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− | {{ |
+ | {{Item |
|name = Divine deadfall trap |
|name = Divine deadfall trap |
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|image = [[File:Divine deadfall trap.png]] |
|image = [[File:Divine deadfall trap.png]] |
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|equipable = No |
|equipable = No |
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|stackable = No |
|stackable = No |
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− | | |
+ | |disassembly = Yes |
− | | |
+ | |value = 1095 |
|destroy = You will have to create another to get this object back. Divine locations can only be created once per day. |
|destroy = You will have to create another to get this object back. Divine locations can only be created once per day. |
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+ | |kept = never |
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|store = No |
|store = No |
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− | |examine = Place this |
+ | |examine = Place this to gather assorted kebbits. Others may use your deadfall trap, and have a chance to give you additional loot in noted form when they do. Gathering requires a minimum Hunter level of 23. |
+ | |weight = 0.5 |
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− | |||
− | | |
+ | |id = 29302 |
}} |
}} |
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+ | [[File:Divine deadfall trap detail.png|left|100px]] |
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− | The ''' |
+ | The '''divine deadfall trap''' is a [[Deadfall trapping|deadfall trap]] that can be created at level 34 [[Divination]], using 45 [[glowing energy]] and 24 [[kebbit claws]]. If anyone other than the owner uses it then the owner will be randomly given noted hunting materials. |
The rewards from the patch depend on the user's [[Hunter]] level; [[kebbit claws]] at level 23, [[barb-tail harpoon]] at level 33, [[kebbit spike]] at level 37, [[diseased kebbit fur]] at level 44, and [[kebbit teeth]] at level 51. |
The rewards from the patch depend on the user's [[Hunter]] level; [[kebbit claws]] at level 23, [[barb-tail harpoon]] at level 33, [[kebbit spike]] at level 37, [[diseased kebbit fur]] at level 44, and [[kebbit teeth]] at level 51. |
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+ | {{Divine location limit}} |
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− | Just like every other [[divine location]], players can only use this one per day. |
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− | ==Recipe== |
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{{Infobox Recipe |
{{Infobox Recipe |
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− | |name = Divine |
+ | |name = Divine deadfall trap |
⚫ | |||
|skill = Divination |
|skill = Divination |
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|skillXP = 7.5 |
|skillXP = 7.5 |
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|members = No |
|members = No |
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|mat1 = Glowing energy |
|mat1 = Glowing energy |
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− | |mat1img = |
+ | |mat1img = Glowing energy 1.png |
|mat1qty = 45 |
|mat1qty = 45 |
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+ | |mat1price = gemw |
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|mat2 = Kebbit claws |
|mat2 = Kebbit claws |
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+ | |mat2qty = 24 |
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⚫ | |||
− | | |
+ | |mat2price = gemw |
+ | }} |
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+ | |||
+ | ==Rewards== |
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+ | {| class="wikitable" |
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+ | ! {{skill clickpic|Hunter}} level |
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+ | ! colspan="2" |Reward |
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+ | ! Usage |
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+ | ! XP per collection |
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+ | ! XP per resource |
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+ | ! GE price |
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+ | ! Price per resource |
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+ | |- |
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+ | | 23 |
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⚫ | |||
+ | | [[Kebbit claws]] |
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+ | | rowspan="5" |2 |
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+ | | 128 |
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+ | | 64 |
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+ | | {{Coins|{{GEP|Kebbit claws}}}} |
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+ | | {{Coins|{{GEP|Kebbit claws}}/2}} |
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+ | |- |
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+ | | 33 |
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+ | | [[File:Barb-tail harpoon.png]] |
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+ | | [[Barb-tail harpoon]] (x2) |
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+ | | 168 |
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+ | | 84 |
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+ | | {{Coins|{{GEP|Barb-tail harpoon}}*2}} |
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+ | | {{Coins|{{GEP|Barb-tail harpoon}}}} |
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+ | |- |
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+ | | 37 |
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+ | | [[File:Kebbit spike.png]] |
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+ | | [[Kebbit spike]] |
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+ | | 204 |
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+ | | 102 |
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+ | | {{Coins|{{GEP|Kebbit spike}}}} |
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+ | | {{Coins|{{GEP|Kebbit spike}}/2}} |
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+ | |- |
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+ | | 44 |
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⚫ | |||
+ | | [[Diseased kebbit fur]] (x2) |
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+ | | 200 |
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+ | | 100 |
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+ | | {{Coins|{{GEP|Diseased kebbit fur}}*2}} |
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+ | | {{Coins|{{GEP|Diseased kebbit fur}}}} |
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+ | |- |
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+ | | 51 |
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+ | | [[File:Kebbit teeth.png]] |
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+ | | [[Kebbit teeth]] |
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+ | | 200 |
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+ | | 100 |
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+ | | {{Coins|{{GEP|Kebbit teeth}}}} |
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+ | | {{Coins|{{GEP|Kebbit teeth}}/2}} |
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+ | |} |
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+ | |||
+ | ==Disassembly== |
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+ | {{Disassembly |
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+ | |level = 34 |
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+ | |category = divination |
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+ | }} |
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{{Divination}} |
{{Divination}} |
Latest revision as of 23:18, 9 April 2019
The divine deadfall trap is a deadfall trap that can be created at level 34 Divination, using 45 glowing energy and 24 kebbit claws. If anyone other than the owner uses it then the owner will be randomly given noted hunting materials.
The rewards from the patch depend on the user's Hunter level; kebbit claws at level 23, barb-tail harpoon at level 33, kebbit spike at level 37, diseased kebbit fur at level 44, and kebbit teeth at level 51.
Just like every other divine location, players can only craft one of these per day, increasing to three per day after completion of the Juna storage bot in the Hall of Memories. Boosts cannot be used to harvest from a divine location.
- | ||||
---|---|---|---|---|
7.5 XP | - | - | ||
Requirements | ||||
Divination level | 34 | |||
Members only | No | |||
Materials | ||||
Item | Quantity | Price | Total | |
Glowing energy | 45 | 189 | 8,505 | |
Kebbit claws | 24 | 391 | 9,384 | |
Total price | 17,889 |
Rewards
level | Reward | Usage | XP per collection | XP per resource | GE price | Price per resource | |
---|---|---|---|---|---|---|---|
23 | Kebbit claws | 2 | 128 | 64 | 391 | 195.5 | |
33 | Barb-tail harpoon (x2) | 168 | 84 | 1,078 | 539 | ||
37 | Kebbit spike | 204 | 102 | 35 | 17.5 | ||
44 | Diseased kebbit fur (x2) | 200 | 100 | 18 | 9 | ||
51 | Kebbit teeth | 200 | 100 | 11,911 | 5,955.5 |
Disassembly
Disassembly XP | 1.0 |
---|---|
Item quantity required | 1 |
Material count | 3 |
Base junk chance | 62.6% |
Possible materials | |
Often | |
Magic parts | 85% |
Sometimes | |
Crafted parts | 13% |
Rarely | |
Ethereal components | 2% |