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{{Variant|blood|third age|shadow|barrows|ice}} |
{{Variant|blood|third age|shadow|barrows|ice}} |
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{{Infobox Item |
{{Infobox Item |
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− | |version1=new|version2=used |
+ | |version1=new|version2=used|version3=broken |
− | | |
+ | |name1=Elite sirenic chaps (blood)|name2=Elite sirenic chaps (blood)|name3=Elite sirenic chaps (blood, broken) |
+ | |image=[[File:Elite sirenic chaps (blood).png]] |
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− | |image1=<!--[[File:{{subst:PAGENAME}}.png]]-->|image2=<!--[[File:{{subst:PAGENAME}} (used).png]]--> |
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− | |release= |
+ | |release=[[25 June]] [[2018]] |
+ | |update=Temple of Aminishi - Elite Dungeon |
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− | |update= |
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|members=Yes |
|members=Yes |
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|quest=No |
|quest=No |
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+ | |tradeable=No |
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− | |tradeable1=|tradeable2= |
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+ | |stacksinbank=No|stacksinbank1= |
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− | |stacksinbank2=No |
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− | |equipable=Yes |
+ | |equipable=Yes|equipable3=No |
|stackable=No |
|stackable=No |
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|disassembly=Yes |
|disassembly=Yes |
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⚫ | |||
− | |noteable1=Yes |
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⚫ | |||
|destroy= |
|destroy= |
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|kept=reclaimable |
|kept=reclaimable |
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|ikod=<!--{{GEP|{{subst:PAGENAME}}}}--> |
|ikod=<!--{{GEP|{{subst:PAGENAME}}}}--> |
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+ | |examine=Made from sirenic scales and further imbued with greater power. Woven into chaps as part of a set of armour.|examine3=Made from sirenic scales and further imbued with greater power. Woven into chaps as part of a set of armour. It is in need of repair. |
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− | |store=No |
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⚫ | |||
− | |exchange1=gemw |
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+ | |id1=42961|id2=42962|id3=42963 |
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− | |examine= |
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⚫ | |||
− | |id1=|id2= |
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}} |
}} |
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<!--[[File:{{subst:PAGENAME}} detail.png|left|100px]]--> |
<!--[[File:{{subst:PAGENAME}} detail.png|left|100px]]--> |
Revision as of 16:16, 25 June 2018
The blood-dyed elite sirenic chaps are part of the elite sirenic armour set. They are made by dyeing elite sirenic chaps with blood dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular elite sirenic chaps.
The mask will degrade to a broken state after 100,000 charges of combat.
Making blood dyed sirenic chaps costs 2,147,447,938 coins.
Requirements | Degrades | Tier | Type | ||||||||
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92 | 100,000 charges | 92 | Power armour | ||||||||
Class | Slot | Attributes | |||||||||
Ranged | Armour | 503 | |||||||||
Life points | 0 | ||||||||||
Weapons | Main | Off | Prayer | 2 | |||||||
Damage | - | - | Damage reduction | ||||||||
Accuracy | - | - | PvM: 0% | PvP: 1.725% | |||||||
Style | - | Style bonuses | |||||||||
Range | - | 0 | 31 | 0 | |||||||
[FAQ] • [doc] |
Disassembly
Disassembly XP | 27.6 |
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Item quantity required | 1 |
Material count | 8 |
Base junk chance | 0.0% |
Possible materials | |
Often | |
Cover parts | 35% |
Tensile parts | 30% |
Padded parts | 30% |
Rarely | |
Evasive components | 3% |
Protective components | 2% |
Ranged leg armour | |||||||||||||
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Tank | |||||||||||||
Power |
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Barrows |
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Minigame |
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Promotional |
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Treasure Trail |
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