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{{Infobox spell|Fishing Guild Teleport
 
{{Infobox spell|Fishing Guild Teleport
 
|image = [[File:Fishing guild teleport.png]]
 
|image = [[File:Fishing guild teleport.png]]

Revision as of 19:40, 25 June 2012

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Fishing Guild Teleport
File:Fishing guild teleport.png
Release date Unknown edit
Members Yes
Level 85
Spellbook Lunar
Type Unknown edit
Experience 89
Runes 3 Law
8 Water
3 Astral
Quest Lunar Diplomacy
Please add an animation!
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File:Lunarspellteleport.gif

A player using Lunar Spells to teleport.

Fishing Guild Teleport teleports the caster outside the door of the Fishing Guild. A skills necklace teleport the caster to the exact same place, at a cheaper price, as well as without magic requirements. As with all Lunar Magicks spells, the quest Lunar Diplomacy must be completed to cast this spell.

Remember, you cannot use Ancient Magicks or Standard spells if you are using Lunar Spells.

Cost

InputCost
8Water rune3Law rune3Astral rune3,155
Combo runes
3Law rune3Astral rune8Mud rune9,899
3Law rune3Astral rune8Steam rune10,947
3Law rune3Astral rune8Mist rune12,259
Staves
3Law rune3Astral runeStaff of water2,955
3Law rune3Astral runeMud battlestaff2,955
3Law rune3Astral runeSteam battlestaff2,955
3Law rune3Astral runeElemental battlestaff2,955
8Water rune2.7Law rune3Astral runeLaw staff2,984
3Law rune3Astral runeMystical staff (75)2,955
3Law rune3Astral runeAvernic wandTome of frost2,955

Trivia

Due to a hidden update on 4 April, the amount of water runes required has changed from 10 to 8.

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