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|examine = I think this spider has been genetically modified.
 
|examine = I think this spider has been genetically modified.
 
}}
 
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'''Deadly red spiders''' inhabit areas of the [[Edgeville Dungeon|Edgeville Wilderness Dungeon]] (Levels 4 - 6), the [[Ruins (East)|Eastern Ruins]] in the [[Wilderness]], the [[Wilderness rune mine|Wilderness Rune Mine]], the [[Crandor and Karamja Dungeon|Karamja Volcano Dungeon]], [[Arandar]], the [[Stronghold of Security]], near the end of the [[Varrock sewers|Varrock Sewers]], and the [[Chaos tunnels|Chaos Tunnels]] (enter the rift northwest of [[Stealing creation|Stealing Creation]], then go east). [[Red spiders' eggs]] can often be found nearby. These are useful for [[Herblore]]. Deadly red spiders have good accuracy and can hit up to 40. Contrary to what their name may suggest, they '''are''' poisonous and '''do''' drop Red spiders' eggs. They are a good source of charms. A rumour says they attack when they sense movement, and you will not be attacked if you remain still while beside one, but this is not true.
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'''Deadly red spiders''' inhabit areas of the [[Edgeville Dungeon|Edgeville Wilderness Dungeon]] (Levels 4 - 6), the [[Ruins (East)|Eastern Ruins]] in the [[Wilderness]], the [[Wilderness rune mine|Wilderness Rune Mine]], the [[Crandor and Karamja Dungeon|Karamja Volcano Dungeon]], [[Arandar]], the [[Stronghold of Security]], near the end of the [[Varrock sewers|Varrock Sewers]], and the [[Chaos tunnels|Chaos Tunnels]] (enter the rift northwest of [[Stealing creation|Stealing Creation]], then go east). [[Red spiders' eggs]] can often be found nearby. These are useful for [[Herblore]]. Deadly red spiders have good accuracy and can hit up to 40. Contrary to what their name may suggest, they are '''not''' poisonous and do '''not''' drop Red spiders' eggs. They are a good source of charms. A rumour says they attack when they sense movement, and you will not be attacked if you remain still while beside one, but this is not true.
   
 
Deadly red spiders count towards a [[Slayer]] task of spiders.
 
Deadly red spiders count towards a [[Slayer]] task of spiders.
   
One of their most notable traits is when the spiders swarm low-level players. This happens especially in the Lumbridge Castle where low-level players who are looking for a key in the [[Demon Slayer]] quest often become lost. The large number of spiders in the sewers make it a dangerous location for low-level players. They are also known to attack players if they take their eggs which can be usually found scattered round the area. Players levelled 69 or higher will not be attacked by them.
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One of their most notable traits is when the spiders swarm low-level players. This happens especially in the Varrock Sewers where low-level players who are looking for a key in the [[Demon Slayer]] quest often become lost. The large number of spiders in the sewers make it a dangerous location for low-level players. They are also known to attack players if they take their eggs which can be usually found scattered round the area. Players levelled 69 or higher will not be attacked by them.
   
 
As far as training in [[non-member]] areas is concerned, a free player who is not concerned with raising [[Prayer]] through [[monster]] [[drops]] and has at least 40 [[Fishing]] and [[Cooking]] would do well to train [[melee]] in the Karamja volcano Deadly red spiders area (due west of the volcano entrance). This is because this particular training spot is not only uncrowded, but there is also a place to catch [[Lobsters]] among other fish on the Karamja docks, located on the northern end of the island's surface.
 
As far as training in [[non-member]] areas is concerned, a free player who is not concerned with raising [[Prayer]] through [[monster]] [[drops]] and has at least 40 [[Fishing]] and [[Cooking]] would do well to train [[melee]] in the Karamja volcano Deadly red spiders area (due west of the volcano entrance). This is because this particular training spot is not only uncrowded, but there is also a place to catch [[Lobsters]] among other fish on the Karamja docks, located on the northern end of the island's surface.

Revision as of 19:18, 15 October 2010

[FAQ] [doc]

Deadly red spiders inhabit areas of the Edgeville Wilderness Dungeon (Levels 4 - 6), the Eastern Ruins in the Wilderness, the Wilderness Rune Mine, the Karamja Volcano Dungeon, Arandar, the Stronghold of Security, near the end of the Varrock Sewers, and the Chaos Tunnels (enter the rift northwest of Stealing Creation, then go east). Red spiders' eggs can often be found nearby. These are useful for Herblore. Deadly red spiders have good accuracy and can hit up to 40. Contrary to what their name may suggest, they are not poisonous and do not drop Red spiders' eggs. They are a good source of charms. A rumour says they attack when they sense movement, and you will not be attacked if you remain still while beside one, but this is not true.

Deadly red spiders count towards a Slayer task of spiders.

One of their most notable traits is when the spiders swarm low-level players. This happens especially in the Varrock Sewers where low-level players who are looking for a key in the Demon Slayer quest often become lost. The large number of spiders in the sewers make it a dangerous location for low-level players. They are also known to attack players if they take their eggs which can be usually found scattered round the area. Players levelled 69 or higher will not be attacked by them.

As far as training in non-member areas is concerned, a free player who is not concerned with raising Prayer through monster drops and has at least 40 Fishing and Cooking would do well to train melee in the Karamja volcano Deadly red spiders area (due west of the volcano entrance). This is because this particular training spot is not only uncrowded, but there is also a place to catch Lobsters among other fish on the Karamja docks, located on the northern end of the island's surface.

The presence of at least one tree that is able to be cut down near the Karamja entrance docks (where the customs woman in blue uniforms can be located) means that a competent player will also be able to make fires and subsequently cook the fish they catch. All of these possibilities make it so that a self-sufficient player could potentially remain on Karamja and train on the spiders indefinitely.

Drops

Charms (members only)

Deadly red spider/Charm log

Drops of blue and green charms have been seen, but in much fewer than 5% of drops.


Other (members only)

Starved ancient effigy