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'''Oppose''' - Per Mol {{Signatures/ThePsionic}} 13:35, May 13, 2015 (UTC)
 
'''Oppose''' - Per Mol {{Signatures/ThePsionic}} 13:35, May 13, 2015 (UTC)
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'''Support''' - I don't see why introducing one line of subjective "Difficulty: bla bla" is an issue at all, to be quite frank. I love my objectivity as much as you do but I thought the wiki's job was to provide as much information as possible rather than to follow arbitrary rules. As long as we have some guidelines on how to rate their difficulty and a bit of [[RS:UCS|common sense]] it should work out. {{Signatures/Chessmaster}} 13:44, May 13, 2015 (UTC)

Revision as of 13:44, May 13, 2015

Forums: Yew Grove > New Quest Guide Feature Suggestion

Ok first of this is my first time on this wiki, Im not sure if this is the right way to suggest a feature for the wiki, but here' goes.

I'd like to see an ironman danger meter in the quest requirments area. This could show ironmen how much or if any risk is involved in the quest.

Quests with no fighting or dangerous travel could be "safe"

  • fighting with safe death (no gravemarker made on death could be "safe boss"
  • common/low tier monsters could be "low fight"
  • some danger in travel could be "low travel"
  • mid difficulty boss and/or multiple enemies could be "moderate fight"
  • more dangerous travel "moderate travel"
  • Highly dangerous boss "high boss"

maybe not these, but some way to indicate risk for Ironman accounts in the quest.

Sorry if this came up in the wrong spot or something, if so feels free to delete this. I just wanted to suggest an idea I had.Wordstypedhere (talk) 03:36, May 13, 2015 (UTC)

Discussion

Comment - This is indeed the correct place for such a suggestion, as it involves making noticeable changes to a template used on 200+ pages. In practice, someone might have just gone ahead with such an idea, but if you're not sure how it's best presented brainstorming it here is the next best option :)

For clarity, what are you defining as dangerous travel? I'm guessing anything involving the wilderness, but are there any monsters that are still aggressive? I'm also guessing this is for hardcore ironmen, as the regular type aren't penalised on death afaik. User:Cqm/Signature

Comment A lot of monsters are aggressive again. I'm sure there is a list somewhere. Raglough (talk) 07:37, May 13, 2015 (UTC)

Oppose - All in all, this would just be introducing a large amount of subjectivity to these pages. We already have an objective stance on quest fights in the form of a list in the overview. It varies from person to person what is considered dangerous, so it's really up to the player to decide how dangerous a quest is. MolMan 13:09, May 13, 2015 (UTC)

Oppose - Per Mol Fallen leaves ThePsionic Eek 13:35, May 13, 2015 (UTC)

Support - I don't see why introducing one line of subjective "Difficulty: bla bla" is an issue at all, to be quite frank. I love my objectivity as much as you do but I thought the wiki's job was to provide as much information as possible rather than to follow arbitrary rules. As long as we have some guidelines on how to rate their difficulty and a bit of common sense it should work out. bad_fetustalk 13:44, May 13, 2015 (UTC)

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