(Added clarification; melee-using shapeshifters will disable prayers, not melee-vulnerable.) Tags: Visual edit apiedit |
m (de-note-ified) Tag: sourceedit |
||
Line 44: | Line 44: | ||
'''Crystal Shapeshifters''' are [[Slayer monsters]] located on [[Tarddiad]] after completion of the quest [[The Light Within]]. They can fight with all three combat styles, and they will switch dependent on the combat style of armour you are wearing. Crystal Shapeshifters are more dangerous than their combat level suggests and should not be taken lightly, as they use combat abilities to a much greater extent than many other monsters. |
'''Crystal Shapeshifters''' are [[Slayer monsters]] located on [[Tarddiad]] after completion of the quest [[The Light Within]]. They can fight with all three combat styles, and they will switch dependent on the combat style of armour you are wearing. Crystal Shapeshifters are more dangerous than their combat level suggests and should not be taken lightly, as they use combat abilities to a much greater extent than many other monsters. |
||
− | Although Crystal Shapeshifters start off in a specific form based on their spawn location, they will quickly switch combat styles based on what combat form the player is weak to. Activating a protection prayer that protects from the style that counters the player's worn equipment will prevent them from shapeshifting altogether. An example would be bringing magic armour and using Protect/Deflect Missiles; without the overhead prayer, the shapeshifter would use ranged on the player. With the overhead prayer, the shapeshifter will stay in magic form, since melee attacks are weak against magic armour. |
+ | Although Crystal Shapeshifters start off in a specific form based on their spawn location, they will quickly switch combat styles based on what combat form the player is weak to. Activating a protection prayer that protects from the style that counters the player's worn equipment will prevent them from shapeshifting altogether. An example would be bringing magic armour and using Protect/Deflect Missiles; without the overhead prayer, the shapeshifter would use ranged on the player. With the overhead prayer, the shapeshifter will stay in magic form, since melee attacks are weak against magic armour. This method will not work as well with melee shapeshifters, as the shapeshifter can perform [[Smash]] and disable the player's protection prayers/curses. |
In addition to regular abilities in their respective combat style, crystal shapeshifters can roll into a spiked ball and charge at the player, dealing approximately 1500-2500 melee damage, seemingly doing so when stunned or bound. A shapeshifter can roll several times in a row, dealing high damage. |
In addition to regular abilities in their respective combat style, crystal shapeshifters can roll into a spiked ball and charge at the player, dealing approximately 1500-2500 melee damage, seemingly doing so when stunned or bound. A shapeshifter can roll several times in a row, dealing high damage. |
Revision as of 22:21, 16 August 2017
Release | 24 August 2015 (Update) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Members | Yes | |||||||||||||||||
Examine | ||||||||||||||||||
An insane remnant of the tarddian elves, twisted by insane hunger. | ||||||||||||||||||
Combat info | ||||||||||||||||||
Level | LP | XP | XP | |||||||||||||||
112 | 30,000 | 2,894.4 | 955.1 | |||||||||||||||
Equipment XP (2H/MH & Armour/OH) | ||||||||||||||||||
173 / 115 / 57 | ||||||||||||||||||
Aggressive | Poisonous | |||||||||||||||||
Slayer | ||||||||||||||||||
Level | XP | Category | ||||||||||||||||
80 | 1269.8 | Crystal shapeshifters | ||||||||||||||||
Assigned by | ||||||||||||||||||
Offensive | ||||||||||||||||||
Max hit | ||||||||||||||||||
980 | 0 | 0 | 1900 | |||||||||||||||
Style | Speed | |||||||||||||||||
5 ticks (3.0s) | ||||||||||||||||||
Combat levels | ||||||||||||||||||
| ||||||||||||||||||
Abilities used | ||||||||||||||||||
Defensive | ||||||||||||||||||
Armour | Weakness | |||||||||||||||||
1924 | 80 | |||||||||||||||||
Affinities | ||||||||||||||||||
90 | 55 | 45 | 65 | |||||||||||||||
Immunities | ||||||||||||||||||
Crystal Shapeshifters are Slayer monsters located on Tarddiad after completion of the quest The Light Within. They can fight with all three combat styles, and they will switch dependent on the combat style of armour you are wearing. Crystal Shapeshifters are more dangerous than their combat level suggests and should not be taken lightly, as they use combat abilities to a much greater extent than many other monsters.
Although Crystal Shapeshifters start off in a specific form based on their spawn location, they will quickly switch combat styles based on what combat form the player is weak to. Activating a protection prayer that protects from the style that counters the player's worn equipment will prevent them from shapeshifting altogether. An example would be bringing magic armour and using Protect/Deflect Missiles; without the overhead prayer, the shapeshifter would use ranged on the player. With the overhead prayer, the shapeshifter will stay in magic form, since melee attacks are weak against magic armour. This method will not work as well with melee shapeshifters, as the shapeshifter can perform Smash and disable the player's protection prayers/curses.
In addition to regular abilities in their respective combat style, crystal shapeshifters can roll into a spiked ball and charge at the player, dealing approximately 1500-2500 melee damage, seemingly doing so when stunned or bound. A shapeshifter can roll several times in a row, dealing high damage.
Angof can be spoken with to make the shapeshifters unaggressive if desired, which is recommended, as they have a very far aggression range.
Shapeshifters do not wander from their spawn point until they enter combat (being attacked or attacking a target they are aggressive against).
Drops
100% drop
Crystal Shapeshifters during the quest only give their 100% drop.
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Tarddian crystal | 1–3 | Always | Not sold |
- For every piece of crystal armour worn excluding the first piece, the maximum amount of crystals dropped increases by 1. For example, using 3 parts will cause them to drop 2–5 crystals.
- Without wearing any crystal armour pieces, getting 2 crystals is more common than getting 3 crystals.
- Without wearing any crystal armour pieces, 1-2 crystals are dropped with the main drop and 1 shortly afterwards. The first drop can be boosted with crystal armour.
Main drop
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Adamant bar | 6 (noted) | Common | 10,566 | |
Adamantite ore | 8 (noted) | Common | 1,816 | |
Grimy dwarf weed | 2 (noted) | Common | 16,952 | |
Grimy irit | 2 (noted) | Common | 10,016 | |
Grimy kwuarm | 2 (noted) | Common | 23,564 | |
Grimy lantadyme | 2 (noted) | Common | 15,102 | |
Grimy toadflax | 2 (noted) | Common | 22,500 | |
Magic logs | 12 (noted) | Common | 4,560 | |
Potato cactus | 4 (noted) | Common | 20,996 | |
Crystal acorn | 1 | Very rare | Not sold | |
Battlestaff | 2 (noted) | Common | 6,024 | |
Rune 2h sword | 1 | Uncommon | 36,735 | |
Rune longsword | 1 | Uncommon | 17,883 | |
Rune platebody | 1 | Uncommon | 37,480 | |
Rare drop table | 1 | Rare | Not sold |
Tertiary drops
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Attuned crystal armour seed | 1 | Rare | Not sold | |
Attuned crystal weapon seed | 1 | Rare | Not sold | |
Elder seed | 1 | Rare | 180,802 | |
Ancient elven wedding ring | 1 | Very rare | Not sold |
- The attuned crystal weapon seed and the attuned crystal armour seed may drop at the same time.
- The drop rate of the ancient elven wedding ring is increased for every piece of the crystal armour set worn, with attuned crystal armour increasing it considerably.
Rare drop table
- This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table | ||||
---|---|---|---|---|
Item | Quantity | Rarity | GE price | |
Coins | 250–500 | Common | 250–500 | |
Uncut sapphire | 1 | Common | 809 | |
Uncut emerald | 1 | Common | 2,555 | |
Uncut ruby | 1 | Common | 1,842 | |
Uncut diamond | 1 | Common | 4,843 | |
Uncut diamond | 45–55 (noted) | Rare | 217,935–266,365 | |
Loop half of a key | 1 | Common | 11,053 | |
Tooth half of a key | 1 | Common | 11,538 | |
Uncut dragonstone | 1 | Uncommon | 12,077 | |
Uncut dragonstone | 45–55 (noted) | Rare | 543,465–664,235 | |
Dragon longsword | 1 | Common | 56,212 | |
Dragon spear | 1 | Rare | 35,861 | |
Battlestaff | 180–220 (noted) | Rare | 542,160–662,640 | |
Rune javelin | 5 | Rare | 905 | |
Rune platebody | 1 | Uncommon | 37,480 | |
Rune platebody | 15–25 (noted) | Rare | 562,200–937,000 | |
Shield left half | 1 | Rare | 64,399 | |
Dragon helm | 1 | Uncommon | 58,601 | |
Rune arrowheads | 113–137 | Common | 14,916–18,084 | |
Onyx bolts | 135–165 | Very rare | 1,003,725–1,226,775 | |
Chaos talisman | 1 | Rare | 1,923 | |
Nature talisman | 1 | Rare | 1,473 | |
Water talisman | 65–82 (noted) | Rare | 164,320–207,296 | |
Earth talisman | 65–82 (noted) | Rare | 12,025–15,170 | |
Fire talisman | 25–35 (noted) | Rare | 5,225–7,315 | |
Raw lobster | 135–165 (noted) | Common | 47,655–58,245 | |
Raw shark | 225–275 (noted) | Uncommon | 321,075–392,425 | |
Big bones | 68–82 (noted) | Uncommon | 13,804–16,646 | |
Dragon bones | 180–220 (noted) | Rare | 384,480–469,920 | |
Coal | 200–1,100 (noted) | Uncommon | 22,400–123,200 | |
Gold ore | 90–110 (noted) | Common | 52,830–64,570 | |
Adamantite ore | 180–220 (noted) | Uncommon | 40,860–49,940 | |
Adamant bar | 14–16 (noted) | Common | 24,654–28,176 | |
Adamant bar | 135–165 (noted) | Rare | 237,735–290,565 | |
Runite ore | 90–110 (noted) | Rare | 127,710–156,090 | |
Rune bar | 3 (noted) | Common | 8,955 | |
Rune bar | 45–55 (noted) | Rare | 134,325–164,175 | |
Grimy torstol | 90–110 (noted) | Uncommon | 485,010–592,790 | |
Grimy snapdragon | 90–110 (noted) | Uncommon | 161,010–196,790 | |
Super restore (4) | 45–55 (noted) | Uncommon | 125,910–153,890 | |
Prayer potion (4) | 45–55 (noted) | Uncommon | 130,950–160,050 | |
Lantadyme seed | 14–16 | Uncommon | 10,164–11,616 | |
Dwarf weed seed | 14–16 | Uncommon | 11,508–13,152 | |
Magic seed | 4 | Uncommon | 209,856 | |
Palm tree seed | 10 | Rare | 396,000 | |
Flax | 450–550 (noted) | Common | 43,200–52,800 | |
Molten glass | 45–55 (noted) | Common | 27,585–33,715 | |
Soft clay | 450–550 (noted) | Uncommon | 188,550–230,450 | |
Yew logs | 68–82 (noted) | Uncommon | 11,356–13,694 | |
Yew logs | 675–825 (noted) | Rare | 112,725–137,775 | |
Teak plank | 45–55 (noted) | Uncommon | 16,740–20,460 | |
Mahogany plank | 270–330 (noted) | Rare | 356,670–435,930 | |
Blurberry Special | 1 | Uncommon | 12,008 | |
Vecna skull | 1 | Very rare* | 124,871 | |
Hazelmere's signet ring | 1 | Very rare* | 1,432,268,388 | |
Brawling gloves (Melee) | 1 | Very rare | Not sold | |
Brawling gloves (Magic) | 1 | Very rare | Not sold | |
Brawling gloves (Ranged) | 1 | Very rare | Not sold | |
Brawling gloves (Agility) | 1 | Very rare | Not sold | |
Brawling gloves (Cooking) | 1 | Very rare | Not sold | |
Brawling gloves (FM) | 1 | Very rare | Not sold | |
Brawling gloves (Fishing) | 1 | Very rare | Not sold | |
Brawling gloves (Hunter) | 1 | Very rare | Not sold | |
Brawling gloves (Mining) | 1 | Very rare | Not sold | |
Brawling gloves (Prayer) | 1 | Very rare | Not sold | |
Brawling gloves (Smithing) | 1 | Very rare | Not sold | |
Brawling gloves (Thieving) | 1 | Very rare | Not sold | |
Brawling gloves (WC) | 1 | Very rare | Not sold | |
Crystal triskelion fragment 1 | 1 | Very rare | Not sold | |
Crystal triskelion fragment 2 | 1 | Very rare | Not sold | |
Crystal triskelion fragment 3 | 1 | Very rare | Not sold |
Trivia
- Crystalline Shapeshifters are featured in the Armies of Gielinor game as a level 5 unit from Seren, though they share very little similarities with each other in appearance. Unlike most of the level 5 units which are mostly titan class units, the Crystalline Shapeshifter belongs to the warrior class and has the least Strength of all level 5 units, on the other hand the Crystalline Shapeshifter is capable of teleporting on a unit, instantly killing them in the process.
- In their melee form, Crystal Shapeshifters have a unique melee attack animation where they seemingly attack three times for the duration of the animation, even though the attack hits only once.
- Crystal shapeshifters received the following changes due to player complaints:
- Combat and slayer experience was increased.
- When a crystal shapeshifter shifted styles prior to the change, the player would have to click on them again as they would have "lost" their target even though they were fighting them. This was changed so that it could change styles without turning into a "new" target.
Part 7 of the God quest series • Part 3 of the Enchanted key quest series • Related to the Elf quest series | |||||||
NPCs |
| ||||||
Enemies |
| ||||||
Items | |||||||
Rewards |
| ||||||
Locations |
| ||||||
Music |
| ||||||
Miscellaneous |
|
NPCs |
| ||||
Items |
| ||||
Locations |
| ||||
Skilling locations |
|