FANDOM


 
(24 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Cleanup|This is pretty unhelpful...}}
+
{{Strategy|mode=hard|alt=normal}}
On 30 April 2013, Jagex has implemented a new update to the 4 [[God Wars Dungeon]] bosses: Hard Mode. It is significantly harder than the current bosses.
 
   
New Special Attack:
+
==Introduction==
  +
In hard mode, General Graardor deals more damage and has 100,000 health rather than 40,000. In addition, he has the following abilities:
   
"Smash":
+
*'''"Graardor mad!"''' - Graardor mindlessly launches his fists into the area his target was, dealing heavy damage for some seconds. Moving away from that area will result in taking no damage.
  +
*'''"Graardor protect."''' - Graardor puts himself in a defensive stance. Two ticks after saying this, damage inflicted on him is reduced by half and his attackers will suffer reflect damage which can deal low or high damage depending on the hit.
  +
*'''"Graardor smash!"''' - By far Graardor's most dangerous ability, he will pummel the ground rapidly, dealing damage. Shortly afterwards, rocks from the ceiling above will crash onto the arena, dealing damage anywhere from 600-1400 per rock. The rock has an area of effect radius of 3x3 and many rocks fall during the duration of the ability. The number of players in the boss chamber determines the number of rocks that fall from the ceiling.
   
General Graardor will hit the floor, causing rocks to fall from the ceiling. This is similar to the events in [[The World Wakes]] quest. These rocks can hit over 1000 - so try to run clear of any shadows in the room, around which you will take heavy damage when the rocks hit.
+
==Strategy==
  +
It is recommended to use Ranged or Magic while running around the room, as Graardor cannot use any attacks while chasing after a player. While the normal mode fight discourages ranged (due to his ranged affinity of 10), Graardor's resistance towards ranged attacks in hard mode is significantly lowered, as his ranged affinity increases from 10 to 70. Magic can also be used if ranged is not an option.
   
"Protect":
+
Ranged has the advantage of greater resistance to Graardor's Ranged attacks, and Magic has the advantages of [[Dragon Breath]] and [[Metamorphosis]], which unlike [[Death's Swiftness]] may be used while running around the room.
   
General Graardor will go into defensive mode where all damage is reflected. Players are advised to run away from him when he clutches his hand to his body. Any damage you deal will be reflected back at you for half the amount dealt.
+
Begin the fight in one of the room's corners. This will lure Graardor to the edge of the room, and from there, you may follow the room's perimeter, outside of his Melee distance. Alternate attacking while running around the room from corner to corner. [[Surge]] may be used to gain distance, but is not necessary and can be saved to deal with Graardor's specials. Note that it is easy to receive a Melee hit when turning a corner, but [[Soul Split]] should help to counter this.
   
"Mad":
+
[[Fragmentation Shot]] and [[Combust]] should be prioritised throughout the fight because Graardor's continued movement will cause him extra damage. Beware when using abilities that lock your movement such as Snipe or Asphyxiate, because Graardor will be able to catch up to you. Similarly, [[Death's Swiftness]] and [[Sunshine]] are not recommended because you will not be able to stay in the damage-boosting area. If using a damage-boosting ultimate, use [[Metamorphosis]].
   
General Graardor will swipe the area in front of him with hard hits - it is advised to run behind him and continue attacking from there. This attack is the easiest of the three to avoid.
+
After Graardor and his minions are dead, wait in the northwest or east corners of the room.
[[Category:Strategies]]
+
  +
===Tips for Graardor's Specials===
  +
Graardor only uses his special attacks if he can attack a player. Although the focus is in preventing this by running from corner to corner, these specials are not always detrimental, as they can give time to heal or unleash stronger, time-consuming abilities.
  +
  +
*'''"Graardor mad!"''' - Because Graardor will remain stationary, after you are out of his attack range, there is time to use the thresholds [[Rapid Fire]] or [[Asphyxiate]], which are interrupted upon the player's moving. The same applies for the basic ability [[Snipe]]. Despite the danger in this attack, handling it successfully will increase kill speeds.
  +
*'''"Graardor protect."''' - If using a combo attack such as the thresholds listed above, click the ground to stop attacking. You can use this time to Soul Split one of the minions or to use a defensive ability.
  +
*'''"Graardor smash!"''' - The rocks target the area that the player is in, so stick to the sides to avoid them easier. You should still be watching out for Graardor, and if possible, Surge away from clumps of rocks. Eat up if needed to ensure that you do not die from a combo of rocks and high-damage attacks.
  +
  +
With high-level equipment, Soul Split, and proper luring and technique, the "Graardor smash!" special will be the only reason to use food.

Latest revision as of 21:35, September 17, 2017

Invasion plans
This article is a hard mode strategy guide for General Graardor.
Information on mechanics, setups, and tactics is on this page. For the normal mode strategy guide, see here.

IntroductionEdit

In hard mode, General Graardor deals more damage and has 100,000 health rather than 40,000. In addition, he has the following abilities:

  • "Graardor mad!" - Graardor mindlessly launches his fists into the area his target was, dealing heavy damage for some seconds. Moving away from that area will result in taking no damage.
  • "Graardor protect." - Graardor puts himself in a defensive stance. Two ticks after saying this, damage inflicted on him is reduced by half and his attackers will suffer reflect damage which can deal low or high damage depending on the hit.
  • "Graardor smash!" - By far Graardor's most dangerous ability, he will pummel the ground rapidly, dealing damage. Shortly afterwards, rocks from the ceiling above will crash onto the arena, dealing damage anywhere from 600-1400 per rock. The rock has an area of effect radius of 3x3 and many rocks fall during the duration of the ability. The number of players in the boss chamber determines the number of rocks that fall from the ceiling.

StrategyEdit

It is recommended to use Ranged or Magic while running around the room, as Graardor cannot use any attacks while chasing after a player. While the normal mode fight discourages ranged (due to his ranged affinity of 10), Graardor's resistance towards ranged attacks in hard mode is significantly lowered, as his ranged affinity increases from 10 to 70. Magic can also be used if ranged is not an option.

Ranged has the advantage of greater resistance to Graardor's Ranged attacks, and Magic has the advantages of Dragon Breath and Metamorphosis, which unlike Death's Swiftness may be used while running around the room.

Begin the fight in one of the room's corners. This will lure Graardor to the edge of the room, and from there, you may follow the room's perimeter, outside of his Melee distance. Alternate attacking while running around the room from corner to corner. Surge may be used to gain distance, but is not necessary and can be saved to deal with Graardor's specials. Note that it is easy to receive a Melee hit when turning a corner, but Soul Split should help to counter this.

Fragmentation Shot and Combust should be prioritised throughout the fight because Graardor's continued movement will cause him extra damage. Beware when using abilities that lock your movement such as Snipe or Asphyxiate, because Graardor will be able to catch up to you. Similarly, Death's Swiftness and Sunshine are not recommended because you will not be able to stay in the damage-boosting area. If using a damage-boosting ultimate, use Metamorphosis.

After Graardor and his minions are dead, wait in the northwest or east corners of the room.

Tips for Graardor's SpecialsEdit

Graardor only uses his special attacks if he can attack a player. Although the focus is in preventing this by running from corner to corner, these specials are not always detrimental, as they can give time to heal or unleash stronger, time-consuming abilities.

  • "Graardor mad!" - Because Graardor will remain stationary, after you are out of his attack range, there is time to use the thresholds Rapid Fire or Asphyxiate, which are interrupted upon the player's moving. The same applies for the basic ability Snipe. Despite the danger in this attack, handling it successfully will increase kill speeds.
  • "Graardor protect." - If using a combo attack such as the thresholds listed above, click the ground to stop attacking. You can use this time to Soul Split one of the minions or to use a defensive ability.
  • "Graardor smash!" - The rocks target the area that the player is in, so stick to the sides to avoid them easier. You should still be watching out for Graardor, and if possible, Surge away from clumps of rocks. Eat up if needed to ensure that you do not die from a combo of rocks and high-damage attacks.

With high-level equipment, Soul Split, and proper luring and technique, the "Graardor smash!" special will be the only reason to use food.

Community content is available under CC-BY-SA unless otherwise noted.