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Queen help book
This is the quick guide for A Void Dance.
For a more in-depth version, click here.

Walkthrough[]

Start pointQuest map icon
A Void Dance icon
Speak to Commodore Tyr at the Void Knights' Outpost
Member requirementP2P icon Members only
Official difficultyExperienced Experienced
Official lengthLong
RequirementsSkill requirements are not boostable unless marked with a [B] for boostable.
Quest Quests:

None of these skills can be boosted

Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
Recommended
Enemies to defeat

Starting[]

Pest-y Business[]

A Void Dance Port Sarim goo trail map

The path to take during this part of the quest.

  • Head to the Port Sarim docks and speak to Korasi. (Chat 2)
  • Right-click to speak with Captain Tobias (in the blue sailor outfit), just north of Korasi. (Chat 2)
  • Speak with Gerrant in the fishing shop. (Chat 2)
  • Follow the path pictured right, searching the bushes, plants and stones.
  • Finally check the mound.
  • Return to Captain Korasi at the docks. (Chat 2)
A Void Dance Barrel puzzle

The barrels should be kicked into the positions as shown.

  • Talk to the Bartender in Port Sarim's pub. (Chat 2)
  • Search the piles of junk on the floor for a key.
  • Go down the trapdoor in the corner of the pub.
  • Inspect the suspicious-looking wall on the north side wall.
  • Open the door to the room south.
  • Complete the puzzle:
Kick the barrel south of you twice
Walk 1 east, kick the barrel south of you
Walk 1 south, kick the barrel west of you
Walk 1 west, kick the barrel south of you
Walk 1 south-west, kick the barrel west of you
Walk 1 north-west, kick the barrel east of you twice
Walk 1 north-west, kick the barrel north of you
Walk 1 north, kick the barrel west of you twice
Walk 1 west, kick the barrel south of you thrice
Walk 1 west, kick the barrel south of you
Hang around to the other side (3 east, 1 south), kick the barrel west of you twice
Kick the south-westernmost barrel south
Kick the southernmost center barrel to the east twice.
Walk 1 east and 2 north, kick the barrel north twice, walk 1 north-west and kick it east.
Walk to the east side of the southern middle barrel, kick it west, then kick it north from the south side.
Refer to image pictured right to move the empty barrel out.
  • After completing the puzzle, leave the room.
  • Speak with the bartender again. (Chat ~)

Getting Hotter...[]

  • Speak to Korasi on the dock. (Chat 3)
  • Travel to Musa Point by paying a fare just north of Korasi.
  • Speak with Zambo in the pub. (Chat 3)
  • Speak with Shopkeeper Kofi in the general store directly west of the pub.
  • Take-from the table in the south-west corner of the shop.
A Void Dance Karamja goo trail map

The path to take during this part of the quest

  • Use the chisel on the plank, then the jointed plank on the jointed log.
  • Use the joist on the broken wall on the north end of the shop.
  • Talk to Kofi for a cutscene.
  • Follow the trail just like the one at Port Sarim.
  • After Korasi and Jessika appear, search the mound again to get wood shards.
  • Finish dialogue with them. (Chat 3)
  • With at least 16 free inventory spaces, head to Rimmington.
  • Ask Rommik in the crafting shop about the waxwood. (Chat 1)

Gooey Analysis[]

  • Go to westernmost building in Rimmington (long with a green Taskmaster asterisk in it.)
  • Inside the Chemist's house, talk to Korasi (Chat 3).
  • Talk to the Chemist. (Chat 31)
  • Analyse the sample by keeping the power and heat at an OK level, and keeping the current ingredient as the desired one. (Chat 2)
  • The table in the top-right shows the combination for how to make each sample. Put the correct secondary sample in the hopper to get the desired sample (top left table).
Controls layout Compass
Take-from
Component box
As you run out of samples
Sample hopper
Use correct secondary sample on hopper
Increase-power
Flywheel
If power is low
Stoke
Furnace
If heat is low
Apply-brake
Flywheel brake
If power is high
Open
Furnace vent
If heat is high
    • If you are struggling refer to the full guide for more details.

Predicament[]

  • Accept Jessika's offer to teleport you to Falador Park. (Chat 1)
  • Talk to Sir Tiffy Cashien. (Chat 1)
  • South of the east Falador bank, talk to Ali Tist. (Chat 2)
  • Attempt-puzzle with the puzzle box.
  • Return to Sir Tiffy. (Chat 1)
  • Propose a solution to open the box. (Chat ~~~)
  • Talk to to Ali Tist, then to Sir Tiffy. (Chat 1)
  • 2nd3rd floor[UK] of the western tower of White Knights' Castle, talk to Sir Amik Varze. (Chat 2)
  • With the search warrant he gives, go back and talk to Ali Tist. (Chat 1)

Whodunnit?[]

Items needed: Spade (tool belt does not work), Onion
  • Speak with Sir Tiffy to get a commorb. (Chat 1)
Location Map Clue Details
Clue 1 location (AVD) A Void Dance Clue 1 location Clue #1

South of the wheat field, west of Falador, south of Taverley and north of Nora T. Hagg's house.

Clue 2 location (AVD) A Void Dance Clue 2 location Clue #2 Go east of the Crafting Guild and find the man wandering with a walking stick around the area. Use an onion on him then wave (Chat 3) to receive another clue.
Clue scroll 3 AVD A Void Dance Clue 3 location Clue #3

Enter the farmhouse south of Falador, and search the crate just beside the lobby entrance to receive another clue.

Clue 4 location (AVD) A Void Dance Clue 4 location Clue #4

Go to the Edgeville Monastery. Dig on the red flower north of the north-eastern fountain.

Clue 5 location (AVD) A Void Dance Clue 5 location Clue #5

Go to the hatchway south-west of the Black Knights' Fortress and try to enter it.

Quick Thinking[]

  • Try to enter the hatchway to enter the hideout.
  • Talk to Korasi for a second cutscene.
  • Talk to Korasi again for a Void drone 'bug'.
  • Use the drone on the low box near the door without being caught by the workers.
  • Wait until some workers go by, then investigate the low box to retrieve the drone.
  • Talk to Jessika.
  • Pick-pocket a worker walking south from the guarded door.
  • Talk to Korasi.
  • Knock on the guarded door. (Chat ~)
  • Talk to Korasi.
  • Enter the next room then right-click murder any indentured worker.

Finishing up[]

Items needed: Combat equipment
  • Drain your prayer points completely before entering the final room.
  • Use the key on the next door. Kill both Black Knight Guardians.
  • Talk to the pest cage (void leech). (Chat 4~)
  • Accept the teleport to the Void Knights' Outpost. (Chat 1)
  • Talk to Commodore Tyr for a cutscene.
    • If you cancel the cutscene, you may need to lobby.
  • Quest complete!

Rewards[]

A Void Dance reward
Music unlocked
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