FANDOM


(Getting outdated now,this is better on the methods' pages)
m (-)
Line 20: Line 20:
 
The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it.
 
The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it.
   
Once the spell has worn off you will collect one of the resource as you would if you had not cast the spell.
+
Once the spell has worn off you will collect one of the resource as you would if you had not cast the spell.
   
 
==Spell cost==
 
==Spell cost==

Revision as of 21:11, August 20, 2017

Crystallise
Crystallise
Release date 24 August 2015 (Update)
Members Yes
Level 88
Spellbook Ancient
Type Skilling
Experience 95
Runes 6Soul rune6Chaos rune6Fire rune6Water rune
Quest The Light Within
Crystallise
[view][talk]

Crystallise is a Seren spell unlocked by The Light Within. It is a skilling spell that locks a skilling node to increase experience gain by 50% at the cost of preventing resource yield. This can be further increased to 87.5% by activating the Light Form prayer, and the bonus does stack with bonus experience and experience-boosting equipment. It can be used with Mining, Woodcutting, and Fishing spots, or full Hunter box traps.

The crystallised resource will last 30 seconds from the time the spell is cast, not from when you engage with the resource. This means that the spell will wear off whether you engage with the resource in those 30 seconds or not. If another player is using the same resource node, it will deplete as normal, but the Crystallise spell's effect and timer will "pause" until the node refills. If a Fishing spot moves, the spell will move with it.

Once the spell has worn off you will collect one of the resource as you would if you had not cast the spell.

Spell cost

InputCost
6Water rune6Fire rune6Chaos rune6Soul rune5,838
Combo runes
6Fire rune6Chaos rune6Soul rune6Mud rune10,800
6Water rune6Chaos rune6Soul rune6Lava rune10,224
6Water rune6Chaos rune6Soul rune6Smoke rune10,236
6Chaos rune6Soul rune6Steam rune9,744
6Fire rune6Chaos rune6Soul rune6Mist rune11,712
Staves
6Fire rune6Chaos rune6Soul runeStaff of water5,730
6Fire rune6Chaos rune6Soul runeMud battlestaff5,730
6Water rune6Chaos rune6Soul runeStaff of fire5,334
6Chaos rune6Soul runeSteam battlestaff5,226
6Chaos rune6Soul runeElemental battlestaff5,226
6Chaos rune6Soul runeMystical staff (75)5,226
6Water rune6Chaos rune6Soul runeLava battlestaff5,334
6Fire rune6Chaos rune6Soul runeAvernic wandTome of frost5,730

Unaffected resources

Community content is available under CC-BY-SA unless otherwise noted.