(Crystallise does not work on tortles/ornate tortles, so it was removed.) Tags: Visual edit apiedit |
m (After Hunter "Modernization" changes, only an empty box trap can be targeted.) Tag: Visual edit |
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− | '''Crystallise''' is a [[Ancient Magicks|Seren spell]] unlocked by [[The Light Within]]. It is a skilling spell that locks a skilling node to increase experience gain by 50% at the cost of preventing resource yield. This can be further increased to 87.5% by activating the [[Light Form]] prayer, and the bonus does stack with bonus experience and experience-boosting equipment. It can be used with [[Mining]], [[Woodcutting]], and [[Fishing]] spots, or |
+ | '''Crystallise''' is a [[Ancient Magicks|Seren spell]] unlocked by [[The Light Within]]. It is a skilling spell that locks a skilling node to increase experience gain by 50% at the cost of preventing resource yield. This can be further increased to 87.5% by activating the [[Light Form]] prayer, and the bonus does stack with bonus experience and experience-boosting equipment. It can be used with [[Mining]], [[Woodcutting]], and [[Fishing]] spots, or empty [[Hunter]] [[box trap]]s. |
The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it. |
The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it. |
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** Any fishing nodes in [[The Arc]]. |
** Any fishing nodes in [[The Arc]]. |
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** Any fishing nodes in [[Menaphos]]. |
** Any fishing nodes in [[Menaphos]]. |
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+ | ** [[Deep Sea Fishing]] |
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* '''Mining''' |
* '''Mining''' |
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** [[Concentrated coal rocks|Concentrated coal]] and [[Concentrated gold rocks|gold rocks]] in the [[Living Rock Caverns]] |
** [[Concentrated coal rocks|Concentrated coal]] and [[Concentrated gold rocks|gold rocks]] in the [[Living Rock Caverns]] |
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** [[Seren stone]]s |
** [[Seren stone]]s |
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** [[Salty crablet]]s and [[Alaea crablet]]s |
** [[Salty crablet]]s and [[Alaea crablet]]s |
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+ | ** [[:en:Concentrated_sandstone_rocks|Concentrated Sandstone rocks]] in [[:en:Menaphos|Menaphos]] |
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* '''Hunter''' |
* '''Hunter''' |
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** [[Marasamaw plant]]s |
** [[Marasamaw plant]]s |
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** [[Box traps]] in the [[Big Chinchompa]] private hunting grounds |
** [[Box traps]] in the [[Big Chinchompa]] private hunting grounds |
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** [[Electrified trap]]s |
** [[Electrified trap]]s |
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+ | ** [[Tortle]]s |
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+ | ** [[Crystal skillchompa (Hunter)|Crystal skillchompa]] |
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* '''Other''' |
* '''Other''' |
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** [[Divine location]]s of any kind |
** [[Divine location]]s of any kind |
Latest revision as of 14:47, 22 December 2019
Release date | 24 August 2015 (Update) |
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Members | Yes |
Level | 88 |
Spellbook | Ancient |
Type | Skilling |
Experience | 95 |
Runes | 6666 |
Quest | The Light Within |
Crystallise is a Seren spell unlocked by The Light Within. It is a skilling spell that locks a skilling node to increase experience gain by 50% at the cost of preventing resource yield. This can be further increased to 87.5% by activating the Light Form prayer, and the bonus does stack with bonus experience and experience-boosting equipment. It can be used with Mining, Woodcutting, and Fishing spots, or empty Hunter box traps.
The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it.
Once the spell has worn off you will collect one of the resource as you would if you had not cast the spell.
Spell cost
Input | Cost |
---|---|
6666 | 10,086 |
Combo runes | |
6666 | 15,144 |
6666 | 14,928 |
6666 | 15,198 |
666 | 14,976 |
6666 | 16,914 |
Staves | |
666 | 9,936 |
666 | 9,936 |
666 | 9,132 |
66 | 8,982 |
66 | 8,982 |
66 | 8,982 |
666 | 9,132 |
666 | 9,936 |
Unaffected resources
- Woodcutting
- Ivy
- Elder trees
- Crystal trees
- Straight and curly roots
- Bloodwood tree
- Blisterwood Tree
- Any Bamboo.
- Any player-grown trees
- Fishing
- Barbarian Fishing spots
- Rocktail and cavefish shoals in the Living Rock Caverns
- Prifddinas Waterfall Fishing
- Any fishing nodes in The Arc.
- Any fishing nodes in Menaphos.
- Deep Sea Fishing
- Mining
- Concentrated coal and gold rocks in the Living Rock Caverns
- Red sandstone and crystal-flecked sandstone
- Crust in the Lava Flow Mine
- Gem rocks
- Bane Ore
- Seren stones
- Salty crablets and Alaea crablets
- Concentrated Sandstone rocks in Menaphos
- Hunter
- Marasamaw plants
- Box traps in the Big Chinchompa private hunting grounds
- Electrified traps
- Tortles
- Crystal skillchompa
- Other
- Divine locations of any kind
Rush spells | |
Burst spells |
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Blitz spells |
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Barrage spells |
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Other combat spells |
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Teleports |
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Aurora spells |
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Prisms |
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Other Seren spells |
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Miasmic spells (discontinued) |
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By spell kind |
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