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*You can get Construction experience from [[Minigames]], [[Distractions and Diversions]] and [[Lamps]] as well. The [[skill]] you choose is optional (except sometimes in [[Treasure Hunter]]). There is a monthly Distraction and Diversion dedicated to Construction: [[God Statues]].
 
*You can get Construction experience from [[Minigames]], [[Distractions and Diversions]] and [[Lamps]] as well. The [[skill]] you choose is optional (except sometimes in [[Treasure Hunter]]). There is a monthly Distraction and Diversion dedicated to Construction: [[God Statues]].
 
*Completing daily challenges for Construction guarantees reimbursement for used planks (for most flatpack items) in the form of other items, as well as additional experience.
 
*Completing daily challenges for Construction guarantees reimbursement for used planks (for most flatpack items) in the form of other items, as well as additional experience.
  +
*Building sandcastles at the Lumbridge beach gives reasonable xp and can be done once a day (4 times when using ice creams), this can also be combined with a sunburn potion to give an additional 5% and up to 10% when using drinks. It is advised to look for a world that has a sandcastle building spotlight to get another 10% bonus. Up to 60k xp can be earned without bonuses and 75k xp with all the bonuses available.
 
   
 
===Planks with Portable sawmills===
 
===Planks with Portable sawmills===

Revision as of 19:43, 1 September 2015

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This article gives tips on training the members-only Construction skill.

Introduction

Construction is generally an expensive skill to train. There are very few methods to train without losing money. At low Construction levels, players typically make their own planks, use clay or limestone, and explore different rooms and furniture. To advance, most players use oak, teak, or mahogany planks to build and remove oak dungeon doors, carved teak magic wardrobes, or mahogany tables. These methods award only experience in return for used materials. Even if the planks are made by the player, money is still lost by paying for use of the sawmill or Plank Make spell.

Typical costs for Construction experience vary from 5.8 (using player-made oak planks) to 15 coins per experience point (using mahogany planks bought from the Grand Exchange). Bonus experience cuts costs in half. constructor's outfits, sculpting chisels, and Clan Avatar xp boosts can be used to cut costs a little more.

Understanding experience earned

Most built items require multiple construction materials to make. The experience gained is calculated from the experience per construction material used. For instance, the experience gained from making two of an item that requires 2 oak planks gives exactly the same experience as a single item that requires 4 oak planks, thus making the single item (in this example) faster for the same experience and cost.

Cost of earning Construction experience

Most materials used in Construction cannot be made with skills and must be bought from suppliers or the Grand Exchange. Wooden planks are made by handing over logs and money to the sawmill operator. Construction materials that can be made by the player are soft clay, molten glass, limestone bricks, and steel bars. Even these items are normally used in combination with other bought Construction materials, except for a very few, low experience items such as clay fireplaces (3 soft clay for 30 experience). Specialty items such as gold leaves, marble blocks, and magic stones can be bought from a specialty shop in Keldagrim.

To reach high levels of Construction, millions of coins are required. A source of income, such as farming herbs or merchanting, is required to pay for materials.

After completing the appropriate Morytania Tasks, one may receive 30 normal planks, 20 oak planks, or 10 teak planks daily from Razmire Keelgan, potentially worth 990, 1200, or 900 construction experience respectively.

Balancing time spent "spending" vs. time spent earning

To gain construction experience you need to spend money, and therefore any training regime must include time not earning experience but earning money. There are many options available (outlined in the rest of this article) to balance speed of earning experience against cost of earning experience. The optimum balance for any player depends on the players ability to earn money in a given time. This ability changes with time and general advancement through RuneScape.

Therefore to maintain the optimum balance, a player must constantly re-evaluate any marginal time-consuming processes, weighing any tiny amount of lost time against the probable money they could have earned in the lost few seconds.

One decent plan is to train Farming at the same time. During the time it takes for your plant to grow, you can train Construction. When your product is ready, there is a great chance that you have lowered the gap from money loss or maybe even earn some extra money.

The fastest possible practical plan is probably making mahogany tables, using mahogany planks bought from the Grand Exchange, not traveling but using a Demon Butler to bring the planks, constructed with "make all" on a workbench and dropped to the ground after making while having the Demon Butler bring more planks, without using bonus experience. A player can not drop items while seated at a workbench. The Demon Butler will deliver planks to a player's inventory while the player is seated at a workbench if he is aligned properly. However even small tweaks to this plan would save millions, and significantly cheaper plans would save as much as a hundred million coins before the player earned his or her skill cape. Alternatively, if the player has several billions to spare, there are even faster plans possible!

Building mahogany tables gives one of the fastest experience rates in RuneScape and uniquely this method is available from a relatively low construction level.

Costs for different materials

The cost to get from level 80 (1,986,068 experience) to level 99 (13,034,431 experience), using grand exchange plank price and not including the cost of travel or servants, is:

Material Number Experience Cost per material Total cost Coins/xp
Planks 368,279 30 799 294,254,735 26.63
Oak planks 184,140 60 556 102,381,497 9.27
Teak planks 122,760 90 372 45,666,567 4.13
Mahogany planks 78,917 140 1,321 104,249,197 9.44
Marble blocks 22,096 500 317,353 7,012,462,286 634.71

Using servants to make the planks cheapens teak and oak considerably relative to mahogany planks and marble blocks. In particular, teak is less expensive than oak.

Experience and cost per construction material

Planks

Item XP Given GE Log Cost Sawmill Fee Total Cost Cost/XP GE Plank Cost Cost/XP
Plank Plank 29 291 100 391 13.48 799 27.55
Plank Plank and
Bronze nails Bronze nails
29 291 + 10 nail 100 401 13.83 799 27.55
Oak plank Oak plank 60 591 250 841 14.02 556 9.27
Teak plank Teak plank 90 105 500 605 6.72 372 4.13
Mahogany plank Mahogany plank 140 300 1500 1800 12.86 1321 9.44

Notes:

  • Slightly different experience, cost, and cost / experience point is given for different metal nails.
  • The cost of any extra transportation methods to get to the Sawmill are not included.

Non-Planks

This chart shows the experience given per object when each object is used. The cost per experience point is based on Grand Exchange prices. The cost of "free" components (i.e., the components that can be made with effort only) shows the price one could sell those items for, if you had not used them on Construction.

Item Experience given NPC Cost Cost/XP GE Cost Cost/XP
Molten glass Molten glass 1 N/A N/A 613 613
Clay Clay 10 N/A N/A 340 34
Soft clay Soft clay 10 N/A N/A 419 41.9
Bolt of cloth Bolt of cloth 15 650 43.33 1032 68.8
Iron bar Iron bar 10 N/A N/A 1053 70.2
Steel bar Steel bar 20 N/A N/A 959 47.95
Limestone Limestone 20 10 or 17 0.5 or 0.85 475 23.75
Limestone brick Limestone brick 20 21 1.05 396 19.8
Gold leaf Gold leaf 300 130000 433.33 135638 452.13
Marble block Marble block 500 325000 650 317353 634.71
Magic stone Magic stone 1000 975000 975 972766 972.77

Notes

  • You can turn clay into soft clay by adding water to it. This can be done in a player-owned house using a garden or kitchen water source.
  • You can turn limestone into limestone bricks using a chisel on it. This gives 6 Crafting experience.

Special logs

Special logs are another method of lowering the cost of training. They are obtained randomly when chopping down teak or mahogany trees. If a player has two special mahogany or teak logs in their inventory and 26 or 27 "normal" teak or mahogany logs, then the Sawmill Operator will exchange 2 special logs for 26 / 27 free planks. Also, the Sawmill Operator WILL accept noted special logs (but not regular noted logs), so a player can make 27 planks for free at the same time. This may be a great method of obtaining teak and mahogany planks if a player wants to train woodcutting as well. Special logs cannot be traded. It is HIGHLY recommended that special mahogany logs are used to make an inventory-full of mahogany planks, and then sell the resulting planks so that you can get much more teak planks.

Travel costs

Run to bank

Running is free, but Construction requires large quantities of materials, and generally player-owned house portals are not in particularly convenient locations for running to and from banks, save Yanille, Taverley, Prifddinas, and Mazcab. See the player-owned-house portal page for information on choosing a house location. It is recommended to have a house at Taverley or, if you have sufficient levels, Prifddinas.

Teleport to house

Main article: Teleport to House

Generally, after advancing beyond lower levels, players teleport to and from their house to a bank, which consists of teleporting to the house via runes (1 law rune, earth rune, and air rune.) To save an inventory slot, use a staff. To save two inventory slots use law staff and dust rune or a Teleport to House tablet at greater cost.

Teleport to House costs 858 coins for each cast with all the runes above; 1555 coins when using dust runes, 588 coins when using a staff of air, or 840 coins when using an earth, lava, or mud staff, with Law staff and Dust rune 1498 coins on average. A teleport tablet costs 3293 coins

Teleport to bank

All teleports built into the house are free once built. The closest teleport to a bank is Al Kharid, from a mounted amulet of glory in your Quest Hall. Portals to Varrock, Falador or Kharyrll can also teleport you close to a bank. Alternatively, use a ring of duelling to teleport to Castle Wars bank - this then allows you take a balloon to the Sawmill. A free way for users to teleport close to a bank with no level or quest requirements is with the Ring of Kinship which teleports you a few clicks south of a Fremennik banker. A TokKul-Zo can teleport next to the Fight Caves bank, quickly and infinitely for free. If you do not have the required construction level to build a portal room, or do not wish to use inventory / equipment space for a ring, another good way to access a bank is by the Burthorpe lodestone.

Teleport to sawmill

If players wish to run logs themselves, it is highly recommended to use the Plank Maker by the Taverley House portal instead of the Sawmill Operator northeast of Varrock. Players can run north from the Taverley bank to easily reach the Plank Maker. Alternatively, players can move their house to Taverley and use Teleport to House or, after the completion of Love Story, use chipped House teletabs. A ring of duelling or TokKul-Zo is recommended for the teleport to a bank. There is also the Sawmill Operator elf in Prifddinas who is located right near the Prifddinas house portal.

Two-way teleport

A two-way teleport is going to the bank (withdraw necessary items), then to the house and then to the bank, repeating the process indefinitely. The most efficient route is:

Using a combination of either elemental staves and runes can save inventory spaces, and reduce costs.

If a player lacks the TokKul-Zo and wishes to travel for free, options exist. The Lodestone Network can be used to teleport to a bank, with Burthorpe's bank being closest to its lodestone. The Yanille and Taverley house portals are close to their respective lodestones. For players in a clan, the clan vexillum is also an option. The Skull of Remembrance can also teleport to a bank, but it takes up an inventory slot as it cannot be equipped.

Three-way teleport

A three-way teleport is going to the bank, then to the sawmill, then to the house, and then back to the bank, etc. The most efficient route is requires a house in Taverley with the Teleport to House spell set to teleport to the outside of the house portal.

  • Teleport to House, taking the player outside the Taverley portal
  • Convert logs to planks at the Plank Maker a few steps to the east
  • Go into the house
  • Teleport using one of the several options listed above, or through the house's portal chamber or mounted amulet of glory

Servant use

Instead of teleporting, many players use a personal servant to fetch items from the bank, or get logs converted at the Sawmill. The servant will charge a fee for every 8 trips (higher level servants charge more), but this is generally faster than teleporting yourself. The fee is reduced by 25% after completion of the Love Story quest.

Techniques

Trip time

Note: This section does not apply if the player is using Servants.

With the correct choice of teleport techniques, very little running is required to make a round trip (either two-way or three-way). This means that the total trip time is very largely dependent on how fast the player can click and select various options. To maximise the XP earned per hour depends on balancing the fastest possible round trip (i.e. least clicks) vs. a slightly slower round trip maximising the XP earned per trip. Players therefore vary in their precise technique - fast clickers tend to prefer the fastest possible trip. Players on slow computers or poor-quality internet connections tend to prefer maximising the XP per trip. Note that because of the relatively low cost of teleport compared to the cost of an inventory, the teleport trip cost tends not the be a factor in an optimised trip plan.

Plan round trip to optimise inventory

  • To maximise experience per trip, you need to maximise the number of planks / logs you transport per trip.
  • If you are using a beast of burden, you need at least one spare slot to swap logs / planks between the two inventories at the Plank Maker. A technique is to drop one or two planks to make this space and pick the planks when done. Alternatively you may decide that it is quicker to have a spare slot or two.
  • Bring materials in amounts equal to the highest multiple of the required materials to construct your items that is possible per trip (e.g., carry a multiple of 8 for larders, or 10s for Oak doors) as this reduces weight by not bringing extra material that won't be used. Alternatively, build something else to use the remaining planks (e.g. if you are carrying 26 planks, build two oak doors and then build two oak armchairs to use up the last 6 planks). With careful planning this does not need to slow down a round trip very much.
  • Making Flatpacks can be a very fast way of using up almost any "left-over" planks. For instance "Make All" Oak drawers will use up any even number of oak planks.
  • If you are three-way teleporting, always maximise your inventory of planks. Bank your unused planks and when you have enough planks, skip the sawmill teleport for a cycle.

You cannot bring a summoning familiar in your house when you're in building mode.

Experience per trip

For number of planks carried. Higher numbers require a Beast of Burden.

Plank XP per item 24 28 30 44 58
Plank + Nails 29 696 812 870 1276 1682
Oak plank 60 1440 1680 1800 2640 3480
Teak plank 90 2160 2520 2700 3960 5220
Mahogany plank 140 3360 3920 4200 6160 8120

Servants

An alternative to travelling between your house and a bank is to use Servants to bring things from the bank to your house. This is faster than travelling yourself because you can build while the servant is making the trip. Better servants make the round trip faster.

Servants have a right click option that allows the fetch-from-bank menu to be brought up quickly. Furthermore, the last request is saved, so the player can repeatedly ask for the same set of items to be brought without typing the specific quantity each time.

Servant cost

Servant Cost Cost after
Love Story
Level Sawmill Items Cost / Item Cost / Item after
Love Story
Rick chathead Rick 500 375 20 No 6 10.4 7.8
File:Royal Guard (servant) chathead.png Royal Guard (servant) 500 375 20 No 6 10.4 7.8
Maid chathead Maid 1,000 750 25 No 10 12.5 9.4
File:Cook (POH) chathead.png Cook (POH) 3,000 2,250 30 Yes 16 23.44 17.58
Butler chathead Butler 5,000 3,750 40 Yes 20 31.35 23.44
Demon butler chathead Demon butler 10,000 7,500 50 Yes 26 48.01 36.05

Note: to make planks via a servant costs two trips per load - one trip to the bank to get logs, and a second to the Sawmill to make them into planks.

Servant plank cost before Love Story

Material EXP Given Sawmill Plank Cost Cost/XP Cost (Cook) Cost/XP Cost (Butler) Cost/XP Cost (Demon) Cost/XP
Logs 30.5 391 12.8 437.9 14.4 453.5 14.9 487.2 16
Oak logs 60 841 14 887.9 14.8 903.5 15.1 937.2 15.6
Teak logs 90 605 6.7 651.9 7.2 667.5 7.4 701.2 7.8
Mahogany log 140 1800 12.9 1846.9 13.2 1862.5 13.3 1896.2 13.5

Servant plank cost after Love Story

Material Cost (Cook) Cost/XP Cost (Butler) Cost/XP Cost (Demon) Cost/XP
Logs 426.2 14 437.9 14.4 463.1 15.2
Oak logs 876.2 14.6 887.9 14.8 913.1 15.2
Teak logs 640.2 7.1 651.9 7.2 677.1 7.5
Mahogany log 1835.2 13.1 1846.9 13.2 1872.1 13.4

Flatpacks

Main article: Flatpack

Flatpacks are recommended as a less intensive way to train construction. Flatpacks are made in a workshop on a workbench, and can be dropped afterwards. Flatpacks can be added to the action bar to facilitate dropping.

  • Flatpacks can be sold on the Grand Exchange, however the return is very poor. The volume traded is also very low. Not every flatpack is worth selling. Flatpacks can also be sold to shops for even poorer prices.
  • Flatpacks can be alched, but the return is less than the cost of the runes.
  • Flatpacks may be sold to Advisor Ghrim in exchange for coins in the treasury of your kingdom, after completing the hard Fremennik Tasks. In principle he gives 10% of the material costs. How this is calculated is not clear, but the value of a flatpack is less than 10% of the GE price of a log plus the Sawmill fee. Since the Sawmill fee is fixed, this suggests that he values the logs at less than GE price but greater than the max store price.
    • Advisor Ghrim will not take noted items.
  • Flatpacks can be traded in at the Mobilising Armies activity for Investment credits. These credits are used to get reward credits which can be used to get money or other rewards. If you choose money, you can get a refund of the cost of the flatpacks.
  • Because flatpacks can be made while not in building mode, items can be dropped. This may be the most convenient way to get rid of flatpacks.
  • Flatpacks are rarely stored if using a Servant, because the return is marginal or worse given the additional cost of using a servant trip to bank them. However, if you value the flatpacks at Advisor Ghrim rates, higher value flatpacks can be worth banking. Use a BoB to accumulate enough flatpacks to make the servant journey efficient.

You need a workbench to make Flatpacks, requiring a Workshop (Level 15 Construction)

Workbench Level Required Required Materials FlatPacks Able To Build
Repair bench Repair bench 15 2 Oak Planks Broken Arrows and Broken Staves (no flatpacks)
Wooden workbench Wooden workbench 17 5 Planks, 5 Steel Nails 1-20 Furniture (Level)
Oak workbench Oak workbench 32 5 Oak Planks 1-40 Furniture (Level)
Steel framed bench Steel framed bench 46 6 Oak Planks, 4 Steel Bars 1-60 Furniture (Level)
Bench with vice Bench with vice 62 2 Oak Planks, 1 Steel Bar 1-80 Furniture (Level)
File:Bench with lathe.png Bench with lathe 77 2 Oak Planks, 1 Steel Bar All Furniture

Flatpack return value

The following table shows the return on an example flatback item used for training (note all items with the same plank requirements will have different GE Sell prices but the same Advisor Ghrim return). The poor return should be compared with the total loss if an item is removed or dropped.

Flatpack Planks GE Sell Price Nominal Advisor Ghrim Return Return coins/XP
File:Oak magic wardrobe.png Oak magic wardrobe 4 Lua error in Module:Exchange at line 74: package.lua:80: module 'Module:Exchange/Oak magic wardrobe' not found. 336.4 1.4
File:Carved oak magic wardrobe.png Carved oak magic wardrobe 6 Lua error in Module:Exchange at line 74: package.lua:80: module 'Module:Exchange/Carved oak magic wardrobe' not found. 504.6 1.4
File:Teak magic wardrobe.png Teak magic wardrobe 4 Lua error in Module:Exchange at line 74: package.lua:80: module 'Module:Exchange/Teak magic wardrobe' not found. 242 0.67
File:Carved teak magic wardrobe.png Carved teak magic wardrobe 6 Lua error in Module:Exchange at line 74: package.lua:80: module 'Module:Exchange/Carved teak magic wardrobe' not found. 363 0.67
File:Mahogany magic wardrobe.png Mahogany magic wardrobe 4 Lua error in Module:Exchange at line 74: package.lua:80: module 'Module:Exchange/Mahogany magic wardrobe' not found. 720 1.5

Note: Advisor Ghrim will value slightly less than the nominal 10% value. As a snapshot, on a particular day he offered a return on some teak items that valued the teak log at 63 coins, assuming he gives full credit for the Sawmill fee. On the same day, the GE teak log price was 148 (plus 500 sawmill) and a teak plank 766, giving a real return of 9.7% or 8.2% respectively.

Bonus experience

One way to decrease the cost of Construction is to use bonus experience. Bonus experience effectively doubles any experience gained in the Construction skill, thus halving the time it would take to reach a certain level or amount of experience.

Returnable item construction

There are a few decorative items that can be built that require a special construction item (e.g. a Mounted sword requires a sword as well as two teak planks to build). Building these gives more XP than the planks alone, but if the item is then destroyed, the construction item is returned. This can be repeated continuously, effectively increasing the XP given per plank.

Level Item XP Items Needed Cost/XP
GE Log Price
Cost/XP
GE Plank Price
28 File:Basic decorative armour stand.png Basic decorative armour stand 135 2 Oak planks, 1 Basic decorative helm, 1 Basic decorative platebody, 1 Basic decorative shield 12.46 8.24
28 File:Detailed decorative armour stand.png Detailed decorative armour stand 150 2 Oak planks, 1 Detailed decorative helm, 1 Detailed decorative platebody, 1 Detailed decorative shield 11.21 7.41
28 Intricate decorative armour stand Intricate decorative armour stand 165 2 Oak Planks, 1 Intricate decorative helm, 1 Intricate decorative platebody, 1 Intricate decorative shield 10.19 6.74
28 File:Profound decorative armour stand.png Profound decorative armour stand 180 2 Oak Planks, 1 Profound decorative helm, 1 Profound decorative platebody, 1 Profound decorative shield 9.34 6.18
28 Mith armour stand Mith armour stand 135 2 Oak Plank, Mithril full helm / body / skirt 12.46 8.24
28 File:Addy armour stand.png Addy armour stand 150 2 Oak Planks, Adamant full helm / body / skirt 11.21 7.41
28 Rune armour stand Rune armour stand 165 2 Oak Planks, Rune full helm / body / skirt 10.19 6.74
42 File:Silverlight (mounted).png Silverlight (mounted) 187 2 Teak Planks, Silverlight 6.47 3.98
42 File:Excalibur (mounted).png Excalibur (mounted) 194 2 Teak Planks, Excalibur 6.24 3.84
42 File:Darklight (mounted).png Darklight (mounted) 202 2 Teak Planks, Darklight 5.99 3.68
47 File:Anti-dragon shield (mounted).png Anti-dragon shield (mounted) 280 3 Teak Planks, Anti-Dragon Shield 6.48 3.99
47 File:Amulet of glory (mounted).png Amulet of glory (mounted) 290 3 Teak Planks, Uncharged Amulet of Glory 6.26 3.85
47 File:Cape of legends (mounted).png Cape of legends (mounted) 300 3 Teak Planks, Cape of Legends 6.05 3.72

Notes:

  • Armour stands are rarely used for training because of the disadvantage of needing 3 spare inventory slots for the armour each time you remove the stand. However, using servants to hold the planks, this technique is viable.
  • Mounted stuffed fish trophies do not return the stuffed fish.
  • Profound Armour Stands have the distinction of being the cheapest reasonably made construction training (limestone fireplaces are the cheapest at 1.05 gp/xp without bonus experience if you buy the bricks from the store at 21gp a brick).

Recommended training methods

Training items

Item Room Planks / nails required Level Butler? GP per XP Notes
File:Crude wooden chair.png Crude wooden chair Parlour 2 planks and 2 nails (Recommended: Mithril nails) 1-33 No Approx. 24.21 GP/xp, plus the price of nails. 630 planks required for 1-33. A lot more than 630 nails required for 1-33 (you bend a lot of nails at low levels).
Oak larder Oak larder Kitchen 8 oak planks 33-52 or 74 Butler, at level 40 Approx. 9.27 GP/xp. 4.63 if using bonus experience. Players should stop making oak larders at level 52 if they wish to start using mahogany planks.
File:Cape of legends (mounted).png Cape of legends (mounted) Quest hall 3 Teak Planks, Cape of Legends 47-99 (Cheap method) Demon butler or Butler Approx. 3.72 GP/xp, excluding price of one Cape of Legends. 1.86 GP/xp if using bonus experience. Fair price, the cape make the teak plank xp go to 100each and never vanish. 45-55K xp / hour (no butler). 100xp / plank
File:Carved teak magic wardrobe.png Carved teak magic wardrobe Costume room 6 Teak planks 69-99 (Cheap and easy method) Demon butler Approx. 4.13 GP/xp. 2.07 GP/xp if using bonus experience. This is cheaper than making both mahogany tables and oak dungeon doors. 250-300k xp / hour.
File:Mahogany table.png Mahogany table Dining room 6 Mahogany planks 52-99 (Expensive method) Demon butler Approx. 9.44 GP/xp. 4.72 GP/xp if using bonus experience. Fairly expensive. 450-700k xp / hour. 140xp / plank
File:Flotsam prawnbrokers.png Flotsam prawnbrokers Aquarium 8 Mahogany planks 73-99 (Expensive method) Demon butler Approx. 9.44 GP/xp. 4.72 GP/xp if using bonus experience. Fairly expensive. 140xp / plank. Same cost as mahogany tables, but yields faster xp rates. 650k-900k xp / hour.

Level 1 to 33

Skill Level: 1-33 1-33
Experience: 66 per chair
Speed: 5*****
Profit: −1,638
Requirements: 40 magic or Teleport to house tablets greatly expedite the process
Items required:
At 1 to 33 Construction, one cannot have a butler. Train by using ring of kinship or Rings of duelling or Amulets of glory to teleport to a bank to get more planks, and using a House teleport spell or tablet to get back to your house. The Mobilising Armies teleport works too for teleporting to a bank. The Ring of Kinship is also an option, but is considerably slower than all of the aforementioned methods of banking, and is not recommended due to the ability to save Rings of Duelling with 1 charge and make them free to use.

A slower way, albeit much cheaper, is by moving your house to Taverley (after the January 31st Update of Burthorpe / Taverley, the first house you buy is automatically located in Taverley) and using the bank that located a short distance south of the house portal. To help with the running, take off heavy armour and wear weight-reducing clothing.

For the first levels of Construction you need to buy or make planks and iron nails. Start by making crude wooden chairs in your parlour and removing them, using 2 planks and 2 iron nails for each. Repeat this process until you are out of planks or reach level 17 Construction. It take 96 planks and nails (but make / buy more nails in case they bend) to get to 17 Construction. If you are going from 1 to 33, it will require you to make 277 crude wooden chairs, which is 554 planks, and 554 iron nails plus extras to compensate for them bending. An economic way is to wear Seer's headband and cut the logs, with the band only 14 cuts are enough for a full inventory, and they can be immediately be exchanged for planks at sawmill for 100 coins each. These planks can be banked at Varrock east bank, repeating the process would be a short trip.

There is another way to train at low construction levels that is cheaper than using planks, although it is slower. Have your house at Rimmington and mine some clay in the mining area north-east of the portal. Use the clay with a well to create soft clay. Alternatively (and much more quickly) a bracelet of clay can be used. Repeat the softening of the clay until all the clay has been softened. Next, you should go into your house and build a Parlour for 1000 coins (if you have not already) and build a clay fireplace in it. Afterwards, remove the fireplace and repeat until you are at your desired level. The clay fireplace is a good choice because it gives 30 construction experience, however it requires level three to build, so follow the above process to reach level 3. This way, you can level up more quickly, and you do not have to travel as far. This is also very useful due to the expenses of gathering the materials can be kept very low. This is a highly recommended strategy for low-level and poor players to use.

You may also keep on building Oak dining tables or Crafting table 1 by taking them down over and over until you reach level 33. This is the fastest and cheapest way to train construction.

Training from level 1 to 33 with this method would cost 478,601 coins.

Level 33 to 52 or 74

Skill Level: 33 - 52 / 74 33 - 52 / 74
Experience: 480 per larder
Speed: 5*****
Profit: −4,448
Requirements: 33 Construction
Items required: 8 oak planks
After level 33, you can make oak larders in your Kitchen. Creating these costs 8 oak plank. It will take 1760 oak planks to go from 33 to 52 construction building oak larders and another 16,211 oak planks to get to 74 Construction. To build these at the fastest speed, a butler or demon butler should be used. At level 40, you should go to the Servants' Guild to hire a Butler, and at level 50, you should hire a Demon Butler though this is quite an expensive way considering demon butlers cost 10k per 8 uses. Servants can be used to bring you planks, thus speeding up your construction training. The fastest way to do this is right click the servant and select the option to fetch items from the bank. If using the Butler, you can make an average of 2.5 oak larders per round; if using the Demon Butler, you can make an average of 3.25 oak larders per round.

When making oak larders with a butler or demon butler, repeatedly request planks, then build and remove larders. With the regular butler, you can alternate 2 and 3 larders per round, whereas with the demon butler, you can build 3 larders on 2 / 3 of the rounds and 4 larders on 1 / 3 of the rounds.

It is possible to save money by not using a butler and / or by making the planks yourself. A possible method is to woodcut oak logs outside your house, then enter your house and send your butler to the sawmill to make planks. Then, make oak larders and leave to cut more oaks. Alternatively, do not use a butler and instead bank (teleport to Castle Wars and then teleport back with Home teleport, or alternatively run to Yanille bank from your house in Yanille) after every 3 larders to get more planks. However, it will be much slower experience if you use either of these methods and the money saved may not be worth the extra time spent (remember the cost of teleports).

Teak Larders may be made at level 43, but they take 2 bolts of cloth in addition to 8 teak planks, and this extra material required raises the cost significantly and slows down experience due to the need to request 2 types of materials.

The fastest way to get experience from oak larders would to first come with a full inventory of oak planks (Keeping your money in the bank or money pouch, wielding a Golden Hammer to take the place of a hammer, or have a hammer in your toolbelt, and your saw in the toolbelt) and having the Butler servant.

Once in your house, build the first oak larder, then remove it. Next use the 'Fetch-from-bank' right-click option on your butler and choose 20 oak planks. Now since you are able to make 3 oak larders from a single full inventory, build another oak larder, remove, build a third one and remove. This will have taken up the time it takes for the butler to get to the bank and back, thus not wasting any time. With this second inventory you will be able to make 3 oak larders if you have all tools in toolbelt and money in pouch / bank. Build the first then use the right-click option 'Fetch-from-bank' again on the butler to receive 20 more oak planks. Then quickly remove the last oak larder built and replace it with a new one, and build another and remove it. Once the butler returns you should have 20 planks, so you can only make 2 this time. (This may make the process sound very complicated but it is actually quite easy to get used to) Repeat this short process until you reach the level or experience you are going for, or your planks run out or you get bored. A quick player is often able to send the servant away as soon as the servant returns, and use all their planks within the time it takes for the servant to fetch the planks, but this can be hard work. Try out sending the servant off at different points and find which one works best for you, to maximize efficiency.

Also, for the same xp, you can make carved oak tables (flatpacked or in the dining room) until the desired level. The tables use 6 oak planks per table / flatpack and you can use the two extra planks per inventory to make an oak chair.

Players should stop making oak larders at level 52 if they wish to train using mahogany planks. Mahogany tables are the fastest construction experience in the game, but are not very commonly made because they cost more per construction experience than oak. As teak planks are cheaper per experience than oak planks, it is recommended to switch to Carved teak magic wardrobes at level 69.

Training from level 33 to 52 with this method would cost 976,892 coins.

Training from level 33 to 74 with this method would cost 9,990,208 coins.

Level 69 to 99 (Cheaper method)

Skill Level: 69 69
Experience: 540
Speed: 5*****
Profit: −2,232
Requirements: Level 69 Construction, Workshop with Workbench
Items required: 6 Teak Planks
The most teak planks that can be used on a single item is a carved teak magic wardrobe. These can either be built and destroyed in a costume room, or flatpacked in a workshop. Due to the much lower intensity of flatpacking, this is strongly recommended over building in a costume room.

A demon butler is recommended to fetch 24 or 26 teak planks in one trip from the bank. Then, four wardrobes can be flatpacked at 540 experience points each. These can then be dropped using the Action bar. This method is able to earn approximately 300,000 experience per hour.

Training from level 69 to 99 with this method would cost 51,114,660 coins.

Level 52 to 73 (Expensive method)

Skill Level: 52 52
Experience: 840 each
Speed: 5*****
Profit: −7,926
Requirements: Level 52 Construction, a dining room or a Steel framed bench
Items required: 6 mahogany planks
The second-fastest method in the game is making Mahogany tables in the Dining room, using a Demon Butler to bring you planks, building 4 tables per round, and 5 every third round. Players who are somewhat slow at building and removing tables may wish to save a bit of money by using a normal butler and building 3 tables per round and 4 every third round.

Experience per hour rates for building mahogany tables vary widely among players. Some players get around 350k experience per hour (these people often use a normal butler), while some get over 450k (these people use demon butlers). Some players are even able to get over 500k experience per hour. The theoretical maximum experience per hour with mahogany tables is somewhere around 650k experience per hour, and some players can get over 600k experience per hour. All these experience rates are given WITHOUT bonus experience.

It is also worth noting that mahogany planks are the best planks to make using the Plank make spell, which is a very fast way to train magic, and therefore a player may find it convenient to combine this spell with building Mahogany tables to avoid a trading step.

Training from level 52 to 73 with this method would cost 8,203,410 coins. Training beyond level 73 using this method is not recommended, as there is a faster method unlocked at level 73, which costs the same as this method.

Level 73 to 99 (Expensive method)

Skill Level: 73 73
Experience: 1120 each
Speed: 5*****
Profit: −10,568
Requirements: Level 73 Construction, an aquarium room
Items required: 8 mahogany planks
By far the most efficient way to train Construction, yielding experience rates between 650k and 900k xp / hour (as verified in practice), making Flotsam prawnbrokers costs the same as making mahogany tables, but this method yields 280 more xp in the same amount of time, therefore making it more efficient.

The method consists of building 2 flotsam prawnbrokers, then un-certing 24 mahogany planks with a demon butler, and while the latter is away at the bank, destroying the currently built prawnbroker, rebuilding another one, and destroying it again, by which time the demon butler will have returned to give you 24 more mahogany planks. Then, 2 more are built, and the process is repeated.

Note that only the first time, the noted mahogany planks in the player's inventory need to be used on the demon butler and have him directed to un-cert 24 of them. All subsequent times (until the player logs out) only require the player to select the right-click option of "Fetch-from-bank" on the demon butler, and selecting Option 1.

Training from level 73 to 99 with this method would cost 113,627,136 coins.

Summary

It seems that the most popular way to get 99 construction is to use teak planks. The second most popular way is to use mahogany planks. It is recommended to use servants to bring planks from the bank, as this speeds up the training considerably.

Free construction experience bonuses

  • You can use Long bones or Curved bones to get 1,500 Construction experience and 2,000gp or 2,250xp and 2,500gp, respectively. This is profitable but a slow way to train and requires nothing but Combat. The combat experience earned from this method is also an extra bonus.
  • You can get Construction experience from Minigames, Distractions and Diversions and Lamps as well. The skill you choose is optional (except sometimes in Treasure Hunter). There is a monthly Distraction and Diversion dedicated to Construction: God Statues.
  • Completing daily challenges for Construction guarantees reimbursement for used planks (for most flatpack items) in the form of other items, as well as additional experience.


Planks with Portable sawmills

With the introduction of portable sawmills players can now saw logs faster than before. Portable sawmills last 5 minutes and will saw the entire inventory of logs at a 10% discount. There is also a chance of receiving a stackable protean plank. The chance of getting a protean plank depends on the logs being made into planks and when collecting protean planks is your goal, then always go for making mahogany planks since they give the biggest return on protean planks. This is an expensive and slow method to obtain planks but if you prioritise afk over cost or time involved, crafting mahogany planks on the sawmill is advised. Note that there are friends chats where players share their portable sawmills for free so they and others can efficiently gather protean planks, so consider looking on the forums for one if you are unwilling to buy your own sawmills.

The procedure is as follows:

  1. Collect / buy mahogany logs.
  2. Convert your logs to mahogany planks and protean planks by using the portable sawmills.
  3. Sell the mahogany planks and buy more mahogany logs.
  4. Repeat step 1-4 until enough protean planks have been gathered.
  5. Make Flotsam prawnbrokers in the Aquarium room in the Player-owned house this is a very click intensive method due to the fact that these cannot be made into flatpacks.