RuneScape Wiki
m (grammar)
mNo edit summary
Line 7: Line 7:
 
Fog banks can be both useful and harmful, depending on the circumstances. Be cautious though, as no one can attack, pickpocket, or follow others in a fog bank.
 
Fog banks can be both useful and harmful, depending on the circumstances. Be cautious though, as no one can attack, pickpocket, or follow others in a fog bank.
   
Attacks cannot follow a player into fog banks, not even [[Deflect Curses|deflection]] or [[Vengeance]] damage. It is very useful for getting away from [[Ancient Magicks]]. Players can eat inside fog banks, making "guerrilla" tactics easier.
+
Attacks cannot follow a player into fog banks, not even [[Deflect Curses|deflection]] or [[Vengeance]] damage, or damage-over-time effects from abilities like [[Deadshot]]. It is very useful for getting away from [[Ancient Magicks]]. Players can eat and [[rest]] inside fog banks, making "guerrilla" tactics easier.
   
 
Players cannot dismiss or withdraw items from [[clay familiar]]s in fog.
 
Players cannot dismiss or withdraw items from [[clay familiar]]s in fog.
   
 
Items can be dropped and retrieved inside fog banks.
 
Items can be dropped and retrieved inside fog banks.
 
Players cannot [[Rest]] while inside fog banks, instead receiving the message: "You cannot rest in this form" similar to the East and West Graveyards in [[Soul Wars]].
 
   
 
There is currently a glitch that causes attacks that hit exactly the moment the target hides into fog. A [[hitsplat]] would appear, along with a disembodied [[life points]] bar, but the target takes no damage.
 
There is currently a glitch that causes attacks that hit exactly the moment the target hides into fog. A [[hitsplat]] would appear, along with a disembodied [[life points]] bar, but the target takes no damage.
  +
 
Previously, players cannot [[Rest]] while inside fog banks, instead receiving the message: "You cannot rest in this form" similar to the East and West Graveyards in [[Soul Wars]].
 
[[Category:Interactive scenery]]
 
[[Category:Interactive scenery]]

Revision as of 08:19, 25 November 2012

Fog Banks in Stealing Creation are used to avoid enemies. They are most common around the mid-point of the two bases and they rarely appear near the bases. They can be hidden in by simply clicking on them, making pickpocketing easier as well as avoiding enemy attacks. Players right next to a fog bank can be pickpocketed by players in the fog, and likewise if they had selected 'pickpocket' as the player ran into the fog. This tactic is very common and should be used if the player:

  • Is gathering supplies and is nowhere near a barrier or home base.
  • If under attack or being pickpocketed several times by the enemy.
  • If the player is low-levelled and is doing either of the above.

Fog banks can be both useful and harmful, depending on the circumstances. Be cautious though, as no one can attack, pickpocket, or follow others in a fog bank.

Attacks cannot follow a player into fog banks, not even deflection or Vengeance damage, or damage-over-time effects from abilities like Deadshot. It is very useful for getting away from Ancient Magicks. Players can eat and rest inside fog banks, making "guerrilla" tactics easier.

Players cannot dismiss or withdraw items from clay familiars in fog.

Items can be dropped and retrieved inside fog banks.

There is currently a glitch that causes attacks that hit exactly the moment the target hides into fog. A hitsplat would appear, along with a disembodied life points bar, but the target takes no damage.

Previously, players cannot Rest while inside fog banks, instead receiving the message: "You cannot rest in this form" similar to the East and West Graveyards in Soul Wars.