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==Disassembly== |
==Disassembly== |
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+ | {{Disassembly |
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− | {{Disassemble |
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|level = 32 |
|level = 32 |
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|category = food |
|category = food |
Revision as of 17:02, 2 January 2017
Template:2007 page Template:RSC page
Drunk dragon is a drink that can be made at level 32 Cooking, granting 160 Cooking experience. It heals 200 to 640 life points depending on your Constitution level. It also lowers your Attack by 4 levels and raises your Strength by 5 levels.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
let(minLevel, 32) let(healAmount, 0) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 0) let(healOverTimeDuration, 0) let(constitutionLevel, skillstat_Constitution_level)
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing,"This will heal " + heal + " life points at level " + constitutionLevel + " in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Mixing the Drink
- Cocktail glass
- Gin
- Vodka
- Dwellberries
- Pineapple chunks (finishing touches)
- Pot of cream
In a cocktail shaker, mix the vodka, gin, and dwellberries. Click on the shaker when you have all of these ingredients in your inventory. Click on the shaker again to pour it into a glass and add the pineapple chunks and cream. Heat on the range to finish the drink.
Store locations
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
Seller | Location | Cost | Currency | Base stock | Members? |
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Disassembly
Disassembly XP | 0.9 |
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Item quantity required | 1 |
Material count | 1 |
Base junk chance | 64.8% |
Possible materials | |
Often | |
Organic parts | 89% |
Sometimes | |
Crafted parts | 8% |
Rarely | |
Living components | 1% |
Healthy components | 1% |
Enhancing components | 1% |
Restaurant NPCs | |||||||||||
Items |
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Delivery destinations |
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Rewards |
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