
The Divine simulacrum I is a divine location that can be created at level 75 Divination, using 100 elder energy, giving 16 Divination experience. Completing the quest Fate of the Gods is required to create it, but not to harvest from it. It can be gathered by anyone with a Divination level of 65 or higher for divine energies, portents, and signs.
If anyone other than the owner siphons it, the owner will be awarded with various noted signs, and energy which is mainly dependent on the harvester's Divination level. For example, if an owner places this divine location and a player with 95 Divination harvests it, it is possible for the owner to obtain Incandescent energy, regardless of their Divination level.
Just like every other divine location, players can only craft one of these per day, increasing to three per day after completion of the Juna storage bot in the Hall of Memories. Boosts cannot be used to harvest from a divine location.
![]() | - | ![]() | ||
---|---|---|---|---|
16 XP | - | - | ||
Requirements | ||||
![]() | 75 | |||
![]() | No | |||
Materials | ||||
Item | Quantity | Price | Total | |
![]() | Elder energy | 100 | 421 | 42,100 |
Rewards[]
If multiple items are given at once, the simulacrum will give the experience of the first item given. For example, if it gives luminous energy (210 experience) and incandescent energy (225 experience) at the same time in that order, it will use the experience of luminous energy (210 experience). Experience for energies is the same for its type regardless of the amount. Elder energy, portents, and signs do not award any additional experience and are awarded along with the energies, not by themselves.
![]() |
Reward | Usage | XP per collection | XP per resource | Average GE price | Price per resource | |
---|---|---|---|---|---|---|---|
65 | ![]() |
Portent of restoration VII | 4 | N/A | N/A | 4,988 | 1,247 |
68 | ![]() |
Sign of the porter IV | N/A | N/A | 21,663 (can't be sold) | 5,415.75 (can't be sold) | |
69 | ![]() |
Sign of item protection | N/A | N/A | 5,028 | 1,257 | |
70 | ![]() |
Lustrous energy (3-10) | 1,332.5 | 333.13 | |||
75 | ![]() |
Portent of restoration VIII | N/A | N/A | 1,682 | 420.5 | |
75 | ![]() |
Elder energy (3-10) | N/A | N/A | 2,736.5 | 684.13 | |
78 | ![]() |
Sign of life | N/A | N/A | 12,813 | 3,203.25 | |
80 | ![]() |
Brilliant energy (3-10) | 1,384.5 | 346.13 | |||
85 | ![]() |
Radiant energy (3-10) | 190 | 2,652 | 663 | ||
90 | ![]() |
Luminous energy (3-10) | 210 | 1,722.5 | 430.63 | ||
95 | ![]() |
Incandescent energy (3-10) | 225 | 2,665 | 666.25 |
Disassembly[]
Disassembly XP | 2.2 |
---|---|
Item quantity required | 1 |
Material count | 3 |
Base junk chance | 4.2% |
Possible materials | |
Often | |
![]() | 85% |
Sometimes | |
![]() | 13% |
Rarely | |
![]() | 2% |