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'''Edgeville Dungeon resource dungeon''' may refer to:
:''This page refers to ''both'' [[Resource dungeon|resource dungeons]] in the [[Edgeville Dungeon|dungeon itself]]. As with all resource dungeons, players who have the required [[Dungeoneering]] level may unlock them.''
 
   
 
* [[Edgeville Dungeon chaos druids dungeon]]
==Chaos Druid Dungeon==
 
[[File:Edgeville Dunge resource.png|thumb|Location of dungeon]]
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* [[Edgeville Dungeon hill giant resource dungeon]]
[[File:Edgeville chaos druid resource dungeon.png|thumb|250px|Chaos druid dungeon]]
 
The dungeon is found just north of the gate into the [[Wilderness]] side of the dungeon. This resource dungeon is for [[Pay-to-Play|pay-to-play]] players and has the lowest Dungeoneering level requirement: 10. 1100 Dungeoneering experience points are gained upon the player's first entrance. The room contains 12 [[Chaos Druid|chaos druids]] which drop herbs used for training [[Herblore]] or selling to other players. Even though the dungeon's location is in the [[Wilderness]] side of the dungeon, the chaos druids are non-aggressive to players of 27 or higher combat level. The room itself has a [[grimy marrentill]], [[grimy irit]], [[grimy harralander]], and the only [[grimy ranarr]] spawn in all of ''RuneScape''.
 
   
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{{Disambig}}
[[File:Edgeville Resource Dungeon Inside.png|Chaos druid dungeon map]]
 
{{Clear}}
 
==Hill Giant Dungeon==
 
[[File:Edgeville Dunge resource2.png|thumb|Location of dungeon]]
 
[[File:Hill_giant_dungeon.png|thumb|250px|Hill giant dungeon]]
 
This dungeon is one of the five resource dungeons available to [[Free-to-Play|free-to-play]] players. The dungeon has a level requirement of 20 Dungeoneering. A player will receive 1,600 Dungeoneering experience upon first entry. The Hill Giant Dungeon contains many [[Hill Giant]]s and 4 [[limpwurt root]] spawns.
 
 
[[File:Edgevilledungeoneeringinside.PNG|Hill giant dungeon map]]
 
{{Clear}}
 
 
==Practical uses==
 
Both dungeons provide excellent ways of training [[herblore]] since chaos druids drop vials of water and herbs like [[marrentill]] and [[tarromin]]. Players then can go to the other resource dungeon to pick up the limpwurt roots, or leave through the [[Edgeville]] entrance to bank or kill [[unicorn]]s for their horns. Players may also kill druids for their herbs, or hill giants for their big bones and leave through the hill giant exit to sell them at the [[Grand Exchange]], or bury the bones to gain experience in the Prayer skill.
 
 
P2P players may find the hill giant dungeon useful for training combat or magic by telegrabbing the [[limpwurt root]] seeds since most people will either be focused on the giants outside or will not have the required [[Dungeoneering]] level. Also, when fighting the hill giants or grabbing the roots, the rule of thumb is to go furthest from the entrance where there is less likely to be people. For killing hill giants in the hill giant resource dungeon, there is a safe spot along the southeast wall, a little cove inside the wall, where players can mage or range the giants outside safely (be sure to go as much inside as possible, as the hill giants can still hit you if you are standing close to the entrance).
 
{{Checkftw}}
 
[[Category:resource dungeons]]
 
[[Category:Dungeoneering]]
 

Latest revision as of 11:57, 8 June 2019

Edgeville Dungeon resource dungeon may refer to:

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