FANDOM


Forums: Yew Grove > Revamp the clan citadel raffle

Our citadel raffle has been in decline for some time now. Looking at the spreadsheet of entries you can see that we just barely have the required 5 entrants to run the raffle most weeks, and that there have been multiple weeks where the raffle was not run due to lack of interest. Recently clan citadels received a update, which boosted experience gained from skilling at the citadel, however this has not resulted in more people capping and entering the raffle. The same update also greatly reduced the number of players needed to cap and meet the citadel upkeep requirements to ensure we can keep access to things like the clan avatars, so it no longer seems necessary to encourage a large group of clan members to cap at the citadel each week. I suggest that we take the opportunity to see if we want to continue running the raffle as we are now. There are a couple of options:

  1. Discontinue the raffle
  2. Modify the raffle. The recent Events Team raffle was open to all clan members and received much more interest/applicants. Perhaps we could follow this example and have a general "clan raffle" open to all clan members who had gained some experience in the last week, with a bonus for those who had capped at the citadel.
  3. Leave the raffle as is, perhaps get some new raffle helpers to promote it better.

Discuss

Support 2 - this is a good opportunity to make a more general bonus/event to players who are in our clan. I have some ideas for this which I can propose if people are interested in modifying the raffle. Magic logs detailIsobelJRaw rocktail detail 12:21, December 27, 2017 (UTC)

1 - The raffle was intended as an incentive for people to keep our Citadel at Tier 7, so that features like the clan avatar/plots could be used. The incentive is no longer necessary, and people can happily use those features without worrying about an upkeep. There's no need to reward people further for being in the clan... at least... not weekly. Maybe we could have monthly raffles, but it just seems pointless. Haidro (talk) 13:41, December 27, 2017 (UTC)

Support 2 - I would like to see what ideas Isobel (and any other Wikians) would have for a different raffle. As Haidro said above, recent changes mean that incentivising citadel capping really is not necessary. I would be in support of some kind of monthly raffle for participating in some type of activity/event. (One of the events for one month might still be capping in the citadel - 1 ticket entered for each week capped, up to 4 entries per player, etc). I have a few ideas for various other events as well, but rather than write it up here, I will wait to see if a majority is in support of modifying the raffle. User:Myles Prower/Signature 17:07, December 27, 2017 (UTC)

Support 1 - per Haidro, not sure rewarding people for being part of the clan beyond capping makes a whole lot of sense. xHR7zpA.png6encXAo.png 17:12, December 27, 2017 (UTC)

Support 2 - though I'm not sure what to suggest. 7kyt1iT.gif --WINE OF GOOD HEALTH (Actually Stinko) 20:53, December 27, 2017 (UTC)

Comment - I'd just like to question why notion 2 is related besides reward pool concerns. I feel like the only real options here in terms of the citadel raffle are #1 and #3 with an overall clan raffle being a separate discussion entirely. bad_fetustalk 09:49, December 28, 2017 (UTC)

Community content is available under CC-BY-SA unless otherwise noted.