A curse spell is any spell that causes a negative effect to its target other than damage. Curses are an underused part of Magic, mainly because spellcasters have little time to waste on casting non-combat spells. In prolonged fights, using a curse spell or two at the beginning may be a very good idea. Curses also are useful when competing for a monster respawn, as the curse immediately engages the monster. Curse spells can only be used once for a short period of time for most opponents; unless the curse 'splashes' and does not affect the opponent. Like most combat spells, curses make it easier to defeat Melee but not as much rangers or other mages because all three Melee skills can be decreased by curses and Defence is the only skill that can be decreased for rangers and mages.
Icon | Spell | Magic Level | Members only | Runes Required | Experience | Cost/XP | Notes |
---|---|---|---|---|---|---|---|
Confuse | 3 | No | 123 | 13 | Expression error: Unexpected < operator. | Reduces your opponents attack by 5%. | |
Weaken | 11 | No | 123 | 20.5 | Expression error: Unexpected < operator. | Reduces your opponents strength by 5%. | |
Curse | 19 | No | 132 | 29 | Expression error: Unexpected < operator. | Reduces your opponents defence by 5%. | |
Bind | 20 | No | 233 | 30 | Expression error: Unexpected < operator. | Prevents your opponent from moving for 5 seconds. Does not always work, but may inflict damage. Increased accuracy when wearing charged Druid robes. | |
Snare | 50 | Yes | 344 | 60 | Expression error: Unexpected < operator. | Prevents your opponent from moving for 10 seconds. Does not always work, but may inflict damage. Increased accuracy when wearing charged Druid robes. | |
Vulnerability | 66 | Yes | 155 | 76 | Expression error: Unexpected < operator. | Reduces your opponents defence by 10%. | |
Enfeeble | 73 | Yes | 188 | 83 | Expression error: Unexpected < operator. | Reduces your opponents strength by 10%. | |
Entangle | 79 | Yes | 455 | 89 | Expression error: Unexpected < operator. | Prevents your opponent from moving for 15 seconds. Increased accuracy when wearing charged Druid robes. | |
Charge | 80 | Yes | 333 | 180 | Expression error: Unexpected < operator. | This spell temporarily increases the maximum damage of the three God Spells to 300 for about 7 minutes. The corresponding God Cape must be worn along with the staff in order for the spell to get the damage increase. You can cast this spell every minute and a half (90 seconds). | |
File:Stun icon.png | Stun | 80 | Yes | 11212 | 90 | Expression error: Unexpected < operator. | Reduces your opponents attack by 10%. |
Teleport Block | 85 | No | 111 | 80 | Expression error: Unexpected < operator. | Blocks target from teleporting. |