|Release date||8 May 2001 (Update)|
as of 12 Dec 2017
as of 16 Aug 2018
|Players with 120|| 2,671|
as of 26 Jun 2018
as of 16 Aug 2018
Crafting is a varied and useful artisan skill which enables players to produce items such as jewellery, armour and pottery for use or trade.
At level 40 Crafting, a player can enter the Crafting Guild.
The current minimum requirement to be ranked (at approximately rank 1,060,795) on the hiscores for Crafting is level 15. As of 16 August 2018, there are 117,362 current members that have achieved level 99 in Crafting. There are 2,671 current members that have achieved level 120 in Crafting.
Pottery is the craft of turning soft clay into pottery objects. Soft clay can be obtained by mining clay and using it with a water source, which yields 1 experience point for each clay softened. Alternatively, mining with a bracelet of clay will remove the need to add water. Another possibility is to use the Humidify spell from the lunar spellbook. Once soft clay is obtained, it can be used on a potter's wheel to make the object desired, which is then fired in a pottery oven.
|Empty pot||1||6.3||6.3||12.6||Used to hold flour, amongst other things.|
|Clay ring||4||11.3||11||22.3||Doesn't require a potter's wheel to make.|
|Pie dish||7||15||10||25||Used for baking Pies.|
|Bowl||8||18||15||33||Used in Cooking.|
|Plant pot||19||20||17.5||37.5||Used in Farming.|
|Pot lid||25||20||20||40||For keeping Pots airtight.|
Urns are a type of vase that can be used while fishing, mining, smelting, cooking, or woodcutting that can be used for receiving 20% bonus experience in the skill that was being trained to fill the urn. Just some training methods will count to this. Urns that collect demonic ashes automatically collect dropped ashes, adding 20% bonus experience when teleported. A fired urn without a rune attached is tradeable; all other urns are untradeable.
To make an urn, the player must go to a potter's wheel and use 2 pieces of soft clay on it. Players must then select a type of urn and craft it on the wheel to make an urn (unf). The types of urns that players can craft depends on the player's crafting level. Urns that require a higher crafting level to create will catch scraps from higher level training activities. The Assist System can be used to craft urns that are above a players crafting level.
Once a player has an urn (unf), they can then use the urn on a pottery oven to make an urn (nr). Alternatively, the urn (nr) can be bought from other players. Players must then add a rune to the urn in order to make an urn (r) which can be used to gain bonus XP. As long as an urn has added the rune, but not yet started to collect experience it is stackable.
Players can then train any skill as they normally would with the urn in their inventory. When the urn is full, the player will receive a chatbox notification and the urn (full) will have a teleport option. Players can then teleport the urn to receive experience.
|Item||Teleport XP||Charge Rune||Activities That Fill Urn|
|Cracked mining urn||1||11.2||16.8||28||87.5||Ore up to level 1|
|Cracked cooking urn||2||12||18||30||400||Food up to and including level 10|
|Cracked fishing urn||2||12||18||30||150||Fish up to and including level 10|
|Impious urn||2||12||18||30||120||Impious ashes|
|Cracked divination urn (m)||3||12||18||30||210||Harvesting and converting memories up to and including level 10|
|Cracked hunter urn (m)||3||12||18||30||220||Creatures up to and including level 11|
|Cracked runecrafting urn||4||12||18||30||210||Creating runes and siphoning in the Runespan up to level 9|
|Cracked smelting urn||4||15.4||23.1||38.5||40||Bars at level 1|
|Cracked woodcutting urn||4||15.4||23.1||38.5||160||Logs up to and including level 10|
|Cracked farming urn (m)||5||12||18||30||220||Checking health and gathering up to and including level 12|
|Fragile cooking urn||12||16||24||40||550||Food up to and including level 25|
|Fragile fishing urn||15||20||30||50||350||Fish up to and including level 30|
|Fragile woodcutting urn||15||20||30||50||425||Logs up to and including level 35|
|Fragile divination urn (m)||16||16||24||40||350||Harvesting and converting memories up to and including level 30|
|Fragile hunter urn (m)||17||16||24||40||500||Creatures up to and including level 29|
|Fragile mining urn||17||21.2||31.8||53||200||Ore up to and including level 20|
|Fragile smelting urn||17||21.2||31.8||53||62.5||Bars up to and including level 20|
|Fragile farming urn (m)||18||16||24||40||500||Checking health and gathering up to and including level 30|
|Fragile runecrafting urn||18||16||24||40||350||Creating runes and siphoning in the Runespan up to level 27|
|Accursed urn||26||25||37.5||62.5||375||Impious ashes, accursed ashes|
|Mining urn||32||27.2||40.8||68||325||Ore up to and including level 40|
|Runecrafting urn||33||28.6||42.9||71.5||700||Creating runes and siphoning in the Runespan up to level 54|
|Hunter urn (m)||34||28.6||42.9||71.5||1000||Creatures up to and including level 53|
|Smelting urn||35||28||42||70||150||Bars up to and including level 50|
|Cooking urn||36||28.6||42.9||71.5||950||Food up to and including level 48|
|Divination urn (m)||38||28.6||42.9||71.5||500||Harvesting and converting memories up to and including level 50|
|Farming urn (m)||40||28.6||42.9||71.5||900||Checking health and gathering up to and including level 53|
|Fishing urn||41||31.2||46.8||78||500||Fish up to and including level 50|
|Woodcutting urn||44||32||48||80||825||Logs up to and including level 58|
|Strong mining urn (m)||48||30.8||49.2||80||400||Ore up to and including level 70|
|Strong smelting urn (m)||49||33.4||50.1||83.5||252.5||Bars up to and including level 85|
|Strong cooking urn (m)||51||35||52.5||87.5||1050||Food up to and including level 55|
|Strong runecrafting urn (m)||52||35||52.5||87.5||1000||Creating runes and siphoning in the Runespan up to level 77|
|Strong fishing urn (m)||53||36||54||90||600||Fish up to and including level 70|
|Strong hunter urn (m)||55||35||52.5||87.5||1400||Creatures up to and including level 74|
|Strong divination urn (m)||56||35||52.5||87.5||800||Harvesting and converting memories up to and including level 70|
|Strong farming urn (m)||58||35||52.5||87.5||1100||Checking health and gathering up to and including level 72|
|Decorated mining urn (m)||59||38||57||95||625||Ore up to and including level 85|
|Strong woodcutting urn (m)||61||38.8||58.2||97||1662.5||Logs up to and including level 75|
|Infernal urn (m)||62||40||60||100||1875||Impious ashes, accursed ashes, infernal, tortured and searing ashes|
|Decorated fishing urn (m)||76||48||72||120||1900||Fish up to and including level 96|
|Decorated woodcutting urn (m)||76||48||72||120||1900||Logs up to and including level 99|
|Decorated runecrafting urn (m)||77||52||78||130||1400||Creating runes and siphoning in the Runespan up to level 99|
|Decorated hunter urn (m)||79||52||78||130||1600||Creatures up to and including level 99|
|Decorated cooking urn (m)||81||52||78||130||1547.5||Food up to and including level 95|
|Decorated divination urn (m)||82||52||78||130||1900||Harvesting and converting memories up to and including level 99|
|Decorated farming urn (m)||84||52||78||130||1400||Checking health and gathering up to and including level 99|
To begin leather crafting, players need a needle and thread, normally purchased from the Al Kharid or Rimmington craft shop, and some cowhide tanned into leather. In the free-to-play world, this means visiting the tanner in Al Kharid or the south-Western corner of Varrock until players are able to enter the guild. Tanning is free of charge per ordinary leather, and cost 3 coins for the hard leather used to make a hard leather body. There is also a more expensive tannery in Canifis. Money can be made by buying cowhides from the Grand Exchange for around 329 coins each, going to Al Kharid and making the hide into hard leather, which sells for about 374 coins each or kill cows and take the cowhides to tanner which costs less.
The cattle field east of Lumbridge is a convenient spot for leather crafters and easy to get to, but it is normally largely populated with bots. Another convenient location to obtain cowhide in a free-to-play world is to the north of Lumbridge as there is a field with cows and a merchant named Beefy Bill who can store cowhide, flour and meat for 10% commission nearby. The efficiency of this area is arguable, since the cows are widespread and the area contains many obstacles. The field just south of Falador is also convenient, since there are many more cows together in a smaller place, allowing faster kills.
Leather armour is made from 1 piece of leather each, Hard leather armour from 1 piece of hard leather each and studded leather armour by applying steel studs (smithable at level 36) to normal leather items. 1 thread can be used to craft 4-5 pieces of armour.
|Item||Leather||Extra||Material price||GE Price||Profit/XP|
|Leather vambraces[L 1]||11||22||1||344||97||-11.23|
|Hard leather cowl||25||21||1||374||429||2.62|
|Hard leather gloves||25||32||1||374||116||-8.06|
|Hard leather boots||27||34||1||374||113||-7.68|
|Hard leather body||28||35||1||374||424||1.43|
|Hard leather chaps||28||35||1||374||495||3.46|
|Hard leather shield||29||36||1||374||391||0.47|
|Studded leather coif||38||37||1||1||651||619||-0.86|
|Studded leather gloves||42||40||1||1||620||399||-5.52|
|Studded leather boots||43||40||1||1||602||473||-3.22|
|Studded leather shield||45||43||1||1||727||951||5.21|
Carapace may be used to craft the Ranged carapace armour with a needle and thread.
|Item||Carapace||Extra||Material price||GE Price||Profit/XP|
Snake hides are found by killing snakes on the island of Mos Le'Harmless or bush snakes on Karamja during the Tai Bwo Wannai Cleanup activity. They can be tanned into Snakeskins for 15 coins each, and then crafted using a needle and thread into snakeskin armour. Swamp snakes can also be killed in Mort Myre Swamp during the Temple Trekking activity to obtain snake hides, which can be tanned at a price of 20 coins each.
|Item||Snakeskin||Extra||Material price||GE Price||Profit/XP|
This part of the crafting skill is extremely similar to normal leather crafting, except that:
- 20 coins are paid to tan one piece of hide.
- High Alchemy is quite preferred to be cast on dragonhide bodies or vambraces rather than chaps, for their difference in coins received.
- Obtaining dragonhides is slow but profitable.
- Buying dragonhides is faster, though price is far higher than the high-alchemy value.
- While free players can craft any green and blue dragonhide item, upgrading vambraces in order to include a ranged bonus is exclusive to members.
|Item||Dragonleather||Extra||Material price||GE Price||High Alchemy||Profit/xp[D 1]||Profit/xp[D 2]|
|Green dragonhide vambraces||57||62||1||1,871||1,067||1500||-11.31||-12.97|
|Green dragonhide boots||57||62||1||1,871||1,146||1500||-10.03||-11.69|
|Green dragonhide chaps||60||124||2||3,742||2,355||2340||-9.52||-11.19|
|Green dragonhide coif||61||124||2||3,742||1,526||2340||-16.21||-17.87|
|Green dragonhide body||63||186||3||5,613||3,956||4680||-7.25||-8.91|
|Green dragonhide shield||64||248||4||7,484||5,462||6240||-6.49||-8.15|
|Blue dragonhide vambraces||66||70||1||2,870||1,460||1800||-18.61||-20.14|
|Blue dragonhide boots||66||70||1||2,870||1,464||1800||-18.56||-20.09|
|Blue dragonhide chaps||68||140||2||5,740||3,361||2592||-15.46||-16.99|
|Blue dragonhide coif||69||140||2||5,740||1,703||2592||-30.83||-32.56|
|Blue dragonhide body||71||210||3||8,610||4,876||5616||-16.25||-17.78|
|Blue dragonhide shield||72||280||4||11,480||6,715||7488||-15.49||-17.02|
|Red dragonhide vambraces||73||78||1||3,116||1,389||2160||-21.09||-22.14|
|Red dragonhide boots||73||78||1||3,116||1,627||2160||-18.04||-19.09|
|Red dragonhide chaps||75||156||2||6,232||3,586||3108||-15.91||-16.96|
|Red dragonhide coif||76||156||2||6,232||2,130||3108||-31.76||-33.08|
|Red dragonhide body||77||234||3||9,348||5,949||6738||-13.47||-14.53|
|Red dragonhide shield||78||312||4||12,464||8,133||8983||-12.83||-13.88|
|Black dragonhide vambraces||79||86||1||3,626||2,127||2592||-16.01||-17.43|
|Black dragonhide boots||79||86||1||3,626||2,101||2592||-16.31||-17.73|
|Black dragonhide chaps||82||172||2||7,252||4,946||3732||-11.99||-13.41|
|Black dragonhide coif||83||172||2||7,252||2,686||3732||-34.85||-36.82|
|Black dragonhide body||84||258||3||10,878||7,284||8088||-12.51||-13.93|
|Black dragonhide shield||85||344||4||14,504||9,892||10784||-11.99||-13.41|
|Royal dragonhide vambraces||87||94||1||4,679||4,569||3720||-0.17||-1.28|
|Royal dragonhide boots||87||94||1||4,679||4,535||3720||-0.57||-1.67|
|Royal dragonhide chaps||89||188||2||9,358||7,405||5580||-10.25||-11.35|
|Royal dragonhide coif||91||188||2||9,358||4,333||5580||-38.99||-40.52|
|Royal dragonhide body||93||282||3||14,037||10,655||11520||-12||-13.11|
Enhanced armour refers to vambraces that have had kebbit claws attached as spikes. This gives the vambraces a boost to Ranged power, without sacrificing armour. This means that enhancing them effectively gives them the stats of power armour 5 levels above their actual tier, without adding any additional equip requirements.
|Item||Base||Spikes||Material price||GE Price||High Alchemy||Profit/xp|
|Green spiky vambraces||32||5.8||1||1||1,426||1,764||1,500||58.28|
|Blue spiky vambraces||32||5.8||1||1||1,819||1,887||1,800||11.72|
|Red spiky vambraces||32||5.8||1||1||1,748||1,602||2,160||-25.17|
|Black spiky vambraces||32||5.8||1||1||2,486||2,842||2,592||61.38|
|Royal spiky vambraces||32||5.8||1||1||4,928||5,498||2,480||98.28|
Sirenic armour is tier 90 ranged power armour made from sirenic scales, which are drops from various high-level monsters, requiring level 90 Defence to wear. These scales, along with algarum thread bought from one of three places, (Ocellus, Bandit Duty Free, Grand Exchange) are used to create the sirenic armour, requiring level 91 to 93 Crafting for each piece.
|Item||Sirenic scales||Algarum thread||Material price||GE Price||Profit/XP|
Elite Sirenic armour
Elite sirenic armour is tier 92 ranged power armour made from ancient scales, which are dropped by Seiryu the Azure Serpent in the Temple of Aminishi, requiring level 92 Defence in order to wear. These scales, along with algarum thread and sirenic armour are required to make elite sirenic armour, requiring 91 to 93 Crafting for each piece.
|Item||Ancient scales||Algarum thread||Material price||GE Price||Profit/XP|
|Elite sirenic mask||91||500||140||1||73,481,580||20,338,850||-106,254.03|
|Elite sirenic chaps||92||1,000||280||2||146,963,160||36,088,546||-221,686.37|
|Elite sirenic hauberk||93||1,500||420||3|| 220,444,740 |
(and 5 chaotic spikes)
Strips of Cloth
Cloth strips may be used to craft magical wizard equipment. Plain strips of cloth are used to make blue wizard robes, wizard wands, and wizard books, while strips of black cloth are used to make black wizard robes.
|Item||Cloth Strips||Extra||Material price||GE Price||Profit/XP|
|Black wizard gloves||1||5||1||132||372||48|
|Black wizard boots||2||5||1||132||553||84.2|
|Black wizard hat||3||5||1||132||417||57|
|Wizard robe skirt||4||10||2||2,216||636||-158|
|Black wizard robe skirt||4||10||2||264||893||62.9|
|Wizard robe top||5||10||2||2,216||684||-153.2|
|Black wizard robe top||5||10||2||264||906||64.2|
|Black wizard shield||8||15||3||396||161||-15.67|
Imphide may be used to craft magical imphide robes with a needle and thread.
|Item||Imphide||Extra||Material price||GE Price||Profit/XP|
|Imphide robe bottom||13||20||2||944||1,088||7.2|
|Imphide robe top||14||30||3||1,416||1,206||-7|
|Imp horn wand||16||30||3||1,416||1,071||-11.5|
Spider silk may be used to craft magical spider silk robes with a needle and thread.
|Item||Spider silk||Extra||Material price||GE Price||Profit/XP|
|Spider silk gloves||20||12.5||1||387||704||25.36|
|Spider silk boots||21||12.5||1||387||710||25.84|
|Spider silk hood||22||25||2||774||1,195||16.84|
|Spider silk robe bottom||23||25||2||774||1,408||25.36|
|Spider silk robe top||24||37.5||3||1,161||1,717||37.72|
|Spider silk shield||27||37.5||3||1,161||843||-8.48|
Batwing may be used to craft magical batwing robes with a needle and thread.
|Item||Batwing||Extra||Material price||GE Price||Profit/XP|
|Item||Mystic cloth||Extra||Material price||GE Price||Profit/XP|
|Mystic robe bottom||54||28||2||9,694||8,453||-44.32|
|Mystic robe top||55||42||3||14,541||11,107||-81.76|
The Polypore Dungeon is the sole source of a variety of materials that can be crafted into magic armour. The pieces of Mycelium web armour (purchased from the Merchant at the dungeon's entrance) serve as a framework to which various flakes can be added.
|Item||Web armour||Flakes||Material price||GE Price||Profit/XP|
Yak hide (members)
After starting The Fremennik Isles quest, members can kill Yaks to obtain Yak-hides and make them into Fremennik armour pieces. The Yak hides need to be cured for 5 coins to become craftable. It is not advised to make bodies for experience, because it costs an extra hide for the same return.
|Item||Yak-hide||Extra||Material price||GE Price||High Alchemy||Profit/XP|
Fremennik round shields (members)
After beginning The Fremennik Isles quest, members can craft Fremennik roundshields. This requires level 56 Woodcutting to combine 1 bronze nail, 1 rope, 2 arctic pine logs using a hammer and must be done at a woodcutting stump. Each shield made gives 34 Crafting experience.
|Item||Materials||Material price||GE Price||High Alchemy||Profit/XP|
|Fremennik round shield||43||32||2 1 1||787||2,439||300||51.63|
Glass (members)Glass is a members-only part of the crafting skill. The following will be required:
- A glassblowing pipe. They can be obtained from various places, including respawn points on Entrana and in Hemenster or the stores in Dorgesh-Kaan and the Piscatoris Fishing Colony. They can also be purchased from the Grand Exchange, for 314 coins. A glassblowing pipe can be added to the tool belt to conserve inventory space.
- Buckets of sand. There are sandpits in Yanille, Rellekka, Dorgesh-Kaan, Zanaris, and on Entrana. Use an empty bucket with a sandpit to get a bucket of sand. If the Hand in the Sand quest has been completed, Bert can be asked to deliver 84 buckets of sand to the bank once per day free of charge. He must be asked each time either by talking to him in person or via the NPC Contact spell.
- Soda ash is made by burning seaweed (or possibly swamp weed) on a range or fire, giving 1 Cooking experience per seaweed. There are a number of seaweed spawning on Entrana, Waterbirth Island, near the Rock Crabs in Rellekka, and on Karamja. Seaweed can also be fished using a big net. There are two quick spawns inside the Piscatoris Fishing Colony. Arhein, the general-store owner in Catherby, will sell eighty per day to each player. Simply talk to him and ask about buying seaweed. They cost 2 coins each.
The supply will remain 80 on each day even though the previous purchase in the day before may not empty the stock.
The lunar spell Superglass Make also can be used to convert soda ashes/seaweeds and buckets of sand into molten glass. Buckets will NOT be returned, as the spell destroys them utterly. Using this spell yields 10 Crafting experience for each molten glass created, rather than the normal 20 using a furnace, but this will also make between one and ten extra molten glass.
With all of the ingredients in the inventory, use a bucket of sand and soda ash in a furnace to create molten glass.
Other forms of glass are:
- Robust glass is used exclusively to make potion flasks. It is obtained by converting red sandstone at a robust glass machine. Completion of As a First Resort and 81 Mining are needed to make robust glass.
- Crystal glass is used exclusively to make crystal flasks. It is obtained by converting crystal-flecked sandstone at the robust glass machine in the Ithell Clan district of Prifddinas. Completion of As a First Resort and Plague's End, and 81 Mining are needed to make crystal glass.
Craft the molten, robust, or crystal glass to blow various items.
|Molten glass||1||20||Can be sold for 20 coins to Fritz the Glassblower on Entrana.|
|Beer glass||1||17.5||Can be filled by beer barrels.|
|Candle lantern||4||19||Can be lit to lighten dark areas.|
|Oil lamp||12||25||Can be lit to lighten dark areas.|
|Vial||33||35||Can be filled with liquid used in quests or Herblore skill.|
|Fishbowl||42||42.5||Can be used to contain pet fish or in Recipe for Disaster Pirate Pete part. Can also be used to create a Karamthulhu overlord pouch.|
|Unpowered orb||46||52.5||Can be powered into any of the four elemental orbs.|
|Lantern lens||49||55||Can be combined with lantern frames.|
|(Dorgeshuun) Light orb||87||70||Can be traded only after adding a Cave goblin wire to it.|
|Potion flask||89||100||Potions can be decanted into it. Holds up to 6 doses, as opposed to a maximum of 4 doses for the regular glass vial. Only a glassblowing pipe and robust glass are needed to make it.|
|Crystal flask||89||150||Can be used to make high-level combination potions. Only a glassblowing pipe and crystal glass are needed to make it.|
Entrana is a perfect place to blow glass, as it has respawns for glassblowing pipe and seaweed and has a sandpit, range and furnace. Dorgesh-Kaan also has a sandpit next to a furnace. Molanisks, which can be found just south of the city, drop swamp weed, a suitable substitute for seaweed. There is also a range just to the east of the furnace, making Dorgesh-Kaan an effective place to blow glass. For further crafting experience one can add a cave goblin wire to a light orb. Copper wire is thieved from a machine next to the furnace in Dorgesh-Kaan (level 44 Thieving required and 22 Thieving experience gained). Adding the wire gives 104 Crafting experience (level 87 Crafting required).
For those who already have their raw materials in the bank, Neitiznot has both a clay oven (for burning seaweed) and a clay forge for glassmaking within one click of a bank chest. Note that Neitiznot is only accessible to those who have completed The Fremennik Trials. For players who have completed the Lost City quest, Zanaris is also convenient as it has a cooking range and a furnace in close proximity to a bank, and a sandpit nearby. Other suitable locations to glassblow include Falador and Al Kharid both of which have banks, ranges and furnaces in close proximity to each other.
Stills and oil lamps (members)
In order to fill oil lamps with lamp oil, use a piece of swamp tar on a lamp oil still with an empty oil lamp in the inventory. There are 2 stills in RuneScape: the scientists house in Rimmington and the lamp stall in Dorgesh-Kaan. The Apothecary in Varrock can also turn the Swamp Tar into oil for lamps.
Several weapons require the use of Crafting in order to create.
Noxious weapons (members)
Noxious weapons are tier 90 weapons which are the second-best two-handed weapons on the surface world, after the tier 92 god anima weapons.
In order to create one of the three noxious weapons (scythe, longbow or staff), players must have a spider leg (requiring the spider leg top, middle and bottom) and Araxxi's fang, web or eye, all of which are obtained from killing Araxxor and Araxxi.
The spider leg requires 30 Crafting in order to create, while the weapons themselves require 90 Crafting.
The Khopesh of Tumeken and Khopesh of Elidinis are created by using a Blessing of the Sand, Sea and Sky on a Khopesh of the Kharidian or the Off-hand khopesh of the Kharidian to create the respective main-hand and off-hand khopheses respectively, alongside 92 Crafting.
|Blessing of the Sea||92|
|Blessing of the Sky||92|
|Blessing of the Sand||92|
|Khopesh of Tumeken||92|
|Khopesh of Elidinis||92|
God anima weapons are tier 92 two-handed weapons which are best-in-slot for two-handed wielding.
In order to create these weapons, players must have the three anima orbs (pure, volcanic and corrupted) and the respective dormant god weapon (dormant godsword, godbow or staff), all of which are obtained from defeating Telos, the Warden.
|Staff of Sliske||92|
The orbs created through glassblowing can be enchanted at any one of the four obelisks. They can then be used to create elemental battlestaves. An elemental battlestaff is created by using a charged orb with a battlestaff.
A battlestaff may be purchased from Naff's Knockoff Staves in Varrock, Zaff's Superior Staves in Varrock, Baba Yaga's Magic store on Lunar Isle, Haf's Battlestaves at the Elven grimoire in Prifddinas, from Lunet at the Elven grimoire after completing the Tirannwn Hard Tasks, or the Mage Training Arena.
The stock at Zaff's increases depending on which sets of Varrock tasks have been completed up to 80 noted staves, Baba Yaga's shop stocks 20 staves, and Haf's Battlestaves and Lunet stock 16 each. Battlestaves can be bought from stores at 7,000 coins each every 24 hours. Given the common practice of players to buy daily refreshes of stock and sell them at a profit, it is a potentially profitable way to level crafting. Depending on GE prices for charged orbs, attaching orbs to a battlestaff can be a low cost way to train crafting. The only catch is the high cost of the items which requires a significant working capital.
|Water battlestaff||54||100||The water obelisk is located deep in Taverley Dungeon up a ladder by the Black Dragons. Having high Agility will grant access to shortcuts on the way to the obelisk.||8,676||-283||-2.83|
|Earth battlestaff||58||112.5||The earth obelisk is located in the members part of Edgeville Dungeon, in level 2 wilderness. Search south of the Black Demons, near Chronozon and some Poison Spiders.||9,231||-735||-6.53|
|Fire battlestaff||62||125||The fire obelisk is located deep in Taverley Dungeon west of the Black Dragons. Having high Agility will grant access to shortcuts on the way to the obelisk.||8,612||-318||-2.54|
|Air battlestaff||66||137.5||The air obelisk is located in the members part of Edgeville Dungeon, in level 7 wilderness. Search north of the Black Demons, up a ladder.||8,691||-353||-2.57|
Note: The costs in the table assume orbs and blank battlestaves are purchased at the GE.
Battlestaves are one of the most profitable things to make in RuneScape and give from 172 to 210 experience, if made from scratch, from making the glass, blowing the orbs and attaching to staves.
The Armadyl battlestaff is made by attaching an armadyl orb to a battlestaff. The orb can be created with 100 shards of armadyl, and does not need to be charged. Crafting the staff requires completion of Ritual of the Mahjarrat and 77 Crafting, and gives 150 experience.
Players with 85 Crafting may add a Shade skull to any regular staff, battlestaff, or mystic staff, giving 130 experience.
|Holy symbol||16||50||165 coins||Needs to be strung with a ball of wool and then blessed. (The displayed Level, Exp and Price values are for the base item, Unstrung symbol. Stringing provides 4 additional crafting experience.)|
|Unholy symbol||17||50||135 coins||Needs to be strung with a ball of wool and then blessed. Can only be made after the Observatory Quest. (The displayed values are for the base item, Unstrung emblem. Stringing provides 4 additional crafting experience. Selling this item in large quantities may prove to be difficult, as there is little demand for it.)|
|Silver sickle||18||50||486 coins||Can only be made during and after the Nature Spirit quest.|
|Lightning rod||20||50||Not sold||Can only be made during and after the Creature of Fenkenstrain quest.|
|Demonic sigil||20||50||Not sold||Can only be made during the Shadow of the Storm quest.|
|Silver bolts (unf) (10)||21||50||80 coins||Add feathers to finish the bolts.|
|Tiara||23||52.5||22 coins||Used in runecrafting.|
Gems and gold jewellery
For gold crafting, these are needed:
- Gold bars. Mine gold ore and smelt it into bars.
- A ring, necklace, bracelet or amulet mould, purchased from a craft shop or Grand Exchange, or freely acquired from a Tool store 4 in a player-owned house.
- A cut gem may be included. Cutting it with a chisel also provides significant Crafting experience.
- Gems can be obtained while mining or bought in Keldagrim, Falador, Al Kharid, East Ardougne Market and the Monkey colony.
- Note: Only the Monkey colony store has gems up to emerald in stock and will only have gems if they were sold to the shop.
- Gems may also be bought from other players or the Grand Exchange.
- Gems can be obtained while mining or bought in Keldagrim, Falador, Al Kharid, East Ardougne Market and the Monkey colony.
Gold items are made by using a gold bar with a furnace, while carrying a mould and any cut gems the item requires. The items for which all ingredients are present will be displayed by the resulting interface.
Immense heat (members)
Immense Heat is a special move for the Pyrelord familiar. Players can smelt a gold bar (and a gem if one wishes) into an item of jewellery without using a furnace, provided that they have the required Crafting level.
Jewellery crafting table
Best places to craft jewellery: Edgeville furnace, Al Kharid furnace, Burgh de Rott furnace, Port Phasmatys furnace, Falador furnace, Shilo Village furnace, Neitiznot furnace, Piscatoris Fishing Colony, East Ardougne furnace.
High level alchemy versus Crafting experience
Amulets give more Crafting experience, but bracelets pay more with High Alchemy.
|Crafting experience versus High Alchemy (coins)|
|Hi Alch||GE||Exp||Hi Alch||Exp||Hi Alch||Exp||Hi Alch||Exp||Hi Alch|
Magic can also be used to enchant gold jewellery into powerful equipment for adding combat bonuses, transportation, etc.
Semi-precious gems can be used to make low-level jewellery. Experience is given only for cutting them. These gems may get crushed when attempting to cut them.
Semi-precious gems can be obtained from:
- Gem mines in Shilo Village (after completing Shilo Village quest).
- Gem mines in the dungeon on Lunar Isle.
- Cutting down "jungle" in Tai Bwo Wannai Cleanup gives a small chance of a 3-gem mine.
- Opening Zogre tombs.
- Panning at the Digsite after talking to the Panning instructor.
- Taken from crate in Varrock Museum in exchange for uninteresting digsite specimens.
- Pickpocketed from HAM members.
All gems, including the semi-precious gems, can be used for making gem-tipped bolts for crossbows with the Fletching skill. These bolts can be enchanted with the Magic skill. Semi-precious gems are also used for multiple purposes in the Tai Bwo Wannai Cleanup activity.
Rogues' Den (members)
An often overlooked corner of the crafting (and sometimes thieving) world is the Rogues' Den. Crafting experience lies not in the course, but in the wall safes at the entrance. Players looking to work multiple skills can crack the safes, which yield coins in 10, 20, or 40 increments or (the main lure to crafters) gems from sapphire to ruby. These gems can be sold for profit or used to further train Crafting through the crafting of jewellery.
While a player may not receive a gem every time, it is efficient as it requires but a second for a safe to respawn. As well, unlike its Thieving companion pickpocketing there is no stun period to deal with. A major advantage is the extremely close proximity of a bank to store one's ill-gotten gains. Unlike the gem rocks of Shilo Village, a player does not have to deal with gems below sapphires which yield comparatively lower experience and can occasionally be crushed. If a player pursues this Crafting training route, it is advised to have food stored in the nearby bank as failure to crack the wall safes can result in 2~60 life points (but no stun period). It is also recommended that a player purchase a stethoscope in the Rogues' Den for use when cracking safes. A stethoscope is sold for approximately 10 coins in the den. The Rogues' Den is typically moderately populated, but this is not for the wall safes or Agility/Thieving course. Instead, these players train their Cooking skills since this area has one of the closest "everlasting" fires to a bank in all of RuneScape.
Note the wall safes do require 50 Thieving.
Capes can be purchased from the Varrock clothes shop or collected by killing highwaymen south of Falador. Dyes are made by Aggie in Draynor Village, at a cost of 5 coins plus the ingredients. There is also a purple dye spawn south of Ardougne. Also, players may buy any colour dye in the store in Lletya for 6 coins a piece
Giving just 2.5 experience for a single cape, this is not a quick way to train. Various cape colours are of favoured interest to players though.
|Action||Unfinished Product||Level||Experience||Finished Product|
Crab armour (members)
After beginning the portion of Recipe for Disaster quest to free Pirate Pete, players can craft crab armour. The materials are dropped by the Giant crabs encountered during the quest and crafted using a chisel.
|Crab helmet||Fresh crab shell||15||32.5|
|Crab claw||Fresh crab claw||15||32.5|
Strung rabbit foot (members)
At level 37 crafting, players can craft a Strung rabbit foot by using a Ball of wool on a Rabbit foot (acquired through use of the hunting skill). Doing so gives 4 experience. Wearing a strung rabbit foot increases the chance of acquiring a Bird's nest while Woodcutting.
Gloves of silence (members)
At level 64 crafting, players can repair Gloves of silence with a dark kebbit fur, needle and thread. Doing so gives no experience. Wearing Gloves of silence increases the success rate when pickpocketing NPCs.
Feather headdress (members)
At level 79 crafting, players can craft a Feather headdress by using 20 coloured feathers on a coif. Doing so gives 50 experience. A feather headdress can be charged with combat-oriented summoning scrolls to use them at random during combat.
Shades of Mort'ton minigame (members)
|Limestone brick||21 coins||1||20|
|Timber beam or Plank||1 or 100 coins, respectively||1||20|
|Swamp paste||31 coins||5||100|
Using a flamtaer hammer gives 3-30 (average of 16.5) Crafting experience per second. An average of 12-15,000 experience per hour can be earned.
Pyre ships (members)
After completing the relevant portion of their Barbarian Training, players can craft pyre ships in which to cremate either mangled bones or chewed bones. The difficulty involved in acquiring these bones makes this an inefficient training method. Burning the pyre ship grants bonus experience when burying a number of bones afterwards.
| Number of Bones/Ashes|
|11||Achey tree logs||10||40||1|
|52||Arctic pine logs||31.2||125||3|
- ^ From chewed bones only
Spinning and weaving
|Action||Raw Material||Level||Experience||Finished Product|
|Spinning Wool||Wool||1||2.5||Ball of wool|
|Spinning Black wool||Black wool||1||2.5||Ball of black wool|
|Weaving Strip of cloth||Ball of wool (2)||1||1.2||Strip of cloth|
|Weaving Strip of black cloth||Ball of black wool (2)||1||1.2||Strip of black cloth|
|Spinning Sinew||Sinew||10||15||Crossbow string|
|Spinning Tree roots||Roots||10||15|
|Spinning Magic roots||Magic roots||19||30||Magic string|
|Weaving Empty sack||Jute fibre (4)||21||38||Empty sack|
|Spinning Yak hair||Yak hair||30||25||Rope|
|Weaving Basket||Willow branch (6)||36||56||Basket|
|Weaving Seaweed net||Flax (5) and Bronze wire||52||83||Seaweed net|
Note that it is a good idea to earn both experience and money with flax as flax costs 54 while bowstrings sell for about 259, which is about 4.8 times as much. It is suggested that players buy a large amount of flax, then spin it in a convenient location, such as Lumbridge, then sell the bowstrings on the Grand Exchange, which is in moderate demand among players. If the player has finished Fremennik Isles quest, it would be a lot faster to spin flax using the bank chest one click away. Low level players can make up to 200,000 gold an hour by doing the process.
Players that have completed Throne of Miscellania quest can get a maximum of 1250 flax from their subjects daily.
In the Mort Myre swamp, there are snails that drop shells when killed. Using a chisel with these shells will create snelms. Each snelm made gives 32.5 experience. Snelms come in two varieties - pointed and rounded.
|Broken bark snelm||15||32.5|
|Bruise blue snelm||15||32.5|
Crafting table (members)
The following items can be made on a Crafting table 4 in a player-owned house. Lesser tables will only be able to make a subset of the items.
|Toy soldier||13||15||Clockwork, Plank|
|Toy doll||18||15||Clockwork, Plank|
|Watch||28||15||Clockwork, Steel bar|
|Clockwork suit||30||15||Clockwork, Plank, Silk|
|Toy mouse||33||15||Clockwork, Plank|
|Clockwork cat||85||15||Clockwork, Plank|
|Clay||Mine||South-west Varrock, Crafting Guild, Barbarian Village|
|Buckets||Buy||Any shop that sells buckets, especially General stores|
|Water||Use bucket, vial with water source||Many, including Varrock east bank, Zanaris|
|Cow Hides||Kill cows||Zanaris, Yanille, Lumbridge|
|Leather||Take cowhide to tanners||Al Kharid, Canifis, Craft Guild, the Ranging Guild and Neitiznot|
|Wool||Use shears on sheep||Lumbridge, north of Crafting Guild|
|Ball of wool||Use wool with spinning wheel||Buy from Keldagrim (100 in stock), Lletya or Ardougne shop, or use spinning wheel in Seers' Village, Gunnarsgrunn, Lletya, Sophanem, Falador, Witchaven, Tree Gnome Stronghold, Rellekka, Neitiznot or Lumbridge castle|
|Capes||Kill highwaymen, buy||Draynor, Varrock Clothes Store|
|Dye||Aggie in Draynor and Ali in Pollnivneach make dye||Buy from crafting shop in Lletya. Redberries from S.E. Varrock, onions from west of Port Sarim, woad leaves from gardener in Falador park. There's a purple dye spawn south of Ardougne too|
|Opals, Jade, Topaz||Mine||Shilo Village, Lunar Isle|
|Limestone||Mine, Buy||Mine at Quarry north of Varrock or Tirannwn; buy in Mort'ton|
|Seaweed||Big Net Fishing/Collect||Catherby if fishing it, Entrana, Shilo Village or the beach outside Keldagrim if collecting, Arhein sells 80 daily, Piscatoris Fishing Colony|
|Buckets of sand||Collect from sandpits (need bucket)||Zanaris, Yanille, Rellekka, Entrana, Yanille, 84 from Bert daily|
|Gold||Mine (and smelt)||Crafting Guild, just outside of the Mining Guild, Al Kharid mining site, Arzinian Mine|
|Moulds||Buy from craft shop or get spawns||Al Kharid, Keldagrim, Rimmington, Crafting Guild, Tool store 4 in a player-owned house|
|Sapphires, Emeralds, Rubies, Diamonds||Mine||Random event whilst mining (amulet of glory raises chance of mining a gem), Gem rocks in Shilo Village and Lunar Isle mine|
|Steel Studs||Smith steel bars into studs on an anvil||Keldagrim, Varrock, Yanille|
|Dragonstone||Open crystal chest in Taverley||Key halves are rare drops by most monsters|
|Green dragonhide||Kill Green dragons||Wilderness: North of Goblin Village (level 13), east of Clan Wars (level 19-24), south-east of Lava Maze (level 38); Chaos Tunnels|
|Blue dragonhide||Kill Blue dragons||Ogre Enclave, Taverley Dungeon, Heroes' Guild|
|Red dragonhide||Kill Red dragons||Red Dragon Isle, Brimhaven Dungeon|
|Black dragonhide||Kill Black dragons||Taverley dungeon, the Evil Chicken's Lair in Zanaris (requires a raw chicken and Sir Amik Varze part of Recipe for Disaster to enter)|
- An orange spicy stew can raise Crafting temporarily by up to 5; however, it can also decrease it by up to 5.
- Crafting potions temporarily raise Crafting by 3.
- A poison chalice may raise Crafting temporarily by 1, though it may also cause damage up to 60% of the player's life points. It can be acquired freely from Stankers, the Dwarven miner near the Coal Trucks west of Seers' Village.
- Operating the Crafting cape will boost the player's Crafting level by 1. However, level 99 Crafting is required.
Cape of Accomplishment
Quests giving crafting experience
Like all skills, there is a skilling pet obtainable from training this skill. The pet for the Crafting skill is called Gemi.
- Prior to 4 February 2014, a brown apron (which could be obtained from the Varrock clothes store or for free from Malignius Mortifer) was needed to be worn before entering the Crafting Guild.
- Crafting is one of only 2 skills that unlocks something new at every level, the other skill being Smithing.
- Free-to-play Crafting Training, a guide to training Crafting for free-to-play players
- Pay-to-play Crafting training, a guide to training Crafting for pay-to-play players
- Grand Exchange Market Watch/Crafting
- Crafting/Level up table
- Crafting Calculators