On the crimson charm page, I noticed that it asks only for monsters with a "significant" chance of getting a crimson charm to be added to the drop table. However, it sets the bar for inclusion at only a 1% chance. This seems a bit low.
I'm proposing to set the bar higher, to at least those monsters with a 10% chance of dropping a crimson charm.
Support - 10% seems like a reasonable lower limit.16:19, February 15, 2014 (UTC)
Support & Comment - While I support this notion, I think its more of a problem regarding the lack of people updating it. Here's an example of what I mean. --Jlun2 (talk) 16:41, February 15, 2014 (UTC)
- Could be fixed with DPL or similar. @Gaz#7521 20:18, February 15, 2014 (UTC)
Support Per Ansela. --06:30, February 16, 2014 (UTC)
Support - Per Megadog.11:29, February 16, 2014 (UTC)