Please upload an image! | ||||||||||
Release date | 31 May 2006 (Update) | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Level | 70 | |||||||||
Room cost | 7500 coins | |||||||||
Doors | 4 | |||||||||
Hotspots | 7 | |||||||||
Completion level | 97 | |||||||||
Completion cost | 7,542,724 coins | |||||||||
|
Please upload an image! | ||||||||||
Release date | 31 May 2006 (Update) | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Level | 70 | |||||||||
Room cost | 7500 coins | |||||||||
Doors | 4 | |||||||||
Hotspots | 8 | |||||||||
Completion level | 97 | |||||||||
Completion cost | 14,767,915 coins | |||||||||
|
The Dungeon is a room or set of rooms that can be built in the basement of a player-owned house. It can be built at level 70 Construction. The dungeon room, unlike other rooms, can come in 3 different styles, each with their own hotspots.
- Corridor
- Junction
- Stairs Room
Each part of a dungeon that is built counts as a room against the total number of rooms a player can have. For example, building a stairs room, a junction, and two corridors counts as four rooms. Some players who wish to build an extensive dungeon often end up removing other rooms they had previously built.
It costs 7500 coins to make a Corridor, Junction or Stairs Room.
Types[]
Corridor[]
The corridor is a straight passage that can have 2 doors (one at each end), 2 traps and a guard.
There are 7 hotspots available:
- (2x) Door
- (2x) Trap
- Guard
- Decoration
- Lighting
Junction[]
The junction is a 4-way passage in the dungeon made up of two crossing corridors. It can have 2 doors, 2 traps and a guard.
There are 7 hotspots available:
- (2x) Door
- (2x) Trap
- Guard
- Decoration
- Lighting
Stairs Room[]
The stairs room is a standard square room shape with 4 doorways. It can have 2 doors and 2 guards. It can also have a staircase (going up) or a rug.
There are 8 hotspots available:
- Stair/Rug - (you do not have to build stairs)
- (2x) Door
- (2x) Guard
- Decoration
- Lighting
Furniture[]
Stair/rug[]
Stairs can be used to connect to a Skill Hall, Quest Hall or a dungeon entrance in a Garden or Formal Garden above.
Item | Image | Level | Materials | Experience | Cost |
---|---|---|---|---|---|
Rug | 13 | 4 bolts of cloth | 60 | 5,888 | |
Oak staircase | 27 | 10 Oak planks, 4 steel bars | 680 | 9,396 | |
Teak staircase | 48 | 10 Teak planks, 4 steel bars | 980 | 7,556 | |
Opulent rug | 65 | 4 bolts of cloth, 1 gold leaf | 360 | 141,526 | |
Spiral staircase | 67 | 10 Teak planks, 7 limestone bricks | 1040 | 6,492 | |
Marble staircase | 82 | 5 Mahogany planks, 5 marble blocks | 3200 | 1,593,370 | |
Marble spiral | 97 | 10 Teak planks, 7 marble blocks | 4400 | 2,225,191 |
Door[]
Players have to pick the lock (using Thieving) or force the lock (using Strength) to open dungeon doors. Higher level doors are more difficult to open.
Item | Image | Level | Materials | Experience | Cost |
---|---|---|---|---|---|
Oak door | 74 | 10 oak planks | 600 | 5,560 | |
Steel plated door | 84 | 10 oak planks, 10 steel bars | 800 | 15,150 | |
Marble door | 94 | 4 marble blocks | 2000 | 1,269,412 |
Trap[]
Used as obstacles. There is a chance that when a player steps on a trap, it will not activate. Players with higher Agility levels may also dodge the traps.
Item | Image | Level | Materials | Experience | Effect |
---|---|---|---|---|---|
Spike trap | 72 | 50,000 coins | 223 | The victim takes damage and jumps back. | |
Man trap | 76 | 75,000 coins | 273 | Does 90-120 damage to the victim. | |
Tangle vine | 80 | 100,000 coins | 316 | Grabs the player for about 5 seconds. | |
Marble trap | 84 | 150,000 coins | 387 | Lowers victim's agility level. | |
Teleport trap | 88 | 200,000 coins | 447 | Teleports the victim to the most valuable oubliette, or the one that was first built. |
Guard[]
The guards will only attack players in PvP mode or Challenge mode. Otherwise, they will only be examinable. You will not get any combat or slayer experience by fighting the monsters. A saw and hammer is not required to hire guards, meaning a Crystal saw's invisible boost will not work. Spicy stews and Construction teas will work, however.
Item | Image | Level | Combat level | Life Points | Max hit | Materials | Experience |
---|---|---|---|---|---|---|---|
Skeleton | 70 | 100 | 3500 | 280 | 50,000 Coins | 223 | |
Guard dog | 74 | 77 | 3700 | 296 | 75,000 Coins | 273 | |
Hobgoblin | 78 | 84 | 3900 | 312 | 100,000 Coins | 316 | |
Baby red dragon | 82 | 70 | 4100 | 328 | 150,000 Coins | 387 | |
Huge spider | 86 | 100 | 4300 | 344 | 200,000 Coins | 447 | |
Troll guard | 90 | 98 | 4500 | 360 | 1,000,000 Coins | 1000 | |
Hellhound | 94 | 84 | 4700 | 376 | 5,000,000 Coins | 2236 |
Decoration[]
Item | Image | Level | Materials | Experience | Cost |
---|---|---|---|---|---|
Decorative blood | 72 | 4 Bottles of red dye | 4 | 16,780 | |
Decorative pipe | 83 | 6 Steel bars | 120 | 5,754 | |
Hanging skeleton | 94 | 2 Skulls, 6 bones | 3 | 1,596 |
Lighting[]
Item | Image | Level | Materials | Experience | Cost |
---|---|---|---|---|---|
Candle | 72 | 4 Oak planks, 4 lit candles | 243 | 9,580 | |
Torch | 84 | 4 Oak planks, 4 lit torches | 244 | 2,304 | |
Skull Torch | 94 | 4 Oak planks, 4 lit torches, 4 skulls | 246 | 2,304 |
Gallery[]
Dungeon | |
---|---|
Staircases | |
Rugs |
|
Doors |
|
Traps |
|
Guards |
|
Decoration |
|
Lighting |
|