Release date | Unknown edit |
---|---|
Members | Yes |
Level | 79 |
Spellbook | Normal, Daemonheim |
Type | Combat |
Experience | 91 |
Runes | 3 |
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Entangle is a combat spell which prevents your opponent from moving.
Despite the description, it currently lasts for 12 seconds against players and 24 seconds against monsters.
It is possible to cast Entangle on a target that is already affected. However, this will not refresh the effect and does not grant experience, resulting in a total waste of runes.
Cost
Input | Cost |
---|---|
3 | 1,215 |
Staves | |
2.7 | 1,093.5 |
Trivia
- Casting Entangle on Penance Fighters or Penance Rangers would cause the player to take 20 unblockable damage as it counts as wrong attack type.
- Entangle used to do a small amount of damage to the target.
- The FunOrb game Arcanists features a spell in the nature book called "Entangle" and it stops the player it hits from jumping.
- It's revealed during Salt in the Wound, Kennith has the ability to cast Entangle. Some of the stronger Forgotten mages in Daemonheim also use Entangle.
Template:Curse
Daemonheim spells | |
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Teleport spells | |
Curse spells |
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Cure spells |
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Other spells |
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