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{{Otheruses|def=no|the location guide|Distractions and Diversions/Locations}}
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[[File:D&D icon.png|100px|left]]
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'''Distractions and Diversions''', sometimes abbreviated as '''D&Ds''', is a classification of game features initially released on [[2 September]] [[2008]].
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D&Ds are a subclassification of [[minigames]]. However, unlike minigames many D&Ds move around the world to various locations, have a limit on how often they can be played, and only occur at particular times of day.
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Distractions and Diversions aim to ''divert'' the original intentions of the player in order to provide an interesting ''distraction'' from their everyday routines. D&Ds come in many different shapes and sizes; covering Combat, Gathering, Artisan, and Support skills, there are a wide variety of different options available to suit the players choice.
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Players who finish the requirements of 23 selected Distractions and Diversions can unlock the title <span style="background:#999999; padding:2px;">{{TitleAnchor|c=#B432C9|t=the|link=The Distracted}} {{TitleAnchor|c=#FFFF00|t=Distract|link=The Distracted}}{{TitleAnchor|c=#B432C9|t=ed|link=The Distracted}}</span>. Progress towards this title can be tracked by clicking on the title in the [[Titles]] interface.
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==D&D of the week==
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A counterpart to the [[Thaler|Minigame Spotlight]] system, every week a Distraction and Diversion will award players a [[key token]] for participating. Key tokens can be used to give the player an additional key on [[Treasure Hunter]].
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<div style="float:left; margin-left:0.5em; text-align:center; border: 2px solid #63a0c5; padding: 2px"><div style="background:#63a0c5; color:white;">'''D&D of the week'''</div>{{THDnD}}</div>
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{{Clear|left}}
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==Ways to play==
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Most Distractions and Diversions are only available to be played a specific number of times over a given period. Typically, D&Ds will fall into one of three categories: Daily, Weekly, and Monthly. However, some are only available for play after receiving specific items. A few D&Ds can be played without limits, but only occur periodically in-game, and are not always available for play.
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Players may obtain [[D&D token]]s from Treasure Hunter, allowing them to reset their participation limits on a number of D&Ds. Tokens come in several different types: unique D&D resets, [[D&D token (daily)|daily resets]], [[D&D token (weekly)|weekly resets]], and [[D&D token (monthly)|monthly resets]]. Resetting the [[#D&D of the week|D&D of the week]] will not make the player eligible for another Treasure Hunter key.
 
   
:''The table below lists all D&Ds by category, when and how often they can be played, and any requirements to do so.''
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{{Clear|right}}
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{| class="wikitable align-center-1 align-center-2 align-center-3 "
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! Category !! Name !! Timing !! Frequency !! Additional Requirements
 
|-
 
| rowspan="17" style="background:#8fd7fa;" |'''Daily'''
 
|-
 
| [[Anima Islands]]
 
| {{NA}}
 
| No limit
 
| {{NA}}
 
|-
 
| [[Big Chinchompa]]
 
| Half past every hour
 
| Twice daily
 
| {{NA}}
 
|-
 
| [[Bork]]
 
| {{NA}}
 
| Once daily
 
| [[Chaos Tunnels: The Hunt for Surok|The Hunt for Surok]]
 
|-
 
| [[Evil Tree]]
 
| Every 2 hours
 
| Twice daily
 
| [[Evil Tree#Skill Requirements|Varies by Evil Tree]]
 
|-
 
| [[Fish Flingers]]
 
| Every 20 minutes
 
| No limit
 
| An entry ticket is required to enter a game of Fish Flingers
 
|-
 
| [[Goblin Raids]]
 
| Every 30 minutes
 
| No limit
 
| {{NA}}
 
|-
 
| [[Guthixian Caches]]
 
| Every hour
 
| No limit
 
| Will only earn experience for the first 200 points earned each day.
 
|-
 
| [[Phoenix Lair]]
 
| {{NA}}
 
| Once daily
 
| [[In Pyre Need]]; 51 [[Slayer]]
 
|-
 
| [[Rune Goldberg Machine]]
 
| {{NA}}
 
| Once daily
 
| 50 [[Runecrafting]]
 
|-
 
| [[Runesphere]]
 
| About every 2 hours 30 min<ref>Practical number might be 2 hours 31 minutes and 51.5 seconds. No in-game tracking exists for this D&D, possibly due to the odd timer in between spawns.</ref>
 
| No limit
 
| Reward from the [[Pure energy]] for turning in [[Rune dust (Runespan)|Rune dust]] is capped to 1,000 dust per day.
 
|-
 
| [[Shooting Star]]
 
| Every 2 hours
 
| No limit
 
| [[Shooting Star#Star sizes|Varies by star size]] to mine. Reward from the [[Star sprite]] for turning in [[Stardust]] is capped to one turn-in per day regardless of quantity.
 
|-
 
| [[Sinkholes]]
 
| Half past every hour
 
| Twice daily
 
| An empty inventory; 5 players must be present to start
 
|-
 
| [[The Pit]]
 
| {{NA}}
 
| No limit
 
| Attract the attention of a [[Talent scout]]
 
|-
 
| [[Wilderness Warbands]]
 
| Every 7 hours
 
| Thrice daily
 
| None, but players should equip for [[Wilderness]] survival
 
|-
 
| [[Demon Flashmobs]]
 
| Every hour
 
| No limit
 
| None, but high levelled combat stats and combat equipment is highly recommend
 
|-
 
|[[Supply run|Goebie Supply Runs]]
 
|Every 12 hours
 
|Once daily when capped
 
|None, but players should equip for safe [[PvP]] survival
 
|-
 
| style="background:#98e553;" rowspan="10" |'''Weekly'''
 
|-
 
| [[Agoroth]]
 
| {{NA}}
 
| Once weekly ([[Free-to-play|F2P]]);<br />Twice weekly ([[Members|P2P]])
 
| [[A Shadow over Ashdale]]
 
|-
 
| [[Balthazar Beauregard's Big Top Bonanza]]
 
| {{NA}}
 
| Once weekly
 
| {{NA}}
 
|-
 
| [[Familiarisation]]
 
| Every 2 hours
 
| Once weekly
 
| {{NA}}
 
|-
 
| [[Memory of Nomad]]
 
| {{NA}}
 
| Once weekly
 
| [[Nomad's Elegy]]
 
|-
 
| [[Penguin Hide and Seek]]
 
| {{NA}}
 
| Once weekly
 
| {{NA}}
 
|-
 
| [[Rush of Blood]]
 
| {{NA}}
 
| Once weekly
 
| [[Plague's End]]; 85 [[Slayer]]
 
|-
 
| [[Skeletal Horror]]
 
| {{NA}}
 
| Once weekly
 
| [[Rag and Bone Man/Wish list|Rag and Bone Man Wish List]]
 
|-
 
| [[Tears of Guthix]]
 
| {{NA}}
 
| Once weekly
 
| [[Tears of Guthix (quest)|Tears of Guthix]]; You must have gained at least one quest point, or 100,000 total experience since last collecting tears
 
|-
 
| [[Wisps of the Grove]]
 
| {{NA}}
 
| Once weekly
 
| {{NA}}
 
|-
 
| style="background:#f5eb4e;" rowspan="5" |'''Monthly'''
 
|-
 
| [[Giant Oyster]]
 
| {{NA}}
 
| Once monthly
 
| [[Beneath Cursed Tides]]
 
|-
 
| [[God Statues]]
 
| {{NA}}
 
| Once monthly
 
| {{NA}}
 
|-
 
| [[Troll Invasion]]
 
| {{NA}}
 
| Once monthly
 
| {{NA}}
 
|-
 
| [[Premier Club Vault]]
 
| {{NA}}
 
| Once monthly
 
| [[Premier Club]]
 
|-
 
| style="background:#f3bff3;" rowspan="4" |'''Item'''
 
|-
 
| [[Champions' Challenge]]
 
| {{NA}}
 
| Once weekly
 
| 33 [[quest points]]; Obtaining a [[Champion's scroll]]<sup><ref>Only needed for access to new champions.</ref></sup>
 
|-
 
| [[Court Cases]]
 
| {{NA}}
 
| {{NA}}
 
| [[King's Ransom]]; Obtaining a [[Court summons]]<sup><ref>Possible only if the player has not completed all court summons.</ref></sup>
 
|-
 
| [[Treasure Trails]]
 
| {{NA}}
 
| No limit
 
| Obtaining a [[Sealed clue scroll]]<sup><ref>Only a [[Clue Scroll]] of a given tier can be active at a time.</ref></sup>
 
|}
 
<references />
 
   
==List of all D&Ds==
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''Many different distractions and diversions are available covering a wide variety of skills and activities.''
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===Anima Islands===
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[[File:Wizard Chambers.png|left|75px]]
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{{Main|Anima Islands}}
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[[File:Tormented soul (Tuska Comes).png|right|110px]]
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After the fall of [[Tuska]], [[Wizard Chambers]] can raise the floating islands from the bottom of the sea to allow players to siphon [[Anima Mundi]] to earn both experience in numerous skills and [[Anima Islands#Rewards|Reward Currency]] which can be used to purchase [[Warpriest of Tuska armour]], various [[abilites]], cosmetic and teleport overrides, [[emotes]] and xp lamps.
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{{Clear}}
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===Agoroth===
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[[File:Agoroth.png|right|85px]]
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{{Main|Agoroth}}
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[[File:Bank chest.png|left|75px]]
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Accessible to both [[Free-to-play]] and [[Members]] after completion of the quest [[A Shadow over Ashdale]], [[Agoroth]] can be fought in the [[Ashdale Caves]] by accessing the Dead Man's chest once a week for non-members, and twice a week for members. Defeating Agoroth awards players with a [[Black pearl (Agoroth)|black pearl]], awarding [[bonus experience]] in a skill of their choice.
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{{Clear}}
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===Balthazar Beauregard's Big Top Bonanza===
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[[File:Ring master.png|right|100px]]
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{{Main|Balthazar Beauregard's Big Top Bonanza}}
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[[File:Ringmaster chathead.png|left]]
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At Balthazar Beauregard's big Top Bonanza, players may test their skills and perform tricks in [[Agility]], [[Ranged]], [[Magic]], [[Firemaking]], and [[Thieving]]. Win the adornment of the audience to earning maximum points; perform feats as they shout requests out. Each event within the circus can be performed once each week. [[Circus barker]]s can be found in major cities informing players where the circus currently is.
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{{Clear}}
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===Big Chinchompa===
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[[File:Plutonial chinchompa.png|right|100px]]
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{{Main|Big Chinchompa}}
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[[File:Black soporith moth detail.png|left]]
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At the Big Chinchompa hunting grounds, players can catch [[soporith moths]]; feeding them to the [[Plutonial chinchompa]] in the centre of the area in an attempt to put the chinchompa to sleep. The D&D lasts either 20 minutes, or until the chinchompa falls unconscious; whichever comes first. Players earns [[competence points]] which can either be spent on various Hunter-related items, Hunter experience, or on access to private hunting grounds.
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{{Clear}}
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===Champions' Challenge===
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[[File:Banner carrier (lesser demon).png|right|100px]]
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{{Main|Champions' Challenge}}
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[[File:Zombie Champion's scroll detail.png|left|100px]]
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While fighting creatures of one of 13 races, players may receive a [[Champion's scroll]] as a drop, challenging them to a formal duel by the race's Champion. Champion's scrolls are extremely rare drops, making it quite difficult to duel all the Champions. Once a scroll is obtained, giving it to [[Larxus]] in the basement of the [[Champions' Guild]] will permanently unlock access to that champion. Champions may be re-fought weekly for additional rewards.
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{{Clear}}
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===Court Cases===
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[[File:Court summons detail.png|left|100px]]
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[[Court Cases]] are unlocked after the completion of the [[King's Ransom]] quest. The players first case can be obtained from the [[Seers' Village Courthouse]] immediately after King's Ransom, but each case thereafter requires a [[court summons]]. During a court case, the player may read case notes, interview witnesses, and inspect crime scenes prior to trial. Once a trial commences, the player should make compelling arguments and interview witnesses to win [[the Jury]]'s favor. Successfully completing your case awards a [[Combat XP lamp (Court Cases)|combat XP lamp]], [[Mystery box (Court Cases)|mystery box]]es, and further rewards depending on the case.
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{{Clear}}
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===Demon Flash Mobs===
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A demon mob spawns every hour, consisting of a [[demon boss]] and several of its minions. All minions must be killed before the boss can be damaged; taking too long to dispatch the minions will allow the boss to become more powerful. The demon boss is extremely powerful, and not to be underestimated - this D&D is designed for groups, but solo play can be achieved at near max levels. Once the demon boss is defeated, it will drop loot, with a chance to receive [[demon slayer armour]].
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{{Clear}}
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===Evil Tree===
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Evil Trees can be attempted twice a day, awarding potential experience in [[Farming]], [[Woodcutting]], and [[Firemaking]]. Waves of evil trees appear every two hours; to check if an evil tree is currently growing a [[Spirit tree]] can be asked. Players near an evil tree may see roots attack at them and they will exclaim "What was that?"; giving a sign that an evil tree is nearby. When an evil tree is felled and petrifies, players may speak with the nearby [[leprechaun]] to receive various rewards including noted logs, coins, and [[tree seed]]s. Players are also [[Evil Tree#Further woodcutting|given a buff]] which will help them while chopping trees for up to 30 minutes.
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{{Clear}}
 
===Familiarisation===
 
{{Main|Familiarisation}}
 
[[File:Familiarisation obelisk.png|left|75px]]
 
[[Familiarisation]] tasks the player with traveling to the [[Spirit Plane]] to gather resources. Players summoned transform into random familiars, hunting for raw shards. Once complete, return to [[Pikkenmix]] or [[Pikkupstix]] to claim a reward, either a [[charm drop enhancer]], or a [[box of summoning ingredients]].
 
 
{{Clear}}
 
===Fish Flingers===
 
[[File:Fish Flingers logo.png|right|100px]]
 
{{Main|Fish Flingers}}
 
Fish Flingers is a fishing competition located in [[Isla Anglerine]]. Players participate against each other, selecting bait, hook, and weight combinations to best catch six different types of fish. No requirements or items are needed to compete. Players can start by talking to [[Fisherman|Fishermen]] located at various fishing spots around ''RuneScape''. Rewards include [[raw fish]], Fishing experience, an experience boosting outfit, and [[Tackle box]]es to hold fish and fishing supplies.
 
 
{{Clear}}
 
 
===Giant Oyster===
 
{{Main|Giant Oyster}}
 
[[File:Oyster (Tutorial Island) (open).png|left|100px]]
 
The [[Giant Oyster]] is a monthly Distraction and Diversion requiring only completion of [[Beneath Cursed Tides]]. Traveling to [[Tutorial Island]], players can obtain [[delicious seaweed]] and [[sea cucumber]]s, feeding these to a giant oyster. The following month, players can loot the oyster to receive a reward from the [[Treasure Trails/Rewards|clue scroll rewards table]]. [[Fishing]] and [[Farming]] experience are also awarded while gathering the seaweed and cucumber.
 
 
{{Clear}}
 
===Goblin raids===
 
[[File:Hollowtoof.png|right|100px]]
 
{{Main|Goblin raids}}
 
[[File:Hollowtoof chathead.png|left]]
 
Available to both [[Free-to-play]] and [[Members]], [[goblin raids]] occurs every 30 minutes. [[Goblin Raider]]s lead by [[Hollowtoof]] will randomly plunder a farm or copper mine in the kingdoms of [[Misthalin]] and [[Asgarnia]]. Goblin raiders will drop their pillaged loot when killed. Hollowtoof attacks anyone nearby once his mob has been lost, awarding a piece of [[raider equipment]] when defeated. After the raid has collapsed, a [[Black Guard]] squad led by [[Commander Yodri]] arrives, awarding additional skilling supplies when approached by defenders.
 
 
{{Clear}}
 
 
===Goebie Supply Runs===
 
{{Main|Supply run}}
 
<div style="float:right; padding:10px;">{{Supply run Timer}}
 
</div>
 
[[File:Quercy chathead.png|left|111x111px]]
 
Goebie supply runs is a safe D&D on [[Mazcab]] where players attempt to bring [[Goebie supplies|supplies]] from [[Kanatah]] to [[Otot]]. Supply runs occur every 12 hours (approximately 00:05 and 12:05 game time). 20 minutes afterwards, the supply run ends turning off PvP and disappearing any carried supplies. The adventurer may deliver up to 10 goebie supplies daily.
 
 
===God Statues===
 
[[File:Masterpiece Bandos statue.png|right|100px]]
 
{{Main|God Statues}}
 
Each month, players may sculpt a statue of their choosing at a site in [[Taverley]], [[Gu'Tanoth]], [[Lumbridge]], [[Canifis]], and [[Prifddinas]]. Choices consist of either [[Juna]], [[Graardor]], [[Zilyana]], [[K'ril Tsutsaroth]], or [[Queen Glarial]]. Players are rewarded Construction experience from building each statue, and depending on whether the locals approve of the nearby statue, players can also receive either Prayer or Slayer experience rewards.
 
 
{{Clear}}
 
===Guthixian Cache===
 
[[File:Confused automaton.png|right|125px]]
 
{{Main|Guthixian Cache}}
 
[[File:Large memory detail.png|left|50px]]
 
Guthixian Caches are a [[Divination]]-themed Distraction and Diversion emerging every hour. Players can enter an [[Energy Rift]] found at most wisp colonies to collect memories of [[Guthix]]. There are no skill requirements to participate. Players are awarded scaling Divination experience based on how many memories they managed to collect, up to 100 points per game. A total limit of 200 points can be redeemed each day.
 
 
{{Clear}}
 
===Memory of Nomad===
 
{{Main|Memory of Nomad}}
 
[[File:Nomad chathead.png|left|100px]]
 
Memory of Nomad is a combat-themed weekly Distraction and Diversion available after completion of the [[Nomad's Elegy]] quest. Players may test their might against the memory of [[Nomad]] after the events of the quest at a greater difficultly. During the D&D, Nomad will have new mechanics, a greater amount of [[life points]], his attacks will deal more damage, and does not have checkpoints. If victorious, players can claim their rewards from one of two bounty chests containing an assortment of high-value loot and combat supplies.
 
 
{{Clear}}
 
===Penguin Hide and Seek===
 
{{Main|Penguin Hide and Seek}}
 
[[File:Penguin in toadstool.png|right|100px]]
 
Disguised [[penguin]]s can be found hiding throughout ''RuneScape''. Players of any skill level may spy on the disguised penguins to obtain [[Penguin Hide and Seek#Rewards|penguin points]], redeemable for experience in any skill via [[Chuck]] or [[Larry]] at the [[Ardougne Zoo]]. After completion of the [[Hunt for Red Raktuber]] quest, players can also spy a [[Polar bear]] hiding in a well for an extra points. Furthermore, after completing [[Some Like it Cold]], players can spy a penguin hiding in the [[Shadow Realm]] for additional penguin points, but requiring a [[ring of visibility]] to be seen.
 
 
{{Clear}}
 
 
===Phoenix Lair===
 
{{Main|Phoenix Lair}}
 
[[File:Phoenix shrine.png|right|100px]]
 
[[File:Phoenix (monster) chathead.png|left]]
 
The [[Phoenix]] is an Ancient, practically immortal creature capable of endlessly renewing herself under the correct conditions. The last [[Phoenix]] known to still exist is determined to live a very long life, and asks whichever Adventurer has saved her to return regularly for battle, so that she may repeat her death and rebirth cycle. Of course, the Phoenix must be sure that its opponent is worthy, and so its reborn guardians will do their very best to hinder anyone they come across. Players will have to complete [[In Pyre Need]] in order to do this. To kill the Phoenix, they will also need 51 [[Slayer]]. This is a daily activity.
 
 
{{Clear}}
 
===Rune Goldberg Machine===
 
[[File:Wizard_Goldberg.png|right|70px]]
 
{{Main|Rune Goldberg Machine}}
 
[[File:Vis wax detail.png|left|75px]]
 
The [[Rune Goldberg Machine]], invented by [[Wizard Goldberg]], turns runes into [[vis wax]], a substance with a variety of effects. Wizard Goldberg allows players to mix three different types of runes daily to create some wax. The machine is located in the [[Runecrafting Guild]]; as such, this requires players to have level 50 Runecrafting to access it.
 
 
{{Clear}}
 
===Runesphere===
 
{{Main|Runesphere}}
 
[[File:Runesphere (soul).png|left|75px]]
 
The runesphere is an object that appears in the [[Runespan]] that can be siphoned for [[Runespan#Points|runes]], [[rune dust (Runespan)|rune dust]], and [[Runecrafting]] experience. Players can locate the sphere and siphon it through layers, collecting up to 1,000 [[Rune dust (Runespan)|rune dust]] a day to exchange with the ball of [[Pure energy]] left when all the layers of the runesphere have been siphoned off. The dust can be exchanged with the energy for 25 [[Runecrafting]] XP each, for a total possible of 25,000 [[Runecrafting]] XP.
 
 
{{Clear}}
 
===Rush of Blood===
 
[[File:Morvran_(seated).png|right|100px]]
 
{{Main|Rush of Blood}}
 
Rush of Blood is a weekly [[Slayer]]-themed combat D&D that can be played in [[Prifddinas]], requiring at least level 85 Slayer and completion of [[Plague's End]] to take part. It is run by [[Morvran|Morvran Iorwerth]], slayer master and former warband leader. Rush of Blood takes place in [[Morvran's Dungeon]], where waves of different slayer-themed monsters, assembled from Morvran's assignment list, must be fought. Players have ten minutes to dispatch as many foes as possible. The activity can be played once a week for rewards, and any number of times for practice.
 
 
{{Clear}}
 
===Shooting Star===
 
[[File:Star sprite.png|right|100px]]
 
{{Main|Shooting Star}}
 
[[File:Size9star.png|left|100px]]
 
Every 2 hours, a [[Shooting Star]] crashes somewhere on [[Gielinor]]. Players can locate and mine the star, collecting up to 200 [[stardust]] a day to exchange with the [[Star Sprite]] found inside the fallen star. The dust can be exchanged for [[coins]], [[cosmic runes]], [[astral runes]], and [[gold ore]], along with a boost to their mining abilities for up to 15 minutes; a chance to mine an additional ore on successful mining attempts. Level 10 [[Mining]] is required to mine through the smallest Shooting Star, while level 90 [[Mining]] is required to mine through the biggest. Players may locate where the next Shooting Star will land via the [[telescope]] of a [[Player-owned house]].
 
 
{{Clear}}
 
===Sinkholes===
 
{{Main|Sinkholes}}
 
[[File:Sinkhole entrance.png|right|125px]]
 
[[File:Gorajo hoardstalker chathead.png|left]]
 
Sinkholes are a [[Dungeoneering]]-themed D&D where players can participate against other players, attempting to collect the most resources from a resource dungeon. Every hour on the half hour a sinkhole appears somewhere on [[Gielinor]]. Entering it, players are placed in a group of 5. Summoning familiar cards can be found and used to twist rewards around. Each card has a special effect that may swap, copy, or add to a players' reward. Rewards consist of [[Dungeoneering]] experience lamps, [[Dungeoneering tokens|tokens]], and [[Hoardstalker outfit|cosmetic equipment]]. [[Talsar]] offers teleports to active and upcoming sinkholes three times daily.
 
 
{{Clear}}
 
===Tears of Guthix===
 
{{Main|Tears of Guthix}}
 
[[File:Juna chathead.png|left]]
 
Tears of Guthix is a weekly D&D players may use to gain experience in their lowest levelled skill. [[Juna]] guards access to the tears of Guthix deep within the caves under the [[Lumbridge Swamp]], only allowing players entrance after completion of the [[Tears of Guthix (quest)|Tears of Guthix]] quest, and after gaining at least 100,000 experience or having gained one quest point since their previous visit. Once granted access, players attempt to fill their bowl with the tears which flow from the cave walls.
 
 
{{Clear}}
 
 
===Treasure Trails===
 
{{Main|Treasure Trails}}
 
[[File:Sextant detail.png|right|100px]]
 
[[File:Clue scroll detail.png|left|100px]]
 
[[Treasure Trails]] is a D&D where players who found a [[Clue scroll]] follow a series of cryptic clues in search of buried treasure. Clue scrolls can be found randomly dropped by various monsters, found [[Thieving|pickpocketing]] [[H.A.M. Member]]s and [[Elven clan worker]]s, by opening a [[Treasure chest decoration]], or purchased with [[Thaler]]. Four levels of clue scrolls exist, ranging from easy to elite; each offer greater values of [[Treasure Trails#Rewards|rewards]] upon completion. Rewards are randomly picked when opening a clue scroll's casket. Players may re-roll their rewards if they are unsatisfactory, but they must complete three of the same difficulty of clues before able to do so again.
 
 
{{Clear}}
 
===Troll Invasion===
 
{{Main|Troll Invasion}}
 
[[File:Cliff.png|100px|right]]
 
[[File:Captain Jute chathead.png|left]]
 
[[Troll Invasion]] is a D&D in which players attempt to defend [[Burthorpe]] from a [[troll]] assault, either via combat, or using non-combat skills. For combat, waves of trolls will approach from [[Death Plateau]], getting progressively more difficult. In the regular version, there are 20 waves; in the hard version, there are 7. If defending with non-combat skills, the trolls must be held off for ten minutes before they will depart. To do so, the gatehouse must be maintained for the soldiers assault, ballistas must be tended to, oil vats refilled, and barricades repaired. A [[reward book]] is awarded upon success or failure, granting experience in any skill, scaling to how successful the player was at defending Burthorpe.
 
 
{{Clear}}
 
===The Pit===
 
[[File:Talent scout.png|right|70px]]
 
{{Main|The Pit}}
 
[[File:Scrambles chathead.png|left]]
 
The Pit is a D&D in which players perform in various minigames relating to [[Agility]], in order to gain agility experience. Completing laps on [[agility course]]s, players may attract the attention of the [[Talent scout]] and be chosen to participate in a challenge run by [[Snotgut]] and [[Scrambles]]. Completing the challenge successfully for the first time earns the player a [[gorilla mask]]. Each participation in The Pit is rewarded by agility experience, the amount dependent on the agility course being ran, the challenge received, and whether the challenge was completed successfully or not. The Talent scouts' attention can only be caught once an hour.
 
 
{{Clear}}
 
===Wilderness Warbands===
 
{{Main|Wilderness Warbands}}
 
<div style="float:right; padding:10px;">{{Warbands Timer}}
 
</div>
 
[[File:Quercus chathead.png|left]]
 
Wilderness Warbands is a dangerous D&D, composed of heavily defended storage camps guarded by the followers of the different [[Gods]]. Camps are set up in the [[Wilderness]] every 7 hours. [[Quercus]] will task adventurers to fight at the camps, awarding experience for their efforts. Players must head to the camp and avoid detection from the sentries posted around the camp. Failing to sabotage the beam results in the whole camp turning hostile without reinforcements to aid attacking players, and reducing the time to clear the camp and loot the tents to five minutes. After clearing the camps of followers, players can loot the tents. Participating in looting will skull the player, and holding the looted supplies prevents teleportation out of the Wilderness. 25 supplies can be directly looted per camp before having to turn them in to Quercus, however more can be acquired from killed players.
 
 
{{clear}}
 
===Wisps of the Grove===
 
{{Main|Wisps of the Grove}}
 
The main objective is to explore [[The Lost Grove]] and track down up to 5 different coloured wisps that match the magical mushrooms found near the Fairy [[Teelee]] and then return the wisps essence to her.
 
 
{{clear}}
 
 
==Additional Activities==
 
This article covers only those activities that are specifically classified as D&Ds by Jagex. However, there are other activities that due to their similarity are mostly referred to as D&Ds by players. These activities include:
 
* [[Triskelion Treasures]] - Find and assemble all 3 parts of the [[Crystal Triskelion]].
 
* [[Shattered Heart]] - Collect [[strange rocks]] to re-assemble the [[Dahmaroc statue]] at the [[Varrock Museum]].
 
 
==Trivia==
 
* On [[3 March]], [[2010]], [[Tears of Guthix]], [[Champions' Challenge]], and [[Treasure Trails]] were re-classified as Distractions and Diversions. Each had been initially released prior to the creation of the label, and had been listed as minigames.
 
 
{{Dnd}}
 
[[nl:Distractions and Diversions]]
 
[[fi:Distractions and Diversions]]
 

Revision as of 09:46, June 8, 2019

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