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(crystal trees)
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* [[Elder tree]]s (including player-grown elder trees)
 
* [[Elder tree]]s (including player-grown elder trees)
 
* [[Divine location]]s of any kind
 
* [[Divine location]]s of any kind
  +
* Crystal trees
   
 
The cost of casting Crystallise is approximately:''' {{SpellCost|Soul = 6|Chaos = 6|Fire = 6|Water = 6}}'''
 
The cost of casting Crystallise is approximately:''' {{SpellCost|Soul = 6|Chaos = 6|Fire = 6|Water = 6}}'''

Revision as of 19:10, 25 August 2015

Crystallise
Crystallise
Release date Unknown edit
Members Yes
Level 88
Spellbook Ancient
Type Skilling
Experience 95
Runes 6Soul6Chaos6Fire6Water
Quest The Light Within
Crystallise
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Crystallise is a Seren spell unlocked by The Light Within. It is a skilling spell, that locks a skilling node to increase experience gain while stopping resource yield.

It can be used with Mining, Woodcutting, and Fishing spots, or full Hunter box traps.

If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move the player with it.

The crystallised resource will last 30 seconds from the time the spell is cast (not from when you engage with the resource). This means that the spell will wear off whether you engage with the resource in those 30 seconds or not.

Once the spell has worn off you will collect one of the resource as you would if you had not cast the spell.

Crystallise cannot be cast upon any of the following resources:

The cost of casting Crystallise is approximately: 10086

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