RuneScape Wiki
Advertisement
Crystal saw
This article is currently under construction.
The information contained within should not be considered fully accurate and/or complete.
Bandages (Fist of Guthix)
This is a safe activity.
If you die, you will not lose any of your items.
File:The Elder Kiln.png

The Kiln.

The Fight Kiln is a safe minigame announced in the February 2012 Behind the Scenes, and released on 14 February 2012. It is a sequel to the Fight Cave minigame, with tougher opponents for players to fight. This minigame has proved to be the most challenging one in all of Runescape. At the end of the Fight Kiln, players will be pitted against a boss that will be tougher than two Jads combined, and get a chance to claim the new cape - TokHaar-Kal.

The Fight Kiln is a revamped version of the Fight Caves that is extremely difficult to complete. Only the best adventurers can survive all 37 grueling waves. This requires many times more persistence and skill than the original Fight Caves. Additionally, the Fight Kiln features 7 TokHaar-Jads combined throughout the waves, whereas the Fight Caves only contain one TzTok-Jad; on the last wave. It is recommended by Jagex and players alike that one should attain 90+ in all combat skills before attempting the Fight Kiln.

Before entering the Fight Kiln for the first time, players must hand in a one-off payment of a fire cape. After this, the kiln may be re-entered as many times as desired for the rewards.

Unlike the typical 63 waves from the Fight Cave, the Fight Kiln only reaches 37 waves before you fight the final boss, Har'Aken. There is no pattern to be followed for each wave, unlike the Fight Caves. However, the waves of the Fight Kiln are always the same and the monsters always spawn in the same location.

If you are using safespots in the Kiln, be aware that the cave will slowly fill with lava, forcing you onto smaller areas for fighting and submerging on safespots. This will happen on waves 10, 20, 30 and 34. By the time the final boss fight with Har-Aken commences, there will be no safespots left for you to stand on and only a square-shaped piece of land is available.

Every alternate wave will also cause lava crystals to spawn in the Kiln, which can be used to gain bonuses such as temporary invincibility or full prayer and lifepoint restoration. Use them to the fullest to survive the waves - especially TokHaar-Jad and the terrible Har-Aken.

Preparation

Suggested skills

(Note: These values are for optimum survivability rates and is completely possible without, for example players with only the combat stats and Soul Split are more than capable of beating the Fight Kiln without great difficulty as long as the technique is good.)

Melee

Magic

Other

Recommended equipment

Slot Melee Ranged Magic
Helmet Torva full helm > Ganodermic visor > Verac's helm > Helm of neitiznot Pernix cowl > Ganodermic visor > Verac's helm > Helm of neitiznot Virtus mask > Ganodermic visor > Verac's helm > Helm of neitiznot
Amulet Amulet of fury > Amulet of glory Amulet of fury > Amulet of glory Arcane stream necklace > Amulet of fury > Amulet of glory > Amulet of Magic
Body Torva platebody > Ganodermic poncho > Bandos chestplate > Dharok's platebody / Torag's platebody Pernix body > Armadyl chestplate > Ganodermic poncho Virtus robe top > Ganodermic poncho
Legs Torva platelegs > Bandos tassets > Dharok's platelegs / Torag's platelegs / Verac's plateskirt Pernix chaps > Armadyl chainskirt Virtus robe bottom > Ganodermic leggings
Feet Steadfast boots > Dragon boots Glaiven boots > Ranger boots Ragefire boots > Infinity boots
Gloves Goliath gloves > Culinaromancer's gloves 10 Swift gloves > Culinaromancer's gloves 10 Spellcaster gloves > Culinaromancer's gloves 10
Cape Completionist cape > TokHaar-Kal > Max cape > Fire cape > Soul Wars cape > Ardougne cloak 4 > God cape Completionist cape > Max cape > Ava's alerter Completionist cape > Max cape > Soul Wars cape > God cape > Ardougne cloak 4
Rings Tokkul-Zo (charged) > Onyx ring (i) > Seers' ring (i) Berserker ring (i) Tokkul-Zo (charged) > Archers' ring (i) Tokkul-Zo (charged) > Seers' ring (i)
Ammo Onyx bolts (e) > Diamond bolts (e) > Broad-tipped bolts
Weapon Chaotic rapier > Chaotic longsword Chaotic crossbow > Zaryte bow > Rune crossbow Armadyl battlestaff > Polypore staff
Shield Divine spirit shield > Chaotic Shield > Elysian spirit shield > Arcane spirit shield >Spectral spirit shield >Farseer kiteshield > God book > Dragon defender
Extra weapon Dragon pickaxe > Rune pickaxe = Inferno adze (for breaking armour)*
Aura Aegis > Vampyrism > Inspiration > Reverence
Other Dreadnip / Enhanced excalibur
  • Dreadnips can be deployed to hit through the Dill's armour without it needing to be broken by a pickaxe. This is not a glitch.

Inventory

Monsters

Name Level First Wave Life points Attack style Max hit Notes
TokHaar-Hur
TokHaar-Hur
100 1 900 Attack-icon Melee 124 By far the weakest creature in this minigame, hardly does any damage and can be killed quickly. Using magic to kill it is recommended.
TokHaar-Xil
File:TokHaar Xil.png
140 1 1300 Ranged-icon Ranged 194 Has more life than his Tok-Xil counterpart, but does not hit as hard. Also does not hit as often. Using melee to kill it is recommended.
TokHaar-Tok-Xil
TokHaar-Tok-Xil
200 1 700 Attack-icon Melee,
Ranged-icon Ranged
234 Hits more and more accurate than his Xil counterpart but can be killed faster. Using melee to kill it is recommended.
TokHaar-Mej
TokHaar-Mej
160 4 1,200 Magic-icon Magic,
Attack-icon Melee
Attacks with magic and accurate melee (when in melee range), can be dangerous in large numbers. Using range to kill it is recommended.
TokHaar-Ket-Dill
TokHaar-Ket-Dill
120 5 900 Attack-icon Melee Needs to be attacked with pickaxe (Anywhere between 2-5 times) to remove its armour.
After the armour has been removed it can be damaged. Some styles can damage through armour. Dreadnips can deal damage through the armour. WARNING: The TokHaar-Dill's special attack is able to hit through the Invulnerability crystal.
TokHaar-Ket-Zek
TokHaar-Ket-Zek
400 8 1,800 Magic-icon Magic,
Attack-icon Melee

Suprisingly weak against Dreadnips.
Should be dealt with as soon as possible since it hits very accurate even when praying against his attack style. Using range to kill it is recommended.

TokHaar-Yt-MejKot
TokHaar-Yt-MejKot
300 17 1,000 Attack-icon Melee Suprisingly weak against Dreadnips.
Despite its high level it does not have accurate attacks, but it does have high strength. Using magic is recommended.
TokHaar-Ket
TokHaar-Ket
180 22 1,500 Attack-icon Melee He is not as dangerous as his level should suggest, but nevertheless it should be killed rather soon. Using magic to kill it is recommended.
TokHaar-Jad
TokHaar-Jad
780 10 2,500 Attack-icon Melee,
Ranged-icon Ranged,
Magic-icon Magic
1014 Similar to TzTok-Jad, it is strongly advised to switch your prayers to block his attacks. Some damage will still hit through your prayer, but only a small amount (up to 50 hp) It is recommended to eliminate other monsters before facing TokHaar-Jad, or if that is counterproductive, make sure that other monsters do not interfere with your fight.

Har-Aken

Har'Aken

800 37 50,000 Attack-icon Melee,
Ranged-icon Ranged,
Magic-icon Magic
~250 The final boss of the fight kiln. Attack the tentacles until the head appears out of the lava, then focus on the head until it dives again. Repeat until it is dead. Storm of Armadyl or polypore staff in combination with Lava crystal (Magic) and Soul Split is an effective way to damage the head, but its also dangerous, as it gives you 50 defence.

Waves

Note: See below for Lava Crystal icon descriptions.

Wave Monsters Advised overhead prayer Lava Crystal Dropped
1 2 TokHaar-Xil, 1 TokHaar-Tok-Xil, 2 TokHaar-Hur File:Soul split.gif > File:Deflect missiles.gif
2 2 TokHaar-Xil, 2 TokHaar-Tok-Xil, 1 TokHaar-Hur File:Soul split.gif > File:Deflect missiles.gif File:Lava crystal (invulnerability).png Invulnerability
3 1 TokHaar-Xil, 3 TokHaar-Tok-Xil, 1 TokHaar-Hur File:Soul split.gif > File:Deflect missiles.gif
4 3 TokHaar-Tok-Xil, 2 TokHaar-Mej File:Deflect magic.gif > File:Soul split.gif > File:Deflect missiles.gif File:Lava crystal (restoration).png Restoration
5 1 TokHaar-Xil, 3 TokHaar-Tok-Xil, 1 TokHaar-Ket-Dill File:Soul split.gif > File:Deflect missiles.gif
6 1 TokHaar-Xil, 3 TokHaar-Tok-Xil, 2 TokHaar-Mej File:Deflect magic.gif > File:Soul split.gif > File:Deflect missiles.gif File:Lava crystal (Magic).png Magic
7 1 TokHaar-Xil, 4 TokHaar-Tok-Xil, 1 TokHaar-Mej File:Deflect missiles.gif > File:Deflect magic.gif > File:Soul split.gif
8 2 TokHaar-Tok-Xil, 1 TokHaar-Ket-Zek File:Deflect magic.gif >> File:Soul split.gif File:Lava crystal (Ranged).png Ranged
9 6 TokHaar-Tok-Xil File:Deflect missiles.gif > File:Soul split.gif
10 1 TokHaar-Jad, 1 TokHaar-Tok-Xil File:Deflect missiles.gif or File:Deflect magic.gif > File:Deflect melee.gif File:Lava crystal (Strength).png Strength
11 4 TokHaar-Mej File:Deflect magic.gif > File:Soul split.gif
12 2 TokHaar-Mej, 2 TokHaar-Xil File:Deflect magic.gif > File:Soul split.gif > File:Deflect missiles.gif File:Lava crystal (Constitution).png Constitution
13 2 TokHaar-Mej, 1 TokHaar-Ket-Zek File:Deflect magic.gif
14 2 TokHaar-Mej, 2 TokHaar-Ket-Zek File:Deflect magic.gif File:Lava crystal (invulnerability).png Invulnerability
15 2 TokHaar-Ket-Zek, 1 TokHaar-Tok-Xil File:Deflect magic.gif
16 2 TokHaar-Ket-Zek, 2 TokHaar-Mej, 1 TokHaar-Tok-Xil File:Deflect magic.gif File:Lava crystal (restoration).png Restoration
17 2 TokHaar-Ket-Zek, 1 TokHaar-Mej, 1 TokHaar-Tok-Xil, 1 TokHaar-Yt-MejKot File:Deflect magic.gif
18 2 TokHaar-Ket-Zek, 1 TokHaar-Mej, 2 TokHaar-Tok-Xil, 1 TokHaar-Yt-MejKot File:Deflect magic.gif File:Lava crystal (Magic).png Magic
19 8 TokHaar-Mej, 1 TokHaar-Ket-Dill File:Deflect magic.gif
20 1 TokHaar-Jad, 1 TokHaar-Ket-Zek File:Deflect magic.gif > File:Deflect missiles.gif > File:Deflect melee.gif File:Lava crystal (Ranged).png Ranged
21 12 TokHaar-Hur none > File:Soul split.gif > File:Deflect melee.gif
22 1 TokHaar-Yt-MejKot, 2 TokHaar-Ket, 2 TokHaar-Hur File:Deflect melee.gif > File:Soul split.gif File:Lava crystal (Strength).png Strength
23 2 TokHaar-Yt-MejKot, 1 TokHaar-Ket, 2 TokHaar-Hur File:Deflect melee.gif > File:Soul split.gif
24 4 TokHaar-Yt-MejKot, 1 TokHaar-Tok-Xil File:Deflect melee.gif > File:Soul split.gif > File:Deflect missiles.gif File:Lava crystal (Constitution).png Constitution
25 1 TokHaar-Ket-Zek, 2 TokHaar-Yt-MejKot, 2 TokHaar-Tok-Xil File:Deflect magic.gif > File:Soul split.gif
26 2 TokHaar-Ket-Zek, 2 TokHaar-Yt-MejKot, 1 TokHaar-Tok-Xil File:Deflect magic.gif >> File:Soul split.gif File:Lava crystal (invulnerability).png Invulnerability
27 1 TokHaar-Ket-Zek, 2 TokHaar-Yt-MejKot, 1 TokHaar-Tok-Xil, 2 TokHaar-Ket File:Deflect magic.gif > File:Soul split.gif
28 1 TokHaar-Ket-Zek, 6 TokHaar-Ket-Dill File:Deflect magic.gif > File:Deflect missiles.gif or File:Soul split.gif File:Lava crystal (restoration).png Restoration
29 6 TokHaar-Yt-MejKot File:Deflect melee.gif or File:Soul split.gif
30 1 TokHaar-Jad, 3 TokHaar-Yt-MejKot File:Deflect melee.gif or File:Deflect magic.gif or File:Deflect missiles.gif File:Lava crystal (Magic).png Magic
31 4 TokHaar-Tok-Xil File:Deflect missiles.gif or File:Soul split.gif
32 4 TokHaar-Yt-MejKot File:Deflect melee.gif or File:Soul split.gif File:Lava crystal (Ranged).png Ranged
33 4 TokHaar-Ket-Zek File:Deflect magic.gif
34 1 TokHaar-Jad, 1 TokHaar-Ket, 1 TokHaar-Tok-Xil File:Deflect melee.gif or File:Deflect magic.gif or File:Deflect missiles.gif File:Lava crystal (Strength).png Strength
35 1 TokHaar-Jad, 1 TokHaar-Ket-Zek, 1 TokHaar-Yt-MejKot, 1 TokHaar-Tok-Xil File:Deflect magic.gif > File:Deflect melee.gif or File:Deflect missiles.gif
36 2 TokHaar-Jad File:Deflect melee.gif or File:Deflect magic.gif or File:Deflect missiles.gif File:Lava crystal (Constitution).png Constitution
37 Har'Aken File:Deflect magic.gif > File:Deflect missiles.gif

TokHaar-Jad spawn locations

Knowing the spawn locations of the TokHaar-Jad is a large advantage in the Fight Kiln. Monsters in the Fight Kiln will always spawn at the same location. Since you are able to predict where the monsters spawn, you will be able to prepare in advance for the upcoming waves.

Waves 10, 20 and 30: The TokHaar-Jad on waves 10, 20, and 30 will spawn in the southwest corner of the map, therefore standing on the north east side of the safe spot in the middle will prevent Jad from attacking you.

Wave 34: TokHaar-Jad will spawn in the southeast corner of the map, therefore standing on the northwest side of the safe spot in the middle will prevent Jad from attacking you.

Wave 35 TokHaar-Jad will spawn in the northeast corner of the map, therefore standing on the southwest side of the safe spot in the middle will lure Jad over to where you are, however he can still use his attacks, so it is advised you use the invulnerability crystal before starting this wave. However, he will walk around the rock a little forcing you to stand directly west of the safe spot to prevent him from attacking. Standing here you will need to use long range to reach both the TokHaar-Ket-Zek and the TokHaar-Tok-Xil. The best option is to stand on the north west side of the safe spot, preventing the TokHaar-Ket-Zek from attacking you, leaving you to deal with TokHaar-Jad and the TokHaar-Yt-MejKot

Wave 36 both the TokHaar-Jadz will spawn in the southeast and southwest sides of the map, standing north of the safe spot in the middle will prevent either one of the TokHaar-Jad from attacking you.

Wave 37 Har'Aken will not appear until you have slain 3 of his tentacles. He will appear for a short time (you can use the Storm of Armadyl spell about 12 times on him) before diving under the lava. You will then have to slay another 3 tentacles before he will appear again. Har'Aken will only appear on the south, east or west walls and he can seem invisible if you are not close enough to him. If you are using magic it is highly advised that you save a magic crystal for this final wave. When using mage on this wave it is highly advised to protect from range and kill the mage tentacles as they are weaker to mage than the range counterparts. If you are using Storm of Armadyl you can defeat Har'Aken when he shows for the second time, dealing over 25k damage the first time he appears, and finishing him the second time.

Lava crystals

In some waves you can obtain lava crystals, which grant certain "power-ups" usable only in the Fight Kiln. Only one crystal can be activated at a time. Including using the restoration crystal while other effects are occuring. Once using a crystal all combat stats except for the type of crystal is reduced to 50% (49 at 99) and the involved stat boosted to 150% (148 at 99).

The effects of the crystals can not be combined, i.e you can't use a constitution crystal followed by a restoration crystal to boost you to full lifepoints whilst the effects of the constitution crystal are in effect.

Lava crystal Effect Waves
Invulnerability This makes you completely invulnerable for 15 seconds. Does NOT work when TokHaar- Ket - Dill slams the ground and makes the ceiling fall. Note that you will still take damage from an attack if you use this crystal after a monster has already done its attack animation. 2,14,26
Restoration Fully restores your prayer points and life points. 4,16,28
Magic This boosts your magic by 50% but also significantly reduces your Defence, Strength and Ranged. At level 99 magic your level is boosted to 148 and gives you a staggering 147% magic damage boost, allowing spells to frequently hit well into the 900's. 6,18,30
Ranged This boosts your ranged by 50% but also significantly reduces your Defence, Strength and Magic. 8,20,32
Strength This boosts your strength by 50% but also significantly reduces your Defence, Ranged and Magic. 10,22,34
Constitution Boosts your Constitution by 50% for 3.5 minutes. The Constitution boost does affect Unicorn stallion's Healing aura special move or Saradomin brews. 12,24,36

Rewards

File:TokHaar-Kal worn.png

A player wearing the TokHaar-Kal.

Upon victory in the Fight Kiln, players can choose a reward of either the TokHaar-Kal cape or an uncut onyx.

Note: If a player has a full inventory while choosing his/her reward, the player will be transported outside of the Fight Kiln and will have to go back in and talk to the TokHaar leader again to claim the reward (providing atleast 1 free inventory slot is available).

Trivia

  • Upon completing the Fight Kiln, the following message appears in your Adventurer's Log: "I defeated many waves of TokHaar, before vanquishing the mighty Har'Aken and conquering the Fight Kiln.
  • An Early bird lamp was obtained by players who reached wave 30 of the minigame within two weeks of its release, before 29 February 2012.
Advertisement