Tags: Visual edit apiedit |
(Checked with video guide that the previous flow was correct) Tag: sourceedit |
||
Line 121: | Line 121: | ||
* Take the message back to Veliaf Hurtz. {{Chat options |
* Take the message back to Veliaf Hurtz. {{Chat options |
||
|1 |
|1 |
||
⚫ | |||
|3 |
|3 |
||
⚫ | |||
}} |
}} |
||
Revision as of 16:19, 4 August 2017
Walkthrough
Start point | Speak to Veliaf Hurtz at the Myreque base, the Burgh de Rott pub basement. | ||
---|---|---|---|
Member requirement | Members only | ||
Official difficulty | Intermediate | ||
Official length | Very Long | ||
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
| ||
Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
Recommended:
| ||
Enemies to defeat |
|
If using the NXT client, it is recommended to use at least medium lighting detail and turning off shadows under graphics settings. This will make navigating and performing various actions in Meiyerditch substantially easier.
Starting out
- Talk to Veliaf Hurtz in the Burgh de Rott pub basement.
- Run south-east of the pub until you find a boathouse.
- Search the boat then use a plank on it.
- Search the boat chute south of the boat, use a plank on it.
- Push the boat then board.
- If a Vyrewatch stops you at any point, just activate Freedom and walk away.
- Climb north-west a short distance, then kick down the floor.
- Climb the wall rubble and talk to a citizen.
- Talk to Old Man Ral north.
- Climb the ladder south-west of Old Man Ral
If you get snared by a vyre you can still get away for free by using Freedom.
Jump south to the floorboards. |
Jump east to the floorboards. |
Go to the north-east corner of the room, push the wall and go across the gap. |
Crawl under the wall to the north. |
Go north to the second room, look on the west side, push the wall and go across. |
Go down the ladder. |
Search the table next to the wall, open the trapdoor, and go underneath it. |
Climb up the shelf. |
Crawl under the wall to the east side. |
Jump to the floorboards to the east. |
Go down the ladder. |
Search the pots near the eastern door to get a key and use it to open the door. |
Go up the ladder in the room to the east. |
Jump south to the floorboards. |
Go east, south, west and climb up the shelves. |
Go west and up the ladder. |
Jump south again to the floorboards. |
Walk a little to the south-west and down the ladder. |
Go east through the rooms and across the washing line. |
Climb down the ladder. |
Push the wall to the north and walk across the floor. |
Climb up the shelf to the north. |
Climb down the shelf that is north-east, below the room. |
Jump to the floorboards to the north. |
Jump to the floorboards to the north, again. |
Go north-west and then east (around a gap in the floor) and jump to floorboards. |
Climb up ladder. |
Search the wall (to the west) to get the topmost part of a ladder. |
Climb down the same ladder, repair the broken ladder going down with the ladder top and go down. |
(Now in sector 3.) Open the door and go north and slightly west to a house with a chimney/fireplace in it. |
Go west through the door into the next room, then north out of the house until you see barricades. |
Go east past the sickle logo and the house to the south should have a ladder in it - go up this one (if there's a knife spawn here you are in the wrong house). (It is touching the house with 2 respawns inside it). |
Jump to the floorboards to the east. |
Climb down the stairs. |
Go south along the eastern side of the stairs. Search the wall. Use the knife from your tool belt (or a silver sickle) on the wall, and push the wall. |
Push the decorated wall from the southern side. |
Open the lumpy rug. |
Climb down trapdoor to enter the hideout. |
- Run north and talk to Vertida.
- Take the message back to Veliaf Hurtz.
Ambush at Paterdomus
- Talk to Drezel in Paterdomus - north-west of cks. Not at the top of the temple, rather underneath.
- Take the west exit, past the monuments.
- Search the bush in front of the church steps.
- Return to Drezel.
- Teleport to Varrock and talk to King Roald in the palace.
- After the dialogue, accept the free teleport from Aeonisig
- Talk to Drezel about what to do next.
- Talk to Veliaf Hurtz.
- Return to Meiyerditch using the boat in the boathouse south-east and try to get caught by a Vyrewatch:
- Send me to the mines!
- Mine 15 ore from the walls.
- Use them on a minecart then talk to a guard.
- Run to the house marked on this map.
- Go south through 3 doors and up the ladder.
- Jump the floorboards, descend the stairs and enter the hideout.
- Talk to Vertida
- Climb down the ladder, run south and climb over the wall rubble.
- Run south and climb up the floor.
- Run north up the slope and climb down the ladder.
- Search the rocky surface.
- Go north through the barricade and up the ladder.
- Keep running north along the wall, over more ladders. Talk to Safalaan at the very end.
- Run west along the wall clockwise until you see a sickle on the north side of the wall.
- Use the papyrus on the charcoal.
- Do the same for the west and south sickles.
- Cutscene. Let Vanstrom attack you a bit which will knock you out.
- Go back and finish your final sketch.
- Talk to Sarius if she didn't automatically talk to you when Vanstrom knocked you out.
- Use the mine technique to get back to the base. Logging out may help attract their attention.
- Talk to Safalaan
Locating the laboratory
- Exit the base, climb the stairs, jump the gap, down the ladder.
- Search the fireplace south-west of your position (walk out of north door, walk west then south and open the door to get to the fireplace).
- Read the message.
- Search the portrait south for a large ornate key.
- Talk to Safalaan in the base.
- South-east of the mine exit is a bright red and yellow tapestry.
- Go through it and use the key on the statue.
- Go down and telegrab the Haemalchemy book - runes can be found in the rune case.
Finishing up
- Talk to Safalaan.
- Take the sealed message to Veliaf.
- Quest complete!
Part 3 of the Myreque quest series | |
NPCs | |
Enemies |
|
Items |
|
Rewards |
|
Locations |
|
Music |
|
Miscellaneous |
|