A Dungeoneering room may contain a pond where fish can be caught by having feathers (bought from the Smuggler or picked up as drops) in the player's inventory. If the player has attained the ability to fish without bait from the Prawnbroker in the Aquarium of the player-owned house, feathers are no longer necessary.
Below shows a list of different species of fish that can be caught in these ponds. The (m) indicates that only members can catch that species of fish. The prices to buy the fish from the Smuggler are also shown.
On lower complexities, one of the fishing spots in each room will only give half of the normal experience, a move intended to reduce the overall experience gain from fishing on complexity 2.
Image | Fish | Level | Normal XP | Half XP | Cost |
---|---|---|---|---|---|
Raw heim crab | 1 | 9 | 4.5 | 200 rusty coins | |
Raw red-eye | 10 | 27 | 13.5 | 550 rusty coins | |
Raw dusk eel | 20 | 45 | 22.5 | 840 rusty coins | |
Raw giant flatfish | 30 | 63 | 31.5 | 1400 rusty coins | |
Raw short-finned eel | 40 | 81 | 40.5 | 1920 rusty coins | |
Raw web snipper | 50 | 99 | 49.5 | 2700 rusty coins | |
Raw bouldabass (m) | 60 | 117 | 58.5 | 3400 rusty coins | |
Raw salve eel (m) | 70 | 135 | 67.5 | 4500 rusty coins | |
Raw blue crab (m) | 80 | 153 | 76.5 | 5500 rusty coins | |
Raw cave moray (m) | 90 | 171 | 85.5 | 7500 rusty coins | |
Raw vile fish | Varies | Varies | N/A | N/A |
The vile fish (when cooked) is used to lure a ferret on to a pressure plate as part of a puzzle. They can only be caught from the fishing spot in the puzzle room and only the first three that are caught award any Fishing experience. Throwing the fish (to lure the ferret) requires a set Ranged level, typically the Ranged level of a player in the Dungeoneering party.
Each fishing location will yield a maximum of 14 fish. Approximately every second the player will have a chance at catching a fish. After 14 chances the fishing spot will become depleted.
After catching some fish, the player may cook them on a fire, much like fish outside of Daemonheim. To make a fire players need branches and a tinderbox. The higher the tier of the branches, the lower the chances of burning the fish. Branches may be purchases from the Smuggler, received as a drop or cut from trees in Daemonheim. Players can use a hatchet to cut down branches. Cutting them is recommended as the branches sold by Smuggler are expensive.