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Revision as of 11:38, 25 June 2018
The Third-Age-dyed elite sirenic chaps are part of the elite sirenic armour set. They are made by dyeing elite sirenic chaps with Third Age dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular elite sirenic chaps.
The mask will degrade to a broken state after 100,000 charges of combat.
Making Third Age dyed sirenic chaps costs 2,147,419,220 coins.
Requirements | Degrades | Tier | Type | ||||||||
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92 | 100,000 charges | 92 | Power armour | ||||||||
Class | Slot | Attributes | |||||||||
Ranged | Armour | 503 | |||||||||
Life points | 0 | ||||||||||
Weapons | Main | Off | Prayer | 2 | |||||||
Damage | - | - | Damage reduction | ||||||||
Accuracy | - | - | PvM: 0% | PvP: 1.725% | |||||||
Style | - | Style bonuses | |||||||||
Range | - | 0 | 31 | 0 | |||||||
[FAQ] • [doc] |
Disassembly
Disassembly XP | 27.6 |
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Item quantity required | 1 |
Material count | 8 |
Base junk chance | 0.0% |
Possible materials | |
Often | |
Cover parts | 35% |
Tensile parts | 30% |
Padded parts | 30% |
Rarely | |
Evasive components | 3% |
Protective components | 2% |
Ranged leg armour | |||||||||||||
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Tank | |||||||||||||
Power |
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Barrows |
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Minigame |
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Promotional |
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Treasure Trail |
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