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For this item's (un)dyed variants, see Shadow, Barrows, blood, Third Age, Ice.
For other variants of this item, see non-elite.

The elite sirenic mask is tier 92 Ranged power armour made at 91 Crafting, using 140 ancient scales, a sirenic mask, and 1 algarum thread. It is part of the elite sirenic armour set.

The elite sirenic mask lasts for 100,000 charges of combat before degrading to nothing. Once equipped, it instantly becomes untradeable, even if it has not been used in combat. Elite sirenic armour can be repaired by using a new piece of the armour on it. When used inside elite dungeons no charges are used.

Losing the elite sirenic mask by being killed in the Wilderness will result in a single ancient scale being dropped regardless of item charge.

The mask can be dyed using Barrows, Shadow, Third-Age, blood, or ice dye to create the barrows, shadow, Third Age, blood, or ice variants, respectively. Dyed armour will not crumble to dust when it fully degrades; rather, it can be repaired using a new piece of the armour on it.

Combat Stats
RequirementsDegradesElite sirenic armour set equipped
92 Defence100,000 charges
ClassSlot
Ranged RangedHead slot
TierType
92Power armour
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour457PvM: 0%PvP: 1.725%
ConstitutionLife points0Style bonuses
PrayerPrayer2Strength0Ranged24Magic0
[FAQ][doc]

Creation

Elite sirenic mask Elite sirenic mask
Crafting-Make-X GE icon
500 XP-30,027,447
Requirements
Crafting Crafting level91
P2P icon Members onlyYes
Materials
ItemQuantityPriceTotal
Sirenic maskSirenic mask15,716,4515,716,451
Ancient scaleAncient scale140522,16973,103,660
Algarum threadAlgarum thread1470,529470,529
Total price79,290,640

Disassembly

[FAQ] • [doc]

Trivia

  • The design of the helmet may be a reference to the Predator movies.
  • Prior to an update on 9 July 2018, elite sirenic armour would degrade inside of elite dungeons.
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