Elder charms are summoning charms that are obtained by killing muspah, nihil and nightmare creatures, on Freneskae or by looting divine implings. They act as an ingredient in order to infuse and summon one of five familiars. Unlike other charms, the pouches created with elder charms use elder energy in the place of spirit shards, which can potentially save money if the player chooses to gather the energy themselves.
Spirit gems can save these charms, and they are affected by the Charming Imp.
Familiars[]
Elder charms are used to create summoning pouches for the following familiars:
Level | Familiar | Tertiary | Elder energy | Energy cost GE |
Create pouch XP | High-alch value | Grand Exchange value |
---|---|---|---|---|---|---|---|
81 | ![]() |
Muspah spine | 150 | 63,150 | 145.3 | 3,419 | 93,490 |
87 | ![]() |
Aviansie talons | 150 | 63,150 | 355 | 3,419 | 156,925 |
87 | ![]() |
Demon horn | 150 | 63,150 | 355 | 3,419 | 267,041 |
87 | ![]() |
Vampyre fangs | 150 | 63,150 | 355 | 3,419 | 242,547 |
87 | ![]() |
Icyene feather | 150 | 63,150 | 355 | 3,419 | 222,837 |
Drop sources[]
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- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
---|---|---|---|
Bladed muspah | 150 | 1 | Common |
Blood nihil | 160 | 1 | Common |
Divine impling | N/A | 1–5 | Common |
Force muspah | 150 | 1 | Common |
Ice nihil | 160 | 1 | Common |
Nightmare | 128 | 1 | Common |
Shadow nihil | 160 | 1 | Common |
Smoke nihil | 108; 160 | 1 | Common |
Throwing muspah | 150 | 1 | Common |
Divine impling jar | N/A | 1–5 | Uncommon |
Disassembly[]
Disassembly XP | 2.7 |
---|---|
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 0.0% |
Possible materials | |
Often | |
![]() | 100% |
Trivia[]
- The symbol on the charm resembles Zaros, Seren, and Mah's eyes, although Mah has only two eyes on the right side, probably from the fact that she was malformed and warped from the lack of anima.