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Revision as of 11:38, 25 June 2018

For this item's (un)dyed variants, see Shadow, Barrows, blood, undyed, Ice.

The Third-Age-dyed elite sirenic chaps are part of the elite sirenic armour set. They are made by dyeing elite sirenic chaps with Third Age dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular elite sirenic chaps.

The mask will degrade to a broken state after 100,000 charges of combat.

Making Third Age dyed sirenic chaps costs 2,147,419,220 coins.

Combat Stats
RequirementsDegradesTierType
92 Defence100,000 charges92Power armour
ClassSlotAttributes
Ranged RangedHead slotDefenceArmour503
ConstitutionLife points0
WeaponsMainOffPrayerPrayer2
Damage--Damage reduction
Accuracy--PvM: 0%PvP: 1.725%
Style-Style bonuses
Range-Strength0Ranged31Magic0
[FAQ][doc]

Disassembly

[FAQ] • [doc]