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Flickering memories are harvested from flickering springs. They can be converted into flickering energy or experience. If it is converted to energy, then 1 experience is gained, and a variable amount of energy is received. If it is converted to experience without using energy, then 4 experience is gained. If it is converted to experience with energy, then 5 experience is gained. This requires 5 flickering energy per memory.

Level Conversion rate
10 1.5
11 1.53
12 1.57
13 1.6
14 1.63
15 1.67
16 1.7
17 1.73
18 1.77
19+ 1.8
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