RuneScape Wiki
m (Adding categories)
(f2p update)
Tag: sourceedit
 
(43 intermediate revisions by 30 users not shown)
Line 1: Line 1:
  +
[[File:Dual wielding.png|thumb|A player dual wielding weapons in combat.]]
'''Dual wielding''' is a feature confirmed to be released with the [[Evolution of Combat]].
 
  +
'''Dual wielding''' is a feature released with the [[Evolution of Combat]]. It consists of wielding two weapons, a main-hand weapon in the weapon slot and an off-hand weapon in the shield slot. Many main-hand weapons in the game have off-hand replicates (eg. [[off-hand dragon dagger]]), while others have equivalents (eg. [[Ahrim's wand]] and [[Ahrim's book of magic|book]]).
   
  +
Like two-handed weapons, dual wielding provides 150% the damage of a sole main-hand weapon, but the user lacks the defensive stats and abilities granted by a [[shield]]. Main- and off-hand weapons' [[hit chance]] is determined separately for auto-attacks, but with abilities only the main-hand contributes to accuracy.
The feature consists of wielding two weapons, a regular version of the weapon in the main weapon hand, and an offhand version of the weapon, in the shield hand. Dual wielding will increase the damage output of the player, at the cost of sacrificing defensive and life points bonuses granted by a shield.
 
   
Players may interchange which weapons they dual wield, even if they are not the same class of weapon. For example, one may wield an [[abyssal whip]] with a [[rune crossbow]] in the offhand.
+
Players may interchange which weapons they dual wield, even if the weapons are not of the same [[Combat classes|combat class]]: for example, one may wield an [[abyssal whip]] with an [[off-hand rune crossbow]]. When doing this, only abilities pertaining to the main-hand combat class will be available.
   
  +
Some [[Ability Book|abilities]] require dual wielded weapons to use.
There will be specific abilities unlocked if dual-wielding two of the same weapon class (ranged, magic or melee). If two different classes of weapon are being wielded, then the abilities available will be determined by the main hand weapon.
 
  +
[[Category:Beta]]
 
  +
Prior to a [[29 February]] [[2016]] [[Update:Free_To_Play_Extravaganza_-_Prismania_-_Mammoth_Outfits|update]], dual wielding was primarily available only to members.
  +
  +
==Trivia==
  +
*Prior to [[The World Wakes]], off-hand weapons did damage with [[Havoc]] and [[Decimate]] based only on their damage rating, not taking into account a weapon's speed.
  +
*After a hidden update on 4 June 2013, off-hand exquisite weapons became non-wieldable to F2P players. Any off-hand exquisite weapons still equipped by F2P players lost all their combat stats and no longer functioned.
  +
[[Category:Evolution of Combat]]
 
[[Category:Combat]]

Latest revision as of 18:08, 29 February 2016

Dual wielding

A player dual wielding weapons in combat.

Dual wielding is a feature released with the Evolution of Combat. It consists of wielding two weapons, a main-hand weapon in the weapon slot and an off-hand weapon in the shield slot. Many main-hand weapons in the game have off-hand replicates (eg. off-hand dragon dagger), while others have equivalents (eg. Ahrim's wand and book).

Like two-handed weapons, dual wielding provides 150% the damage of a sole main-hand weapon, but the user lacks the defensive stats and abilities granted by a shield. Main- and off-hand weapons' hit chance is determined separately for auto-attacks, but with abilities only the main-hand contributes to accuracy.

Players may interchange which weapons they dual wield, even if the weapons are not of the same combat class: for example, one may wield an abyssal whip with an off-hand rune crossbow. When doing this, only abilities pertaining to the main-hand combat class will be available.

Some abilities require dual wielded weapons to use.

Prior to a 29 February 2016 update, dual wielding was primarily available only to members.

Trivia

  • Prior to The World Wakes, off-hand weapons did damage with Havoc and Decimate based only on their damage rating, not taking into account a weapon's speed.
  • After a hidden update on 4 June 2013, off-hand exquisite weapons became non-wieldable to F2P players. Any off-hand exquisite weapons still equipped by F2P players lost all their combat stats and no longer functioned.