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'''Magic''' is used in [[Dungeoneering]] to fight against monsters and to open skill doors found throughout the dungeons of [[Daemonheim]]. The Dungeoneering spellbook uses a combination of the [[standard spells|standard spellbook]], the [[Lunar spells|Lunar spellbook]] and six unique spells. As a result, [[Lunar Diplomacy]] and [[Dream Mentor]], along with the appropriate level, are required to access every spell available.
{{beta}}
 
'''Magic''' is used in [[Dungeoneering]] to fight against monsters and to open skill doors found throughout the dungeons of [[Daemonheim]]. The Dungeoneering spellbook uses a combination of the [[Standard Spellbook]], the [[Lunar Spellbook]] and four new spells. As a result, [[Lunar Diplomacy]] and [[Dream Mentor]], along with the appropriate level, are required to access every spell available.
 
   
==Opening Doors==
+
==Opening doors==
 
[[File:Magic door.png|140px|left]]
 
[[File:Magic door.png|140px|left]]
   
Line 9: Line 8:
 
==Spells==
 
==Spells==
 
[[File:Dungeoneering spellbook.png|frame|The dungeoneering spellbook.]]
 
[[File:Dungeoneering spellbook.png|frame|The dungeoneering spellbook.]]
The spellbook contains four new spells.
+
The spellbook contains six spells exclusive to Daemonheim. Two of these require that the [[Daemonheim aura 4]] is equipped to be cast.
   
For combat spells, the damage with boosts is not included. The base experience for all combat spells are cut to 10% of the experience received for casting the equivalent spells outside of Daemonheim. The damage experience is not cut. That means if a Fire Blast hits 100 on a monster, the experience gained is 3.4 for base experience, and 40 for damage (43.4 total magic experience), with an added 13.33 constitution experience.
+
The experience for some spells (e.g. [[High Level Alchemy]]) are cut to 10% of the experience received for casting the equivalent spells outside of Daemonheim, while other spells (e.g. [[Bones To Bananas]]) are not affected.
   
 
Member-only spells are in ''italics''.
 
Member-only spells are in ''italics''.
   
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! Icon !! Name !! Level !! Exp !! Runes !! Note
+
! Icon !! Name !! Level !! Exp !! Runes !! Note
 
|-
 
|-
| [[File:Lumbridge home port icon.png|link=Dungeon Home Teleport]]
+
| [[File:Home Teleport icon.png|link=Dungeon Home Teleport]]
 
| [[Dungeon Home Teleport]]
 
| [[Dungeon Home Teleport]]
 
<ref name=new>Dungeoneering-only spell</ref>
 
<ref name=new>Dungeoneering-only spell</ref>
 
| 1
 
| 1
|
+
| 0
 
| None
 
| None
| style="text-align: left;" | Teleport the caster to the start point of the current dungeon level, where the [[Smuggler]] is.
+
| style="text-align: left;" | Teleport to the starting room of the dungeon.
 
|-
 
|-
| [[File:Wind Strike icon.png|link=Wind strike]]
+
| [[File:Air Strike icon.png|link=Air strike]]
| [[Wind strike]]
+
| [[Air Strike]]
 
| 1
 
| 1
 
| -
 
| {{RuneReq|Air=1}}
 
|
 
|
| {{RuneReq|Air=1}}
 
| style="text-align: left;" | Deal a maximum damage of 20.
 
 
|-
 
|-
 
| [[File:Confuse icon.png|link=Confuse]]
 
| [[File:Confuse icon.png|link=Confuse]]
 
| [[Confuse]]
 
| [[Confuse]]
 
| 3
 
| 3
|
+
| 13
 
| {{RuneReq|Mind = 1}}
 
| {{RuneReq|Mind = 1}}
| style="text-align: left;" | Reduce target's attack by 5%
+
| style="text-align: left;" | Reduces the target's chance to hit by 5% for 1 minute.
 
|-
 
|-
 
| [[File:Water Strike icon.png|link=Water strike]]
 
| [[File:Water Strike icon.png|link=Water strike]]
 
| [[Water Strike]]
 
| [[Water Strike]]
 
| 5
 
| 5
|
+
| -
 
| {{RuneReq|Air=1|Water=1}}
 
| {{RuneReq|Air=1|Water=1}}
 
|
| style="text-align: left;" | Deal a maximum damage of 40.
 
 
|-
 
|-
 
| [[File:Earth Strike icon.png|link=Earth strike]]
 
| [[File:Earth Strike icon.png|link=Earth strike]]
 
| [[Earth Strike]]
 
| [[Earth Strike]]
 
| 9
 
| 9
|
+
| -
 
| {{RuneReq|Air=1|Earth=1}}
 
| {{RuneReq|Air=1|Earth=1}}
 
|
| style="text-align: left;" | Deal a maximum damage of 60.
 
 
|-
 
|-
 
| [[File:Weaken icon.png|link=Weaken]]
 
| [[File:Weaken icon.png|link=Weaken]]
 
| [[Weaken]]
 
| [[Weaken]]
 
| 11
 
| 11
|
+
| 21
 
| {{RuneReq|Body=1}}
 
| {{RuneReq|Body=1}}
| style="text-align: left;" | Reduce target's strength by 5%
+
| style="text-align: left;" | Reduces the target's damage dealt by 5% for 1 minute.
 
|-
 
|-
 
| [[File:Fire Strike icon.png|link=Fire strike]]
 
| [[File:Fire Strike icon.png|link=Fire strike]]
 
| [[Fire Strike]]
 
| [[Fire Strike]]
 
| 13
 
| 13
|
+
| -
 
| {{RuneReq|Air=1|Fire=1}}
 
| {{RuneReq|Air=1|Fire=1}}
 
|
| style="text-align: left;" | Deal a maximum damage of 80.
 
 
|-
 
|-
| [[File:Bones to Bananas icon.png|link=Bones to Bananas]]
+
| [[File:Bones to Bananas icon.png|link=Bones To Bananas]]
| [[Bones to Bananas]]
+
| [[Bones To Bananas]]
 
| 15
 
| 15
|
+
| 25
 
| {{RuneReq|Water=2|Earth=2|Nature=1}}
 
| {{RuneReq|Water=2|Earth=2|Nature=1}}
| style="text-align: left;" | Convert all the bones in the inventory into bananas.
+
| style="text-align: left;" | Converts all bones in the inventory into bananas.
 
|-
 
|-
| [[File:Air Bolt icon.png|link=Wind bolt]]
+
| [[File:Air Bolt icon.png|link=Air Bolt]]
| [[Wind Bolt]]
+
| [[Air Bolt]]
 
| 17
 
| 17
|
+
| -
 
| {{RuneReq|Air=2}}
 
| {{RuneReq|Air=2}}
 
|
| style="text-align: left;" | Deal a maximum damage of 90.
 
 
|-
 
|-
 
| [[File:Curse icon.png|link=Curse]]
 
| [[File:Curse icon.png|link=Curse]]
 
| [[Curse]]
 
| [[Curse]]
 
| 19
 
| 19
|
+
| 29
 
| {{RuneReq|Chaos = 1}}
 
| {{RuneReq|Chaos = 1}}
| style="text-align: left;" | Reduce target's defence by 5%
+
| style="text-align: left;" | Increases the target's damage received by 5% for 1 minute.
 
|-
 
|-
 
| [[File:Bind icon.png|link=Bind]]
 
| [[File:Bind icon.png|link=Bind]]
 
| [[Bind]]
 
| [[Bind]]
 
| 20
 
| 20
|
+
| 30
 
| {{RuneReq|Nature=1}}
 
| {{RuneReq|Nature=1}}
| style="text-align: left;" | Freeze the target for 5 seconds
+
| style="text-align: left;" | Prevents creatures from moving for 12 seconds, or players for 6 seconds.
 
|-
 
|-
 
| [[File:Low Level Alchemy icon.png|link=Low Level Alchemy]]
 
| [[File:Low Level Alchemy icon.png|link=Low Level Alchemy]]
| [[Low Level Alchemy|Low-level Alchemy]]
+
| [[Low Level Alchemy]]
 
| 21
 
| 21
  +
| 3.1
|
 
 
| {{RuneReq|Fire=3|Nature=1}}
 
| {{RuneReq|Fire=3|Nature=1}}
| style="text-align: left;" | Convert an item into lesser coins.
+
| style="text-align: left;" | Converts the targeted item into coins.
 
|-
 
|-
 
| [[File:Water Bolt icon.png|link=Water Bolt]]
 
| [[File:Water Bolt icon.png|link=Water Bolt]]
 
| [[Water Bolt]]
 
| [[Water Bolt]]
 
| 23
 
| 23
|
+
| -
 
| {{RuneReq|Air=2|Water=2}}
 
| {{RuneReq|Air=2|Water=2}}
 
|
| style="text-align: left;" | Deal a maximum damage of 100.
 
 
|-
 
|-
 
| [[File:Earth Bolt icon.png|Earth Bolt]]
 
| [[File:Earth Bolt icon.png|Earth Bolt]]
 
| [[Earth Bolt]]
 
| [[Earth Bolt]]
 
| 29
 
| 29
|
+
| -
 
| {{RuneReq|Air=2|Earth=2}}
 
| {{RuneReq|Air=2|Earth=2}}
 
|
| style="text-align: left;" | Deal a maximum damage of 110.
 
 
|-
 
|-
 
| [[File:Create Gatestone.png|link=Create Gatestone]]
 
| [[File:Create Gatestone.png|link=Create Gatestone]]
Line 121: Line 120:
 
<ref name=new />
 
<ref name=new />
 
| 32
 
| 32
|
+
| 0
 
| {{RuneReq|Cosmic=3}}
 
| {{RuneReq|Cosmic=3}}
| style="text-align: left;" | Create a one-use gatestone placed on the ground to provide the destination of [[Gatestone Teleport]] spell.
+
| style="text-align: left;" | Create a one-use green gatestone that can be dropped on the ground, providing the destination of the [[Gatestone Teleport]] spell.
 
|-
 
|-
| [[File:Gatestone teleport.png|link=Gatestone Teleport]]
+
| [[File:Gatestone Teleport.png|link=Gatestone Teleport]]
 
| [[Gatestone Teleport]]
 
| [[Gatestone Teleport]]
 
<ref name=new />
 
<ref name=new />
 
| 32
 
| 32
|
+
| 0
 
| None
 
| None
| style="text-align: left;" | Teleport the caster to the location of the gatestone generated from [[Create Gatestone]] spell where placed.
+
| style="text-align: left;" | Teleport the caster to the location of the green gatestone from [[Create Gatestone]], destroying it.
 
|-
 
|-
 
| [[File:Fire Bolt icon.png|link=Fire Bolt]]
 
| [[File:Fire Bolt icon.png|link=Fire Bolt]]
 
| [[Fire Bolt]]
 
| [[Fire Bolt]]
 
| 35
 
| 35
|
+
| -
 
| {{RuneReq|Air=2|Fire=2}}
 
| {{RuneReq|Air=2|Fire=2}}
 
|
| style="text-align: left;" | Deal a maximum damage of 120.
 
 
|-
 
|-
| [[File:Wind Blast icon.png|link=Wind Blast]]
+
| [[File:Air Blast icon.png|link=Air Blast]]
| [[Wind Blast]]
+
| [[Air Blast]]
 
| 41
 
| 41
|
+
| -
 
| {{RuneReq|Air=3}}
 
| {{RuneReq|Air=3}}
 
|
| style="text-align: left;" | Deal a maximum damage of 130.
 
 
|-
 
|-
 
| [[File:Water Blast icon.png|link=Water Blast]]
 
| [[File:Water Blast icon.png|link=Water Blast]]
 
| [[Water Blast]]
 
| [[Water Blast]]
 
| 47
 
| 47
|
+
| -
 
| {{RuneReq|Air=3|Water=3}}
 
| {{RuneReq|Air=3|Water=3}}
 
|
| style="text-align: left;" | Deal a maximum damage of 140.
 
 
|-
 
|-
 
| [[File:Snare icon.png|link=Snare]]
 
| [[File:Snare icon.png|link=Snare]]
 
| ''[[Snare]]''
 
| ''[[Snare]]''
 
| 50
 
| 50
|
+
| 60
 
| {{RuneReq|Nature=2}}
 
| {{RuneReq|Nature=2}}
| style="text-align: left;" | Freeze the target for 10 seconds
+
| style="text-align: left;" | Prevents creatures from moving for 18 seconds, or players for 9 seconds.
 
|-
 
|-
 
| [[File:Earth Blast icon.png|link=Earth Blast]]
 
| [[File:Earth Blast icon.png|link=Earth Blast]]
 
| [[Earth Blast]]
 
| [[Earth Blast]]
 
| 53
 
| 53
|
+
| -
 
| {{RuneReq|Air=3|Earth=3}}
 
| {{RuneReq|Air=3|Earth=3}}
 
|
| style="text-align: left;" | Deal a maximum damage of 150.
 
 
|-
 
|-
| [[File:High Level Alchemy icon.png|link=High-level alchemy]]
+
| [[File:High Level Alchemy icon.png|link=High Level Alchemy]]
| [[High-level alchemy]]
+
| [[High Level Alchemy]]
 
| 55
 
| 55
  +
| 6.5
|
 
 
| {{RuneReq|Fire=5|Nature=1}}
 
| {{RuneReq|Fire=5|Nature=1}}
| style="text-align: left;" | Convert an item into more coins. See the [[Dungeoneering/High alchemy table|high alchemy table]].
+
| style="text-align: left;" | Converts the targeted item into even more coins. See the [[Dungeoneering/High alchemy table|high alchemy table]].
 
|-
 
|-
 
| [[File:Fire Blast icon.png|link=Fire Blast]]
 
| [[File:Fire Blast icon.png|link=Fire Blast]]
 
| [[Fire Blast]]
 
| [[Fire Blast]]
 
| 59
 
| 59
  +
| -
 
| {{RuneReq|Air=3|Fire=3}}
 
|
 
|
| {{RuneReq|Air=3|Fire=3}}
 
| style="text-align: left;" | Deal a maximum damage of 160.
 
 
|-
 
|-
| [[File:Air Wave icon.png|link=Wind Wave]]
+
| [[File:Air Wave icon.png|link=Air Wave]]
| ''[[Wind Wave]]''
+
| ''[[Air Wave]]''
 
| 62
 
| 62
|
+
| -
 
| {{RuneReq|Air=4}}
 
| {{RuneReq|Air=4}}
 
|
| style="text-align: left;" | Deal a maximum damage of 170.
 
 
|-
 
|-
| [[File:Gatestone teleport.png|link=Gatestone Teleport]]
+
| [[File:Gatestone Teleport.png|link=Group Gatestone Teleport]]
| [[Gatestone Teleport|Group Gatestone Teleport]]
+
| [[Group Gatestone Teleport]]
 
<ref name=new />
 
<ref name=new />
 
| 64
 
| 64
|
+
| 0
 
| {{RuneReq|Law=3}}
 
| {{RuneReq|Law=3}}
 
| style="text-align: left;" | Teleports to the party gatestone.
 
| style="text-align: left;" | Teleports to the party gatestone.
Line 200: Line 199:
 
| ''[[Water Wave]]''
 
| ''[[Water Wave]]''
 
| 65
 
| 65
|
+
| -
 
| {{RuneReq|Air=4|Water=4}}
 
| {{RuneReq|Air=4|Water=4}}
 
|
| style="text-align: left;" | Deal a maximum damage of 180.
 
 
|-
 
|-
 
| [[File:Vulnerability icon.png|link=Vulnerability]]
 
| [[File:Vulnerability icon.png|link=Vulnerability]]
 
| ''[[Vulnerability]]''
 
| ''[[Vulnerability]]''
 
| 66
 
| 66
|
+
| 76
 
| {{RuneReq|Soul=1|Chaos = 1}}
 
| {{RuneReq|Soul=1|Chaos = 1}}
| style="text-align: left;" | Reduce target's defence by 10%
+
| style="text-align: left;" | Increases the target's damage received by 10% for 1 minute.
 
|-
 
|-
|[[File:Monster examine.png]]
+
|[[File:Monster Examine icon.png]]
 
| ''[[Monster Examine]]''
 
| ''[[Monster Examine]]''
 
<ref name=lunar>Members who have not completed [[Lunar Diplomacy]] or [[Dream Mentor]] cannot cast the [[Lunar spells]] they unlock, although the spells are still visible to the player.</ref>
 
<ref name=lunar>Members who have not completed [[Lunar Diplomacy]] or [[Dream Mentor]] cannot cast the [[Lunar spells]] they unlock, although the spells are still visible to the player.</ref>
 
| 66
 
| 66
  +
| 6.1
|
 
 
| {{RuneReq|Cosmic=1|Astral=1|Mind = 1}}
 
| {{RuneReq|Cosmic=1|Astral=1|Mind = 1}}
 
| style="text-align: left;" | Examine the stats of a target monster.
 
| style="text-align: left;" | Examine the stats of a target monster.
 
|-
 
|-
| [[File:Cure other.png|link=Cure Other]]
+
| [[File:Cure Other icon.png|link=Cure Other]]
 
| ''[[Cure Other]]''
 
| ''[[Cure Other]]''
 
<ref name=lunar />
 
<ref name=lunar />
 
| 68
 
| 68
  +
| 6.5
|
 
 
| {{RuneReq|Earth=10|Astral=1}}
 
| {{RuneReq|Earth=10|Astral=1}}
 
| style="text-align: left;" | Cure a target of poison.
 
| style="text-align: left;" | Cure a target of poison.
 
|-
 
|-
| [[File:Humidify.png|link=Humidify]]
+
| [[File:Humidify icon.png|link=Humidify]]
 
| ''[[Humidify]]''
 
| ''[[Humidify]]''
 
<ref name=lunar />
 
<ref name=lunar />
 
| 68
 
| 68
  +
| 6.5
|
 
 
| {{RuneReq|Fire=1|Water=3|Astral=1}}
 
| {{RuneReq|Fire=1|Water=3|Astral=1}}
 
| style="text-align: left;" | Fill containers with water.
 
| style="text-align: left;" | Fill containers with water.
Line 238: Line 237:
 
| ''[[Earth Wave]]''
 
| ''[[Earth Wave]]''
 
| 70
 
| 70
|
+
| -
 
| {{RuneReq|Air=4|Earth=4}}
 
| {{RuneReq|Air=4|Earth=4}}
 
|
| style="text-align: left;" | Deal a maximum damage of 190.
 
 
|-
 
|-
| [[File:Cure me.gif|link=Cure Me]]
+
| [[File:Cure Me icon.png|link=Cure Me]]
 
| ''[[Cure Me]]''
 
| ''[[Cure Me]]''
 
<ref name=lunar />
 
<ref name=lunar />
 
| 71
 
| 71
  +
| 6.9
|
 
 
| {{RuneReq|Cosmic=2|Astral=2}}
 
| {{RuneReq|Cosmic=2|Astral=2}}
 
| style="text-align: left;" | Cure the caster of poison.
 
| style="text-align: left;" | Cure the caster of poison.
Line 253: Line 252:
 
| ''[[Enfeeble]]''
 
| ''[[Enfeeble]]''
 
| 73
 
| 73
|
+
| 83
 
| {{RuneReq|Soul=1|Body = 1}}
 
| {{RuneReq|Soul=1|Body = 1}}
| style="text-align: left;" | Reduce target's strength by 10%
+
| style="text-align: left;" | Reduces the target's damage dealt by 10% for 1 minute.
 
|-
 
|-
| [[File:Cure group.gif|link=Cure Group]]
+
| [[File:Cure Group icon.png|link=Cure Group]]
 
| ''[[Cure Group]]''
 
| ''[[Cure Group]]''
 
<ref name=lunar />
 
<ref name=lunar />
 
| 74
 
| 74
  +
| 7.4
|
 
 
| {{RuneReq|Cosmic=2|Astral=2}}
 
| {{RuneReq|Cosmic=2|Astral=2}}
 
| style="text-align: left;" | Cures everyone around the caster standing in a 3-by-3 square of poison.
 
| style="text-align: left;" | Cures everyone around the caster standing in a 3-by-3 square of poison.
Line 268: Line 267:
 
| ''[[Fire Wave]]''
 
| ''[[Fire Wave]]''
 
| 75
 
| 75
|
+
| -
 
| {{RuneReq|Air=4|Fire=4}}
 
| {{RuneReq|Air=4|Fire=4}}
 
|
| style="text-align: left;" | Deal a maximum damage of 200.
 
 
|-
 
|-
 
| [[File:Entangle icon.png|link=Entangle]]
 
| [[File:Entangle icon.png|link=Entangle]]
 
| ''[[Entangle]]''
 
| ''[[Entangle]]''
 
| 79
 
| 79
|
+
| 89
 
| {{RuneReq|Nature=3}}
 
| {{RuneReq|Nature=3}}
| style="text-align: left;" | Freeze the target for 15 seconds
+
| style="text-align: left;" | Prevents creatures from moving for 24 seconds, or players for 12 seconds.
 
|-
 
|-
| [[File:Stagger icon.png|link=Stun]]
+
| [[File:Stagger icon.png|link=Stagger]]
| ''[[Stun]]''
+
| ''[[Stagger]]''
 
| 80
 
| 80
|
+
| 90
 
| {{RuneReq|Soul=1|Mind=1}}
 
| {{RuneReq|Soul=1|Mind=1}}
| style="text-align: left;" | Reduce target's attack by 10%
+
| style="text-align: left;" | Reduces the target's chance to hit by 10% for 1 minute.
 
|-
 
|-
| [[File:Wind Surge icon.png|link=Wind Surge]]
+
| [[File:Air Surge icon.png|link=Air Surge]]
| ''[[Wind Surge]]''
+
| ''[[Air Surge]]''
 
| 81
 
| 81
|
+
| -
 
| {{RuneReq|Air=5}}
 
| {{RuneReq|Air=5}}
 
|
| style="text-align: left;" | Deal a maximum damage of 220.
 
 
|-
 
|-
 
| [[File:Water Surge icon.png|link=Water Surge]]
 
| [[File:Water Surge icon.png|link=Water Surge]]
 
| ''[[Water Surge]]''
 
| ''[[Water Surge]]''
 
| 85
 
| 85
|
+
| -
 
| {{RuneReq|Air=5|Water=5}}
 
| {{RuneReq|Air=5|Water=5}}
 
|
| style="text-align: left;" | Deal a maximum damage of 240.
 
 
|-
 
|-
 
| [[File:Earth Surge icon.png|link=Earth Surge]]
 
| [[File:Earth Surge icon.png|link=Earth Surge]]
 
| ''[[Earth Surge]]''
 
| ''[[Earth Surge]]''
 
| 90
 
| 90
|
+
| -
 
| {{RuneReq|Air=5|Earth=5}}
 
| {{RuneReq|Air=5|Earth=5}}
  +
|
| style="text-align: left;" | Deal a maximum damage of 260.
 
 
|-
 
|-
| [[File:Vengeance other new.gif|link=Vengeance Other]]
+
| [[File:Create Gatestone 2.png|link=Create Gatestone 2]]
  +
| ''[[Create Gatestone 2]]''
  +
<ref name=new />
  +
| 90
  +
| 0
  +
| None
  +
| style="text-align: left;" | Create a one-use red gatestone that can be dropped on the ground, providing the destination of the [[Gatestone Teleport 2]] spell. Requires the [[Daemonheim aura 4]].
  +
|-
  +
| [[File:Gatestone Teleport 2.png|link=Gatestone Teleport 2]]
  +
| ''[[Gatestone Teleport 2]]''
  +
<ref name=new />
  +
| 90
  +
| 0
  +
| None
  +
| style="text-align: left;" | Teleport the caster to the location of the red gatestone from [[Create Gatestone 2]], destroying it. Requires the [[Daemonheim aura 4]].
  +
|-
  +
| [[File:Vengeance Other icon.png|link=Vengeance Other]]
 
| ''[[Vengeance Other]]''
 
| ''[[Vengeance Other]]''
 
<ref name=lunar />
 
<ref name=lunar />
 
| 93
 
| 93
  +
| 10.8
|
 
 
| {{RuneReq|Earth=10|Death=2|Astral=3}}
 
| {{RuneReq|Earth=10|Death=2|Astral=3}}
 
| style="text-align: left;" | Allow the target to gain power of inflicting opponent a large percentage of damage dealt to the target.
 
| style="text-align: left;" | Allow the target to gain power of inflicting opponent a large percentage of damage dealt to the target.
 
|-
 
|-
| [[File:Vengeance new.gif|link=Vengeance]]
+
| [[File:Vengeance icon.png|link=Vengeance]]
 
| ''[[Vengeance]]''
 
| ''[[Vengeance]]''
 
<ref name=lunar />
 
<ref name=lunar />
 
| 94
 
| 94
  +
| 11.2
|
 
 
| {{RuneReq|Earth=10|Death=2|Astral=4}}
 
| {{RuneReq|Earth=10|Death=2|Astral=4}}
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 325: Line 340:
 
Rebounds 75% of the damage of the next hit back to the caster's opponent.
 
Rebounds 75% of the damage of the next hit back to the caster's opponent.
 
|-
 
|-
| [[File:Vengeance Group.png|link=Vengeance Group]]
+
| [[File:Vengeance Group icon.png|link=Vengeance Group]]
 
| ''[[Vengeance Group]]''
 
| ''[[Vengeance Group]]''
 
<ref>Vengeance Group must be bought at the [[Livid Farm]] before it can be cast. This also requires completion of Lunar Diplomacy.</ref>
 
<ref>Vengeance Group must be bought at the [[Livid Farm]] before it can be cast. This also requires completion of Lunar Diplomacy.</ref>
 
| 95
 
| 95
|
+
| 12
 
| {{RuneReq|Earth=11|Death=3|Astral=4}}
 
| {{RuneReq|Earth=11|Death=3|Astral=4}}
 
| style="text-align: left;" | Allows everyone in the 7x7 square around the caster to rebound 75% of the next hit's damage.
 
| style="text-align: left;" | Allows everyone in the 7x7 square around the caster to rebound 75% of the next hit's damage.
Line 336: Line 351:
 
| ''[[Fire Surge]]''
 
| ''[[Fire Surge]]''
 
| 95
 
| 95
|
+
| -
 
| {{RuneReq|Air=5|Fire=5}}
 
| {{RuneReq|Air=5|Fire=5}}
  +
|
| style="text-align: left;" | Deal a maximum damage of 280.
 
 
|}
 
|}
   
 
<references />
 
<references />
   
==Spell Components==
+
==Spell components==
 
 
===Runes===
 
===Runes===
 
{{main|Runes}}
 
{{main|Runes}}
All spells (except [[Dungeon Home Teleport]] and [[Gatestone Teleport]]) require the use of [[runes]] as a consumed resource. Runes are obtained by crafting runes on the [[Runecrafting altar]] using the [[Runecrafting]]skillor from monster drops.
+
All spells (except [[Dungeon Home Teleport]] and [[Gatestone Teleport]]) require the use of [[runes]] as a consumed resource. Runes are obtained by crafting runes on the [[Runecrafting altar]] using the [[Runecrafting]] skill or from monster drops.
Due to only being able to bind one type of ammo, mages are at a disadvantage in terms of starting equipment. Since most spells need more than 2 types of runes, they are incapable of casting anything other than air spells using only bound items. For any other spell they need to rely on the table's items too. An update gave mages the ability to cast bolt or blast spells with a magical blastbox, and wave or surge spells with the celestial surgebox. This reduces the disadvantage given to mages.
 
   
===Elemental Staves===
+
===Blast and surgeboxes===
  +
[[Magical blastbox]]es and [[celestial surgebox]]es can be found as drops from [[forgotten mage]]s. The blastbox is dropped by mages wearing tier 1-6 robes, and the surgebox is dropped by mages that wear tier 7 or higher robes. The boxes may be bound in the ammunition slot. They provide infinite [[elemental rune]]s.
   
 
===Staves and wands===
Elemental staves are Tier 1 staves made from basic wooden staves using the Runecrafting skill, and act in a similar fashion to the elemental staves outside of Daemonheim. They offer an unlimited supply of runes, according to the element that it is powered with. As an example, wielding an Air staff allows a player to cast [[Wind Wave]] without any runes. In lower complexities, a random staff will be given to the player.
+
Elemental staves can appear in the main room on low complexity levels and can be dropped by monsters. They act in a similar fashion to the elemental staves outside of Daemonheim, offering an unlimited supply of runes of their designated element. As an example, wielding an air staff allows a player to cast [[Air Wave]] without any runes.
   
  +
Unimbued staves and wands can be created by members or found as monster drops. They offer an unlimited supply of all the elemental runes at once. As a result, having one of these weapons leaves a mage free to use combat spells at will without expending any runes.
{{Infotable Bonuses header Beta|type=magic|inv=yes}}
 
| [[File:Water staff (Dungeoneering).png]] || [[Water staff (Dungeoneering)|Water staff]]|| None || 0 || 10 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|-
 
| [[File:Earth staff (Dungeoneering).png]] || [[Earth staff (Dungeoneering)|Earth staff]]|| None || 0 || 100 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|-
 
| [[File:Fire staff (Daemonheim).png]] || [[Fire staff (Daemonheim)|Fire staff]]|| None || 0 || 200 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|-
 
| [[File:Air staff (Dungeoneering).png]] || [[Air staff (Dungeoneering)|Air staff]]|| None || 0 || 300 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|-
 
| [[File:Empowered water staff.png]] || [[Empowered water staff]](m) || None || 0 || 500 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|-
 
| [[File:Empowered earth staff.png]] || [[Empowered earth staff]](m) || None || 0 || 600 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|-
 
| [[File:Empowered Fire Staff.png]] || [[Empowered fire staff]](m) || None || 0 || 700 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|-
 
| [[File:Empowered air staff.png]] || [[Empowered air staff]](m) || None || 0 || 800 || N/A || 0 || 0 || 0 || 0 || 0 || 0% || 0% || 0%
 
|}
 
   
 
==Equipment==
 
==Equipment==
 
 
===Weapons===
 
===Weapons===
 
{{main|Dungeoneering/Equipment#Magic Weapons|l1=Magic Weapons}}
   
 
Various magical weapons are available in Daemonheim. Free players are limited to basic elemental staves, whereas members are capable of using more powerful staves. Staves can be obtained either by using the [[Dungeoneering/Fletching|Fletching]] skill, [[Dungeoneering/Runecrafting|Runecrafting]] skill, or through monster drops.
{{main|Dungeoneering/Magic equipment#Weapons|l1=Magic Weapons}}
 
   
  +
===Robes and armour===
Various magical weapons are available in Daemonheim. Free players are limited to basic elemental staves, whereas members are capable of using more powerful staves, as well as a handful of melee weapons which offer magic bonuses. Staves can be obtained either by using the Runecrafting skill or through monster drops, whereas melee weapons can only be obtained from monster drops or through the smithing skill, except for the drops from slayer monsters.
 
 
{{main|Dungeoneering/Equipment#Magic Armour|l1=Magic Armour}}
   
 
Various robes can be worn in Daemonheim that allow unhindered spellcasting. Robes can be obtained through the [[Crafting]] skill or through monster drops. Most robes require a minimum [[Defence]] level in order to be worn.
Some weapons can increase the power of combat spells by 10% or upwards if they are wielding it. These are the [[Doomcore Staff]], and any Catalytic or Empowered staff.
 
 
===Robes and Armour===
 
 
{{main|Dungeoneering/Magic equipment#Armour and Robes|l1=Magic Armour}}
 
 
Various robes can be worn in Daemonheim that provide magical bonuses. Robes can be obtained through the [[Crafting]] skill or through monster drops. Most robes require a minimum [[Defence]] level along with a minimum Magic level in order to be worn.
 
 
==Blast and Surge Boxes==
 
These boxes which can be found as drops from [[forgotten mage]]s. The blastbox is dropped by mages wearing tier 1-6 robes, and the surgebox is dropped by mages that wear tier 7 or higher robes. The boxes may be bound in the ammunition slot, although they are wielded as a piece of equipment. Any runes with which the surge/blastbox is charged '''do''' carry over into other dungeons along with the box. However, only up to 125 (225 after [[Salt in the wound]]) casts worth of runes will be carried over in the surge/blastbox. Runes used from the surge/blastbox and not replaced before the end of the dungeon will be replenished at the start of the next floor. Additionally, it appears that celestial surgeboxes in Daemonheim do not have the critical hit ability while the blastboxes do, although this may simply be a glitch.
 
 
[[Celestial surgebox|Surgeboxes]]
 
 
[[Magical blastbox|Blastboxes]]
 
   
 
==Rewards==
 
==Rewards==
 
 
{{main|Dungeoneering/Magic equipment#Rewards|l1=Magic Rewards}}
 
{{main|Dungeoneering/Magic equipment#Rewards|l1=Magic Rewards}}
   
Line 402: Line 388:
   
 
==Temporary Boosts==
 
==Temporary Boosts==
 
 
Players can improve their Magic levels, only while in Daemonheim, by using numerous potions that can be made using the [[Herblore]] skill.
 
Players can improve their Magic levels, only while in Daemonheim, by using numerous potions that can be made using the [[Herblore]] skill.
   
Line 411: Line 396:
 
! scope="col"|Herb
 
! scope="col"|Herb
 
! scope="col"|
 
! scope="col"|
Second
+
Second
 
Ingredient
 
Ingredient
 
! scope="col"|XP
 
! scope="col"|XP
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| style="text-align: center;"|[[File:Void dust.png]][[Void dust]]
 
| style="text-align: center;"|[[File:Void dust.png]][[Void dust]]
 
| style="text-align: center;"|21
 
| style="text-align: center;"|21
|Boosts Magic by 4 + 10% of Magic level
+
|Boosts Magic by 2 + 7% of Magic level
 
|-
 
|-
 
|[[Magic potion (Dungeoneering)|Magic potion]]
 
|[[Magic potion (Dungeoneering)|Magic potion]]
| style="text-align: center;"|[[File:Magic Potion.png]]
+
| style="text-align: center;"|[[File:Magic potion (Dungeoneering).png]]
 
| style="text-align: center;"|36 {{Skill clickpic|Herblore}}
 
| style="text-align: center;"|36 {{Skill clickpic|Herblore}}
 
| style="text-align: center;"|[[File:Clean wormwood leaf.png]][[Clean wormwood leaf|Wormwood leaf]]
 
| style="text-align: center;"|[[File:Clean wormwood leaf.png]][[Clean wormwood leaf|Wormwood leaf]]
 
| style="text-align: center;"|[[File:Void dust.png]][[Void dust]]
 
| style="text-align: center;"|[[File:Void dust.png]][[Void dust]]
 
| style="text-align: center;"|79.5
 
| style="text-align: center;"|79.5
|Boosts Magic by 5 + 14% of Magic level
+
|Boosts Magic by 2.5 + 11% of Magic level
 
|-
 
|-
 
|[[Strong magic potion]]
 
|[[Strong magic potion]]
Line 438: Line 423:
 
| style="text-align: center;"|[[File:Void dust.png]][[Void dust]]
 
| style="text-align: center;"|[[File:Void dust.png]][[Void dust]]
 
| style="text-align: center;"|155.5
 
| style="text-align: center;"|155.5
|Boosts Magic by 6 + 20% of Magic level
+
|Boosts Magic by 3 + 15% of Magic level
 
|}
 
|}
 
These potions boost the magic level much higher than other magic potions outside of Daemonheim. The weak magic potion boosts the same amount of levels as an [[Extreme magic potion]] does with 30 magic. With the strong magic potion, a player with 83 Magic can use Fire Surge for several minutes. This comes in particularly handy before boss fights, to activate Vengeance.
 
   
 
{{Dungeoneering}}
 
{{Dungeoneering}}
Line 448: Line 431:
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Magic]]
 
[[Category:Magic]]
[[Category:Dungeoneering skills]]
+
[[Category:Dungeoneering skills|Magic]]

Latest revision as of 12:14, 28 July 2019

Magic is used in Dungeoneering to fight against monsters and to open skill doors found throughout the dungeons of Daemonheim. The Dungeoneering spellbook uses a combination of the standard spellbook, the Lunar spellbook and six unique spells. As a result, Lunar Diplomacy and Dream Mentor, along with the appropriate level, are required to access every spell available.

Opening doors

Magic door

Magic in Dungeoneering allows players to dispel the locks on certain doors that cannot be unlocked with the coloured shapes found throughout the dungeons. The greatest level required to open a door is level 109. All doors in the main path are unlockable by at least one player in the team. Failure to dispel locks on doors will cause the magic energy to rebound and deal large damage to player in attempt.

Spells

Dungeoneering spellbook

The dungeoneering spellbook.

The spellbook contains six spells exclusive to Daemonheim. Two of these require that the Daemonheim aura 4 is equipped to be cast.

The experience for some spells (e.g. High Level Alchemy) are cut to 10% of the experience received for casting the equivalent spells outside of Daemonheim, while other spells (e.g. Bones To Bananas) are not affected.

Member-only spells are in italics.

Icon Name Level Exp Runes Note
Home Teleport icon Dungeon Home Teleport

[1]

1 0 None Teleport to the starting room of the dungeon.
Air Strike icon Air Strike 1 - 1Air
Confuse icon Confuse 3 13 1Mind Reduces the target's chance to hit by 5% for 1 minute.
Water Strike icon Water Strike 5 - 1Water1Air
Earth Strike icon Earth Strike 9 - 1Earth1Air
Weaken icon Weaken 11 21 1Body Reduces the target's damage dealt by 5% for 1 minute.
Fire Strike icon Fire Strike 13 - 1Fire1Air
Bones to Bananas icon Bones To Bananas 15 25 1Nature2Earth2Water Converts all bones in the inventory into bananas.
Air Bolt icon Air Bolt 17 - 2Air
Curse icon Curse 19 29 1Chaos Increases the target's damage received by 5% for 1 minute.
Bind icon Bind 20 30 1Nature Prevents creatures from moving for 12 seconds, or players for 6 seconds.
Low Level Alchemy icon Low Level Alchemy 21 3.1 1Nature3Fire Converts the targeted item into coins.
Water Bolt icon Water Bolt 23 - 2Water2Air
Earth Bolt Earth Bolt 29 - 2Earth2Air
Create Gatestone Create Gatestone

[1]

32 0 3Cosmic Create a one-use green gatestone that can be dropped on the ground, providing the destination of the Gatestone Teleport spell.
Gatestone Teleport Gatestone Teleport

[1]

32 0 None Teleport the caster to the location of the green gatestone from Create Gatestone, destroying it.
Fire Bolt icon Fire Bolt 35 - 2Fire2Air
Air Blast icon Air Blast 41 - 3Air
Water Blast icon Water Blast 47 - 3Water3Air
Snare icon Snare 50 60 2Nature Prevents creatures from moving for 18 seconds, or players for 9 seconds.
Earth Blast icon Earth Blast 53 - 3Earth3Air
High Level Alchemy icon High Level Alchemy 55 6.5 1Nature5Fire Converts the targeted item into even more coins. See the high alchemy table.
Fire Blast icon Fire Blast 59 - 3Fire3Air
Air Wave icon Air Wave 62 - 4Air
Gatestone Teleport Group Gatestone Teleport

[1]

64 0 3Law Teleports to the party gatestone.
Water Wave icon Water Wave 65 - 4Water4Air
Vulnerability icon Vulnerability 66 76 1Soul1Chaos Increases the target's damage received by 10% for 1 minute.
Monster Examine icon Monster Examine

[2]

66 6.1 1Cosmic1Astral1Mind Examine the stats of a target monster.
Cure Other icon Cure Other

[2]

68 6.5 1Astral10Earth Cure a target of poison.
Humidify icon Humidify

[2]

68 6.5 1Astral1Fire3Water Fill containers with water.
Earth Wave icon Earth Wave 70 - 4Earth4Air
Cure Me icon Cure Me

[2]

71 6.9 2Cosmic2Astral Cure the caster of poison.
Enfeeble icon Enfeeble 73 83 1Soul1Body Reduces the target's damage dealt by 10% for 1 minute.
Cure Group icon Cure Group

[2]

74 7.4 2Cosmic2Astral Cures everyone around the caster standing in a 3-by-3 square of poison.
Fire Wave icon Fire Wave 75 - 4Fire4Air
Entangle icon Entangle 79 89 3Nature Prevents creatures from moving for 24 seconds, or players for 12 seconds.
Stagger icon Stagger 80 90 1Soul1Mind Reduces the target's chance to hit by 10% for 1 minute.
Air Surge icon Air Surge 81 - 5Air
Water Surge icon Water Surge 85 - 5Water5Air
Earth Surge icon Earth Surge 90 - 5Earth5Air
Create Gatestone 2 Create Gatestone 2

[1]

90 0 None Create a one-use red gatestone that can be dropped on the ground, providing the destination of the Gatestone Teleport 2 spell. Requires the Daemonheim aura 4.
Gatestone Teleport 2 Gatestone Teleport 2

[1]

90 0 None Teleport the caster to the location of the red gatestone from Create Gatestone 2, destroying it. Requires the Daemonheim aura 4.
Vengeance Other icon Vengeance Other

[2]

93 10.8 2Death3Astral10Earth Allow the target to gain power of inflicting opponent a large percentage of damage dealt to the target.
Vengeance icon Vengeance

[2]

94 11.2 2Death4Astral10Earth

Rebounds 75% of the damage of the next hit back to the caster's opponent.

Vengeance Group icon Vengeance Group

[3]

95 12 3Death4Astral11Earth Allows everyone in the 7x7 square around the caster to rebound 75% of the next hit's damage.
Fire Surge icon Fire Surge 95 - 5Fire5Air
  1. ^ a b c d e f Dungeoneering-only spell
  2. ^ a b c d e f g Members who have not completed Lunar Diplomacy or Dream Mentor cannot cast the Lunar spells they unlock, although the spells are still visible to the player.
  3. ^ Vengeance Group must be bought at the Livid Farm before it can be cast. This also requires completion of Lunar Diplomacy.

Spell components

Runes

Main article: Runes

All spells (except Dungeon Home Teleport and Gatestone Teleport) require the use of runes as a consumed resource. Runes are obtained by crafting runes on the Runecrafting altar using the Runecrafting skill or from monster drops.

Blast and surgeboxes

Magical blastboxes and celestial surgeboxes can be found as drops from forgotten mages. The blastbox is dropped by mages wearing tier 1-6 robes, and the surgebox is dropped by mages that wear tier 7 or higher robes. The boxes may be bound in the ammunition slot. They provide infinite elemental runes.

Staves and wands

Elemental staves can appear in the main room on low complexity levels and can be dropped by monsters. They act in a similar fashion to the elemental staves outside of Daemonheim, offering an unlimited supply of runes of their designated element. As an example, wielding an air staff allows a player to cast Air Wave without any runes.

Unimbued staves and wands can be created by members or found as monster drops. They offer an unlimited supply of all the elemental runes at once. As a result, having one of these weapons leaves a mage free to use combat spells at will without expending any runes.

Equipment

Weapons

Various magical weapons are available in Daemonheim. Free players are limited to basic elemental staves, whereas members are capable of using more powerful staves. Staves can be obtained either by using the Fletching skill, Runecrafting skill, or through monster drops.

Robes and armour

Various robes can be worn in Daemonheim that allow unhindered spellcasting. Robes can be obtained through the Crafting skill or through monster drops. Most robes require a minimum Defence level in order to be worn.

Rewards

Once a player has obtained a certain number of Dungeoneering tokens various rewards can be purchased from the rewards trader provided the minimum Dungeoneering level and Magic level requirements have been met. Unlike other magical equipment found throughout Daemonheim, these rewards can be used throughout Runescape.

Temporary Boosts

Players can improve their Magic levels, only while in Daemonheim, by using numerous potions that can be made using the Herblore skill.

Potion Image Level Herb

Second Ingredient

XP Effect
Weak magic potion Weak magic potion 3 Herblore Clean sagewortSagewort Void dustVoid dust 21 Boosts Magic by 2 + 7% of Magic level
Magic potion Magic potion (Dungeoneering) 36 Herblore Clean wormwood leafWormwood leaf Void dustVoid dust 79.5 Boosts Magic by 2.5 + 11% of Magic level
Strong magic potion Strong magic potion 69 Herblore Clean winter's gripWinter's grip Void dustVoid dust 155.5 Boosts Magic by 3 + 15% of Magic level