It is currently Week 634: 14 Oct 2020 – 20 Oct 2020. (wrong?)

Distractions and Diversions locations (D&D) is a guide for the mobile events in the Distractions and Diversions game feature. Locations for Balthazar Beauregard's Big Top Bonanza and Penguin Hide and Seek change every week on Wednesdays (see time).

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Balthazar Beauregard's Big Top Bonanza

Current location:Circus (Lumber Yard) location
Tree Gnome
Seers' Village
Al Kharid
Lumber Yard
Varrock - south-east of Lumber Yard
Days until next: 6 (wrong?)

All locations

  1. Seers' Village
  2. Catherby
  3. Taverley
  4. Edgeville
  5. Falador
  6. Rimmington
  7. Draynor Village
  8. Al Kharid
  9. Lumbridge
  10. Varrock - south-east of Lumber Yard
  11. Varrock - south of the Cooks' Guild
  12. Tree Gnome Stronghold - south of the entrance (near the gate)

Note: From Week 13 onwards, the locations repeat the location of Week 1-12. For example, Week 17's location would be Week 5's location (Falador), and for Week 20, the location would be in Al Kharid (Week 8).


Penguin Hide and Seek

Main article: Penguin Hide and Seek

Penguin roaming areas

Penguin in rock

By comparing the clues given by Larry or Chuck and the actual penguin sightings, the roaming area of each of the clues can be determined. At different times, different clues may be activated by the same penguin. Sometimes multiple penguins may be activating the same clue.

The information regarding area should not be used as a basis for your search due to the penguins large roaming areas and that they are in different places in each world. However, penguins cannot change costume during the week. The only exceptions to this rule are during the Hallowe'en events, when some penguins change to Pumpguins (Pumpkin penguins), or during the Christmas Events, when some penguins change to Snowguins (Snowman penguins).


template = Template:Penguin points calc
form = ppf
result = ppr
param = 1|Number of Points|0|int|1-50
param = 2|Skill Level|1|int|1-120
param = freezer|Completed Back to the Freezer?|No|check|Yes,No
Penguin Points Calculator
Calculator failed to load
0 Experience Points or 0 Coins
  • Coins: 6,500 × (penguin points)
  • Experience: 25 × (level) × (penguin points); 40 × (level) × (penguin points) after Back to the Freezer
  • Experience is halved for elite skills.


General clue areas are given by Larry, located in the Ardougne Zoo near the penguin exhibit, or Chuck the polar bear after Hunt for the Red Raktuber. However, the penguins' wander area is often extremely large and only limited by obstacles such as water, fences with no openings, and impassible terrain. The invisible penguin respawns every few minutes in any of the 1-point spawn locations. Its movement is not limited by some obstacles, such as water and rough terrain, but is limited by other obstacles, such as trees and walls (similar to Implings). The penguins reset weekly on Wednesdays shortly after 00:00 UTC.

For the week beginning: 3 Oct
No. Spawn area Requirement Type Penguin Points
(after Cold War)
(Click to enlarge)
1 Gnome Maze None Pumpkin 1 PHS gnome maze
2 Gnome Maze None Pumpkin 1 PHS gnome maze
3 Brimhaven
(Horseshoe mine)
None Pumpkin 1 PHS brim
4 East Karamja None Pumpkin 1 PHS e kara
5 Entrana None Pumpkin 1 PHS entrana
6 Kharidian Desert
(Near the TARDIS) [1]
None Pumpkin 1 (2) PHS tardis
7 East of Canifis
(East Haunted Woods)
None Pumpkin 1 (2) PHS canifis crate
8 Central Mort Myre Swamp None Pumpkin 1 (2) PHS mort bush
9 Wilderness
(South of volcano, old SC)
None Pumpkin 1 (2) PHS sc
10 Wilderness
(South of volcano, old SC)
None Pumpkin 1 (2) PHS sc
11 Wilderness
(Lava Maze)
None Pumpkin 1 (2) PHS lava
12 Any 1-pt location Started Desert Treasure
Completed Some Like It Cold
Invisible 3 N/A
13 Falador well Completed Hunt for Red Raktuber Polar Bear 1 PHS fally bear
  1. ^ This penguin requires Back to the Freezer this week.

Shooting Star

Main article: Shooting Star
Shooting Star

Viewing a shooting star with a mahogany telescope which shows landing area and approximate time.

Shooting stars fall from the sky in RuneScape approximately every 2 hours in one location on each world. The location may be different in other worlds. When players mine through all layers of the star, they will find a Star sprite. The location of the crash sites are random, although the stars always crash near a mine or bank.

Shooting stars can be viewed through a Telescope which gives a regional location and approximate time of its landing. The telescope can isolate the landing to the following 9 regions:


Shooting stars rgn map Asgarnia

Possible locations in Asgarnia.

  1. Mining Guild, outside of its exterior north-east corner
  2. Falador mining site, south-east side of the mine, west of Falador, often referred to as the Taverley mine
  3. Crafting guild between the gold rocks
  4. Rimmington mining site south of the copper rocks

Crandor or Karamja

Shooting stars rgn map Crandor Karamja

Possible locations in Crandor and Karamja.

  1. South Crandor mining site, south-west side
  2. Karamja north-western mining site (Horseshoe mine)
  3. Brimhaven mining site, south of the gold rocks by the entrance to the Brimhaven Dungeon
  4. Karamja mining site, west of the Nature altar
  5. Shilo Village mining site

Fremennik lands or Lunar Isle

Shooting stars rgn map Frem Lunar

Possible locations in the Fremennik Isles and Lunar Isle.

Tip: Bring armour, food and/or prayer potions

  1. Rellekka mining site
  2. Keldagrim entrance mining site
  3. Managing Miscellania mining site
  4. Ladder to the Lunar Isle mine
  5. South of the bridge leading to the Central Fremennik Isles mining site (Neitiznot)
  6. Ladder to the Jatizso mine


Shooting stars rgn map Kandarin

Possible locations in Kandarin.

  1. Mine for the Coal truck mining site
  2. Fight Arena mining site (north of Yanille's east entrance, often called Port Khazard mine)
  3. South-east Ardougne mining site (north of the Monastery (Kandarin))
  4. Legends' Guild mining site
  5. Between Yanille bank and Wizards' Guild

Kharidian Desert

Shooting stars rgn map Kharidian desert

Possible locations in the Kharidian Desert.

Tip: Bring waterskins and Desert gear or an Enchanted water tiara if Crocodile Tears has not been completed.

  1. Outside the Nardah bank
  2. Uzer mining site
  3. Nardah mining site, near vultures on world map
  4. Outside the Al Kharid bank
  5. Duel Arena
  6. Western desert mining site, labelled and referred to as "Quarry" on world map
  7. Al Kharid mining site, north of Al Kharid


Shooting stars rgn map Misthalin

Possible locations in Misthalin.

  1. Lumbridge Swamp training mining site, near Fishing spot
  2. South-east Varrock mining site
  3. South-west Varrock mining site
  4. North-east of Aubury's Rune Shop, south-east of east bank

Morytania or Mos Le'Harmless

Shooting stars rgn map Morytania Mos Le'Harmless

Possible locations in Morytania and Mos Le' Harmless.

  1. Canifis bank
  2. Burgh de Rott bank
  3. South of the Mos Le'Harmless bank

Piscatoris, Gnome Stronghold or Tirannwn

Shooting stars rgn map Pisca Gnm Trn

Possible locations in Piscatoris, Gnome Stronghold and Tirannwn.

  1. Piscatoris mining site
  2. North of the bank at Gnome Stronghold, west of Gnome Stronghold Agility Course
  3. South of the crystal teleport seed destination in Lletya, behind the archery store


Shooting stars rgn map Wilderness

Possible locations in the Wilderness.

Tip: Bring a super antipoison potion and Magic armour for protection from PVP attacks

  1. North Edgeville mining site (level 7) north of Edgeville (Zamorak Mage)
  2. Southern wilderness mining site (level 9) north-west of Edgeville (Skeleton mine)
  3. East side of Wilderness Volcano, (level 22)
  4. Bandit camp mining site (level 35, Hobgoblin mine)
  5. Lava Maze runite mining site north of the Lava Maze (level 46)
  6. Pirates' Hideout mining site; west of the Mage Arena (level 53)
  7. North of the Mage Arena bank (level 56)

Free to play locations

Shooting Star and Evil Tree free-to-play-locations

Evil Tree

Main article: Evil Tree


Hints Possible Locations Map
Due west of a town called Lumbridge South of Draynor Village, near the willow trees
Evil Tree (south of Draynor) location
Outside of City you call Varrock North of Varrock Palace, near the Wilderness wall Evil Tree (north of Varrock) location
East of Varrock, near Tolna's rift Evil Tree (Tolna's Rift) location
Close to a place called 'Draynor' North of Draynor Village, near Draynor Manor Evil Tree (north of Draynor) location
South of Draynor Village, near the willow trees
Evil Tree (south of Draynor) location
Close to the town you call "Seers" South of the Seers' Village Flax Field, by the Yew trees Evil Tree (Catherby) location
Heart of McGrubor's Wood Evil Tree (McGrubor's Woods) location
North as the crow flies from Seers' Village North-west of Seers' Village bank Evil Tree (Seers' Village) location
East of the house portal in Rellekka Evil Tree (Rellekka) location
North as the crow flies from the market of Ardougne Heart of McGrubor's Wood Evil Tree (McGrubor's Woods) location
South-west of the Ranging Guild Evil Tree (Ranging Guild) location
Close to the home of "Legends" North of Legends' Guild, East of Sorcerer's Tower Evil Tree (Legends' Guild) location
South of Legends Guild, Near Ardougne Mine Evil Tree (south of Legends' Guild) location
Close to the town you call Yanille North of Yanille Evil Tree (north of Yanille) location
South of Tree Gnome Village, West of Yanille Evil Tree (west of Yanille) location
On the island known as Karamja Near the nature altar, north of Shilo Village Evil Tree (nature altar) location
East of the Teak trees, in the Kharazi Jungle Evil Tree (Kharazi Jungle) location
Close to a dungeon entrance and within a tropical jungle Near the entrance to the Brimhaven Dungeon Evil Tree (Brimhaven) location
Ape Atoll, near the entrance to Ape Atoll Dungeon Evil Tree (Ape Atoll) location
On the southern coast of a tropical island East of the teak trees, in the Kharazi Jungle Evil Tree (Kharazi Jungle) location
Ape Atoll, near the entrance to Ape Atoll Dungeon Evil Tree (Ape Atoll) location
To the south of a gnome settlement South of Tree Gnome Stronghold, East of the Outpost Evil Tree (south of Tree Gnome Stronghold) location
South of Tree Gnome Village, West of Yanille Evil Tree (west of Yanille) location
In the lands inhabited by elves Lletya, South of the Magic trees Evil Tree (Lletya) location
East of Tyras Camp Evil Tree (Tyras Camp) location
Close to a runecrafting altar Near the Body altar, South of the Monastery
Evil Tree (Monastery) location
West of Nature altar, North of the Shilo Village Evil Tree (nature altar) location
Close to a mine on the outskirts of a city West of Falador Evil Tree (Falador) location
South of Legends Guild Evil Tree (south of Legends' Guild) location
Close to a large collection of willow trees South of Draynor Village near the willow trees Evil Tree (south of Draynor) location
North-west of Seers' Village bank Evil Tree (Seers' Village) location
South of Legends' Guild Evil Tree (south of Legends' Guild) location
South-west part of Tree Gnome Stronghold, north of Brimstail's cave and east of the bridge Evil Tree (Tree Gnome Stronghold) location
By a collection of Yew Trees South of the Seers' Village Flax Field, by the Yew trees Evil Tree (Catherby) location
With rare trees and ogres nearby South of Castle Wars (North of fairy ring BKP) Evil Tree (Castle Wars) location
West of Oo'glog, East of Mobilising Armies Evil Tree (Oo'glog) location

Free to play locations

Shooting Star and Evil Tree free-to-play-locations

A good route in F2P to find a raised Evil tree:

  1. Teleport to Draynor lodestone, and walk west.
  2. Run south through Draynor.
  3. Use an Invitation box to teleport to Silvarea and run west to earth altar.
  4. run along the north wall of Varrock to the next location.
  5. Use a skull sceptre to teleport to Barbarian village, and again run west to spawn location.
  6. Use a Clan vexillum to teleport to Clan camp and run north along Falador wall to spawn location.

Doing this route should find you the evil tree in 5-6 minutes.


Main article: Familiarisation
Hint to Pikkenmix's location, as given by Pikkupstix Pikkenmix's location Map
I expect off somewhere relaxing. He's been quite busy lately. There are currently no active obelisks.

An obelisk will only remain active for around twenty minutes.

A new obelisk becomes active roughly once every 2 hours.

Familiarisation (Taverley) location
A dungeon of beasts that crawl near the barbarians. Inside the Rellekka Slayer Dungeon Familiarisation (Rellekka Slayer Dungeon) location
A camp in the woods with a catapult nearby. Obelisk near Tyras Camp Familiarisation (Tyras Camp) location
A farming patch, castle, dock, etc. Obelisk on Etceteria Familiarisation (Etceteria) location
A rotten town south of a corrupted, shady village. Obelisk north of Burgh de Rott Familiarisation (Burgh de Rott) location
Near the ever-flagging war. Obelisk near Castle Wars Familiarisation (Castle Wars) location
A place that is Mostly Harmless. On the island of Mos Le'Harmless Familiarisation (Mos Le'Harmless) location
A large cave dwelling, full of bustling, small people with pickaxes. I see...a bank! East of the bank in Keldagrim Familiarisation (west Keldagrim) location
A large cave dwelling, full of bustling, small people with pickaxes. I see...a boat! South of the bank in Keldagrim Familiarisation (south Keldagrim) location
A place where doors talk. First Level, Stronghold of Security, at entrance Obelisk Location Stronghold of Security
Beneath a huge tree in the darkness and roots. Obelisk under Grand Tree at Tree Gnome Stronghold Familiarisation (Grand Tree Tunnels) location
Between a temple and a lycanthropic town. The obelisk south of slayer tower Familiarisation (Slayer Tower) location
Beware the spider's bite, beneath a rocky city. Obelisk by the Deadly red spiders in Varrock Sewers Familiarisation (Varrock Sewers) location
I spoke to a tree within sight of people crossing a log. Obelisk near the agility course of the Tree Gnome Stronghold Familiarisation (Tree Gnome Stronghold) location
I hope the tortured souls in the jail use the chapel. -or- I hope the poor souls in the prison are allowed in. -or- I wonder if the poor souls in the prison are allowed to visit the chappel. The obelisk near the Chapel East of Rimmington, west of the Port Sarim jail Familiarisation (Port Sarim) location
If there's blood on the sand, a victor emerges. The obelisk near the Duel Arena Entrance, south of the Fire Runecrafting altar Familiarisation (Duel Arena) location
I hope the villagers' defences hold against those zombies. The obelisk in Shilo Village Familiarisation (Shilo Village) location
Near the Heroic Fountain. Obelisk under the Heroes' Guild south of Burthorpe Familiarisation (Heroes' Guild basement) location
Northern barbarians have a cosy home. Obelisk south of Rellekka. Familiarisation (Rellekka) location
North of the city of sickness. Obelisk near the Combat Training Camp Familiarisation (Combat Training Camp) location
Next to a bridge south of great expanses of danger Obelisk at Edgeville bridge Familiarisation (Edgeville) location
Near a village of long-eared people. Obelisk at Lletya entrance Familiarisation (Lletya) location
North of a fountain of green. Obelisk north of the Ectofuntus Familiarisation (Ectofuntus) location
Pass through to thirst. Obelisk by the Shantay Pass Familiarisation (Shantay Pass) location
Purple rippling near flying rugs. Obelisk near the Pollnivneach house portal Familiarisation (Pollnivneach) location
Seaside infested with Barbarians. Obelisk north of Barbarian Outpost Familiarisation (Barbarian Assault) location
South of the city of sickness. Obelisk near the Khazard Battlefield Familiarisation (battlefield) location
South of the market village. Obelisk south of Draynor Village Familiarisation (Draynor Village) location
Sun, sand, freshly-picked fruit and pretty music. Obelisk near the musician in Catherby Familiarisation (Catherby) location
Surrounded by jungle, with mithril near. Obelisk just north-west of the nature altar on Karamja Familiarisation (Nature Altar) location
The land of the moon people. / Place of the moon people. Obelisk outside the city gates on Lunar Isle Familiarisation (Lunar Isle) location
The lava walks, and the rocks talk. Obelisk directly south of the Tzhaar city furnace Familiarisation (TzHaar City) location
The stench of fish is strong here. Obelisk near Fishing Guild bank Familiarisation (Fishing Guild) location
Under a white city and through the scorpions. Under Falador in the Dwarven Mine Familiarisation (Dwarven Mine) location
Within sight of a fishing boat. Obelisk near Port Khazard Familiarisation (Port Khazard) location
What a magical land spite of the talking sheep. Lost city of Zanaris Familiarisation (Zanaris) location
Yes it is ... no it's not. Yeah, 'tis so! (Neitiznot)


Yes it is ... no it is really not! (Jatizso)

The obelisk on Neitiznot or Jatizso Familiarisation (Neitiznot and Jatizso) location
You must dodge the rocks to reach the summit. Obelisk at Trollheim Familiarisation (Trollheim) location
Travel through demons and dwarves of chaos, but mind the axes! Obelisk just South of the Blue Dragons in Taverley Dungeon Familiarisation (Taverley Dungeon) location
He's near some monkeys, I hope they don't fall in the volcano. or

A cheeky monkey and....Oh, my! I hope that volcano doesn't explode.

Top of Karamja Volcano. Familiarisation (Karamja Volcano) location
Near a cave with knights and worms. Just north-west of the Port Sarim lodestone, Queen Black Dragon entrance. Familiarisation (White Knight Camp) location
In a sandy cave. A king scuttles below. Obelisk just inside the entrance of the Exiled Kalphite Hive Familiarisation (Exiled Kalphite Hive) location

Demon Flash Mob

Main article: Demon Flash Mob

A new flash mob spawns every hour. The location is given in the chatbox 15 minutes in advance. However, some of them may not be specific, such as "South of the Wilderness dragons!" If this happens, use the locations below to find out where the demon and his raiding party spawn. A demon symbol is also visible on the world map.

Image Location Call sign Notes
Demon Flash Mob (West Ardougne) location North of West Ardougne. WA

East Ardougne lodestone, and run west.

Demon Flash Mob (Poison Waste) location North of the Poison Waste. PW

Use a crystal teleport seed to Lletya.
South of the Elf Tracker to the west.

Teleport with the Tirwannwn Lodestone, run South.

Demon Flash Mob (Gu'Tanoth) location South of Gu'Tanoth. FH Use Fairy ring code A-K-S.
Demon Flash Mob (Seers Village) location South of Seers' Village. Teleport with the Seers' Village Lodestone.
Demon Flash Mob (Monastery) location South-east of the Edgeville Monastery. Edge Teleport with the Edgeville lodestone.
Lumbridge Swamp location no longer exists.
Demon Flash Mob North of Menaphos location North of Menaphos. NMena Menaphos lodestone then run N out of city gates.
Demon Flash Mob northwest of Menaphos location North-west of Menaphos. Mena Bandit camp lodestone then run SSW.
Demon Flash Mob (Uzer) location West of the Ruins of Uzer. Uzer Fairy ring code: D-L-Q then run NNE.
Demon Flash Mob (Darkmeyer) location South-west of Port Phasmatys. PP Ectophial teleport.
Demon Flash Mob (Chaos Temple) location East of the Chaos Temple (Wilderness 11). Run from north Varrock gate.
Demon Flash Mob (Graveyard of Shadows) location West of the Boneyard (Wilderness 19-23).

Run from north Varrock gate.

Teleport with the Wilderness Volcano Lodestone.

Demon Flash Mob (west Daemonheim) location West of Daemonheim. Beware that this is in the Wilderness.
Demon Flash Mob (Ruins) location Ruins (Wilderness 25-28)

Run from north Varrock gate.

Teleport with the Wilderness Volcano lodestone.

Demon Flash Mob (level 13 Wilderness) location South of the Green dragons,
northwest of the Dark wizards (Wilderness 13).
Run from Edgeville.
Demon Flash Mob (Digsite) location West of the Digsite, south of the crashed gnome glider. Use the Gnome Glider, selecting Lemanto Andra and then run south.
Demon Flash Mob (Duel Arena) location North-west of Duel Arena MTA Al Kharid lodestone, then run north.

The call sign is short for Mage Training Arena.


Main article: Sinkholes
Hint Location Map
"Near a slayer cave east of my home." Just outside Fremennik Slayer Dungeon. Sinkholes rellekka slayer caves map
"In the midst of a battle between humans and gnomes." North of the Battlefield by the Summoning obelisk. Sinkholes (Battlefield) location
"Near a dungeon entrance in the jungle." West of Brimhaven. Sinkholes (Brimhaven) location
"Near a town of people who aren't who they seem." Canifis. Sinkholes (Canifis) location
"Near an altar besides a ghostly town." North-west of Port Phasmatys (Ectofuntus). Sinkholes (Ectofunctus) location
"A good vacation spot." North of Oo'glog where the Crimson swifts are. Sinkholes (Oo'glog) location
"Where barbarians train for agility." Barbarian Outpost. Right behind the Barbarian assault minigame Sinkholes barbarian outpost map
"Near an arena, beside a port town." Fight Arena. Sinkholes (Fight Arena) location
"Beside a guild for archers." Ranging guild. Sinkholes (Ranging Guild) location
"Besides a dungeon entrance, south of a port town." North of Mudskipper point. Sinkholes (Mudskipper Point) location
"Place where several famous brothers are" At the gate of the Barrows. Sinkholes (Barrows) location
"The prayer of Saradomin monks."
"Between a mountain and a place of peace."
The Edgeville Monastery. Sinkholes (Edgeville Monastery) location
"Near a cave entrance in a druidic town." Taverley, near the Lady of the Lake. Sinkholes (Taverley) location
"In a swamps south of a town." South of Lumbridge. Sinkholes (Lumbridge Swamp) location
"The fisherman's home."
"North of a fishing village."
Catherby. Sinkholes (Catherby) location
"South of a fishing colony, where hunters prey." Piscatoris Fishing Colony, next to the summoning obelisk. Sinkholes (Piscatoris Fishing Colony) location
"Near a flax field where the future is seen." The Flax field, south-east of Seers' Village. Sinkholes (Seers' Village) location
"The white knights."
"North of the White Knight city."
Falador Near Gamers' Grotto entrance. Sinkholes (Falador) location
"Where the sand start."
"North of a desert town."
Al Kharid, just north of the oasis and Fire Altar. Sinkholes (Al Kharid) location
"Town of old Darkness." Draynor Village.
"Close to a lighthouse." West of Rellekka, east of Lighthouse bridge shortcut. Sinkholes (Rellekka) location
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