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(I tried to organize things a bit more intuitively. I eliminated many instances of second-person perspective ("you").)
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'''Fog Banks''' in [[Stealing Creation]] is used to avoid enemies. They are most common around the mid-point of the two bases and they never appear near the bases. They can be hidden in by simply clicking on them, making [[Thieving|pickpocketing]] easier as well as avoiding enemy attacks. Players at the edge of a fog bank can be pickpocketed by players in the fog, and likewise if they had selected 'pickpocket' as the player ran into the fog. Most of the time, this fails, but it has its share of success. This tactic is very common and should be used if the player:
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{{otheruses|def=no|the minigame known as ''FoG''|Fist of Guthix}}
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{{Infobox interactive scenery
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|name = Fog (Stealing Creation)
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|image =
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| release = [[11 November]] [[2008]]
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| update = Stealing Creation
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|members = Yes
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|quest = No
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|examine = ''Cannot be examined''
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|location = Stealing Creation
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|map = no
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}}
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'''Fog Banks''' in [[Stealing Creation]] are used to avoid enemies. They are most common around the mid-point of the two bases and they rarely appear near the bases. They can be hidden in by simply clicking on them, making [[Thieving|pickpocketing]] easier as well as avoiding enemy attacks. Players right next to a fog bank can be pickpocketed by players in the fog, and likewise if they had selected 'pickpocket' as the player ran into the fog. This tactic is very common and should be used if the player:
   
 
*Is gathering supplies and is nowhere near a barrier or home base.
 
*Is gathering supplies and is nowhere near a barrier or home base.
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*If the player is low-levelled and is doing either of the above.
 
*If the player is low-levelled and is doing either of the above.
   
Fog banks can be both useful and harmful, depending on the circumstances. Be cautious though, as no one can attack, pickpocket, or follow others in a fog bank (aside from the exceptions listed above).
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Fog banks can be both useful and harmful, depending on the circumstances. Be cautious though, as no one can attack, pickpocket, or follow others in a fog bank.
   
Attacks cannot follow a player into fog banks - not even arrows or spells that have been fired. It is very useful for getting away from [[Ancient Magicks|Ancient magicks]]. Players can eat inside fog banks, making "guerrilla" tactics easier.
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Attacks cannot follow a player into fog banks, not even [[Deflect Curses|deflection]] or [[Vengeance]] damage, or damage-over-time effects from abilities like [[Deadshot]]. It is very useful for getting away from [[Ancient Magicks]]. Players can eat inside fog banks, making "guerrilla" tactics easier.
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Players cannot dismiss or withdraw items from [[clay familiar]]s in fog.
   
 
Items can be dropped and retrieved inside fog banks.
 
Items can be dropped and retrieved inside fog banks.
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There is currently a glitch that causes attacks that hit exactly the moment the target hides into fog. A [[hitsplat]] would appear, along with a disembodied [[life points]] bar, but the target takes no damage.
   
 
Players cannot [[Rest]] while inside fog banks, instead receiving the message: "You cannot rest in this form" similar to the East and West Graveyards in [[Soul Wars]].
 
Players cannot [[Rest]] while inside fog banks, instead receiving the message: "You cannot rest in this form" similar to the East and West Graveyards in [[Soul Wars]].
[[Category:Interactive scenery]]
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{{Stealing Creation}}

Latest revision as of 10:35, June 8, 2019

For the minigame known as FoG, see Fist of Guthix.
Fog (Stealing Creation)
Please add an image!
Release date 11 November 2008 (Update)
Members Yes
Quest No
Location Stealing Creation
Examine Cannot be examined
[view][talk]

Fog Banks in Stealing Creation are used to avoid enemies. They are most common around the mid-point of the two bases and they rarely appear near the bases. They can be hidden in by simply clicking on them, making pickpocketing easier as well as avoiding enemy attacks. Players right next to a fog bank can be pickpocketed by players in the fog, and likewise if they had selected 'pickpocket' as the player ran into the fog. This tactic is very common and should be used if the player:

  • Is gathering supplies and is nowhere near a barrier or home base.
  • If under attack or being pickpocketed several times by the enemy.
  • If the player is low-levelled and is doing either of the above.

Fog banks can be both useful and harmful, depending on the circumstances. Be cautious though, as no one can attack, pickpocket, or follow others in a fog bank.

Attacks cannot follow a player into fog banks, not even deflection or Vengeance damage, or damage-over-time effects from abilities like Deadshot. It is very useful for getting away from Ancient Magicks. Players can eat inside fog banks, making "guerrilla" tactics easier.

Players cannot dismiss or withdraw items from clay familiars in fog.

Items can be dropped and retrieved inside fog banks.

There is currently a glitch that causes attacks that hit exactly the moment the target hides into fog. A hitsplat would appear, along with a disembodied life points bar, but the target takes no damage.

Players cannot Rest while inside fog banks, instead receiving the message: "You cannot rest in this form" similar to the East and West Graveyards in Soul Wars.

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