Food, in RuneScape, is what enables the player to regain life points, although some foods may have additional or different effects as well. Food can be obtained through the Cooking and Farming skills, as a drop from certain monsters, from other players, or from non-player characters. The highest healing food for non-members is a swordfish; for members it is the sailfish soup with 1 bite. However the fastest healing food for members with multiple bites are summer pies which only takes 0.6 seconds per bite (three times faster than some types of food).
A certain Constitution level is required to gain the maximum benefit from eating certain tiers of food. For example, at level 10 Constitution, a rocktail will only heal 250 life points but will heal 2,300 life points instead at level 95. The maximum health recovery from eating food can be determined by multiplying the player's Constitution level by 25. At a constitution level of 50, players can heal up to 1,250 life points per bite of food that has a maximum value of that or more. The required level to eat any food can also be determined by taking the maximum healing value of that food and dividing it by 25. If the player's constitution level is lower than this number, then they will be restricted to healing the maximum for their level.
Some foods affect stats other than life points. Wine increases life points, though it temporarily lowers the drinker's Attack level while their Strength level temporarily increases. Beer raises Strength while reducing Attack. The negative effects eventually wear off and the affected stats go back to normal in time. Most effects do not stack.
Here are some common foods. A complete list of cooked foods can be found in the Cooking skill page. Healing amounts provided below are maximum for this type of food.
These can be purchased from The Poison Arrow. The life points it heals scales with the player's constitution level, despite the tooltip claiming it needs level 3 constitution.
This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 425 life points and temporarily boosting the player's Farming level by 3.
This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 1,062 life points, and boosting up to 4 Ranged and 5 Slayer levels.
This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 1,187 life points and boosting up to 5 Agility levels, as well as restoring 20% of your energy.
Raw baron sharks are caught under the influence of the juju fishing potion. When cooked this food heals an initial 2,000 life points and then 50 life points a second, for 10 seconds. Wearing a shark's tooth necklace extends it another 5 seconds, making it able to heal 2,750 life points total.
Made by using a dose of juju cooking potion on a baked potato and adding the resulting strange potato to a bowl of tuna and corn. This food heals an initial 2,250 life points and then 50 life points a second, for 10 seconds.
Heals 2,100 life points instantly, and the player regains 1% of their prayer every two seconds for up to 5%. A second great maki cannot be eaten until the first one's prayer restore effect wears off.
Heals 1,500 life points instantly, and then continues to heal 150 life points per second for 9 seconds. A second great gunkan cannot be eaten until the first one's healing effect wears off.
This potion is consumed in 6 doses (500 life points each). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.
This potion is consumed in 4 doses (650 life points each). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.
This potion is consumed in 6 doses (650 life points each). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.
This potion is consumed in 4 doses (1,000 life points each). It has other side effects. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew.
This potion is consumed in 6 doses (1,000 life points each). It has other side effects. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew.
This potion is consumed in 4 doses (1,300 life points each). It has other side effects. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew.
This potion is consumed in 6 doses (1,300 life points each). It has other side effects. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew.
Players should try to find food that heals more in one bite than the max hit of dangerous monsters they train on. This should not pose a problem for players who train on much weaker monsters than they are.
Some items require inventory space, like baskets of strawberries to take out strawberries. Monsters drop items that require space, so consider the value and frequency of drops when bringing food.
Try to avoid eating during combat if it is not necessary. Not only does it prevent an attack from being used, it also uses some adrenaline. Some areas have aggressive monsters that hit hard and foods that take multiple bites, like cake, may cause problems.
Some foods, such as cakes, require two or more servings. This can easily be remedied by storing the food in a Cornucopia during combat as this action does not interrupt attacks and allows the food to be eaten at once.
Eating one piece of pie only takes 0.6 seconds as opposed to other foods which normally take 1.8 seconds (3x longer), making high-level pies valuable where fast healing is necessary. The limit is 330 life points with summer pies.
Purple Sweets, magnetic minnows and biscuits are the only stackable food in the game. Purple sweets heal 200 life points and restore 20% run energy per serving, and biscuits restore heal 250 life points and 10 prayer points each.
The mouse cursor for eating (after 2 September2009 updates) represents a half-eaten apple, although you cannot eat apples in RuneScape (except rotten apples which do not heal anything).
The animations for eating food were updated with the release of the Dungeoneering skill.
In Daemonheim, it is possible to "feed" a fellow party member by using a piece of food on them, which makes them perform the eating animation and heal, using the food from your inventory. This is only possible outside of Daemonheim when on a co-op Slayer task with the ability bought at a Slayer Master with co-op Slayer points.
On German servers, the old eating animation is still in effect.
Most foods take 3 game ticks to eat; exceptions are purple sweets and pies.