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3ICE (Message Wall | contribs) (''Magical poison'' enchantment. Upon activation the target is poisoned for 4% weapon damage) |
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Emerald bolts can be created through the [[Fletching]] [[skill]]. A player must first have a Fletching level of 58 and take a cut [[emerald]] and use a [[chisel]] with it to make 12 emerald bolt tips. The emerald bolt tips can then be attached to mithril bolts to make emerald bolts. Attaching 10 emerald bolt tips to 10 mithril bolts grants 55 Fletching [[experience]]. |
Emerald bolts can be created through the [[Fletching]] [[skill]]. A player must first have a Fletching level of 58 and take a cut [[emerald]] and use a [[chisel]] with it to make 12 emerald bolt tips. The emerald bolt tips can then be attached to mithril bolts to make emerald bolts. Attaching 10 emerald bolt tips to 10 mithril bolts grants 55 Fletching [[experience]]. |
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− | Emerald bolts can be enchanted through the spell [[Enchant Crossbow Bolt (Emerald)]] by a player with level 27 [[Magic]]. The spell enchants 10 emerald bolts at a time, and once they are enchanted they become [[emerald bolts (e)]] and gain a special ability. |
+ | Emerald bolts can be enchanted through the spell [[Enchant Crossbow Bolt (Emerald)]] by a player with level 27 [[Magic]]. The spell enchants 10 emerald bolts at a time, and once they are enchanted they become [[emerald bolts (e)]] and gain a special ability; ''Magical poison''. Upon activation of this enchantment the target is [[poison]]ed for 4% weapon damage. Abilities or auto-attacks trigger it. |
{{Infobox Bonuses |
{{Infobox Bonuses |
Revision as of 02:26, 26 February 2018
Emerald bolts are mithril bolts tipped with emerald bolt tips, requiring level 50 Ranged to use.
Emerald bolts can be created through the Fletching skill. A player must first have a Fletching level of 58 and take a cut emerald and use a chisel with it to make 12 emerald bolt tips. The emerald bolt tips can then be attached to mithril bolts to make emerald bolts. Attaching 10 emerald bolt tips to 10 mithril bolts grants 55 Fletching experience.
Emerald bolts can be enchanted through the spell Enchant Crossbow Bolt (Emerald) by a player with level 27 Magic. The spell enchants 10 emerald bolts at a time, and once they are enchanted they become emerald bolts (e) and gain a special ability; Magical poison. Upon activation of this enchantment the target is poisoned for 4% weapon damage. Abilities or auto-attacks trigger it.
Requirements | Tier | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
50 | 50 | ||||||||||
Class | Slot | Attributes | |||||||||
Ranged | Armour | 0 | |||||||||
Life points | 0 | ||||||||||
Weapons | Main | Off | Prayer | 0 | |||||||
Damage | 480 | - | Damage reduction | ||||||||
Accuracy | - | - | PvM: 0% | PvP: 0% | |||||||
Style | Bolts | Style bonuses | |||||||||
Range | - | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Creation
- | ||||
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55 XP | - | 890 | ||
Requirements | ||||
Fletching level | 58 | |||
Members only | No | |||
Materials | ||||
Item | Quantity | Price | Total | |
Mithril bolts | 10 | 74 | 740 | |
Emerald bolt tips | 10 | 15 | 150 | |
Total price | 890 |
Disassembly
Disassembly XP | 0.7 |
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Item quantity required | 50 |
Material count | 6 |
Base junk chance | 72.5% |
Possible materials | |
Often | |
Base parts | 40% |
Head parts | 30% |
Spiked parts | 27% |
Rarely | |
Stunning components | 3% |
Metal | |
Gem-tipped |
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Bakriminel |
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Bane |
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Tar |
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Special |
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Miscellaneous |
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Gems | |
Jewellery |
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Enchanted jewellery |
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Fletching |
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Other |
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