Herblore in Daemonheim is only accessible to members who are doing complexity 5 or 6 floors. All Daemonheim potions are 1-dose only, and most boost multiple skills at once. Some obstacles require a potion-boosted skill level to pass them (e.g. "You need a mining level of 103 to mine this rock...."). For skill doors, Portents of passage can be used instead of potions. Players are able to bind one potion to a special potion slot and use it in upcoming dungeons, similar to other bound items.

A water trough, found in Daemonheim. Vials can be used with these to fill them with water.
The highest level to which a player can boost to while using a potion for Ranged, Attack, Strength, Magic, and Defence is 116, while non-combat skills can only be boosted to level 110. Neither prayer nor summoning can be boosted at all. Players are able to make potions which require level 99 Herblore at level 89 by first making a naturalist's potion (boost to 96), then by making a strong naturalist's potion (boost to 100), then making the level 99 potion (strong survivalist's potion).
It should be noted that for all boosts the percentage is applied, then the flat amount, and then this number is rounded down to the nearest integer. The following calculator shows the boost outcome for each potion type.
Level in skill | name=level|type=int|value=1|range=1,99|sublist=calcboost |
Skill type | name=type|type=radio|range=Non-combat,Combat (not prayer or summoning),Rejuvenation|sublist=type,calcboost |
Potion strength | name=effect|type=output |
Weak | name=weak|type=output |
Medium | name=regular|type=output |
Strong | name=strong|type=output |
letarray(effects,"Boosted level","Levels restored") letarray(base_weak,3,2.0,5.2,4) letarray(base_regular,4,2.5,7,7) letarray(base_strong,6,3.0,10,10) letarray(coeff_weak,0.02,0.07,0.12,0.08) letarray(coeff_regular,0.04,0.11,0.17,0.15) letarray(coeff_strong,0.06,0.15,0.24,0.22) let(effect,effects_0)
let(effecttype,floor(type/2)) let(effect,effects_$effecttype)
let(weak,floor(base_weak_$type+coeff_weak_$type*level)+(type<2)*level) let(regular,floor(base_regular_$type+coeff_regular_$type*level)+(type<2)*level) let(strong,floor(base_strong_$type+coeff_strong_$type*level)+(type<2)*level)
Cleaning herbs[]
The process of cleaning a herb is exactly the same as outside of Daemonheim: find a grimy herb and, if you have the Herblore level to clean it, simply click it or right-click it and select "Clean".
Grimy herb | Image | Cleaning level | Herblore exp |
---|---|---|---|
Sagewort | ![]() |
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2.1 |
Valerian | ![]() |
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3.2 |
Aloe | ![]() |
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4 |
Wormwood leaf | ![]() |
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7.2 |
Magebane | ![]() |
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7.7 |
Featherfoil | ![]() |
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8.6 |
Winter's grip | ![]() |
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12.7 |
Lycopus | ![]() |
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13.1 |
Buckthorn | ![]() |
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13.8 |
Potions[]
As with cleaning herbs, making potions in Daemonheim is very similar to making potions in the rest of RuneScape. You will need a cleaned herb, a secondary ingredient, and of course, a vial of water in which to make a potion. Vials can be bought from the smuggler, or received as occasional drops, and then filled with water from any of the frequent water points strewn around Daemonheim or by using the Lunar spell Humidify. The secondaries are void dust, misshapen claw, firebreath whiskey and red moss, and can either be bought from the Smuggler or can be received as occasional drops.
Summary[]
Weak | Medium | Strong | ![]() Void dust |
![]() Misshapen claw |
![]() Red moss |
![]() Firebreath whiskey |
---|---|---|---|---|---|---|
![]() Sagewort |
![]() Wormwood |
![]() Winter's grip |
![]() Magic |
![]() ![]() ![]() ![]() Naturalist |
![]() ![]() ![]() ![]() Gatherer |
![]() Weapon Poison |
![]() Valerian |
![]() Magebane |
![]() Lycopus |
![]() Ranged |
![]() ![]() Melee |
![]() ![]() ![]() ![]() ![]() Artisan |
![]() ![]() ![]() ![]() Survivalist |
![]() Aloe |
![]() Featherfoil |
![]() Buckthorn |
![]() Defence |
![]() ![]() Rejuvenation |
![]() Stat Restore |
![]() Cure |
Types[]
There are various potion types which are used for non-combat skills. These each affect several skills at once.
Type | Effect |
---|---|
Cure
Aloe/Featherfoil/Buckthorn |
Cures, gives immunity against poison and dragonfire |
Rejuvenation
Aloe/Featherfoil/Buckthorn |
Restores: |
Gatherer's
Sagewort/Wormwood/Winter's grip |
Boosts: |
Artisan's
Valerian/Magebane/Lycopus |
Boosts: |
Naturalist's
Sagewort/Wormwood/Winter's grip |
Boosts: |
Survivalist's
Valerian/Magebane/Lycopus |
Boosts: |
Weak potions[]
Potion | Image | Level | Herb | Second Ingredient | XP | Effect |
---|---|---|---|---|---|---|
Weak magic potion | ![]() |
3 ![]() |
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21 | Boosts Magic by 2.0 + 7% |
Weak ranged potion | ![]() |
5 ![]() |
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34 | Boosts Ranged by 2.0 + 7% |
Weak melee potion | ![]() |
7 ![]() |
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37.5 | Boosts Attack and Strength by 2.0 + 7% |
Weak defence potion | ![]() |
9 ![]() |
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41 | Boosts Defence by 2.0 + 7% |
Weak stat restore potion | ![]() |
12 ![]() |
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47 | Restores stats (not Prayer or Summoning) by 5.2 + 12% of skill level |
Weak cure potion | ![]() |
15 ![]() |
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53.5 | Cures and gives immunity against poison as well as dragonfire for 5 minutes. |
Weak rejuvenation potion | ![]() |
18 ![]() |
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57 | Restores Summoning points by 4 + 8% of skill level and Prayer points by 40 + 8% of maximum |
Weak poison | ![]() |
21 ![]() |
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61 | Weapon poison that starts at 48 damage |
Weak gatherer's potion | ![]() |
24 ![]() |
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65 | Boosts Woodcutting, Mining, Fishing, and Divination by 3 + 2% of levels |
Weak artisan's potion | ![]() |
27 ![]() |
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68.5 | Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 3 + 2% of levels |
Weak naturalist's potion | ![]() |
30 ![]() |
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72 | Boosts Cooking, Farming, Herblore, and Runecrafting by 3 + 2% of levels |
Weak survivalist's potion | ![]() |
33 ![]() |
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75 | Boosts Agility, Hunter, Thieving, and Slayer by 3 + 2% of levels |
Medium potions[]
Potion | Image | Level | Herb | Second Ingredient | XP | Effect |
---|---|---|---|---|---|---|
Magic potion | ![]() |
36 ![]() |
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79.5 | Boosts Magic by 2.5 + 11% |
Ranged potion | ![]() |
38 ![]() |
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83 | Boosts Ranged by 2.5 + 11% |
Melee potion | ![]() |
40 ![]() |
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86.5 | Boosts Attack and Strength by 2.5 + 11% |
Defence potion | ![]() |
42 ![]() |
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89 | Boosts Defence by 2.5 + 11% |
Stat restore potion | ![]() |
45 ![]() |
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93 | Restores stats (not Prayer or Summoning) by 7 + 17% of skill level |
Cure potion | ![]() |
48 ![]() |
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98.5 | Cures and gives immunity against poison as well as dragonfire for 10 minutes. |
Rejuvenation potion | ![]() |
51 ![]() |
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105.5 | Restores Summoning points by 7 + 15% of skill level and Prayer points by 70 + 15% of maximum |
Weapon poison | ![]() |
54 ![]() |
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114 | Weapon poison that starts at 58 damage |
Gatherer's potion | ![]() |
57 ![]() |
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123.5 | Boosts Woodcutting, Mining, Fishing, and Divination by 4 + 4% of levels |
Artisan's potion | ![]() |
60 ![]() |
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131 | Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 4 + 4% of levels |
Naturalist's potion | ![]() |
63 ![]() |
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139.5 | Boosts Cooking, Farming, Herblore, and Runecrafting by 4 + 4% of levels |
Survivalist's potion | ![]() |
66 ![]() |
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147 | Boosts Agility, Hunter, Thieving, and Slayer by 4 + 4% of levels |
Strong potions[]
Potion | Image | Level | Herb | Second Ingredient | XP | Effect |
---|---|---|---|---|---|---|
Strong magic potion | ![]() |
69 ![]() |
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155.5 | Boosts Magic by 3.0 + 15% |
Strong ranged potion | ![]() |
71 ![]() |
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160 | Boosts Ranged by 3.0 + 15% |
Strong melee potion | ![]() |
73 ![]() |
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164 | Boosts Attack and Strength by 3.0 + 15% |
Strong defence potion | ![]() |
75 ![]() |
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170.5 | Boosts Defence by 3.0 + 15% |
Strong stat restore potion | ![]() |
78 ![]() |
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173.5 | Restores stats (not Prayer or Summoning) by 10 + 24% of skill level |
Strong cure potion | ![]() |
81 ![]() |
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178 | Cures and gives immunity against poison as well as dragonfire for 20 minutes. |
Strong rejuvenation potion | ![]() |
84 ![]() |
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189.5 | Restores Summoning points by 10 + 22% of skill level and Prayer points by 100 + 22% of maximum |
Strong poison | ![]() |
87 ![]() |
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205.5 | Weapon poison that deals 270+ damage |
Strong gatherer's potion | ![]() |
90 ![]() |
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234 | Boosts Woodcutting, Mining, Fishing, and Divination by 6 + 6% of levels |
Strong artisan's potion | ![]() |
93 ![]() |
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253 | Boosts Smithing, Crafting, Fletching, Construction, and Firemaking by 6 + 6% of levels |
Strong naturalist's potion | ![]() |
96 ![]() |
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279 | Boosts Cooking, Farming, Herblore, and Runecrafting by 6 + 6% of levels |
Strong survivalist's potion | ![]() |
99 ![]() |
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315.5 | Boosts Agility, Hunter, Thieving, and Slayer by 6 + 6% of levels |
Potions by type[]
The herbs are divided into 3 groups, with each group making the same types of potions but in increased strengths. This may be useful in deciding what potions to produce from the available herbs.
Ingredients | Potion | ![]() Sagewort |
![]() Wormwood |
![]() Winter's grip |
Effect |
---|---|---|---|---|---|
![]() |
Magic potion | 3 ![]() |
36 ![]() |
69 ![]() |
Boosts Magic |
![]() |
Poison | 21 ![]() |
54 ![]() |
87 ![]() |
Poisons weapons |
![]() |
Gatherer's potion | 24 ![]() |
57 ![]() |
90 ![]() |
Boosts Woodcutting, Mining, Fishing, and Divination |
![]() |
Naturalist's potion | 30 ![]() |
63 ![]() |
96 ![]() |
Boosts Cooking, Farming, Herblore, and Runecrafting |
Ingredients | Potion | ![]() Aloe |
![]() Featherfoil |
![]() Buckthorn |
Effect |
---|---|---|---|---|---|
![]() |
Defence potion | 9 ![]() |
42 ![]() |
75 ![]() |
Boosts Defence |
![]() |
Stat restore potion | 12 ![]() |
45 ![]() |
78 ![]() |
Restores skill stats |
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Cure potion | 15 ![]() |
48 ![]() |
81 ![]() |
Cures poison, immunises against poison and dragonfire |
![]() |
Rejuvenation potion | 18 ![]() |
51 ![]() |
84 ![]() |
Restores Prayer and Summoning points |
Ingredients | Potion | ![]() Valerian |
![]() Magebane |
![]() Lycopus |
Effect |
---|---|---|---|---|---|
![]() |
Ranged potion | 5 ![]() |
38 ![]() |
71 ![]() |
Boosts Ranged |
![]() |
Melee potion | 7 ![]() |
40 ![]() |
73 ![]() |
Boosts Attack and Strength |
![]() |
Artisan's potion | 27 ![]() |
60 ![]() |
93 ![]() |
Boosts Smithing, Crafting, Fletching, Construction, and Firemaking |
![]() |
Survivalist's potion | 33 ![]() |
66 ![]() |
99 ![]() |
Boosts Agility, Hunter, Thieving, and Slayer |
Trivia[]
- Initially, using a Naturalist's potion to boost Herblore did not allow a player to produce higher level potions. For example: attempting to make a strong melee potion at level 72 would yield this message: "You need a Herblore level of 73 to make this potion." Using a Weak naturalist's potion would boost the player to 77/72 Herblore, but would still yield the same message. This was fixed with the update on 21 April 2010.
- All herbs within Daemonheim, except for Magebane, are based off plants in the real world.
- The interface that pops up upon attempting to clean herbs incorrectly states the action as "Mix".
Dungeoneering Herblore | |||||||
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Herbs |
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Secondary ingredients |
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Potions | |||||||
Other |
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