Armour[]
Defence is used to wear all armour (melee, ranged, and mage) in Daemonheim. Defence also determines how often you will be hit by your opponents, just like outside of Daemonheim. Defence level can be increased in the dungeons by Defence potions. 33 Defence is one of requirements to wield the Flameburst defender. Currently no skill doors and puzzle rooms have Defence as requirement.
Tier | Armour | Level | ||
---|---|---|---|---|
Melee | Ranged | Magic | ||
1 | Novite | Protoleather | Salve equipment | 1 |
2 | Bathus | Subleather | Wildercress equipment | 10 |
3 | Marmaros | Paraleather | Blightleaf equipment | 20 |
4 | Kratonite | Archleather | Roseblood equipment | 30 |
5 | Fractite | Dromoleather | Bryll equipment | 40 |
6 | Zephyrium | Spinoleather | 50 | |
7 | Argonite | Gallileather | Soulbell equipment | 60 |
8 | Katagon | Stegoleather | Ecto equipment | 70 |
9 | Gorgonite | Megaleather | Runic equipment | 80 |
10 | Promethium | Tyrannoleather | Spiritbloom equipment | 90 |
11 | Primal | Sagittarian | Celestial equipment | 99 |