Dazzling three-leaf clover necklace is an item available from Treasure Hunter during the 2015 Christmas event.
This grants a 2% boost to all XP while worn and offers a chance of getting rare rewards.
Your dazzling three-leaf clover necklace shines briefly and you find <item>.
Requirements | ![]() | ||||||||||
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None | |||||||||||
Class | Slot | ||||||||||
None | ![]() | ||||||||||
Tier | |||||||||||
None | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 0 | PvM: 0% | PvP: 0% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
[FAQ] • [doc] |
Operation[]
Obtained new, the necklace comes with 10 charges, you can use multiple necklaces on each other to have only 1 necklace with all the charges. For every 10 minutes of skilling or combat, the necklace will use up one of its charges. Every time a charge is used, the player has a 10% chance of receiving a reward from the reward table. If the player doesn't win a reward, player will be rewarded with coins equal of a small cash bag.
If a player wins a reward, the reward will automatically show up in the player's inventory or in the player's bank in the case where the inventory is full. No messages appear in the player's chat box when this happens.
Once the necklace is depleted of all of its charges, the necklace becomes a purely cosmetic item. The 2% bonus XP is also lost when this happens. There is no way to recharge the necklace.
Reward table[]
If a player enters the reward table, they have the opportunity of receiving one of the items list below. The rarity is after the player manages to get into the reward table; e.g. even though an item may be common, it is still rare when considering there is only a 10% chance to even enter the reward table. It is also possible to win items that are no longer available on Treasure Hunter, such as the Lucky Divine Spirit Shield.
Main reward table[]
Item | Quantity | Rarity | GE price | |
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Reward from the Rare reward table | 1 | Common | Not sold | |
![]() | Silverhawk feathers | 40 | Unknown | 802,160 |
![]() | Magic notepaper | 100 | Unknown | 137,900 |
![]() | Medium cash bag | 1 | Unknown | Not sold |
![]() | Prismatic large fallen star | 1 | Unknown | Not sold |
![]() | Prismatic huge fallen star | 1 | Unknown | Not sold |
![]() | Small prismatic lamp | 1 | Unknown | Not sold |
![]() | Medium prismatic lamp | 1 | Unknown | Not sold |
![]() | Medium protean pack | 2 | Unknown | Not sold |
![]() | Large protean pack | 2 | Uncommon | Not sold |
![]() | Portable skilling pack | 1 | Unknown | Not sold |
![]() | Coins | 10,000,000 | Rare | 10,000,000 |
Rare reward table[]
When a player enters the main reward table, they have a chance of landing on the rare reward table slot. Doing so will give them the chance of obtaining one of the items listed below. As with the main reward table, the rarity is for after the player was able to enter the rare reward table. Players will receive a large cash bag if they already own the item that they were to receive.
Standard |
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Enchanted |
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Dungeoneering Rewards | |||||||||
Quest |
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Clover |
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Miscellaneous |
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Christmas Advent Calendar | |||||||
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2015 |
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Since 2016 |
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2016 |
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2017 |
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