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For this item's augmented variant, see augmented ancient repriser.

Ancient repriser detail

The Ancient repriser is the second most powerful repriser in the game, and requires level 80 Ranged and 80 Defence to equip. It can be created by combining an ancient emblem with a chaotic splint. Like all reprisers, it allows the use of both dual-wielding and shield abilities, and provides a 3% accuracy boost. It also has a 1/15 chance to deflect a hit, reducing it by 50%-100% damage and providing +20% accuracy for the next attack.

Ancient repriser concept art

Concept art

Combat Stats
RequirementsDegradesAncient repriser equipped
80 Ranged, 80 Defence100,000 charges
ClassSlot
Ranged RangedOff-hand slot
TierType
80Repriser
WeaponsMainOff
Damage-192
Accuracy-1924
StyleBolts
Range7
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour192PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Degradation and repair[]

The ancient repriser has 100,000 charges of combat. Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first created, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

Charge Cost Combination cost
99% 6,600 660 and Dungeoneering token 660
90% 66,000 6,600 and Dungeoneering token 6,600
0% 660,000 66,000 and Dungeoneering token 66,000

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

The ancient repriser currently costs far more tokens to repair than other Dungeoneering items. This is because the coin to token ratio is 1:1 instead of 10:1. For example, a Chaotic weapon may cost 200,000 coins and only 20,000 Dungeoneering tokens to repair. It is unknown whether the fact that the ancient repriser costs more tokens is intentional.

Disassembly[]

[FAQ] • [doc]
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