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==Reward table== |
==Reward table== |
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− | If a player enters the reward table, they have the opportunity of receiving one of the following items: (note that the rarity is after the player manage to get into the reward table; e.g. even though an item may be common, it is still rare when considering there is only a |
+ | If a player enters the reward table, they have the opportunity of receiving one of the following items: (note that the rarity is after the player manage to get into the reward table; e.g. even though an item may be common, it is still rare when considering there is only a 10% chance to even enter the reward table). |
Revision as of 02:18, 17 December 2015
Dazzling four-leaf clover necklace is an item available from Treasure Hunter during the 2015 Christmas event.
Requirements | |||||||||||
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None | |||||||||||
Class | Slot | ||||||||||
None | |||||||||||
Tier | |||||||||||
None | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Operation
Obtained new, the necklace comes with 10 charges. For every 10 minutes of skilling or combat, the necklace will use up one of its charges. Every time a charge is used, the player has a 25% chance of receiving a reward from the reward table. If the player doesn't win a reward, player will be rewarded with coins equal of a small cash bag.
If a player wins a reward, the reward will automatically show up in the player's inventory or in the player's bank in the case where the inventory is full. No messages appear in the player's chat box when this happens.
Once the necklace is depleted of all of its charges, the necklace becomes a purely cosmetic item. The 3% bonus XP is also lost when this happens. There is no way to recharge the necklace.
Reward table
If a player enters the reward table, they have the opportunity of receiving one of the following items: (note that the rarity is after the player manage to get into the reward table; e.g. even though an item may be common, it is still rare when considering there is only a 10% chance to even enter the reward table).
Template:Clover necklace
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Quest rewards |
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Miscellaneous |
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