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==Trivia==
 
==Trivia==
 
*While observing the garden of hostility in the scrying pool, Arrav will sing a song from ''The Wizard of Oz'' about the tin man and having a heart.
 
*While observing the garden of hostility in the scrying pool, Arrav will sing a song from ''The Wizard of Oz'' about the tin man and having a heart.
*Searching the bookcases will occasionally yield a book called ' Dimension of Disaster: A walkthrough ', which is a reference to the quest guides used by players to complete quests.
+
*Searching the bookcases will occasionally yield the message ' a walkthrough for Dimension of Disaster ', which is a reference to the quest guides used by players to complete quests.
 
*While eavesdropping on Zemourgal on the 1st floor, his gargoyle minion constantly lampshades how it's a bad idea to reveal such important details.
 
*While eavesdropping on Zemourgal on the 1st floor, his gargoyle minion constantly lampshades how it's a bad idea to reveal such important details.
   

Revision as of 13:35, 24 March 2015

Crystal saw
This article is currently under construction.
The information contained within should not be considered fully accurate and/or complete.
Queen help book
This article has a quick guide found here.
Quick guides provide a brief summary of the steps needed for completion.

Walkthrough

Start pointQuest map icon
Dimension of Disaster Defender of Varrock icon
Speak to Reldo in Varrock Castle
Member requirementP2P icon Members only
Official difficultyExperienced Experienced
Official lengthMedium
RequirementsSkill requirements are not boostable unless marked with a [B] for boostable.
Quest Quests:
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
  • None
Enemies to defeat
  • None
  1. Start the quest by talking to Reldo in Varrock Castle, in the room west of Arrav. Reldo will ask you to talk to Arrav.
  2. Talk to Arrav, and confirm that he wants to bring down Zemouregal.
  3. Speak with Reldo again and he will suggest searching the room for a clue. Search throughout the library until you find the item "Heart magic notes" (a good place to look is the most North West bookcase)
  4. Go to Thessalia's Fine Clothes store and buy the "Zombie" set. If you have 29 crafting you can buy 10 hard leather, a needle, and some thread from the tanner (southwest part of city), make it into hard leather shields and sell them to the general store for 71 zemomarks each.
  5. While in west Varrock, buy 3 tin ore from the smithing shop south of the west bank and then 4 fire runes and a nature rune from Aubury's Rune Shop south of the east bank.
  6. Head back to the castle and go to the kitchen on the east side. Grab two vials and then climb the stairs in the southeast corner. If you are prevented from going up the stairs, you may need to talk to Reldo again.
  7. Kill two armoured zombies and collect the red mist in two vials. While here search the crate of decoder strips (on the east wall of the room with the armored zombies) to get decoder strips.
  8. Pass through the red barriers in the central room and enter the room with the tin soldier. Upon inspection of the tin soldier, you will learn that he lacks a head. You must, now, find this fallen warrior a head. If you return to Reldo, he will give you a hint that the announcer near the east bank may be able to help.
  9. Exit the castle and go towards east bank. Outside the bank is the Trial Announcer. Collect the tin soldier head from him.
  10. Return to the castle and go up the stairs. Pass through the red barriers and return to the tin solider. Add the head, the tin ore, and one of the vials of red mist.
  11. Pass back through the red barriers to the eastern hallway and proceed to the northwest room.
  12. Use the scrying pool in the northeast corner of the room to operate the tin soldier. The tin soldier's option is the very last option. Going through five other view options will also complete one of the Medium tasks in the New Varrock Tasks.
  13. Go to the room directly north of the tin soldier and study the desk for the code key. The code will be said twice--once upon inspection of the desk, and once after the controlling of the tin soldier ends. The code will be different for each player. It is also said in the chat box, highlighted in green.
  14. Head to the treasure room door in the northwest corner of the room with the scrying pool.
  15. Drag each decoder strip over the row of the corresponding letter in the code key (for the example "EHAD", strip #1 would be placed over row E, strip #2 would be placed over row H and so on). Refer to The Curse of Arrav for detailed instructions on using the decoding interface.
  16. Adjust the number dial to enter the numbers revealed by the decoder strips in the same order as the strips were placed. Once the correct code is entered, the door will "unlatch" and you are now free to enter the room.
  17. Enter the treasure room and smash the black prism.
  18. Return to Arrav, who will realise he is free. Be sure to have 5 inventory slots open to receive your reward.
  19. Congratulations! Quest complete.

Rewards

First completion only
Always

Music unlocked

Trivia

  • While observing the garden of hostility in the scrying pool, Arrav will sing a song from The Wizard of Oz about the tin man and having a heart.
  • Searching the bookcases will occasionally yield the message ' a walkthrough for Dimension of Disaster ', which is a reference to the quest guides used by players to complete quests.
  • While eavesdropping on Zemourgal on the 1st floor, his gargoyle minion constantly lampshades how it's a bad idea to reveal such important details.