Template:RSC page Food, in RuneScape, is what enables the player to regain Health, although some foods may have other effects as well. Food can be obtained through the Cooking skill, as a drop from certain Monsters, from other players, or from non-player characters. The highest healing food for non-members is an anchovy pizza; for members it is the juju gumbo with 1 bite. However the fastest healing food for members with multiple bites are summer pies which only takes 0.6 seconds per bite (3x faster than some types of food).
Since the EoC, your maximum recovery by eating food is your constitution level multiplied by 20. So if your consitution level is 50, your maximum health recovery by eating food is 1000. So, this means that you can also find out the best level to eat food by taking the maximum health recovery of the food and dividing by 20. If your level is below the recomended level to eat the food it can only heal your level multiplied by 14. A detailed list with what food is best to consume at which level can be found
There are many types of food: fish, meat, bread, cakes, pies, and pizza. Some foods, such as pies, cakes and pizzas, have two or more "bites" or "slices". This is a downside that can easily be remedied by using the food on a Cornucopia in battle (but it doesn't interrupt your attacks) then using it to heal your life points. There are also foods which grow from the ground such as potatoes, cabbages, and onions; those items can be put into baskets and sacks. You could also get food as a treasure trail reward, in the form of purple sweets or biscuits. Lastly, there are holiday items food such as pumpkin and easter egg. It is strongly recommended that a player does not eat holiday items, as all are rare and extremely valuable.
Note: Eating 1 part of a pie only takes 0.6 seconds and eating 1 shark for example takes 1.8 seconds (3x longer), so overall you can heal faster with high level pies and the limit is 330 with summer pies.
Some foods affect stats other than life points. Wine increases life points, though it temporarily lowers the drinker's Attack level, while their Strength level temporarily increases. Beer raises your Strength while reducing your Attack. The negative effects eventually wear off, though, and the affected stats go back to normal in time. Most effects do not stack.
Here are some common foods. A complete list of cooked foods can be found in the Cooking skill page.
Note: Healing amounts provided below are maximum for this type of food. If your Constitution is low, actual healing amount will be equal 16 times Constitution level.
|Crayfish||200||No||38||0.19||1||Discovered during the now removed tutorial quest Learning the Ropes.|
|Anchovies||200||No||37||0.19||0.1||Low level players fish and cook these for easy food, and they can be put on pizzas.|
|Garden pie||680||Yes||303||0.45||0||This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 340 life points and temporarily boosting the player's Farming level by 3.|
|Shrimp||200||No||138||0.69||0.5||Low level players fish and cook these for easy food.|
|Cooked chicken||200||No||69||0.35||0.1||Low level players cook raw chicken for easy food.|
|Cooked meat||200||No||163||0.82||0.25||Low level players cook raw meat (such as raw beef or raw rat meat) for easy food.|
|Sardine||200||No||27||0.14||0.12||Fished at lower levels using a normal Fishing Rod.|
|Bread||200||No||323||1.62||0.5||Baked by players, see Cooking skill.|
|Herring||200||No||36||0.18||0.5||Players fish and cook these for food.|
|Mackerel||200||Yes||28||0.14||0.3||Players fish and cook these for food.|
|Trout||300||No||72||0.24||0.4||Players fish and cook these for food.|
|Cod||360||Yes||73||0.2||0.33||Players fish and cook these for food.|
|Pike||400||No||29||0.07||0.5||Players fish and cook these for food.|
|Salmon||500||No||29||0.06||0.5||Players fish and cook these for food.|
|Tuna||600||No||37||0.06||0.4||Players fish and cook these for food.|
|Cake||798||No||579||0.72||0.2||Baked by players, see Cooking skill. Also thieved from East Ardougne market. Takes 3 bites to eat (each healing 266.6).|
|Chocolate cake||999||No||890||0.89||0.3||Made by adding Chocolate bar or Chocolate dust to Cake. Takes 3 bites to eat (each healing 229.3).|
|Lobster||800||No||141||0.18||0.35||Players fish and cook these for food. Fish caught by "powerfishers" who want to level up quickly.|
|Bass||860||Yes||299||0.35||0.3||Players fish and cook these for food.|
|Swordfish||900||No||157||0.17||0.5||Players fish and cook these for food. Used by non-member player killers.|
|Potato with cheese||940||Yes||298||0.32||0.5||Made by using cheese and butter on a potato.|
|Egg potato||1100||Yes||340||0.31||0.5||Made by using tomato, egg and butter on a potato.|
|Monkfish||1240||Yes||388||0.31||0.4||Players fish and cook these for food. Commonly used by members as a cheap but less effective alternative to shark.|
|Anchovy pizza||1100||No||600||0.55||0.83||Players cook these for food. It is eaten in 2 bites (healing 550 each).|
|Plain pizza||350||No||702||2.01||0.66||Players cook these for food. It is eaten in 2 bites (healing 175 each).|
|Meat pizza||900||No||163||0.18||0.83||Players cook these for food. It is eaten in 2 bites (healing 450 each).|
|Shark||1600||Yes||1,933||1.21||0.6||Players fish and cook these for food. Used commonly by members.|
|Cavefish||1600||Yes||2,540||1.59||0.5||Cavefish are commonly bought instead of shark, as it heals same amount of Lifepoints and increases a random combat stat by 2.|
|Sea turtle||1640||Yes||1,541||0.94||0.35||Players play the Fishing Trawler activity and then cook these for food. Used by member player killers or in difficult quests.|
|Pineapple pizza||1300||Yes||452||0.35||0.35||Players cook these for food. It is eaten in 2 bites (healing 650 each bite).|
|Manta ray||1820||Yes||3,283||1.8||0.4||Players play the Fishing Trawler activity and then cook these for food. Used by member player killers or in difficult quests.|
|Tuna potato||1700||Yes||2,292||1.35||0.5||Heals as much and as fast (one bite) as a manta ray, but is cheaper.|
|Wild pie||1700||Yes||2,194||1.29||0||This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 850 life points, and boosting up to 4 Ranged and 5 Slayer levels.|
|Summer pie||1900||Yes||1,192||0.63||0||This food is made by players using the Cooking skill. It takes two bites to eat, with each bite healing 950 life points and boosting up to 5 Agility levels, as well as restoring 20% of your energy.|
|Rocktail||1860||Yes||4,690||2.52||0.33||This food is made by players using the Cooking skill. When eaten, they heal 230 life points and can heal a player up to 100 life points higher than their maximum life points.|
|Saradomin brew||2000||Yes||19,880||9.94||0||This potion is consumed in 4 doses (500 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.|
|Saradomin brew||3000||Yes||38,293||12.76||0||This potion is consumed in 6 doses (500 life points per sip). It has other side effects. While possibly not as efficient for dangerous combat situations it may prove useful for staying long doing activities such as agility.|
|Tiger shark||1900||Yes||Not tradeable||0.7||Players play the Fishing Trawler activity and then cook these for food.|
|Baron shark||1600 (1700 with Shark's tooth necklace)||Yes||Not tradeable||0.6||Raw baron sharks are caught under the influence of the juju fishing potion. When cooked this food heals an initial 1600 life points and then 10 life points a second, for 10 seconds. Wearing a shark's tooth necklace extends it another 5 seconds, making it able to heal 350 life points total.|
|Juju gumbo||1800||Yes||Not tradeable||1||Made by using a dose of juju cooking potion on a baked potato and adding the resulting strange potato to a bowl of tuna and corn. This food heals an initial 1800 life points and then 10 life points a second, for 10 seconds.|
Types of Foods
Most types of Foods can be found in one of the following links below.
Here are factors to consider when choosing the right food:
- Heal per bite: players should try to find food that heals more in one bite than the max hit of dangerous monsters they train on. This should not pose a problem for players who train on much weaker monsters than they are.
- Heal costs
- Space: some items require space, like baskets of strawberries to take out strawberries. Monsters drop items that requires space, so consider a monster's drops and frequency of drops when bringing food.
- Time to eat: try to avoid eating during combat if it is not deadly. Eating in combat is wasteful if you get damaged while eating. Some areas have aggressive monsters that hit hard and foods that take multiple bites, like cake, cause problems. You cannot attack while you are eating either.
- Purple Sweets and biscuits are the only stackable food in the game. They each heal 200 life points. Purple sweets restore 20% run energy per serving, and biscuits restore 10 prayer points each.
- 2 September updates) represents a half-eaten apple, although you cannot eat apples in RuneScape (except rotten apples which do not heal anything).
- The animations for eating food were updated with the release of the Dungeoneering skill.
- In Daemonheim, it is possible to "feed" a fellow party member by using a piece of food on them, which makes them perform the eating animation and heal, using the food from your inventory. This is not possible outside of Daemonheim.
- On German servers, the old eating animation is still in effect.
- Most foods take 3 game ticks to eat; exceptions are purple sweets and pies.