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+ | {{External|os|rsc}} |
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− | {{ |
+ | {{Item |
− | |name = Drunk dragon |
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− | | |
+ | |name = Drunk Dragon |
+ | |image = [[File:Drunk Dragon.png]] |
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⚫ | |||
|release = [[12 December]] [[2002]] |
|release = [[12 December]] [[2002]] |
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⚫ | |||
|members = Yes |
|members = Yes |
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|quest = No |
|quest = No |
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|tradeable = Yes |
|tradeable = Yes |
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|equipable = No |
|equipable = No |
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− | | |
+ | |edible = Yes |
|stackable = No |
|stackable = No |
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+ | |disassembly = Yes |
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− | |high = |
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− | | |
+ | |noteable = Yes |
− | | |
+ | |value = 30 |
+ | |destroy = Drop |
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+ | |kept = reclaimable |
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|exchange = GEMW |
|exchange = GEMW |
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− | |examine = A warm creamy alcoholic beverage |
+ | |examine = A warm creamy alcoholic beverage. |
− | |weight = 0 |
+ | |weight = 0.5 |
+ | |id = 2092 |
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}} |
}} |
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− | [[File:Drunk |
+ | [[File:Drunk Dragon detail.png|60px|left]] |
− | '''Drunk |
+ | '''Drunk Dragon''' is a Gnome [[cocktail]] that can be made at level 32 [[Cooking]], granting 160 Cooking [[experience]]. It heals 200 to 640 [[life points]] depending on the player's [[Constitution]] level, lowers [[Attack]] by 4 levels, and raises [[Strength]] by 5 levels. |
+ | {{Food calculator|base=32}} |
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− | ==Mixing |
+ | ==Mixing== |
+ | {{Cooking nofish |
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− | *[[Cocktail glass]] |
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+ | |tools = [[Knife]], [[Cocktail shaker]] |
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− | *[[Gin]] |
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+ | |ingredients = [[Vodka]], [[Gin]], [[Dwellberries]], [[Pot of cream]], [[Pineapple]], [[Cocktail glass]] |
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− | *[[Vodka]] |
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+ | |cooking level = 32 |
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− | *[[Dwellberries]] |
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+ | |cooking exp = 160 |
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− | *[[Pineapple chunks]] (finishing touches) |
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+ | |noburnlevel = 32 |
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− | *[[Pot of cream]] |
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+ | |range = Yes |
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+ | |instructions = To make '''Drunk Dragon''': |
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+ | #'''Cocktail shaker''' > '''Mix-cocktail''' > '''Drunk dragon'''. |
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+ | #Use '''Knife''' > '''Pineapple''' > '''Chunks'''. |
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+ | #'''Cocktail shaker''' > '''Cocktail glass''' |
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+ | #Garnish with '''Pineapple chunks''' and '''Pot of cream''' |
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+ | #Heat on a range |
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+ | }} |
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+ | ==Store locations== |
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− | In a [[cocktail shaker]], mix the vodka, gin, and dwellberries. Click on the shaker when you have all of these ingredients in your inventory. Click on the shaker again to pour it into a glass and add the pineapple chunks and cream. Heat on the range to finish the drink. |
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+ | {{Store locations list|Drunk Dragon}} |
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− | == |
+ | ==Disassembly== |
+ | {{Disassembly |
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− | A drunk dragon lowers your [[Attack]] by 4 levels and raises your [[Strength]] by 6 levels. |
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+ | |level = 32 |
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+ | |category = food |
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+ | |special = |
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+ | }} |
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− | ==See also== |
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− | *[[Gnome cooking]] |
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{{Gnome cooking}} |
{{Gnome cooking}} |
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+ | {{Gnome Restaurant}} |
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[[fi:Drunk dragon]] |
[[fi:Drunk dragon]] |
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[[Category:Drinks]] |
[[Category:Drinks]] |
Latest revision as of 00:34, 9 April 2019
Drunk Dragon is a Gnome cocktail that can be made at level 32 Cooking, granting 160 Cooking experience. It heals 200 to 640 life points depending on the player's Constitution level, lowers Attack by 4 levels, and raises Strength by 5 levels.
The minimum Constitution level to receive the full amount of healing from this food is 32.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
variables=skillstat_Constitution_level
calchealing|
let(minLevel, 32) let(healAmount, 0) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 0) let(healOverTimeDuration, 0) let(constitutionLevel, skillstat_Constitution_level)
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing,"This will heal " + heal + " life points at level " + constitutionLevel + " in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Mixing
Drunk Dragon | |
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Cooking level | 32 |
Cooking XP | 160 |
Burn level | 32 |
Utensils | Knife, Cocktail shaker |
Ingredients | Vodka, Gin, Dwellberries, Pot of cream, Pineapple, Cocktail glass |
Range only | Yes |
Instructions | |
To make Drunk Dragon:
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Store locations
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
Seller | Location | Cost | Currency | Base stock | Members? |
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Disassembly
Disassembly XP | 0.9 |
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Item quantity required | 1 |
Material count | 1 |
Base junk chance | 64.8% |
Possible materials | |
Often | |
Organic parts | 89% |
Sometimes | |
Crafted parts | 8% |
Rarely | |
Living components | 1% |
Healthy components | 1% |
Enhancing components | 1% |
Restaurant NPCs | |||||||||||
Items |
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Delivery destinations |
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Rewards |
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