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− | '''Food''', in ''RuneScape'', is what enables the player to regain [[life points]], although some foods may have additional or different effects as well. Food can be obtained through the [[Cooking]] and [[Farming]] skills, as a drop from certain [[monster]]s, from other players, or from [[non-player character]]s. The highest healing food for non-members is a [[swordfish]]; for members it is the [[rocktail soup]] with 1 bite (although [[fury shark]]s can potentially heal more, when eaten out of combat). However the fastest healing food for members with multiple bites are [[summer pie]]s which only takes 0.6 seconds per bite (three times faster than some types of food). |
+ | '''Food''', in ''RuneScape'', is what enables the player to regain [[life points]], although some foods may have additional or different effects as well. Food can be obtained through the [[Cooking]] and [[Farming]] skills, as a drop from certain [[monster]]s, from other players, or from [[non-player character]]s. The highest healing food for non-members is a [[swordfish]] or lobster; for members it is the [[rocktail soup]] with 1 bite (although [[fury shark]]s can potentially heal more, when eaten out of combat). However the fastest healing food for members with multiple bites are [[summer pie]]s which only takes 0.6 seconds per bite (three times faster than some types of food). |
A certain [[Constitution]] level is required to gain the maximum benefit from eating certain tiers of food. For example, at level 10 Constitution, a [[rocktail]] will only heal 250 [[life points]] but will heal 2300 life points instead at level 95. The maximum health recovery from eating food can be determined by multiplying the player's Constitution level by 25. At a constitution level of 50, players can heal up to 1250 life points per bite of food that has a maximum value of that or more. The required level to eat any food can also be determined by taking the maximum healing value of that food and dividing it by 25. If the player's constitution level is lower than this number, then they will be restricted to healing the maximum for their level. |
A certain [[Constitution]] level is required to gain the maximum benefit from eating certain tiers of food. For example, at level 10 Constitution, a [[rocktail]] will only heal 250 [[life points]] but will heal 2300 life points instead at level 95. The maximum health recovery from eating food can be determined by multiplying the player's Constitution level by 25. At a constitution level of 50, players can heal up to 1250 life points per bite of food that has a maximum value of that or more. The required level to eat any food can also be determined by taking the maximum healing value of that food and dividing it by 25. If the player's constitution level is lower than this number, then they will be restricted to healing the maximum for their level. |
Revision as of 14:28, 30 July 2017
Food, in RuneScape, is what enables the player to regain life points, although some foods may have additional or different effects as well. Food can be obtained through the Cooking and Farming skills, as a drop from certain monsters, from other players, or from non-player characters. The highest healing food for non-members is a swordfish or lobster; for members it is the rocktail soup with 1 bite (although fury sharks can potentially heal more, when eaten out of combat). However the fastest healing food for members with multiple bites are summer pies which only takes 0.6 seconds per bite (three times faster than some types of food).
A certain Constitution level is required to gain the maximum benefit from eating certain tiers of food. For example, at level 10 Constitution, a rocktail will only heal 250 life points but will heal 2300 life points instead at level 95. The maximum health recovery from eating food can be determined by multiplying the player's Constitution level by 25. At a constitution level of 50, players can heal up to 1250 life points per bite of food that has a maximum value of that or more. The required level to eat any food can also be determined by taking the maximum healing value of that food and dividing it by 25. If the player's constitution level is lower than this number, then they will be restricted to healing the maximum for their level.
Some foods affect stats other than life points. Wine increases life points, though it temporarily lowers the drinker's Attack level while their Strength level temporarily increases. Beer raises Strength while reducing Attack. The negative effects eventually wear off and the affected stats go back to normal in time. Most effects do not stack.
Common foods
Here are some common foods. A complete list of cooked foods can be found in the Cooking skill page. Healing amounts provided below are maximum for this type of food.
Icon | Name | Heals | level | GE price | Price/LP | Notes |
---|---|---|---|---|---|---|
Anchovies | 200 LP | All | 37 | 0.19 | Low level players fish and cook these for easy food, and they can be put on pizzas. | |
Bread | 200 LP | All | 323 | 1.62 | Baked by players, see Cooking skill. | |
Crayfish | 200 LP | All | 38 | 0.19 | Discovered during the now removed tutorial quest Learning the Ropes. | |
Cooked chicken | 200 LP | All | 69 | 0.35 | Low level players cook raw chicken for easy food. | |
Cooked meat | 200 LP | All | 163 | 0.82 | Low level players cook raw meat (such as raw beef or raw rat meat) for easy food. | |
Shrimp | 200 LP | All | 138 | 0.69 | Low level players fish and cook these for easy food. | |
Sardine | 200 LP | All | 27 | 0.14 | Fished at lower levels using a normal Fishing Rod. | |
Herring | 200 LP | All | 36 | 0.18 | Players fish and cook these for food. | |
Mackerel | 200 LP | All | 28 | 0.14 | Players fish and cook these for food. | |
Trout | 375 LP | 15 | 72 | 0.19 | Players fish and cook these for food. | |
Cod | 450 LP | 18 | 73 | 0.16 | Players fish and cook these for food. | |
Pike | 500 LP | 20 | 29 | 0.06 | Players fish and cook these for food. | |
Salmon | 625 LP | 25 | 29 | 0.05 | Players fish and cook these for food. | |
Tuna | 750 LP | 30 | 37 | 0.05 | Players fish and cook these for food. | |
Bass | 1300 LP | 52 | 299 | 0.28 | Players fish and cook these for food. | |
Lobster | 1200 LP | 48 | 141 | 0.12 | Players fish and cook these for food. Fish caught by "powerfishers" who want to level up quickly. | |
Swordfish | 1400 LP | 56 | 157 | 0.11 | Players fish and cook these for food. Used by non-member player killers. | |
Desert sole | 1450 LP | 58 | 81 | 0.06 | Players fish and cook these for food. | |
Catfish | 1500 LP | 60 | 86 | 0.06 | Players fish and cook these for food. | |
Monkfish | 1600 LP | 64 | 388 | 0.24 | Players fish and cook these for food. Commonly used by members as a cheap but less effective alternative to shark. | |
Beltfish | 1650 LP | 66 | 177 | 0.11 | Players fish and cook these for food. | |
Shark | 2000 LP | 80 | 1,933 | 0.97 | Players fish and cook these for food. Used commonly by members. (Max healing with a Constitution level of at least 80) | |
Sea turtle | 2050 LP | 82 | 1,541 | 0.75 | Players play the Fishing Trawler minigame and then cook these for food. Used by member player killers or in difficult quests. | |
Cavefish | 2200 LP | 88 | 2,540 | 1.15 | Cavefish increases a random combat stat by 2 | |
Great white shark | 2100 LP | 91 | 2,377 | 1.13 | Great white sharks are commonly used when fighting low level bosses | |
Manta ray | 2275 LP | 91 | 3,283 | 1.44 | Players play the Fishing Trawler minigame and then cook these for food. Used by member player killers or in difficult quests. | |
Rocktail | 2300 LP | 92 | 4,690 | 2.04 | This food is made by players using the Cooking skill. The maximum healing effect is available from 93 Constitution and can boost your life points by an extra 10% . | |
Cake | 999 LP | 40 | 579 | 0.58 | Baked by players, see Cooking skill. Also thieved from East Ardougne market. Takes 3 bites to eat (each healing 333). | |
Chocolate cake | 1248 LP | 50 | 890 | 0.71 | Made by adding Chocolate bar or Chocolate dust to Cake. Takes 3 bites to eat (each healing 416). | |
Plain pizza | 875 LP | 35 | 702 | 0.8 | Players cook these for food. It is eaten in 2 bites (healing 437.5 each). | |
Meat pizza | 1125 LP | 45 | 163 | 0.14 | Players cook these for food. It is eaten in 2 bites (healing 562.5 each). | |
Anchovy pizza | 1375 LP | 55 | 600 | 0.44 | Players cook these for food. It is eaten in 2 bites (healing 687.5 each). | |
Pineapple pizza | 1624 LP | 65 | 452 | 0.28 | Players cook these for food. It is eaten in 2 bites (healing 837.5 each bite). | |
Garden pie | 850 LP | 34 | 303 | 0.36 | This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 425 life points and temporarily boosting the player's Farming level by 3. | |
Potato with cheese | 1175 LP | 47 | 298 | 0.25 | Made by using cheese and butter on a potato. | |
Egg potato | 1375 LP | 55 | 340 | 0.25 | Made by using tomato, egg and butter on a potato. | |
Cooked eeligator | 1875 LP | 756 | 0.4 | Obtained from shops and boss drops in Mazcab. | ||
Tuna potato | 2125 LP | 85 | 2,292 | 1.08 | Heals almost as much and as fast (one bite) as a manta ray, but is cheaper. | |
Wild pie | 2125 LP | 85 | 2,194 | 1.03 | This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 1062.5 life points, and boosting up to 4 Ranged and 5 Slayer levels. | |
Summer pie | 2374 LP | 95 | 1,192 | 0.5 | This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 1187 life points and boosting up to 5 Agility levels, as well as restoring 20% of your energy. | |
Tiger shark | 2375 LP | 95 | Not tradeable | Players play the Fishing Trawler minigame and then cook these for food. | ||
Baron shark | 2500 LP | 80 | Not tradeable | Raw baron sharks are caught under the influence of the juju fishing potion. When cooked this food heals an initial 2000 life points and then 50 life points a second, for 10 seconds. Wearing a shark's tooth necklace extends it another 5 seconds, making it able to heal 2750 life points total. | ||
Juju gumbo | 2750 LP | 90 | Not tradeable | Made by using a dose of juju cooking potion on a baked potato and adding the resulting strange potato to a bowl of tuna and corn. This food heals an initial 2250 life points and then 50 life points a second, for 10 seconds. | ||
Rocktail soup | 2500 LP | 96 | 9,439 | 3.93 | It is produced from spices obtained from Player-owned ports and a cooked rocktail. It heals a maximum of 2500 (with a Constitution level of at least 95) and can boost your life points by an extra 15%. | |
Super Guthix brew flask | 3000 LP | 18,066 | 6.02 | This potion is consumed in 6 doses (650 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility. | ||
Saradomin brew | 4000 LP | 19,880 | 4.97 | This potion is consumed in 4 doses (1000 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew. | ||
Saradomin brew flask | 6000 LP | 38,293 | 6.38 | This potion is consumed in 6 doses (1000 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew. | ||
Super Saradomin brew | 5200 LP | 69,152 | 13.3 | This potion is consumed in 4 doses (1300 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew. | ||
Super Saradomin brew flask | 7800 LP | 129,517 | 16.6 | This potion is consumed in 6 doses (1300 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility. They are best used with Overload (and variants) because this potion reapplies its boosts every 15 seconds, counteracting the bad stat-lowering effects of Saradomin brew. | ||
Fury shark | 2800 LP | 99 | Not tradeable | Consuming one while in combat heals 2475 life points. It has other side effects. | ||
Great maki | 2100 LP | 84 | 1,041 | 0.5 | Heals 2100 lifepoints instantly, and the player regains 1% of their prayer every two seconds for up to 5%. A second great maki cannot be eaten until the first one's prayer restore effect wears off. | |
Great gunkan | 2850 LP | 88 | 2,441 | 0.86 | Heals 1500 life points instantly, and then continues to heal 150 life points per second for 9 seconds. A second great gunkan cannot be eaten until the first one's healing effect wears off. | |
Arc gumbo | 2225 LP | 89 | Not tradeable | |||
Shark soup | 2350 LP | 94 | Not tradeable |
Types of food
There are many types of food such as fish, meat, bread, cakes, pies, and pizza. There are also foods which grow from the ground such as potatoes, cabbages, and onions; these items can be put into baskets and sacks. Players could also get food as a treasure trail reward in the form of purple sweets or biscuits. Lastly, there are holiday items food such as pumpkins and Easter eggs. It is strongly recommended that players do not eat holiday items as they are rare and extremely valuable.
Most types of food can be found in one of the following articles:
Notes
Factors to consider when choosing the right food:
- Players should try to find food that heals more in one bite than the max hit of dangerous monsters they train on. This should not pose a problem for players who train on much weaker monsters than they are.
- Some items require inventory space, like baskets of strawberries to take out strawberries. Monsters drop items that require space, so consider the value and frequency of drops when bringing food.
- Try to avoid eating during combat if it is not necessary. Not only does it prevent an attack from being used, it also uses some adrenaline. Some areas have aggressive monsters that hit hard and foods that take multiple bites, like cake, may cause problems.
- Some foods, such as cakes, require two or more servings. This can easily be remedied by storing the food in a Cornucopia during combat as this action does not interrupt attacks and allows the food to be eaten at once.
- Eating one piece of pie only takes 0.6 seconds as opposed to other foods which normally take 1.8 seconds (3x longer), making high-level pies valuable where fast healing is necessary. The limit is 330 life points with summer pies.
- Items such as expensive spices, shark's tooth necklace, and Necklace of gluttony can increase the potency of healing from eating certain types of food.
Trivia
- Purple Sweets and biscuits are the only stackable food in the game. Purple sweets heal 200 life points and restore 20% run energy per serving, and biscuits restore heal 250 life points and 10 prayer points each.
- The mouse cursor for eating (after 2 September updates) represents a half-eaten apple, although you cannot eat apples in RuneScape (except rotten apples which do not heal anything).
- The animations for eating food were updated with the release of the Dungeoneering skill.
- In Daemonheim, it is possible to "feed" a fellow party member by using a piece of food on them, which makes them perform the eating animation and heal, using the food from your inventory. This is only possible outside of Daemonheim when on a coop slayer task with the ability bought at a slayer master with coop points.
- On German servers, the old eating animation is still in effect.
- Most foods take 3 game ticks to eat; exceptions are purple sweets and pies.