Per my helliosan vision earlier this year, the last mathemagical wall have been broken! We (me) can finally rip models!.
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I assume most wikian here already know but just in case, every item in the game have a model , so that does means that can we now get in theory every detailed item images for every items that exist/have existed (in some cases). The tool by default do not have Anti-aliasing but since we can extract the model to traditional format we can load it up in a thing such as Cinema4D:
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Sometimes it can get dark but we can just add lights if needed:
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Well of course game screenshots are preferred over these, but many items nowadays only have a destroy option, the only way to normally optain a detailed image is by talking to a cat in draynor but it display the pic in a very small windows, I think in these case this method would be preferred.
Edit: I uploaded one pic created using this method here.
Well of course this does raise many question:
Should we use this method if needed?
Sub-title.
Discussion
Sure: - Apparently one of the complaints on the survey is "dated images". This + A3Dlog (if it ever gets fixed) would help speed updating still image models --Jlun2 (talk) 21:13, August 14, 2017 (UTC)
This is amazing - Some DIIs look small and not that detailed, this will help a lot. Maximus Gugu of Armadyl: Your Friendly Neighborhood Artist. 17:33, August 16, 2017 (UTC)
Method priority
I suggest this one: Game (if proprely obtainable like its droppable) > Cook's 3DALOG visual item dump > this method.
Discussion
Use this - It's better than the other methods, but it will overcharge the only person who can do this (you) in case of a big update. Maximus Gugu of Armadyl: Your Friendly Neighborhood Artist. 17:34, August 16, 2017 (UTC)
Method distribution
The method to get the item is in two part: the data ripper and the viewer/exporter. I do assume I am the only one here cabable to do 3D manipulation (when exported you need to "fix" the model before doing any rendering, should I keep the absolute monopoly on this method or distribute the ripper? (Please read extra information before commenting).
Discussion
Open source- I really don't want people going suspicious and claiming it's a virus. Open sourcing it would at least make it more trust worthy + dispel "Wiki hacked me" comments --Jlun2 (talk) 21:10, August 14, 2017 (UTC)
- Uh, I'm not the one who created it, just found the method around to get it around with rs, also I think realisticly only trusted long term wikian will be entrusted with these, imagine the chaos if the dude over rs fan fic wiki get them but seriously, this not a thing designed for the casual crowd with all the stuff involved.
http://i.imgur.com/x5sQGus.png αΌ π·πππ πΈπππππππ αΌ (t)(c) 00:40, August 15, 2017 (UTC)
- It's an image viewer; it doesn't give any advantage. If it did, the A3D log method would've been patched ages ago (them breaking it on accident isn't patching; they mentioned they lack budget to fix atm). --Jlun2 (talk) 17:31, August 16, 2017 (UTC)
- Just make it open source for everyone. Stop having an elitist attitude. It is a useful tool for ALL editors, not just ones that have The Wikian https://i.imgur.com/xHR7zpA.pnghttps://i.imgur.com/6encXAo.png 19:19, August 16, 2017 (UTC)
- Oops, I though you meant like open source code wise, but ye I will probably release the method and tutorials. http://i.imgur.com/x5sQGus.png αΌ π·πππ πΈπππππππ αΌ (t)(c) 19:53, August 16, 2017 (UTC)
Anti-Alising settings
There is multiple settings:
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I personally see zero difference but apparently it is supossed to change.
Discussion
Extra information
- The ripper rip stuff from memory so let we can theorically get detailed th items before they are even in-game.
- I can theorically get every items to some extent because.
- The thing rip also rip stand alone texture and sprites.
- It alsp produce maps like these:
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They might be useful for quest guides or whatever.
Other discussion
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http://i.imgur.com/x5sQGus.png αΌ π·πππ πΈπππππππ αΌ (t)(c) 21:06, August 14, 2017 (UTC)