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This article is about the crafting skill. For information on training crafting, see Crafting training (F2P) (P2P).
Due to an update, this article may be out of date.
Reason: Newer craftable armours and extended sets are missing
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Crafting
Crafting
Release date 8 May 2001 (Update)
Members only No
Minimum level
for Hiscores
15
as of 12 Dec 2017
Players with
99
117,362
as of 4 Feb 2023
Players with 120 2,671
as of 4 Feb 2023
Players with
200M XP
838
as of 4 Feb 2023
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Crafting is a varied and useful artisan skill which enables players to produce items such as jewellery, armour and pottery for use or trade.

At level 40 Crafting, a player can enter the Crafting Guild.

The current minimum requirement to be ranked (at approximately rank 1,060,795) on the hiscores for Crafting is level 15. As of 04 February 2023, there are 117,362 current members that have achieved level 99 in Crafting. There are 2,671 current members that have achieved level 120 in Crafting.

Pottery[]

Pottery is the craft of turning soft clay into pottery objects. Soft clay can be obtained by mining clay and using it with a water source, which yields 1 experience point for each clay softened. Alternatively, mining with a bracelet of clay will remove the need to add water. Another possibility is to use the Humidify spell from the lunar spellbook. Once soft clay is obtained, it can be used on a potter's wheel to make the object desired, which is then fired in a pottery oven.

Item Crafting Notes
Lv XP
Forming Firing Total
Empty pot 1 6.3 6.3 12.6 Used to hold flour, amongst other things.
Clay ring 4 11.3 11 22.3 Doesn't require a potter's wheel to make.
Pie dish 7 15 10 25 Used for baking Pies.
Bowl 8 18 15 33 Used in Cooking.
Plant pot 19 20 17.5 37.5 Used in Farming.
Pot lid 25 20 20 40 For keeping Pots airtight.

Urns[]

Main article: Urns

Urns are a type of vase that can be used while fishing, mining, smelting, cooking, or woodcutting that can be used for receiving 20% bonus experience in the skill that was being trained to fill the urn. Just some training methods will count to this. Urns that collect demonic ashes automatically collect dropped ashes, adding 20% bonus experience when teleported. A fired urn without a rune attached is tradeable; all other urns are untradeable.

To make an urn, the player must go to a potter's wheel and use 2 pieces of soft clay on it. Players must then select a type of urn and craft it on the wheel to make an urn (unf). The types of urns that players can craft depends on the player's crafting level. Urns that require a higher crafting level to create will catch scraps from higher level training activities. The Assist System can be used to craft urns that are above a players crafting level.

Once a player has an urn (unf), they can then use the urn on a pottery oven to make an urn (nr). Alternatively, the urn (nr) can be bought from other players. Players must then add a rune to the urn in order to make an urn (r) which can be used to gain bonus XP. As long as an urn has added the rune, but not yet started to collect experience it is stackable.

Players can then train any skill as they normally would with the urn in their inventory. When the urn is full, the player will receive a chatbox notification and the urn (full) will have a teleport option. Players can then teleport the urn to receive experience.


Item Crafting Teleport XP Charge Rune Activities That Fill Urn
Lv XP
Forming Firing Total
Cracked mining urn 1 11.2 16.8 28 87.5 Ore up to level 1
Cracked cooking urn 2 12 18 30 400 Food up to and including level 10
Cracked fishing urn 2 12 18 30 150 Fish up to and including level 10
Impious urn 2 12 18 30 120 Impious ashes
Cracked divination urn 3 12 18 30 210 Harvesting and converting memories up to and including level 10
Cracked hunter urn 3 12 18 30 220 Creatures up to and including level 11
Cracked runecrafting urn 4 12 18 30 210 Creating runes and siphoning in the Runespan up to level 9
Cracked smelting urn 4 15.4 23.1 38.5 40 Bars at level 1
Cracked woodcutting urn 4 15.4 23.1 38.5 160 Logs up to and including level 10
Cracked farming urn 5 12 18 30 220 Checking health and gathering up to and including level 12
Fragile cooking urn 12 16 24 40 550 Food up to and including level 25
Fragile fishing urn 15 20 30 50 350 Fish up to and including level 30
Fragile woodcutting urn 15 20 30 50 425 Logs up to and including level 35
Fragile divination urn (m) 16 16 24 40 350 Harvesting and converting memories up to and including level 30
Fragile hunter urn (m) 17 16 24 40 500 Creatures up to and including level 29
Fragile mining urn 17 21.2 31.8 53 200 Ore up to and including level 20
Fragile smelting urn 17 21.2 31.8 53 62.5 Bars up to and including level 20
Fragile farming urn (m) 18 16 24 40 500 Checking health and gathering up to and including level 30
Fragile runecrafting urn 18 16 24 40 350 Creating runes and siphoning in the Runespan up to level 27
Accursed urn 26 25 37.5 62.5 375 Impious ashes, accursed ashes
Plain mining urn 32 27.2 40.8 68 325 Ore up to and including level 40
Plain runecrafting urn 33 28.6 42.9 71.5 700 Creating runes and siphoning in the Runespan up to level 54
Plain hunter urn (m) 34 28.6 42.9 71.5 1000 Creatures up to and including level 53
Plain smelting urn 35 28 42 70 150 Bars up to and including level 50
Plain cooking urn 36 28.6 42.9 71.5 950 Food up to and including level 48
Plain divination urn (m) 38 28.6 42.9 71.5 500 Harvesting and converting memories up to and including level 50
Plain farming urn (m) 40 28.6 42.9 71.5 900 Checking health and gathering up to and including level 53
Plain fishing urn 41 31.2 46.8 78 500 Fish up to and including level 50
Plain woodcutting urn 44 32 48 80 825 Logs up to and including level 58
Strong mining urn (m) 48 30.8 49.2 80 400 Ore up to and including level 70
Strong smelting urn 49 33.4 50.1 83.5 252.5 Bars up to and including level 70
Strong cooking urn (m) 51 35 52.5 87.5 1050 Food up to and including level 55
Strong runecrafting urn (m) 52 35 52.5 87.5 1000 Creating runes and siphoning in the Runespan up to level 77
Strong fishing urn (m) 53 36 54 90 600 Fish up to and including level 70
Strong hunter urn (m) 55 35 52.5 87.5 1400 Creatures up to and including level 74
Strong divination urn (m) 56 35 52.5 87.5 800 Harvesting and converting memories up to and including level 70
Strong farming urn (m) 58 35 52.5 87.5 1100 Checking health and gathering up to and including level 72
Decorated mining urn (m) 59 38 57 95 625 Ore up to and including level 85
Strong woodcutting urn (m) 61 38.8 58.2 97 1662.5 Logs up to and including level 75
Infernal urn (m) 62 40 60 100 1875 Impious ashes, accursed ashes, infernal, tortured and searing ashes
Decorated fishing urn (m) 76 48 72 120 1900 Fish up to and including level 96
Decorated woodcutting urn (m) 76 48 72 120 1900 Logs up to and including level 99
Decorated runecrafting urn (m) 77 52 78 130 1400 Creating runes and siphoning in the Runespan up to level 99
Decorated hunter urn (m) 79 52 78 130 1600 Creatures up to and including level 99
File:Decorated smelting urn.png Decorated smelting urn (m) 80 ? ? ? ? Bars up to and including level ?
Decorated cooking urn (m) 81 52 78 130 1547.5 Food up to and including level 95
Decorated divination urn (m) 82 52 78 130 1900 Harvesting and converting memories up to and including level 99
Decorated farming urn (m) 84 52 78 130 1400 Checking health and gathering up to and including level 99

Armour[]

Leather[]

Crafting Leather

A player crafts leather into a piece of leather armour.

To begin leather crafting, players need a needle and thread, normally purchased from the Al Kharid or Rimmington craft shop, and some cowhide tanned into leather. In the free-to-play world, this means visiting the tanner in Al Kharid or the south-Western corner of Varrock until players are able to enter the guild. Tanning is free of charge per ordinary leather, and cost 3 coins for the hard leather used to make a hard leather body. There is also a more expensive tannery in Canifis. Money can be made by buying cowhides from the Grand Exchange for around 547 coins each, going to Al Kharid and making the hide into hard leather, which sells for about 670 coins each or kill cows and take the cowhides to tanner which costs less.

The cattle field east of Lumbridge is a convenient spot for leather crafters and easy to get to, but it is normally largely populated with bots. Another convenient location to obtain cowhide in a free-to-play world is to the north of Lumbridge as there is a field with cows and a merchant named Beefy Bill who can store cowhide, flour and meat for 10% commission nearby. The efficiency of this area is arguable, since the cows are widespread and the area contains many obstacles. The field just south of Falador is also convenient, since there are many more cows together in a smaller place, allowing faster kills.

Leather armour is made from 1 piece of leather each, Hard leather armour from 1 piece of hard leather each and studded leather armour by applying steel studs (smithable at level 36) to normal leather items. 1 thread can be used to craft 4-5 pieces of armour.

Item Crafting Leather Extra Material price GE Price Profit/XP
Lv XP
 Leather gloves 1 13.8  1 672 202 −34.06
 Leather boots 7 16.25  1 672 170 −30.89
 Leather cowl 9 18.5  1 672 470 −10.92
 Leather vambraces[L 1] 11 22  1 672 257 −18.86
 Leather body 14 25  1 672 414 −10.32
 Leather chaps 18 27  1 672 397 −10.19
 Leather shield 19 30  1 672 433 −7.97
 Hard leather cowl 25 21  1 670 553 −5.57
 Hard leather gloves 25 32  1 670 142 −16.5
 Hard leather boots 27 34  1 670 97 −16.85
 Hard leather body 28 35  1 670 771 2.89
 Hard leather chaps 28 35  1 670 771 2.89
 Hard leather shield 29 36  1 670 715 1.25
 Studded leather coif 38 37  1  1 779 796 0.46
 Studded body 41 40  1  1 723 1,275 13.8
 Studded leather gloves 42 40  1  1 511 393 −2.95
 Studded leather boots 43 40  1  1 479 518 0.98
 Studded chaps 44 42  1  1 706 1,218 12.19
 Studded leather shield 45 43  1  1 742 1,264 12.14
  1. ^ Have identical stats to leather gloves, but members can upgrade them with kebbit claws.

Carapace[]

Carapace can be found by killing cockroach soldiers. Unlike other hides, they do not require tanning before use for Crafting.

Carapace may be used to craft the Ranged carapace armour with a needle and thread.

Item Crafting Carapace Extra Material price GE Price Profit/XP
Lv XP
 Carapace gloves 30 12  1 666 821 12.92
 Carapace boots 31 12  1 666 842 14.67
 Carapace helm 33 24  2 1,332 1,261 −2.96
 Carapace legs 34 24  2 1,332 1,570 9.92
 Carapace torso 35 36  3 1,998 1,750 −6.89
 Carapace shield 36 36  3 1,998 2,497 13.86

Snakeskin[]

Snake hides are found by killing snakes on the island of Mos Le'Harmless or bush snakes on Karamja during the Tai Bwo Wannai Cleanup activity. They can be tanned into Snakeskins for 15 coins each, and then crafted using a needle and thread into snakeskin armour. Swamp snakes can also be killed in Mort Myre Swamp during the Temple Trekking activity to obtain snake hides, which can be tanned at a price of 20 coins each.

Snakeskins are also used to make tribal masks into Broodoo shields. A member can make snakeskins into items of snakeskin armour, as shown on the table below, if they have a needle and thread.

Item Crafting Snakeskin Extra Material price GE Price Profit/XP
Lv XP
 Snakeskin boots 45 30  6 29,514 1,034 −949.33
 Snakeskin vambraces 47 35  8 39,352 7,882 −899.14
 Snakeskin bandana 48 45  5 24,595 1,694 −508.91
 Snakeskin chaps 51 50  12 59,028 2,789 −1,124.78
 Snakeskin body 53 55  15 73,785 57,922 −288.42

Dragonleather[]

This part of the crafting skill is extremely similar to normal leather crafting, except that:

  • 20 coins are paid to tan one piece of hide.
  • High Alchemy is quite preferred to be cast on dragonhide bodies or vambraces rather than chaps, for their difference in coins received.
  • Obtaining dragonhides is slow but profitable.
  • Buying dragonhides is faster, though price is far higher than the high-alchemy value.
  • While free players can craft any green and blue dragonhide item, upgrading vambraces in order to include a ranged bonus is exclusive to members.
Item Crafting Dragonleather Extra Material price GE Price High Alchemy Profit/xp[D 1] Profit/xp[D 2]
Lv XP
 Green dragonhide vambraces 57 62  1 1,909 1,382 1500 −5.42 −8.5
 Green dragonhide boots 57 62  1 1,909 1,306 1500 −6.65 −9.73
 Green dragonhide chaps 60 124  2 3,818 3,115 2340 −2.59 −5.67
 Green dragonhide coif 61 124  2 3,818 1,729 2340 −13.77 −16.85
 Green dragonhide body 63 186  3 5,727 4,266 4680 −4.77 −7.85
 Green dragonhide shield 64 248  4 7,636 5,115 6240 −7.08 −10.17
 Blue dragonhide vambraces 66 70  1 2,644 2,077 1800 −6.27 −8.1
 Blue dragonhide boots 66 70  1 2,644 1,751 1800 −10.93 −12.76
 Blue dragonhide chaps 68 140  2 5,288 4,275 2592 −5.41 −7.24
 Blue dragonhide coif 69 140  2 5,288 2,187 2592 −22.94 −25.01
 Blue dragonhide body 71 210  3 7,932 5,245 5616 −10.97 −12.8
 Blue dragonhide shield 72 280  4 10,576 6,316 7488 −13.39 −15.21
 Red dragonhide vambraces 73 78  1 3,150 1,508 2160 −17.64 −21.05
 Red dragonhide boots 73 78  1 3,150 1,592 2160 −16.56 −19.97
 Red dragonhide chaps 75 156  2 6,300 3,583 3108 −14.01 −17.42
 Red dragonhide coif 76 156  2 6,300 2,350 3108 −27.56 −31.85
 Red dragonhide body 77 234  3 9,450 5,847 6738 −11.99 −15.4
 Red dragonhide shield 78 312  4 12,600 7,721 8983 −12.23 −15.64
 Black dragonhide vambraces 79 86  1 3,815 2,157 2592 −15.64 −19.28
 Black dragonhide boots 79 86  1 3,815 2,119 2592 −16.08 −19.72
 Black dragonhide chaps 82 172  2 7,630 6,348 3732 −3.81 −7.45
 Black dragonhide coif 83 172  2 7,630 3,107 3732 −31.43 −36.48
 Black dragonhide body 84 258  3 11,445 8,145 8088 −9.15 −12.79
 Black dragonhide shield 85 344  4 15,260 9,526 10784 −13.03 −16.67
 Royal dragonhide vambraces 87 94  1 4,809 5,089 3720 8.57 3.26
 Royal dragonhide boots 87 94  1 4,809 4,955 3720 7.01 1.7
 Royal dragonhide chaps 89 188  2 9,618 8,269 5580 −2.53 −7.84
 Royal dragonhide coif 91 188  2 9,618 6,386 5580 −18.69 −26.06
 Royal dragonhide body 93 282  3 14,427 10,318 11520 −10.61 −15.93
  1. ^ When tanning hide. Profit is based on selling dragonhide items.
  2. ^ When buying leather. Profit is based on selling dragonhide items.

Enhanced armour[]

Enhanced armour refers to vambraces that have had kebbit claws attached as spikes. This gives the vambraces a boost to Ranged power, without sacrificing armour. This means that enhancing them effectively gives them the stats of power armour 5 levels above their actual tier, without adding any additional equip requirements.

Item Crafting Base Spikes Material price GE Price High Alchemy Profit/xp
Lv XP
 Spiky vambraces 32 5.8  1  1 648 156 96 −84.83
 Green spiky vambraces 32 5.8  1  1 1,773 1,932 1,500 27.41
 Blue spiky vambraces 32 5.8  1  1 2,468 2,046 1,800 −72.76
 Red spiky vambraces 32 5.8  1  1 1,899 1,796 2,160 −17.76
 Black spiky vambraces 32 5.8  1  1 2,548 3,107 2,592 96.38
 Royal spiky vambraces 32 5.8  1  1 5,480 5,680 2,480 34.48

Sirenic armour[]

Sirenic armour is tier 90 ranged power armour made from sirenic scales, which are drops from various high-level monsters, requiring level 90 Defence to wear. These scales, along with algarum thread bought from one of three places, (Ocellus, Bandit Duty Free, Grand Exchange) are used to create the sirenic armour, requiring level 91 to 93 Crafting for each piece.

Item Crafting Sirenic scales Algarum thread Material price GE Price Profit/XP
Lv XP
 Sirenic mask 91 500  14  1 10,282,108 10,494,444 439.83
 Sirenic chaps 92 1,000  28  2 20,564,216 21,008,053 917.99
 Sirenic hauberk 93 1,500  42  3 30,846,324 31,070,422 493.66

Elite Sirenic armour[]

Elite sirenic armour is tier 92 ranged power armour made from ancient scales, which are dropped by Seiryu the Azure Serpent in the Temple of Aminishi, requiring level 92 Defence in order to wear. These scales, along with algarum thread and sirenic armour are required to make elite sirenic armour, requiring 91 to 93 Crafting for each piece.

Item Crafting Ancient scales Algarum thread Material price GE Price Profit/XP
Lv XP
 Elite sirenic mask 91 500  140  1 83,193,520 88,624,101 10,876.32
 Elite sirenic chaps 92 1,000  280  2 166,387,040 167,024,939 1,306.11
 Elite sirenic hauberk 93 1,500  420  3 249,580,560
(and 5 chaotic spikes)
284,428,665 69,741.68

Strips of Cloth[]

Strips of cloth can be made at a loom from balls of wool, and strips of black cloth from balls of black wool

Cloth strips may be used to craft magical wizard equipment. Plain strips of cloth are used to make blue wizard robes, wizard wands, and wizard books, while strips of black cloth are used to make black wizard robes.

Item Crafting Cloth Strips Extra Material price GE Price Profit/XP
Lv XP
 Wizard gloves 1 5  1 1,593 44 −309.8
 Black wizard gloves 1 5  1 174 702 105.6
 Wizard boots 2 5  1 1,593 45 −309.6
 Black wizard boots 2 5  1 174 750 115.2
 Wizard hat 3 5  1 1,593 711 −176.4
 Black wizard hat 3 5  1 174 324 30
 Wizard robe skirt 4 10  2 3,186 547 −263.9
 Black wizard robe skirt 4 10  2 348 688 34
 Wizard robe top 5 10  2 3,186 487 −269.9
 Black wizard robe top 5 10  2 348 482 13.4
 Wizard book 6 15  3 4,779 126 −310.2
 Wizard wand 7 15  3 4,779 952 −255.13
 Wizard shield 8 15  3 4,779 598 −278.73
 Black wizard shield 8 15  3 522 323 −13.27

Imphide[]

Imphide is found by killing imps all around RuneScape. Unlike most other hides, they do not need to be tanned before being crafted.

Imphide may be used to craft magical imphide robes with a needle and thread.

Item Crafting Imphide Extra Material price GE Price Profit/XP
Lv XP
 Imphide gloves 10 10  1 528 346 −18.2
 Imphide boots 11 10  1 528 353 −17.5
 Imphide hood 12 20  2 1,056 567 −24.45
 Imphide robe bottom 13 20  2 1,056 889 −8.35
 Imphide robe top 14 30  3 1,584 1,021 −18.77
 Imphide book 15 30  3 1,584 639 −31.5
 Imp horn wand 16 30  3 1,584 1,951 12.23
 Imphide shield 17 40  4 2,112 1,247 −21.62

Spider silk[]

Spider silk is found by killing specific spiders all around RuneScape. Unlike other hides, they do not need to be tanned before being crafted.

Spider silk may be used to craft magical spider silk robes with a needle and thread.

Item Crafting Spider silk Extra Material price GE Price Profit/XP
Lv XP
 Spider silk gloves 20 12.5  1 278 649 29.68
 Spider silk boots 21 12.5  1 278 642 29.12
 Spider silk hood 22 25  2 556 1,018 18.48
 Spider silk robe bottom 23 25  2 556 1,260 28.16
 Spider silk robe top 24 37.5  3 834 1,360 32.16
 Spider orb 25 25  2 556 971 16.6
 Spider wand 26 25  2 556 1,787 49.24
 Spider silk shield 27 37.5  3 834 1,368 14.24

Batwing[]

Batwing can be found by killing bats. Unlike other hides, they do not need to be tanned to be crafted.

Batwing may be used to craft magical batwing robes with a needle and thread.

Item Crafting Batwing Extra Material price GE Price Profit/XP
Lv XP
 Batwing gloves 30 12  1 4,254 973 −273.42
 Batwing boots 31 12  1 4,254 950 −275.33
 Batwing hood 33 24  2 8,508 2,129 −265.79
 Batwing legs 34 24  2 8,508 2,677 −242.96
 Batwing torso 35 36  3 12,762 2,933 −273.03
 Batwing book 36 24  2 8,508 2,192 −263.17
 Batwing wand 37 24  2 8,508 3,746 −198.42
 Batwing shield 38 36  3 12,762 2,999 −271.19

Mystic cloth[]

Mystic cloth can be found by killing ankous and certain bosses, such as the Chaos Elemental, the Corporeal Beast, the King Black Dragon, and the Giant Mole. It can also be looted from some implings.

Mystic cloth is used to craft blue mystic robes, mystic wands, mystic orbs, and mystic shields with a needle and thread.

Item Crafting Mystic cloth Extra Material price GE Price Profit/XP
Lv XP
 Mystic boots 51 14  1 6,952 6,362 −42.14
 Mystic gloves 52 14  1 6,952 6,182 −55
 Mystic hat 53 28  2 13,904 10,669 −115.54
 Mystic robe bottom 54 28  2 13,904 11,463 −87.18
 Mystic robe top 55 42  3 20,856 15,028 −138.76
 Mystic orb 56 24  2 13,904 15,070 41.64
 Mystic wand 57 28  2 13,904 17,882 142.07
 Mystic shield 58 42  3 20,856 11,175 −230.5

Polypore (members)[]

The Polypore Dungeon is the sole source of a variety of materials that can be crafted into magic armour. The pieces of Mycelium web armour (purchased from the Merchant at the dungeon's entrance) serve as a framework to which various flakes can be added.

Item Crafting Web armour Flakes Material price GE Price Profit/XP
Lv XP
 Fungal visor 3 15  1  300 2,653 4,244 106.07
 Fungal leggings 12 50  1  1000 8,300 9,360 21.2
 Fungal poncho 21 125  1  2500 18,790 16,526 −18.11
 Grifolic visor 65 40  1  400 169,753 180,427 266.85
 Grifolic leggings 72 120  1  1200 508,900 535,377 220.64
 Grifolic poncho 78 350  1  3500 1,481,790 1,504,229 64.11
 Ganodermic visor 86 100  1  500 207,053 172,947 −341.06
 Ganodermic leggings 92 300  1  1500 620,800 671,622 169.41
 Ganodermic poncho 98 1,000  1  5000 2,066,290 2,106,825 40.53

Yak hide (members)[]

After starting The Fremennik Isles quest, members can kill Yaks to obtain Yak-hides and make them into Fremennik armour pieces. The Yak hides need to be cured for 5 coins to become craftable. It is not advised to make bodies for experience, because it costs an extra hide for the same return.

Item Crafting Yak-hide Extra Material price GE Price High Alchemy Profit/XP
Lv XP
 Yak-hide legs 43 32  1 512 1,093 300 18.16
 Yak-hide body 46 32  2 1,024 2,401 300 43.03

Fremennik round shields (members)[]

After beginning The Fremennik Isles quest, members can craft Fremennik roundshields. This requires level 56 Woodcutting to combine 1 bronze nail, 1 rope, 2 arctic pine logs using a hammer and must be done at a woodcutting stump. Each shield made gives 34 Crafting experience.

Item Crafting Materials Material price GE Price High Alchemy Profit/XP
Lv XP
 Fremennik round shield 43 32  2  1  1 1,059 3,867 300 87.75

Glass (members)[]

Glassblowing

A player blowing glass.

Glass is a members-only part of the crafting skill. The following will be required:

  • Buckets of sand. There are sandpits in Yanille, Rellekka, Dorgesh-Kaan, Zanaris, and on Entrana. Use an empty bucket with a sandpit to get a bucket of sand. If the Hand in the Sand quest has been completed, Bert can be asked to deliver 84 buckets of sand to the bank once per day free of charge. He must be asked each time either by talking to him in person or via the NPC Contact spell.
  • Soda ash is made by burning seaweed (or possibly swamp weed) on a range or fire, giving 1 Cooking experience per seaweed. There are a number of seaweed spawning on Entrana, Waterbirth Island, near the Rock Crabs in Rellekka, and on Karamja. Seaweed can also be fished using a big net. There are two quick spawns inside the Piscatoris Fishing Colony. Arhein, the general-store owner in Catherby, will sell eighty per day to each player. Simply talk to him and ask about buying seaweed. They cost 2 coins each.

The supply will remain 80 on each day even though the previous purchase in the day before may not empty the stock.

The lunar spell Superglass Make also can be used to convert soda ashes/seaweeds and buckets of sand into molten glass. Buckets will NOT be returned, as the spell destroys them utterly. Using this spell yields 10 Crafting experience for each molten glass created, rather than the normal 20 using a furnace, but this will also make between one and ten extra molten glass.

With all of the ingredients in the inventory, use a bucket of sand and soda ash in a furnace to create molten glass.

Other forms of glass are:


Craft the molten, robust, or crystal glass to blow various items.

Image Item Level Exp Notes
Molten glass 1 20 Can be sold for 20 coins to Fritz the Glassblower on Entrana.
Beer glass 1 17.5 Can be filled by beer barrels.
Candle lantern 4 19 Can be lit to lighten dark areas.
Oil lamp 12 25 Can be lit to lighten dark areas.
Vial 33 35 Can be filled with liquid used in quests or Herblore skill.
Fishbowl 42 42.5 Can be used to contain pet fish or in Recipe for Disaster Pirate Pete part. Can also be used to create a Karamthulhu overlord pouch.
Unpowered orb 46 52.5 Can be powered into any of the four elemental orbs.
Lantern lens 49 55 Can be combined with lantern frames.
(Dorgeshuun) Light orb 87 70 Can be traded only after adding a Cave goblin wire to it.
Potion flask 89 100 Potions can be decanted into it. Holds up to 6 doses, as opposed to a maximum of 4 doses for the regular glass vial. Only a glassblowing pipe and robust glass are needed to make it.
Crystal flask 89 150 Can be used to make high-level combination potions. Only a glassblowing pipe and crystal glass are needed to make it.

Locations[]

Entrana is a perfect place to blow glass, as it has respawns for glassblowing pipe and seaweed and has a sandpit, range and furnace. Dorgesh-Kaan also has a sandpit next to a furnace. Molanisks, which can be found just south of the city, drop swamp weed, a suitable substitute for seaweed. There is also a range just to the east of the furnace, making Dorgesh-Kaan an effective place to blow glass. For further crafting experience one can add a cave goblin wire to a light orb. Copper wire is thieved from a machine next to the furnace in Dorgesh-Kaan (level 44 Thieving required and 22 Thieving experience gained). Adding the wire gives 104 Crafting experience (level 87 Crafting required).

For those who already have their raw materials in the bank, Neitiznot has both a clay oven (for burning seaweed) and a clay forge for glassmaking within one click of a bank chest. Note that Neitiznot is only accessible to those who have completed The Fremennik Trials. For players who have completed the Lost City quest, Zanaris is also convenient as it has a cooking range and a furnace in close proximity to a bank, and a sandpit nearby. Other suitable locations to glassblow include Falador and Al Kharid both of which have banks, ranges and furnaces in close proximity to each other.

Stills and oil lamps (members)[]

In order to fill oil lamps with lamp oil, use a piece of swamp tar on a lamp oil still with an empty oil lamp in the inventory. There are 2 stills in RuneScape: the scientists house in Rimmington and the lamp stall in Dorgesh-Kaan. The Apothecary in Varrock can also turn the Swamp Tar into oil for lamps.

Weaponry (members)[]

Several weapons require the use of Crafting in order to create.

Noxious weapons (members)[]

Noxious weapons are tier 90 weapons which are the second-best two-handed weapons on the surface world, after the tier 92 god anima weapons.

In order to create one of the three noxious weapons (scythe, longbow or staff), players must have a spider leg (requiring the spider leg top, middle and bottom) and Araxxi's fang, web or eye, all of which are obtained from killing Araxxor and Araxxi.

The spider leg requires 30 Crafting in order to create, while the weapons themselves require 90 Crafting.

Item Level Exp Material cost
Spider leg 30 100
Noxious scythe 90 1,000
Noxious longbow 90 1,000
Noxious staff 90 1,000

Khopeshes[]

The Khopesh of Tumeken and Khopesh of Elidinis are created by using a Blessing of the Sand, Sea and Sky on a Khopesh of the Kharidian or the Off-hand khopesh of the Kharidian to create the respective main-hand and off-hand khopheses respectively, alongside 92 Crafting.

The blessings are created from 100 Scrap of scripture, which are obtained by opening phylacteries. Phylacteries are obtained from defeating The Magister.

Item Level Exp Material cost
Blessing of the Sea 92
Blessing of the Sky 92
Blessing of the Sand 92
Khopesh of Tumeken 92
Khopesh of Elidinis 92

God Anima[]

God anima weapons are tier 92 two-handed weapons which are best-in-slot for two-handed wielding.

In order to create these weapons, players must have the three anima orbs (pure, volcanic and corrupted) and the respective dormant god weapon (dormant godsword, godbow or staff), all of which are obtained from defeating Telos, the Warden.

Item Level Exp Material cost
Zaros godsword 92
Seren godbow 92
Staff of Sliske 92

Battlestaves (members)[]

The orbs created through glassblowing can be enchanted at any one of the four obelisks. They can then be used to create elemental battlestaves. An elemental battlestaff is created by using a charged orb with a battlestaff.

A battlestaff may be purchased from Naff's Knockoff Staves in Varrock, Zaff's Superior Staves in Varrock, Baba Yaga's Magic store on Lunar Isle, Haf's Battlestaves at the Elven grimoire in Prifddinas, from Lunet at the Elven grimoire after completing the Tirannwn Hard Tasks, or the Mage Training Arena.

The stock at Zaff's increases depending on which sets of Varrock tasks have been completed up to 80 noted staves, Baba Yaga's shop stocks 20 staves, and Haf's Battlestaves and Lunet stock 16 each. Battlestaves can be bought from stores at 7,000 coins each every 24 hours. Given the common practice of players to buy daily refreshes of stock and sell them at a profit, it is a potentially profitable way to level crafting. Depending on GE prices for charged orbs, attaching orbs to a battlestaff can be a low cost way to train crafting. The only catch is the high cost of the items which requires a significant working capital.

Item Level Exp Notes Material cost Profit/loss Profit/xp
Water battlestaff 54 100 The water obelisk is located deep in Taverley Dungeon up a ladder by the Black Dragons. Having high Agility will grant access to shortcuts on the way to the obelisk. 8,954 −980 −9.8
Earth battlestaff 58 112.5 The earth obelisk is located in the members part of Edgeville Dungeon, in level 2 wilderness. Search south of the Black Demons, near Chronozon and some Poison Spiders. 9,866 −1,838 −16.34
Fire battlestaff 62 125 The fire obelisk is located deep in Taverley Dungeon west of the Black Dragons. Having high Agility will grant access to shortcuts on the way to the obelisk. 8,244 −233 −1.86
Air battlestaff 66 137.5 The air obelisk is located in the members part of Edgeville Dungeon, in level 7 wilderness. Search north of the Black Demons, up a ladder. 8,843 −729 −5.3

Note: The costs in the table assume orbs and blank battlestaves are purchased at the GE.

Battlestaves are one of the most profitable things to make in RuneScape and give from 172 to 210 experience, if made from scratch, from making the glass, blowing the orbs and attaching to staves.

Armadyl battlestaff[]

The Armadyl battlestaff is made by attaching an armadyl orb to a battlestaff. The orb can be created with 100 shards of armadyl, and does not need to be charged. Crafting the staff requires completion of Ritual of the Mahjarrat and 77 Crafting, and gives 150 experience.

Skeletal staves[]

Players with 85 Crafting may add a Shade skull to any regular staff, battlestaff, or mystic staff, giving 130 experience.

Original Skeletal staff
Staff of air Skeletal staff of air
Staff of earth Skeletal staff of earth
Staff of fire Skeletal staff of fire
Staff of water Skeletal staff of water
Air battlestaff Skeletal battlestaff of air
Earth battlestaff Skeletal battlestaff of earth
Fire battlestaff Skeletal battlestaff of fire
Lava battlestaff Skeletal battlestaff of lava
Mud battlestaff Skeletal battlestaff of mud
Steam battlestaff Skeletal battlestaff of steam
Water battlestaff Skeletal battlestaff of water
Mystic air staff Necromancer's air staff
Mystic earth staff Necromancer's earth staff
Mystic fire staff Necromancer's fire staff
Mystic lava staff Necromancer's lava staff
Mystic mud staff Necromancer's mud staff
Mystic steam staff Necromancer's steam staff
Mystic water staff Necromancer's water staff

Silver[]

Silver items can be crafted by using a silver bar on a furnace while carrying the proper mould. The items that can be made are displayed below. Items that are in italics are members-only items.

Image Item Level Exp G.E. Price Notes
Holy symbol
Holy symbol
Holy symbol 16 50 237 coins Needs to be strung with a ball of wool and then blessed. (The displayed Level, Exp and Price values are for the base item, Unstrung symbol. Stringing provides 4 additional crafting experience.)
Unholy symbol
Unholy symbol
Unholy symbol 17 50 157 coins Needs to be strung with a ball of wool and then blessed. Can only be made after the Observatory Quest. (The displayed values are for the base item, Unstrung emblem. Stringing provides 4 additional crafting experience. Selling this item in large quantities may prove to be difficult, as there is little demand for it.)
Silver sickle
Silver sickle
Silver sickle 18 50 1,391 coins Can only be made during and after the Nature Spirit quest.
Conductor
Conductor
Lightning rod 20 50 Not sold Can only be made during and after the Creature of Fenkenstrain quest.
Demonic sigil
Demonic sigil
Demonic sigil 20 50 Not sold Can only be made during the Shadow of the Storm quest.
Silver bolts (unf)
Silver bolts (unf)
Silver bolts (unf) (10) 21 50 80 coins Add feathers to finish the bolts.
Tiara
Tiara
Tiara 23 52.5 32 coins Used in runecrafting.

Gems and gold jewellery[]

Crafting Gems

A player chisels at a sapphire, so that it can be used to make jewellery.

For gold crafting, these are needed:

  • Gold bars. Mine gold ore and smelt it into bars.
  • A ring, necklace, bracelet or amulet mould, purchased from a craft shop or Grand Exchange, or freely acquired from a Tool store 4 in a player-owned house.
  • A cut gem may be included. Cutting it with a chisel also provides significant Crafting experience.

Gold items are made by using a gold bar with a furnace, while carrying a mould and any cut gems the item requires. The items for which all ingredients are present will be displayed by the resulting interface.

Be aware that crafting jewellery without gems gives very little experience compared to clay and silver.

Immense heat (members)[]

Immense Heat is a special move for the Pyrelord familiar. Players can smelt a gold bar (and a gem if one wishes) into an item of jewellery without using a furnace, provided that they have the required Crafting level.

Jewellery crafting table[]

Best places to craft jewellery: Edgeville furnace, Al Kharid furnace, Burgh de Rott furnace, Port Phasmatys furnace, Falador furnace, Shilo Village furnace, Neitiznot furnace, Piscatoris Fishing Colony, East Ardougne furnace.

Crafting Gold Jewellery
Gemstone Ring Necklace Bracelet Amulet
--- Gold ring Gold necklace Gold bracelet Gold amulet
Sapphire Sapphire ring Sapphire necklace Sapphire bracelet Sapphire amulet
Emerald Emerald ring Emerald necklace Emerald bracelet Emerald amulet
Ruby Ruby ring Ruby necklace Ruby bracelet Ruby amulet
Diamond Diamond ring Diamond necklace Diamond bracelet Diamond amulet
Dragonstone Dragonstone ring Dragon necklace Dragonstone bracelet Dragonstone amulet
Onyx Onyx ring Onyx necklace Onyx bracelet Onyx amulet
Hydrix Hydrix ring Hydrix necklace Hydrix bracelet Hydrix amulet

Gemstone

Cutting Ring Necklace Bracelet Amulet
Level exp. Level exp. Level exp. Level exp. Level exp.
None 5 15 6 20 7 25 8 30
Sapphire 20 50 20 40 22 55 23 60 24 65
Emerald 27 67.5 27 55 29 60 30 65 31 70
Ruby 34 85 34 70 40 75 42 80 50 85
Diamond 43 107.5 43 85 56 90 58 95 70 100
Dragonstone 55 137.5 55 100 72 105 74 110 80 150
Onyx 72 167.5 72 115 82 120 84 125 90 165
Hydrix 79 197.5 79 130 90 135 94 140 99 180

Unstrung amulets can be sold at a general store. In order to sell amulets at Grum's in Port Sarim or enchant them, they must be strung, using a ball of wool.

Stringing an amulet gives an additional 4 experience per amulet, and spinning the ball of wool is another 2.5.

High level alchemy versus Crafting experience[]

Magic skills can be used on gold jewellery to be High alched into coins.

Amulets give more Crafting experience, but bracelets pay more with High Alchemy.

Crafting experience versus High Alchemy (coins)
Gemstone Ring Necklace Bracelet Amulet
Hi Alch GE Exp Hi Alch Exp Hi Alch Exp Hi Alch Exp Hi Alch
Sapphire 150 426 40 540 55 630 60 690 65 540
Emerald 300 2,088 55 765 60 855 65 915 70 765
Ruby 600 1,095 70 1,215 75 1,305 80 1,395 85 1,215
Diamond 1,200 3,876 85 2,115 90 2,205 95 2,295 100 2,115
Dragonstone 6,000 7,970 100 10,575 105 11,025 110 11,475 150 10,575
Onyx 120,000 2,307,534 115 120,600 120 120,600 125 120,600 165 120,600
Hydrix 240,000 26,072,143 130 150,000 135 135,000 140 150,000 180 162,000

Magic can also be used to enchant gold jewellery into powerful equipment for adding combat bonuses, transportation, etc.

Semi-precious gems[]

Semi-precious gems can be used to make low-level jewellery. Experience is given only for cutting them. These gems may get crushed when attempting to cut them.

Semi-precious gems can be obtained from:

  • Gem mines in Shilo Village (after completing Shilo Village quest).
  • Gem mines in the dungeon on Lunar Isle.
  • Cutting down "jungle" in Tai Bwo Wannai Cleanup gives a small chance of a 3-gem mine.
  • Opening Zogre tombs.
  • Panning at the Digsite after talking to the Panning instructor.
  • Taken from crate in Varrock Museum in exchange for uninteresting digsite specimens.
  • Pickpocketed from HAM members.
Image Item Level Experience
Opal 1 15
Jade 13 20
Red Topaz 16 25

All gems, including the semi-precious gems, can be used for making gem-tipped bolts for crossbows with the Fletching skill. These bolts can be enchanted with the Magic skill. Semi-precious gems are also used for multiple purposes in the Tai Bwo Wannai Cleanup activity.

Rogues' Den (members)[]

An often overlooked corner of the crafting (and sometimes thieving) world is the Rogues' Den. Crafting experience lies not in the course, but in the wall safes at the entrance. Players looking to work multiple skills can crack the safes, which yield coins in 10, 20, or 40 increments or (the main lure to crafters) gems from sapphire to ruby. These gems can be sold for profit or used to further train Crafting through the crafting of jewellery.

While a player may not receive a gem every time, it is efficient as it requires but a second for a safe to respawn. As well, unlike its Thieving companion pickpocketing there is no stun period to deal with. A major advantage is the extremely close proximity of a bank to store one's ill-gotten gains. Unlike the gem rocks of Shilo Village, a player does not have to deal with gems below sapphires which yield comparatively lower experience and can occasionally be crushed. If a player pursues this Crafting training route, it is advised to have food stored in the nearby bank as failure to crack the wall safes can result in 2~60 life points (but no stun period). It is also recommended that a player purchase a stethoscope in the Rogues' Den for use when cracking safes. A stethoscope is sold for approximately 10 coins in the den. The Rogues' Den is typically moderately populated, but this is not for the wall safes or Agility/Thieving course. Instead, these players train their Cooking skills since this area has one of the closest "everlasting" fires to a bank in all of RuneScape.

Note the wall safes do require 50 Thieving.

Miscellaneous[]

Coloured capes[]

Capes can be purchased from the Varrock clothes shop or collected by killing highwaymen south of Falador. Dyes are made by Aggie in Draynor Village, at a cost of 5 coins plus the ingredients. There is also a purple dye spawn south of Ardougne. Also, players may buy any colour dye in the store in Lletya for 6 coins a piece

Giving just 2.5 experience for a single cape, this is not a quick way to train. Various cape colours are of favoured interest to players though.

Action Unfinished Product Level Experience Finished Product
Dying Cape CapeCapeCapeCapeCape Cape 1 2.5 Cape

Crab armour (members)[]

After beginning the portion of Recipe for Disaster quest to free Pirate Pete, players can craft crab armour. The materials are dropped by the Giant crabs encountered during the quest and crafted using a chisel.

Finished Product Material Level Experience
Crab helmet Fresh crab shell 15 32.5
Crab claw Fresh crab claw 15 32.5

Strung rabbit foot (members)[]

At level 37 crafting, players can craft a Strung rabbit foot by using a Ball of wool on a Rabbit foot (acquired through use of the hunting skill). Doing so gives 4 experience. Wearing a strung rabbit foot increases the chance of acquiring a Bird's nest while Woodcutting.

Gloves of silence (members)[]

At level 64 crafting, players can repair Gloves of silence with a dark kebbit fur, needle and thread. Doing so gives no experience. Wearing Gloves of silence increases the success rate when pickpocketing NPCs.

Feather headdress (members)[]

At level 79 crafting, players can craft a Feather headdress by using 20 coloured feathers on a coif. Doing so gives 50 experience. A feather headdress can be charged with combat-oriented summoning scrolls to use them at random during combat.

Shades of Mort'ton minigame (members)[]

In the Shades of Mort'ton minigame, building and repairing the Temple of Mort'ton requires 3 building resources.

Building resource price 5% 100%
Limestone brick 21 coins 1 20
Timber beam or Plank 1 or 100 coins, respectively 1 20
Swamp paste 31 coins 5 100

Using a flamtaer hammer gives 3-30 (average of 16.5) Crafting experience per second. An average of 12-15,000 experience per hour can be earned.

Pyre ships (members)[]

After completing the relevant portion of their Barbarian Training, players can craft pyre ships in which to cremate either mangled bones or chewed bones. The difficulty involved in acquiring these bones makes this an inefficient training method. Burning the pyre ship grants bonus experience when burying a number of bones afterwards.

FiremakingCrafting
level
Log Crafting
experience
Firemaking
experience
Number of Bones/Ashes
receiving additional
Prayer experience[1]
11 Normal logs 10 40 1
11 Achey tree logs 10 40 1
25 Oak logs 15 60 2
40 Willow logs 22.5 90 2
45 Teak logs 26.2 105 3
52 Arctic pine logs 31.2 125 3
55 Maple logs 33.7 135 3
60 Mahogany logs 39.3 157.5 4
68 Eucalyptus logs 42 171 4
70 Yew logs 50.6 202.5 4
85 Magic logs 75.9 303.8 5
99 Elder logs 109 435 6
  1. ^ From chewed bones only

Spinning and weaving[]

Spinning uses a spinning wheel. Weaving uses a loom.

Action Raw Material Level Experience Finished Product
Spinning Wool Wool 1 2.5 Ball of wool
Spinning Black wool Black wool 1 2.5 Ball of black wool
Spinning Flax Flax 1 15 Bowstring
Weaving Strip of cloth Ball of wool (2) 1 1.2 Strip of cloth
Weaving Strip of black cloth Ball of black wool (2) 1 1.2 Strip of black cloth
Spinning Sinew Sinew 10 15 Crossbow string
Spinning Tree roots Roots 10 15
Spinning Magic roots Magic roots 19 30 Magic string
Weaving Empty sack Jute fibre (4) 21 38 Empty sack
Spinning Yak hair Yak hair 30 25 Rope
Weaving Basket Willow branch (6) 36 56 Basket
Weaving Seaweed net Flax (5) and Bronze wire 52 83 Seaweed net

Note that it is a good idea to earn both experience and money with flax as flax costs 96 while bowstrings sell for about 383, which is about 4 times as much. It is suggested that players buy a large amount of flax, then spin it in a convenient location, such as Lumbridge, then sell the bowstrings on the Grand Exchange, which is in moderate demand among players. If the player has finished Fremennik Isles quest, it would be a lot faster to spin flax using the bank chest one click away. Low level players can make up to 200,000 gold an hour by doing the process.

Players that have completed Throne of Miscellania quest can get a maximum of 1250 flax from their subjects daily.

Also, players wearing the Seers' headband 2 or better while spinning on Seers' Village gets the spinning time cut considerably, allowing more flax spun in less time.

Snelms (members)[]

In the Mort Myre swamp, there are snails that drop shells when killed. Using a chisel with these shells will create snelms. Each snelm made gives 32.5 experience. Snelms come in two varieties - pointed and rounded.

Finished Product Level Experience
Blood'n'tar snelm 15 32.5
Broken bark snelm 15 32.5
Bruise blue snelm 15 32.5
Myre snelm 15 32.5
Ochre snelm 15 32.5

Crafting table (members)[]

The following items can be made on a Crafting table 4 in a player-owned house. Lesser tables will only be able to make a subset of the items.

Image Item Level Experience Materials
Clockwork 8 15 Steel bar
Toy horsey 10 15 Plank
Toy soldier 13 15 Clockwork, Plank
Wooden cat 16 15 Plank
Toy doll 18 15 Clockwork, Plank
Sextant 23 15 Steel bar
Watch 28 15 Clockwork, Steel bar
Clockwork suit 30 15 Clockwork, Plank, Silk
Toy mouse 33 15 Clockwork, Plank
Clockwork cat 85 15 Clockwork, Plank

Crafting materials[]

Item Method Recommended Locations
Clay Mine South-west Varrock, Crafting Guild, Barbarian Village
Buckets Buy Any shop that sells buckets, especially General stores
Water Use bucket, vial with water source Many, including Varrock east bank, Zanaris
Cow Hides Kill cows Zanaris, Yanille, Lumbridge
Leather Take cowhide to tanners Al Kharid, Canifis, Craft Guild, the Ranging Guild and Neitiznot
Wool Use shears on sheep Lumbridge, north of Crafting Guild
Ball of wool Use wool with spinning wheel Buy from Keldagrim (100 in stock), Lletya or Ardougne shop, or use spinning wheel in Seers' Village, Gunnarsgrunn, Lletya, Sophanem, Falador, Witchaven, Tree Gnome Stronghold, Rellekka, Neitiznot or Lumbridge castle
Capes Kill highwaymen, buy Draynor, Varrock Clothes Store
Dye Aggie in Draynor and Ali in Pollnivneach make dye Buy from crafting shop in Lletya. Redberries from S.E. Varrock, onions from west of Port Sarim, woad leaves from gardener in Falador park. There's a purple dye spawn south of Ardougne too
Opals, Jade, Topaz Mine Shilo Village, Lunar Isle
Limestone Mine, Buy Mine at Quarry north of Varrock or Tirannwn; buy in Mort'ton
Seaweed Big Net Fishing/Collect Catherby if fishing it, Entrana, Shilo Village or the beach outside Keldagrim if collecting, Arhein sells 80 daily, Piscatoris Fishing Colony
Buckets of sand Collect from sandpits (need bucket) Zanaris, Yanille, Rellekka, Entrana, Yanille, 84 from Bert daily
Gold Mine (and smelt) Crafting Guild, just outside of the Mining Guild, Al Kharid mining site, Arzinian Mine
Moulds Buy from craft shop or get spawns Al Kharid, Keldagrim, Rimmington, Crafting Guild, Tool store 4 in a player-owned house
Sapphires, Emeralds, Rubies, Diamonds Mine Random event whilst mining (amulet of glory raises chance of mining a gem), Gem rocks in Shilo Village and Lunar Isle mine
Steel Studs Smith steel bars into studs on an anvil Keldagrim, Varrock, Yanille
Dragonstone Open crystal chest in Taverley Key halves are rare drops by most monsters
Green dragonhide Kill Green dragons Wilderness: North of Goblin Village (level 13), east of Clan Wars (level 19-24), south-east of Lava Maze (level 38); Chaos Tunnels
Blue dragonhide Kill Blue dragons Ogre Enclave, Taverley Dungeon, Heroes' Guild
Red dragonhide Kill Red dragons Red Dragon Isle, Brimhaven Dungeon
Black dragonhide Kill Black dragons Taverley dungeon, the Evil Chicken's Lair in Zanaris (requires a raw chicken and Sir Amik Varze part of Recipe for Disaster to enter)

Temporary boosts[]

Main article: Temporary skill boost
  • An orange spicy stew can raise Crafting temporarily by up to 5; however, it can also decrease it by up to 5.
  • Crafting potions temporarily raise Crafting by 3.
  • A poison chalice may raise Crafting temporarily by 1, though it may also cause damage up to 60% of the player's life points. It can be acquired freely from Stankers, the Dwarven miner near the Coal Trucks west of Seers' Village.
  • Operating the Crafting cape will boost the player's Crafting level by 1. However, level 99 Crafting is required.

Cape of Accomplishment[]

Crafting Emote

A player wearing a Crafting cape (t) and performing the Skillcape emote

For players with level 99 Crafting, a Cape of Achievement can be bought from the Master Crafter in the Crafting Guild. The cape costs 99,000 coins, just like all other capes of accomplishment.

Quests giving crafting experience[]

Skilling pet[]

Main article: Gemi

Like all skills, there is a skilling pet obtainable from training this skill. The pet for the Crafting skill is called Gemi.

Trivia[]

See also[]