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Revision as of 21:35, 31 January 2013

Crystal saw
This article is currently under construction.
The information contained within should not be considered fully accurate and/or complete.
Demon flash mob fight

Players attempt to take on the mighty demons

Demon flashmobs are a members-only feature that was released on 28 January 2013. Flashmobs appear hourly in one of 14 locations including the Wilderness, Edgeville Monastery, Menaphos, and Lumbridge Swamps. Players with the required combat level get a notice of demon energy surging at a specific location fifteen minutes before the hour and receive a second message on the hour stating that the demons have spawned in that location.

This flashmob consists of a demon boss, two black demons, 4 lesser demons and 6 imp heralds. Once the minions are killed, the boss can be attacked. At the start, however, the lesser and black demons, as well as the demon boss, are invulnerable. To attack the lesser demons, all the imps must be killed. To attack the black demons the lesser demons must be killed. To attack the boss the black demons must be killed. The boss begins with 50% of his maximum lifepoints. The boss regains his lost health by feeding from the life of his lesser demons, where he heals 3000. After the imp heralds are slain, the boss will focus on his black demons, where he heals 6000 from them for ? amount of times.

Note that the demons are not agressive, apart from the boss himself. Therefore, one should look carefully. The next level of demons can be attacked when the boss himself says a quote. For example, when all the Imp heralds are slain, the boss will say a quote, and then the lesser demons can be attacked.

The sign that a flashmob is arriving is an evil symbol on the ground. The evil symbol is where the boss will spawn. Right next to him will be his minions.

The name of the boss is random. The titles before and after its name will hint at its abilities, as detailed below. This is how the name of the boss will always be shown: "(prefix) (name) the (suffix)", meaning a name such as "General Acidius the Glorious". According to the names shown below, this means this demon boss has very accurate melee attacks and can stun players. Demon bosses of all sorts will use melee and magic attacks towards players, though it is unknown if Deacons also use melee attacks.

Prayer of any sort is not recommended. Doing so results in the boss dealing extremely deadly hits towards praying players, espically if the boss is an executioner type. Do not bring any item you can not afford to lose when the mob spawns in the Wilderness.

Names

Prefixes

The boss of a demon flash mob will have a prefix to his name. This prefix determines the attacks the boss will use, or what it is particularly good at.

Prefix title Effect
General Accurate melee attacks
Executioner High hitting attacks
Castellan Very high defence
Deacon User of magic

Suffixes

The boss of a demon flash mob will also have a suffix to his name. This suffix determines what special abilities this boss demon has.

Suffix title Effect
Blazing Fire-based damage over time effect
Corrupting Poison area of effect
Frostborn Ice area of effect
Glorious Stun (this stun may last as long as the player's stuns)
Infernal Fire area of effect
Obscured Knockback
Pestilent Poison damage over time
Rending Bleeding damage over time
Shattering Melee area of effect
Terrifying Binding, harder to build adrenaline

Main names

A boss demon in a flash mob will have a main name, which can either be aligned to Zaros or Zamorak. This name doesn't have any further use.

Zamorak Demons Zaros Demons Zarosian meaning
Av'aar Acidius Poisonous
Brutio Brutio Brutal
C'tcho Cluacael
Dr'end Detiel Detaining
Eflu'vya Effluxam Vanishing
Fah'lth Fractiel Shattering
Gro'dd Grindus
H'stur Haereticus Heretic
Ik'uur Impeso Charging
Jah'shu Janio
Kla'tu Klepto Thief
Lim'uul Lucius Shining
Mord'uun Morbiel Disease
Na'ash Nullius 'No-one'
Org'one Oblator
Per'yl Pupio Orphan
Qr'rel Quietus The silent
Ra'hasp Rectus Upright
Sud'er Salumnos
T'lon Thantio
Urga'l Ulcus Avenging
V'lac Visony
We'al Wendio
X'ppe Xarkael
Ykr'ee Yahiel
Z'shuu Zonos

Locations

A new flashmob will spawn every hour. The location is given out 15 minutes in advance. However, some of them may not be specific, such as "South of the Wilderness dragons!" If this happens use the locations below to find out which area the demon and his raiding party will spawn at. A demon symbol will also be visible on the world map.

Image Location Notes
File:Demon Flash Mob Poison Waste.png North of the Poison Waste Use a Teleport crystal to Lletya and run the rest.
File:Demon Flash Mob Gu'Tanoth.png South of Gu'Tanoth Use Fairy ring code A-K-S.
File:Demon Flash Mob Seers Village.png South of Seers Village Teleport with the Seers Village Lodestone.
File:Demon flash mob monastery.png South-east of the Edgeville Monastery Teleport with the Edgeville lodestone.
File:Demon Flash Mob Lumbridge Swamp.png Lumbridge Swamp Run from either Lumbridge or Draynor.
File:Demon Flash Mob Menaphos.png North-west of Menaphos Bandit camp lodestone.
File:Demon Flash Mob Uzer.png West of the Ruins of Uzer Fairy ring code: D-L-Q.
File:Demon Flash Mob Darkmeyer.png South-west of Port Phasmatys Ectophial teleport.
File:Demon Flash Mob Chaos Temple.png East of the Chaos Temple (Wilderness 11) Run from north Varrock gate.
File:Demon Flash Mob Graveyard of Shadows.png West of the Boneyard (Wilderness 19-23) Run from north Varrock
File:Demon Flash Mob west of Daemonheim.png West of Daemonheim Beware that this is in the Wilderness.
File:Demon Flash Mob Ruins.png Ruins (Wilderness 25-28)
File:Demon Flash Mob Level 13 Wilderness.png South of west Green dragons, north of Dark wizards (Wilderness 13) Run from Edgeville.
South of the Forgotten Cemetery (Wilderness 40)

Drops

In order to receive a drop, the player must deal at least 500 damage to the demon boss in a single hit, once this condition is met a notification will be given to the player. The player must also stay in combat with the boss, until it dies to be eligible for the rewards. If the player leaves or dies, the hit of 500 damage needs to be done again to still get a drop. The drop will appear in the middle of the evil circle that arrived earlier.

100% Drop

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Armour

Item Quantity Rarity GE price
Infernal ashesInfernal ashes1–5Always2,057–10,285

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Weapons

Item Quantity Rarity GE price
Rune platebodyRune platebody1Uncommon37,480
Rune platelegsRune platelegs1Uncommon37,002
Dragon helmDragon helm[1]1Rare58,601
Demon slayer circletDemon slayer circlet1Rare62,161
Demon slayer torsoDemon slayer torso1Rare77,214
Demon slayer skirtDemon slayer skirt1Rare50,446
Demon slayer glovesDemon slayer gloves1Rare3,299,757
Demon slayer bootsDemon slayer boots1Rare89,636
Malleus daemoniorumMalleus daemoniorum1RareNot sold

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Charms

3 charms are dropped at a time.

Herbs and Seeds

Item Quantity Rarity GE price
Dragon longswordDragon longsword1Uncommon56,212
Rune 2h swordRune 2h sword[1]1Uncommon36,735
Demon slayer crossbowDemon slayer crossbow1Rare93,026
Off-hand demon slayer crossbowOff-hand demon slayer crossbow1Rare50,222

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Logs

Item Quantity Rarity GE price
Grimy iritGrimy irit[2]14; 30Uncommon70,112–150,240
Grimy avantoeGrimy avantoe[3]8; 20Uncommon8,344–20,860
Grimy lantadymeGrimy lantadyme[4]5; 10Uncommon37,755–75,510
Grimy torstolGrimy torstol3Uncommon16,167
Lantadyme seedLantadyme seed[5]2; 3Uncommon1,452–2,178
Torstol seedTorstol seed[1]1Rare540

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Ores, bars and gems

Item Quantity Rarity GE price
Yew logsYew logs60Uncommon10,020
Maple logsMaple logs200Uncommon21,600
Magic logsMagic logs[1]40Uncommon15,200

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Miscellaneous

Item Quantity Rarity GE price
CoalCoal80Common8,960
Mithril oreMithril ore40Uncommon7,880
Mithril barMithril bar20Uncommon13,640
Runite oreRunite ore[1]5Uncommon7,095
Uncut rubyUncut ruby10–20Uncommon18,420–36,840
Adamant barAdamant bar[1]25Uncommon44,025
Rune barRune bar[1]4Uncommon11,940

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  1. ^ a b c d e f g h i j This item is only dropped inside the Wilderness.
  2. ^ The amount of 30 is dropped in the Wilderness.
  3. ^ The amount of 20 is dropped in the Wilderness.
  4. ^ The amount of 10 is dropped in the Wilderness.
  5. ^ The amount of 3 is dropped in the Wilderness.
  6. ^ The amount of 45.000 is dropped in the Wilderness and 20.000 outside the wilderness.
  7. ^ The amount of 60 is only dropped in the Wilderness.

Trivia

  • The demon boss is immune to Monster Examine.
  • Despite having a name of their own, when looking at the combat interface (two swords), the name of the demon is called "Demon boss".
  • The Evil circle can turn non-exposed parts of a player invisible. This only works if you look at someone else with the circle in the way.
  • If using any prayers at all, the game box will say "The demon is targeting you because you are praying! Turn your prayers off to avoid being hit hard."
Item Quantity Rarity GE price
Coins 10000Coins[6]20,000; 45,000Uncommon20,000–45,000
Infernal ashesInfernal ashes[7]30; 40; 60Uncommon61,710–123,420
Green dragonhideGreen dragonhide[1]30Uncommon50,940
Red dragonhideRed dragonhide[1]15Uncommon42,960
Black dragonhideBlack dragonhide[1]10Uncommon34,820