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#REDIRECT[[Sundown dagger]]
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{{Infobox spell
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|name = Crystallise
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|image = [[File:Crystallise.png]]
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|release = [[24 August]] [[2015]]
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|update = The Light Within Quest - New Spells & Prayers - Additional Action Bars
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|members = Yes
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|level = 88
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|cost = {{RuneReq|Water=6|Fire=6|Chaos=6|Soul=6}}
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|spellbook = Ancient
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|type = Skilling
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|exp = 95
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|damage =
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|element =
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|quest = [[The Light Within]]
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|lectern =
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|anim = Crystallise.gif
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}}
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'''Crystallise''' is a [[Ancient Magicks|Seren spell]] unlocked by [[The Light Within]]. It is a skilling spell that locks a skilling node to increase experience gain by 50% at the cost of preventing resource yield. This can be further increased to 87.5% by activating the [[Light Form]] prayer, and the bonus does stack with bonus experience and experience-boosting equipment. It can be used with [[Mining]], [[Woodcutting]], and [[Fishing]] spots, or full [[Hunter]] [[box trap]]s.
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The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it.
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Once the spell has worn off you will collect one of the resource as you would if you had not cast the spell.
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==Spell cost==
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{{Spell cost table
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|Rune1=Water
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|Rune1num=6
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|Rune2=Fire
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|Rune2num=6
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|Rune3=Chaos
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|Rune3num=6
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|Rune4=Soul
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|Rune4num=6
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}}
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==Unaffected resources==
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* '''Woodcutting'''
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** [[Ivy]]
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** [[Elder tree]]s
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** [[Crystal tree]]s
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** [[Straight root|Straight]] and [[curly roots]]
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** [[Bloodwood tree]]
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** [[Blisterwood Tree]]
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** Any [[Bamboo]].
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** Any player-grown trees
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* '''Fishing'''
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** [[Barbarian Fishing]] spots
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** [[Rocktail]] and [[cavefish]] shoals in the Living Rock Caverns
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** [[Prifddinas Waterfall Fishing]]
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** Any fishing nodes in [[The Arc]].
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** Any fishing nodes in [[Menaphos]].
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** [[Deep Sea Fishing]]
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* '''Mining'''
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** [[Concentrated coal rocks|Concentrated coal]] and [[Concentrated gold rocks|gold rocks]] in the [[Living Rock Caverns]]
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** [[Red sandstone mine|Red sandstone]] and [[Crystal-flecked sandstone mine|crystal-flecked sandstone]]
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** [[Crust]] in the [[Lava Flow Mine]]
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** [[Gem rocks]]
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** [[Bane ore|Bane Ore]]
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** [[Seren stone]]s
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** [[Salty crablet]]s and [[Alaea crablet]]s
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** [[:en:Concentrated_sandstone_rocks|Concentrated Sandstone rocks]] in [[:en:Menaphos|Menaphos]]
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* '''Hunter'''
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** [[Marasamaw plant]]s
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** [[Box traps]] in the [[Big Chinchompa]] private hunting grounds
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** [[Electrified trap]]s
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** [[Tortle]]s
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** [[Crystal skillchompa (Hunter)|Crystal skillchompa]]
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* '''Other'''
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** [[Divine location]]s of any kind
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{{Ancient Magicks}}
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[[Category:Mining]]
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[[Category:Woodcutting]]
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[[Category:Fishing]]
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[[Category:Hunter]]

Revision as of 15:17, March 3, 2019

Crystallise
Crystallise
Release date 24 August 2015 (Update)
Members Yes
Level 88
Spellbook Ancient
Type Skilling
Experience 95
Runes 6Soul rune6Chaos rune6Fire rune6Water rune
Quest The Light Within
Crystallise
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Crystallise is a Seren spell unlocked by The Light Within. It is a skilling spell that locks a skilling node to increase experience gain by 50% at the cost of preventing resource yield. This can be further increased to 87.5% by activating the Light Form prayer, and the bonus does stack with bonus experience and experience-boosting equipment. It can be used with Mining, Woodcutting, and Fishing spots, or full Hunter box traps.

The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it.

Once the spell has worn off you will collect one of the resource as you would if you had not cast the spell.

Spell cost

InputCost
6Water rune6Fire rune6Chaos rune6Soul rune10,086
Combo runes
6Fire rune6Chaos rune6Soul rune6Mud rune15,144
6Water rune6Chaos rune6Soul rune6Lava rune14,928
6Water rune6Chaos rune6Soul rune6Smoke rune15,198
6Chaos rune6Soul rune6Steam rune14,976
6Fire rune6Chaos rune6Soul rune6Mist rune16,914
Staves
6Fire rune6Chaos rune6Soul runeStaff of water9,936
6Fire rune6Chaos rune6Soul runeMud battlestaff9,936
6Water rune6Chaos rune6Soul runeStaff of fire9,132
6Chaos rune6Soul runeSteam battlestaff8,982
6Chaos rune6Soul runeElemental battlestaff8,982
6Chaos rune6Soul runeMystical staff (75)8,982
6Water rune6Chaos rune6Soul runeLava battlestaff9,132
6Fire rune6Chaos rune6Soul runeAvernic wandTome of frost9,936

Unaffected resources

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