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{{External|os}}
 
{{External|os}}
{{Strategy}}
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{{Strategy|alt=hard}}
General Graardor is one of the most popular of the five [[God Wars Dungeon]] bosses to kill, as he is arguably one of the easiest, but players should not take him too lightly. To enter [[Bandos's Stronghold]], players must have at least 70 [[Strength]] and a [[hammer]] (tool belt works). To get to the boss room, players must kill 40 minions of [[Bandos]] in Bandos's Stronghold or the main God Wars Dungeon area.
+
General Graardor is one of the most popular of the five [[God Wars Dungeon]] bosses to kill, as he is arguably one of the easiest, but players should not take him too lightly. To enter [[Bandos's Stronghold]], players must have at least 70 [[Strength]] and a [[hammer]] (tool belt works). To get to the boss chamber, players must kill 40 minions of [[Bandos]] in Bandos's Stronghold or the main God Wars Dungeon area.
  +
  +
The altar in the boss chamber provides the options to pray and to exit the chamber.
   
 
==Getting the Kill Count==
 
==Getting the Kill Count==
The best monsters to build killcount on now are the [[spiritual ranger]]s in Bandos's Stronghold, providing you have the required 63 [[Slayer]]. If you do not have the required slayer level to combat Spiritual rangers, it is recommended that you fight Bandosians in the northwest corner of the main room, as these are generally lower level than the minions within the stronghold. It is best to kill goblins when possible, compared to [[hobgoblin]]s or [[jogre]]s because of their higher life points. [[Ork]]s can be killed if the player wishes, due to having the same amount of life points as goblins and are very close to each other. When using magic the ability [[:en:Corruption_Blast|Corruption Blast]] can greatly help to quickly increase your kill count as it does a lot of damage to the creatures around you without making them agressive. Another advantage to this ability in the godwars dungeon is that it is likely that the monsters will kill each other and if tagged by you will grant you the kill count for that faction.
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The best monsters to build killcount on now are the [[spiritual ranger]]s in Bandos's Stronghold, providing you have the required 63 [[Slayer]]. If you do not have the required slayer level to combat Spiritual rangers, it is recommended that you fight Bandosians in the northwest corner of the main room, as these are generally lower level than the minions within the stronghold. It is best to kill goblins when possible, compared to [[hobgoblin]]s or [[jogre]]s because of their higher life points. [[Ork]]s can be killed if the player wishes, due to having the same amount of life points as goblins and are very close to each other. When using magic the ability [[:en:Corruption_Blast|Corruption Blast]] can greatly help to quickly increase your kill count as it does a lot of damage to the creatures around you without making them aggressive. Another advantage to this ability in the God Wars dungeon is that it is likely that the monsters will kill each other and if tagged by you will grant you the kill count for that faction.
   
 
==Popularity==
 
==Popularity==
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Because Graardor is one of the easiest of the five bosses, he is commonly killed. Once players get 40 killcount, they will then be able to kill General Graardor for a chance to get his famed [[Bandos helm|helm]], [[Bandos chestplate|chestplate]], [[Bandos tassets|tassets]], [[Bandos gloves|gloves]], [[Bandos boots|boots]] and [[Bandos warshield|shield]]. He also drops excellent common drops, dropping more moderate levelled resources compared to [[K'ril Tsutsaroth|K'ril]] or [[Kree'arra]], who tend to drop high level materials less often. It was once hard to find a world for this boss, but the popularity of other bosses or the effectiveness of instancing for faster kills has made pretty much every world free.
 
  +
[[File:Bandos altar.png|thumb|right|The altar dedicated to Bandos in General Graardor's chamber with options to '''pray''' or '''exit the chamber'''.]]
  +
  +
Because Graardor is one of the easiest of the five bosses, he is commonly killed. Once players get 40 killcount, they will then be able to kill General Graardor for a chance to get his famed [[Bandos helm|helm]], [[Bandos chestplate|chestplate]], [[Bandos tassets|tassets]], [[Bandos gloves|gloves]], [[Bandos boots|boots]] and [[Bandos warshield|shield]]. He also drops excellent common drops, dropping more moderate levelled resources compared to [[K'ril Tsutsaroth|K'ril]] or [[Kree'arra]], who tend to drop high level materials less often.
  +
  +
Instances are highly recommended for faster kill rates, though inexperienced players should use the non-instanced room until they get comfortable with fighting Graardor.
   
 
The best way is to go north of the big door to the chamber room, and hop there so a misclick won't make you lose your 40 killcount. A Zamorak/Nex item is optional.
 
The best way is to go north of the big door to the chamber room, and hop there so a misclick won't make you lose your 40 killcount. A Zamorak/Nex item is optional.
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==Attacks==
 
==Attacks==
 
Here are General Graardor's basic attacks:
 
Here are General Graardor's basic attacks:
* Melee attack: He thrusts his right arm for a bone-crushing blow. This can deal extremely high damage, up to 3000 but doesn't tend to hit over 1800 (900 with Melee prayers)
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* Melee attack: He thrusts his right arm for a bone-crushing blow. This can deal extremely high damage, up to 3000 (1500 with Melee prayers)
* Ranged attack: Graardor only uses this when he is attacking a player outside of melee range. He smashes his hand into the ground creating shockwaves. This is not as accurate now, but can still deal over 600 life points of damage occasionally. This attack hits everyone in the room.
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* Ranged attack: Graardor only uses this when he is attacking a player outside of melee range. He smashes his hand into the ground creating shockwaves that hit everyone in the room.
   
 
==Strategies==
 
==Strategies==
Whenever players decide to fight General Graardor and his minions, [[Sergeant Steelwill]], [[Sergeant Strongstack]], and [[Sergeant Grimspike]], everyone will attack Graardor first. When Graardor dies, some players attack Steelwill first, while others attack Grimspike because of his higher damage rate. Strongstack is usually left for the tank (if they can use Soul Split) because of his relatively low defence against players.
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During the fight, General Graardor and his minions, [[Sergeant Steelwill]], [[Sergeant Strongstack]], and [[Sergeant Grimspike]], will attack the players simultaneously. The players should attack Graardor first. Once Graardor dies, the minions should be attacked.
   
  +
It is advised to keep [[Protect from Melee]] on at all times during the killing of General Graardor. Higher level players may alternatively wish to use [[Soul Split]], as most of the damage from Graardor and his minions can be easily negated while using Soul Split with a high leveled weapon.
After the [[Evolution of Combat]] update, Graardor has no weaknesses to any point of the combat triangle. This allows for players to range, mage and melee him at their own accord. A player with 80+ combat stats and a reasonable prayer level (60+) can expect to prevail against Graardor at least once before having to bank.
 
   
  +
If you have a 2 handed weapon it is advised to use Area of Effect attacks ([[Quake]] and [[Hurricane]] for melee and [[Dragon Breath]] and [[Chain]] for magic) when the minions stand together to deal damage to multiple at the same time. Users with Soul Split can switch to this prayer after General Graardor dies to heal some health back from the minions. The order of preference in killing the minions is up to the players, although it is generally a good idea to first kill the minion whose combat style the player is weak to, in line with the [[combat triangle]].
Graardor strangely has very high ranged defence despite not having any weaknesses, so range setups are not recommended.
 
   
  +
It is advised to bring the [[Enhanced excalibur]] for extra healing during or after the kill. Players that use an instance at a fast or regular speed can use [[Regenerate]] after killing the minions to heal some health back for the next kill. More advanced players may decide to use abilities such as [[Freedom]] and [[Anticipate]] to Stall Adrenaline for the next kill which helps when trying to get the most kills per hour.
===Melee===
 
   
  +
General Graardor drops [[Ourg bones (General Graardor)|ourg bones]] which are worth a significant amount when you bank them using a Pack Yak or with the help of [[magic notepaper]]. If you don't have either of those or are not interested in the bone drops you can decide to take a [[Bonecrusher]] and a [[demonhorn necklace|Demonhorn necklace]] to gain back a lot of prayer points after every kill. This can be useful for making trips longer and giving more inventory space for food instead of prayer potions.
====Solo====
 
As of late, Soloing for high level players is very common.
 
   
  +
Well prepared players can get up to 70 kills per hour when using the optimal setup and having some experience at this boss. A player with 80+ combat stats and a reasonable prayer level (60+) can expect to prevail against Graardor at least once before having to bank.
{{Recommended equipment
 
|style = Melee Soloing
 
|helm1 = [[Malevolent helm]]
 
|helm2 = ([[Superior tetsu helm|Superior]]) [[Tetsu helm]]
 
|helm3 = [[Torva full helm]] / [[Anima Core helm of Zaros]]
 
|helm4 = [[Bandos helmet]]
 
|helm5 = [[Barrows helmet]]
 
|neck1 = [[Amulet of souls]]
 
|neck2 = ([[Brawler's blood necklace|Blood]]) [[Brawler's knockout necklace]]
 
|neck3 = ([[Blood amulet of fury|Blood]]) [[Amulet of fury]]
 
|neck4 = [[Saradomin's whisper]]
 
|neck5 = [[Amulet of glory]]
 
|cape1 = [[Completionist cape]]
 
|cape2 = [[Max cape]]
 
|cape3 = [[TokHaar-Kal-Ket]]
 
|cape4 = [[Fire cape]]
 
|cape5 = [[Soul Wars cape]]
 
|body1 = [[Malevolent cuirass]]
 
|body2 = ([[Superior tetsu body|Superior]]) [[Tetsu body]]
 
|body3 = [[Torva platebody]]
 
|body4 = [[Bandos chestplate]]
 
|body5 = [[Barrows platebody]]
 
|legs1 = [[Malevolent greaves]]
 
|legs2 = ([[Superior tetsu platelegs|Superior]]) [[Tetsu platelegs]]
 
|legs3 = [[Torva platelegs]]
 
|legs4 = [[Bandos tassets]]
 
|legs5 = [[Barrows platelegs]]
 
|weapon1 = [[Drygore weaponry]]
 
|weapon2 = [[Tetsu katana]]
 
|weapon3 = [[Blade of Nymora]]
 
|weapon4 = [[Attuned crystal dagger]]
 
|2hweapon1 = [[Noxious scythe]]
 
|2hweapon2 = [[Attuned crystal halberd]]
 
|2hweapon3 = [[Chaotic maul]]/[[Chaotic spear|spear]]
 
|2hweapon4 = [[Godsword]]
 
|2hweapon5 = [[Superior kyzaj]]
 
|off1 = [[Drygore weaponry|Off-hand drygore weaponry]]
 
|off2 = [[Tetsu wakizashi]]
 
|off3 = [[Off-hand attuned crystal dagger]]
 
|off4 = [[Chaotic weaponry|Off-hand chaotic weaponry]]
 
|shield1 = [[Malevolent kiteshield]]
 
|shield2 = [[Divine spirit shield]]
 
|shield3 = [[Chaotic kiteshield]]
 
|shield4 = [[Dragonfire shield]]
 
|ammo1 = [[Zamorak arrows]]
 
|gloves1 = [[Pneumatic gloves]]
 
|gloves2 = [[Goliath gloves]]
 
|gloves3 = [[Torva gloves]]
 
|gloves4 = [[Bandos gloves]]
 
|gloves5 = [[Culinaromancer's gloves 10]]
 
|boots1 = [[Steadfast boots]]
 
|boots2 = [[Torva boots]]
 
|boots3 = [[Bandos boots]]
 
|boots4 = [[Warpriest boots]]
 
|boots5 = [[Dragon boots]]
 
|ring1 = [[Ring of wealth]]
 
|ring2 = [[Ring of death]]
 
|ring3 = [[Warrior ring (i)]]
 
|ring4 = [[Asylum surgeon's ring]]
 
|ring5 = [[Onyx ring (i)]]
 
|aura1 = [[Penance aura|Penance]]
 
|aura2 = [[Reverence]]
 
|aura3 = [[Vampyrism aura|Vampyrism]]
 
|pocket1 = [[Shard of Zaros]]
 
|pocket2 = ([[Superior scrimshaw of attack|Superior]]) [[Scrimshaw of attack]]
 
|pocket3 = ([[Superior scrimshaw of vampyrism|Superior]]) [[Scrimshaw of vampyrism]]
 
|pocket4 = [[Mask of Sliske]]
 
|ammo2 = [[Tirannwn quiver 4]]|ammo3 = [[Tirannwn quiver 3]]|ammo4 = [[Tirannwn quiver 2]]|ammo5 = [[Tirannwn quiver 1]]|weapon5 = [[Chaotic Weaponry]]
 
|off5 = [[Jessika's sword]]}}
 
   
  +
Graardor has no specific weaknesses to any point of the combat triangle. However, as his ranged affinity is extremely low despite his moderate Defence level, it is better off to mage or melee him.
Abilities:
 
* Attack: [[Slice]], [[Sever]], [[Smash]], [[Hurricane]], [[Overpower]], [[Slaughter]], [[Massacre]], [[Berserk]], [[Backhand]]
 
* Strength: [[Dismember]], [[Cleave]], [[Fury]], [[Quake]], [[Assault]]
 
* Defence: [[Anticipation]](no shield or adrenaline required)
 
* Health: [[Regenerate]]
 
* Adrenaline keep: [[Anticipation]], [[Escape]], [[Freedom]], [[Devotion]]
 
   
  +
=== Recommended equipment ===
Familiar: War tortoise/Pack yak
 
* (non prayer method): 6-8 prayer potions
 
* Rest of familiar is food (sharks or better)
 
* all food if using prayer method
 
 
====Duo/Trio teams====
 
Duo and trio teams tend to be common. These teams require medium to high stats, such as maxed or near-maxed melee, as well as the Prayer and Herblore level requirements to use [[Turmoil]] and [[Overload]]s.
 
 
{{Recommended equipment
 
|style = Melee in a Team (DPS)
 
|helm1 = [[Malevolent helm]]
 
|helm2 = [[Torva full helm]]
 
|helm3 = [[Bandos helmet]]
 
|neck1 = [[Amulet of souls]]
 
|neck2 = [[Brawler's knockout necklace]]
 
|neck3 = [[Saradomin's whisper]]
 
|neck4 = ([[Blood amulet of fury|Blood]]) [[Amulet of fury]]
 
|neck5 = [[Amulet of glory]]
 
|cape1 = [[Completionist cape]]
 
|cape2 = [[Max cape]]
 
|cape3 = [[TokHaar-Kal-Ket]]
 
|cape4 = [[Fire cape]]
 
|cape5 = [[Soul Wars cape]]
 
|body1 = [[Malevolent cuirass]]
 
|body2 = [[Torva platebody]]
 
|body3 = [[Bandos chestplate]]
 
|legs1 = [[Malevolent greaves]]
 
|legs2 = [[Torva platelegs]]
 
|legs3 = [[Bandos tassets]]
 
|weapon1 = [[Drygore weaponry]]
 
|weapon2 = [[Tetsu katana]]
 
|weapon3 = [[Attuned crystal dagger]]
 
|weapon4 = [[Chaotic weaponry]]
 
|2hweapon1 = [[Noxious scythe]]
 
|2hweapon2 = [[Attuned crystal halberd]]
 
|2hweapon3 = [[Chaotic maul]]/[[Chaotic spear|spear]]
 
|2hweapon4 = [[Godsword]]
 
|2hweapon5 = [[Superior kyzaj]]
 
|off1 = [[Drygore weaponry|Off-hand drygore weaponry]]
 
|off2 = [[Tetsu wakizashi]]
 
|off3 = [[Off-hand attuned crystal dagger]]
 
|off4 = [[Chaotic weaponry|Off-hand chaotic weaponry]]
 
|shield1 = None
 
|ammo1 = [[Zamorak arrows]]
 
|gloves1 = [[Torva gloves]]
 
|gloves2 = [[Bandos gloves]]
 
|gloves3 = [[Pneumatic gloves]]
 
|boots1 = [[Torva boots]]
 
|boots2 = [[Bandos boots]]
 
|boots3 = [[Steadfast boots]]
 
|ring1 = [[Ring of wealth]]<sup>[1]</sup>
 
|ring2 = [[Ring of death]]
 
|ring3 = [[Warrior ring (i)]]
 
|ring4 = [[Asylum surgeon's ring]]
 
|ring5 = [[Onyx ring (i)]]
 
|aura1 = [[Penance aura|Penance]]
 
|aura2 = [[Reverence]]
 
|aura3 = [[Vampyrism aura|Vampyrism]]
 
|pocket1 = [[Shard of Zaros]]
 
|pocket2 = ([[Superior scrimshaw of attack|Superior]]) [[Scrimshaw of attack]]
 
|pocket3 = ([[Superior scrimshaw of vampyrism|Superior]]) [[Scrimshaw of vampyrism]]
 
|pocket4 = [[Mask of Sliske]]
 
}}
 
# Does not work with [[LootShare]] enabled.
 
 
Abilities:
 
* Attack: [[Slaughter]], [[Massacre]], [[Slice]], [[Berserk]], [[Backhand]], [[Sever]]
 
* Strength: [[Fury]], [[Dismember]], [[Assault]]
 
* Health: [[Regeneration]]
 
 
===Magic===
 
Since the [[Evolution of Combat]], General Graardor no longer has any weakness. This opens up the ability to mage him. This has proven to be very effective if opting for a barrage spell. Because of the multi-hitting nature of the barrage spells, the sergeants can be killed more than once per boss kill. This typically results in 7 killcount per boss kill, instead of the usual 4. This means more chance at loot, which is very desirable.
 
   
 
{{Inventory|align=right
 
{{Inventory|align=right
|Super magic potion (4) |Super magic potion (4) |Prayer renewal (4) |Prayer renewal (4)
+
|Overload flask (6)|Overload flask (6)|Super prayer renewal potion (6)|Super prayer renewal potion (6)|Super restore (4) |Pack yak pouch|Enhanced Excalibur|Winter storage scroll\200|Super restore (4) |Rocktail |Rocktail |Rocktail
|Super restore (4) |War tortoise pouch |War tortoise pouch |Bones to peaches\50
+
|Super restore (4) |Rocktail |Rocktail |Rocktail
|Rocktail |Rocktail |Rocktail |Rocktail
+
|Super restore (4) |Rocktail |Rocktail |Rocktail
|Rocktail |Rocktail |Rocktail |Rocktail
+
|Super restore (4) |Rocktail |Rocktail |Rocktail
  +
|Law rune\2|Air rune\1000|Fire rune\1000|Nature rune\100}}''Every item mentioned below can be switched out for a lower level version. This is the optimal inventory setup for high level players.''
|Rocktail |Rocktail |Rocktail |Rocktail
 
  +
*'''Inventory: '''
|Rocktail |Rocktail |Rocktail |Rocktail
 
  +
**'''​'''2 [[super magic flask]]s/[[Overload]]s (6)
|Shark |Air rune\300 |Fire rune\300 |God wars teleport
 
  +
**2 [[Super prayer renewal potion]]s (you can recharge prayer every 10 minutes at the altar in the room)
}}
 
*'''Inventory:'''
 
**'''​'''1-2 [[super magic flask]]s/[[super magic potion|potions]]
 
**2-3 [[prayer renewal flask]]s/[[prayer renewal|potions ]] (4 dose potions work fine and are less expensive than flasks, and you can recharge prayer every 10 minutes at the altar in the room)
 
 
**[[God wars teleport]]
 
**[[God wars teleport]]
  +
**3-5 [[Super restore potion]]s (they are also a relatively common drop.)
 
**Suggested to bring a BoB familiar to bring more supplies
 
**Suggested to bring a BoB familiar to bring more supplies
**1-2 extra familiar pouches
+
**1 extra familiar pouch
  +
**Runes for [[High Alch]]. Runes for combat spells when going with a magic setup.
**[[Bones To Peaches]] tablets (this is optional, but will provide extra food on each round. Peaches heal 400 LP each)
 
**Runes
 
 
**Rest of inventory (and if using BoB familiar), fill with sharks or better
 
**Rest of inventory (and if using BoB familiar), fill with sharks or better
  +
**Auras ([[Vampyrism aura|vampyrism]], [[Penance aura|Penance]], [[Supreme reverence aura|Supreme reverence]], and [[Supreme runic accuracy aura|Supreme runic accuracy]] are highly recommended, as they will allow you to save some resources and you will be able to cycle through them indefinitely.)
**Super Restore potion to restore Summoning Points (only one is typically needed, as Super Restore potions are a relatively common drop.)
 
**Auras (Vampyrism, Penance, Supreme Reverance, and Supreme Runic Accuracy are highly recommended, as they will allow you to save some resources and you will be able to cycle through them indefinitely. You can also destroy them after they have been used, freeing up an inventory space. You will be able to reclaim these for free from Xuan.)
 
   
  +
<tabber>
  +
|-|
  +
Melee=
  +
{{Recommended equipment
  +
|style = Melee
  +
|helm1 = {{plink|Malevolent helm}}
  +
|helm2 = {{plink|Superior Statius's full helm}}
  +
|helm3 = {{plink|Refined Anima Core helm of Zaros}}
  +
|helm4 = {{plink|Torva full helm}} / {{plink|Anima Core helm of Zaros}}
  +
|helm5 = {{plink|Bandos helmet}}
  +
|neck1 = {{plink|Amulet of souls}}
  +
|neck2 = {{plink|Brawler's knockout necklace}}
  +
|neck3 = {{plink|Saradomin's whisper}}
  +
|neck4 = {{plink|Blood amulet of fury}} / {{plink|Amulet of fury}}
  +
|neck5 = {{plink|Demon horn necklace}} (paired with Bonecrusher)
  +
|cape1 = {{plink|Completionist cape}}
  +
|cape2 = {{plink|Max cape}}
  +
|cape3 = {{plink|TokHaar-Kal-Ket}}
  +
|cape4 = {{plink|Strength cape}}
  +
|cape5 = {{plink|Fire cape}}
  +
|body1 = {{plink|Malevolent cuirass}}
  +
|body2 = {{plink|Superior Statius's platebody}}
  +
|body3 = {{plink|Refined Anima Core Body of Zaros}}
  +
|body4 = {{plink|Torva platebody}} / {{plink|Anima Core Body of Zaros}}
  +
|body5 = {{plink|Bandos chestplate}}
  +
|legs1 = {{plink|Malevolent greaves}}
  +
|legs2 = {{plink|Superior Statius's platelegs}}
  +
|legs3 = {{plink|Refined Anima Core Legs of Zaros}}
  +
|legs4 = {{plink|Torva platelegs}} / {{plink|Anima Core Legs of Zaros}}
  +
|legs5 = {{plink|Bandos tassets}}
  +
|weapon1 = {{plink|Khopesh of Tumeken}}
  +
|weapon2 = {{plink|Drygore weaponry|pic=Drygore longsword}}
  +
|weapon3 = {{plink|Blade of Nymora}}
  +
|weapon4 = {{plink|Attuned crystal dagger}}
  +
|weapon5 = {{plink|Chaotic weaponry|pic=Chaotic rapier}}
  +
|2hweapon1 = {{plink|Zaros godsword}}
  +
|2hweapon2 = {{plink|Noxious scythe}}
  +
|2hweapon3 = {{plink|Dragon Rider lance}}
  +
|2hweapon4 = {{plink|Attuned crystal halberd}}
  +
|2hweapon5 = {{plink|Chaotic maul}}/{{plink|Chaotic spear}}
  +
|off1 = {{plink|Khopesh of Elidinis}}
  +
|off2 = {{plink|Drygore weaponry|pic=Off-hand drygore longsword}}
  +
|off3 = {{plink|Blade of Avaryss}}
  +
|off4 = {{plink|Attuned crystal dagger}}
  +
|off5 = {{plink|Chaotic weaponry|pic=Off-hand chaotic rapier}}
  +
|ammo1 = {{plink|Tirannwn quiver 4}}
  +
|gloves1 = {{plink|Razorback gauntlets}}
  +
|gloves2 = {{plink|Pneumatic gloves}}
  +
|gloves3 = {{plink|Goliath gloves|pic=Goliath gloves (black)}}
  +
|gloves4 = {{plink|Torva gloves}}
  +
|gloves5 = {{plink|Bandos gloves}}
  +
|boots1 = {{plink|Emberkeen boots}}
  +
|boots2 = {{plink|Torva boots}}
  +
|boots3 = {{plink|Bandos boots}}
  +
|boots4 = {{plink|Rock-shell boots}}
  +
|boots5 = {{plink|Steadfast boots}}
  +
|ring1 = {{plink|Ring of wealth}}
  +
|ring2 = {{plink|Ring of death}}
  +
|ring3 = {{plink|Warrior ring (i)}}
  +
|ring4 = {{plink|Asylum surgeon's ring}}
  +
|ring5 = {{plink|Onyx ring (i)}}
  +
|aura1 = {{plink|Penance aura}}
  +
|aura2 = {{plink|Reverence aura}}
  +
|aura3 = {{plink|Vampyrism aura}}
  +
|aura4 = {{plink|Berserker aura}}
  +
|aura5 = {{plink|Brawler aura}}
  +
|pocket1 = {{plink|Scrimshaw of vampyrism}}
  +
|pocket2 = {{plink|Scrimshaw of attack}}
  +
|pocket3 = {{plink|Bonecrusher}} (paired with Demonhorn necklace)
  +
}}
  +
  +
|-|
  +
  +
Magic=
  +
Since the [[Evolution of Combat]], General Graardor no longer has any weakness. This opens up the ability to mage him. This has proven to be very effective if opting for a barrage spell. Because of the multi-hitting nature of the barrage spells, the sergeants can be killed more than once per boss kill. This typically results in 7 killcount per boss kill, instead of the usual 4. This means more chance at loot, which is very desirable. The same can be achieved by using the abilities Chain, Dragon Breath and Corruption Blast which can save money you would use for expensive blood runes.
 
{{Recommended equipment
 
{{Recommended equipment
 
|style = Mages
 
|style = Mages
|helm1 = [[Tectonic mask]]
+
|helm1 = {{plink|Tectonic mask}}
|helm2 = ([[Superior seasinger's hood|Superior]]) [[Seasinger's hood]]
+
|helm2 = {{plink|Superior Zuriel's hood}}
  +
|helm3 = {{plink|Refined Anima Core helm of Seren}}
|helm3 = [[Virtus mask]]
 
|helm4 = [[Hood of subjugation]]
+
|helm4 = {{plink|Anima Core helm of Seren}}
|helm5 = [[Ganodermic visor]]
+
|helm5 = {{plink|Virtus mask}}
|neck1 = [[Amulet of souls]]
+
|neck1 = {{plink|Reaper necklace}}
|neck2 = [[Arcane stream necklace]]
+
|neck2 = {{plink|Amulet of souls}}
|neck3 = [[Saradomin's hiss]]
+
|neck3 = {{plink|Dragon Rider amulet}}
  +
|neck4 = {{plink|Arcane stream necklace}}
|neck4 = ([[Blood amulet of fury|Blood]]) [[Amulet of fury]]
 
|neck5 = [[Amulet of glory]]
+
|neck5 = {{plink|Saradomin's hiss}}
|cape1 = [[Completionist cape]]
+
|cape1 = {{plink|Completionist cape}}
|cape2 = [[Max cape]]
+
|cape2 = {{plink|TokHaar-Kal-Mej}}
  +
|cape3 = {{plink|God cape|pic=Saradomin cape}}
|cape3 = [[TokHaar-Kal-Mej]]
 
|cape4 = [[God cape]]
+
|cape4 = {{plink|Max cape}}
  +
|cape5 = {{plink|Cape of accomplishment|pic=Defence cape}} (Defence cape is recommended for the perk)
|cape5 = [[Soul Wars cape]]
 
|body1 = [[Tectonic robe top]]
+
|body1 = {{plink|Tectonic robe top}}
|body2 = ([[Superior seasinger's robe top|Superior]]) [[Seasinger's robe top]]
+
|body2 = {{plink|Superior Zuriel's robe top}}
|body3 = [[Virtus robe top]]
+
|body3 = {{plink|Refined Anima Core body of Seren}}
|body4 = [[Garb of subjugation]]
+
|body4 = {{plink|Virtus robe top}}
|body5 = [[Ganodermic poncho]]
+
|body5 = {{plink|Anima Core body of Seren}}
|legs1 = [[Tectonic robe bottom]]
+
|legs1 = {{plink|Tectonic robe bottom}}
|legs2 = ([[Superior seasinger's robe bottom|Superior]]) [[Seasinger's robe bottom]]
+
|legs2 = {{plink|Superior Zuriel's robe bottom}}
|legs3 = [[Virtus robe legs]]
+
|legs3 = {{plink|Refined Anima Core legs of Seren}}
|legs4 = [[Gown of subjugation]]
+
|legs4 = {{plink|Virtus robe legs}}
|legs5 = [[Ganodermic leggings]]
+
|legs5 = {{plink|Anima Core legs of Seren}}
|weapon1 = [[Seismic wand]]
+
|weapon1 = {{plink|Wand of the praesul}}
|weapon2 = [[Seasinger kiba]]
+
|weapon2 = {{plink|Seismic wand}}
|weapon3 = [[Attuned crystal wand]]
+
|weapon3 = {{plink|Wand of the Cywir elders}}
|weapon4 = [[Virtus wand]]
+
|weapon4 = {{plink|Seasinger kiba}}
  +
|weapon5 = {{plink|Attuned crystal wand}}
|2hweapon1 = [[Noxious staff]]
 
|2hweapon2 = [[Staff of darkness]]
+
||2hweapon1 = {{plink|Staff of Sliske}}
|2hweapon3 = [[Attuned crystal staff]]
+
|2hweapon2 = {{plink|Noxious staff}}
|2hweapon4 = [[Chaotic staff]]
+
|2hweapon3 = {{plink|Superior Zuriel's staff}}
  +
|2hweapon4 = {{plink|Obliteration}}
|2hweapon5 = [[Staff of light]]
 
  +
|2hweapon5 = {{plink|Staff of darkness}} / {{plink|Camel staff}}
|off1 = [[Seismic singularity]]
 
  +
|off1 = {{plink|Imperium core}}
|off2 = [[Seasinger makigai]]
 
  +
|off2 ={{plink|Seismic singularity}}
|off3 = [[Attuned crystal orb]]
 
  +
|off3 = {{plink|Seasinger makigai}}
|off4 = [[Virtus book]]
 
  +
|off4 = {{plink|Attuned crystal orb}}
|shield1 = [[Merciless kiteshield]]
 
  +
|off5 = {{plink|Virtus book}}
|shield2 = [[Arcane spirit shield]]
 
|shield3 = [[Farseer kiteshield]]
+
|shield1 = {{plink|Merciless kiteshield}}
  +
|shield2 = {{plink|Attuned crystal ward}}
|shield4 = [[Spectral spirit shield]]
 
  +
|shield3 = {{plink|Farseer kiteshield}}
|shield5 = [[Dragonfire shield (magic)]]
 
  +
|shield4 = {{plink|Arcane spirit shield}}
|ammo1 = [[Zamorak arrows]]
 
  +
|shield5 = {{plink|Ward of subjugation}}
|gloves1 = [[Static gloves]]
 
  +
|ammo1 = {{plink|Sealed large rune pouch}}
|gloves2 = [[Spellcaster gloves]]
 
  +
|ammo2 = {{plink|Tirannwn quiver 4}}
|gloves3 = [[Virtus gloves]]
 
  +
|gloves1 = {{plink|Celestial handwraps}}
|gloves4 = [[Gloves of subjugation]]
 
  +
|gloves2 = {{plink|Deathtouch bracelet}}
|gloves5 = [[Culinaromancer's gloves 10]]
 
  +
|gloves3 = {{plink|Virtus gloves}}
|boots1 = [[Ragefire boots]]
 
  +
|gloves4 = {{plink|Spellcaster gloves}}
|boots2 = [[Virtus boots]]
 
|boots3 = [[Boots of subjugation]]
+
|gloves5 = {{plink|Gloves of subjugation}}
|boots4 = [[Warpriest boots]]
+
|boots1 = {{plink|Hailfire boots}}
|boots5 = [[Ganodermic boots]]
+
|boots2 = {{plink|Virtus boots}}
  +
|boots3 = {{plink|Boots of subjugation}}
|ring1 = [[Ring of wealth]]
 
  +
|boots4 = {{plink|Silverhawk boots}}
|ring2 = [[Ring of death]]
 
  +
|boots5 = {{plink|Ragefire boots}}
|ring3 = [[Seers' ring (i)]]
 
|ring4 = [[Asylum surgeon's ring]]
+
|ring1 = {{plink|Asylum surgeon's ring}}
  +
|ring2 = {{plink|Ring of death}}
|ring5 = [[Onyx ring (i)]]
 
  +
|ring3 = {{plink|Seers' ring (i)}}
|aura1 = [[Penance aura|Penance]]
 
  +
|ring4 = {{plink|Sixth-Age circuit}} / {{plink|Onyx ring (i)}}
|aura2 = [[Reverence aura|Reverence]]
 
  +
|ring5 = {{plink|Seers' ring}}
|aura3 = [[Vampyrism aura|Vampyrism]]
 
  +
|aura1 = {{plink|Maniacal aura}}
|pocket1 = [[Shard of Zaros]]
 
  +
|aura2 = {{plink|Runic accuracy aura}}
|pocket2 = ([[Superior scrimshaw of magic|Superior]]) [[Scrimshaw of magic]]
 
  +
|aura3 = {{plink|Dark magic aura}}
|pocket3 = [[Mask of Sliske]]
 
  +
|aura4 = {{plink|Inspiration aura}}
  +
|aura5 = {{plink|Invigorate aura}}
  +
|pocket1 = {{plink|Superior scrimshaw of the elements}}
  +
|pocket2 = {{plink|Illuminated god book|pic=Illuminated Book of Law}}
  +
|pocket3 = {{plink|Superior scrimshaw of magic}}
  +
|pocket4 = {{plink|Scrimshaw of the elements}}
  +
|pocket5 = {{plink|Sign of life}} / {{plink|Sign of death}}
 
}}
 
}}
  +
</tabber>
 
==Tips and Tricks==
 
* Killcount is slightly harder now. When grabbing the killcount, you should do it in Bandos's Stronghold because it is full of Bandosians and a few Zamorakians. If you grab the killcount outside, avoid using your multi-hitting attacks. The [[spiritual ranger]]s inside die very fast. If you run low on health, avoid eating your [[rocktail]]s and instead use the [[Regenerate]] ability when your health runs low.
 
* Avoid killing [[Spiritual mage]]s for the killcount unless you are ranging, as they are now more resilient to melee attacks but weaker to range attacks, unless you want to make profit from your killcount.
 
* When killing Graardor by yourself, you certainly want to reduce the damage since without any sort of healing (minus food) during a kill, it can be dangerous if you cannot kill him fast enough. Stay at the top right corner of the room so when Graardor spawns, you should only have Grimspike and him starting to attack you, and during the kill the other two will eventually come to his aid. You can save much food doing this.
 
* Since Graardor will not hit often (melee armour is strong against respective melee and ranged attacks), the use of [[Saradomin brew]]s and [[super restore]]s are usually pointless when killing him. A set of [[Prayer flask]]s and rocktails is good enough to last for over 20 kills if you are lucky with food drops.
 
* The Bandos altar is useful for recharging prayer. It will recharge your Prayer points completely, and also +10 (1) Prayer points for every Bandos item you have. After recharging your Prayer, you must wait 10 minutes to do so again. Remember you cannot use this while in combat.
 
* The tank should stay near Graardor's spawn point.
 
[[File:Bandos altar.png|thumb|right|The altar dedicated to Bandos in General Graardor's chamber.]]
 
* While waiting for the boss to respawn, stay on the altar corners. When Graardor spawns, only he and [[Sergeant Grimspike]] will attempt to attack you. The other two Sergeants will not attack you unless you get too close to them or you manage to hurt Graardor enough. This is useful as [[Sergeant Steelwill]]'s attack is short-ranged, and will save a lot of food.
 
* Organise drops carefully. Unless you have a [[pack yak]] to deposit all Graardor's drops or [[magic notepaper]], it is not recommended to pick the bones up unless you bury them.
 
* Using the ability Debilitate may be useful against Graardor, as it can allow a safe use of [[Soul Split]]. Berserk is not recommended unless the player is not tanking or has a sip of Adrenaline potion in their inventory.
 
* [[Prayer potion]]s are not usually needed in quantities more than 1-3 as the altar can recharge your prayer points every 10 minutes and because of the frequent [[super restore]] drops, along with an ease of killing the boss.
 

Latest revision as of 04:34, 25 September 2018

Invasion plans
This article is a strategy guide for General Graardor.
Information on mechanics, setups, and tactics is on this page. For the hard mode strategy guide, see here.

General Graardor is one of the most popular of the five God Wars Dungeon bosses to kill, as he is arguably one of the easiest, but players should not take him too lightly. To enter Bandos's Stronghold, players must have at least 70 Strength and a hammer (tool belt works). To get to the boss chamber, players must kill 40 minions of Bandos in Bandos's Stronghold or the main God Wars Dungeon area.

The altar in the boss chamber provides the options to pray and to exit the chamber.

Getting the Kill Count

The best monsters to build killcount on now are the spiritual rangers in Bandos's Stronghold, providing you have the required 63 Slayer. If you do not have the required slayer level to combat Spiritual rangers, it is recommended that you fight Bandosians in the northwest corner of the main room, as these are generally lower level than the minions within the stronghold. It is best to kill goblins when possible, compared to hobgoblins or jogres because of their higher life points. Orks can be killed if the player wishes, due to having the same amount of life points as goblins and are very close to each other. When using magic the ability Corruption Blast can greatly help to quickly increase your kill count as it does a lot of damage to the creatures around you without making them aggressive. Another advantage to this ability in the God Wars dungeon is that it is likely that the monsters will kill each other and if tagged by you will grant you the kill count for that faction.

Popularity

Bandos altar

The altar dedicated to Bandos in General Graardor's chamber with options to pray or exit the chamber.

Because Graardor is one of the easiest of the five bosses, he is commonly killed. Once players get 40 killcount, they will then be able to kill General Graardor for a chance to get his famed helm, chestplate, tassets, gloves, boots and shield. He also drops excellent common drops, dropping more moderate levelled resources compared to K'ril or Kree'arra, who tend to drop high level materials less often.

Instances are highly recommended for faster kill rates, though inexperienced players should use the non-instanced room until they get comfortable with fighting Graardor.

The best way is to go north of the big door to the chamber room, and hop there so a misclick won't make you lose your 40 killcount. A Zamorak/Nex item is optional.

Attacks

Here are General Graardor's basic attacks:

  • Melee attack: He thrusts his right arm for a bone-crushing blow. This can deal extremely high damage, up to 3000 (1500 with Melee prayers)
  • Ranged attack: Graardor only uses this when he is attacking a player outside of melee range. He smashes his hand into the ground creating shockwaves that hit everyone in the room.

Strategies

During the fight, General Graardor and his minions, Sergeant Steelwill, Sergeant Strongstack, and Sergeant Grimspike, will attack the players simultaneously. The players should attack Graardor first. Once Graardor dies, the minions should be attacked.

It is advised to keep Protect from Melee on at all times during the killing of General Graardor. Higher level players may alternatively wish to use Soul Split, as most of the damage from Graardor and his minions can be easily negated while using Soul Split with a high leveled weapon.

If you have a 2 handed weapon it is advised to use Area of Effect attacks (Quake and Hurricane for melee and Dragon Breath and Chain for magic) when the minions stand together to deal damage to multiple at the same time. Users with Soul Split can switch to this prayer after General Graardor dies to heal some health back from the minions. The order of preference in killing the minions is up to the players, although it is generally a good idea to first kill the minion whose combat style the player is weak to, in line with the combat triangle.

It is advised to bring the Enhanced excalibur for extra healing during or after the kill. Players that use an instance at a fast or regular speed can use Regenerate after killing the minions to heal some health back for the next kill. More advanced players may decide to use abilities such as Freedom and Anticipate to Stall Adrenaline for the next kill which helps when trying to get the most kills per hour.

General Graardor drops ourg bones which are worth a significant amount when you bank them using a Pack Yak or with the help of magic notepaper. If you don't have either of those or are not interested in the bone drops you can decide to take a Bonecrusher and a Demonhorn necklace to gain back a lot of prayer points after every kill. This can be useful for making trips longer and giving more inventory space for food instead of prayer potions.

Well prepared players can get up to 70 kills per hour when using the optimal setup and having some experience at this boss. A player with 80+ combat stats and a reasonable prayer level (60+) can expect to prevail against Graardor at least once before having to bank.

Graardor has no specific weaknesses to any point of the combat triangle. However, as his ranged affinity is extremely low despite his moderate Defence level, it is better off to mage or melee him.

Recommended equipment

Overload flask (6)Overload flask (6)Super prayer renewal potion (6)Super prayer renewal potion (6)
Super restore (4)Pack yak pouchEnhanced Excalibur200Winter storage scroll
Super restore (4)RocktailRocktailRocktail
Super restore (4)RocktailRocktailRocktail
Super restore (4)RocktailRocktailRocktail
Super restore (4)RocktailRocktailRocktail
2Law rune1000Air rune1000Fire rune100Nature rune

Every item mentioned below can be switched out for a lower level version. This is the optimal inventory setup for high level players.

Recommended equipment for Melee
Slot Item (most effective → least effective)
Head Malevolent helm Malevolent helm Superior Statius's full helm Superior Statius's full helm Refined Anima Core helm of Zaros Refined Anima Core helm of Zaros Torva full helm Torva full helm / Anima Core helm of Zaros Anima Core helm of Zaros Bandos helmet Bandos helmet
Neck Amulet of souls Amulet of souls Brawler's knockout necklace Brawler's knockout necklace Saradomin's whisper Saradomin's whisper Blood amulet of fury Blood amulet of fury / Amulet of fury Amulet of fury Demon horn necklace Demon horn necklace (paired with Bonecrusher)
Back Completionist cape Completionist cape Max cape Max cape TokHaar-Kal-Ket TokHaar-Kal-Ket Strength cape Strength cape Fire cape Fire cape
Body Malevolent cuirass Malevolent cuirass Superior Statius's platebody Superior Statius's platebody Refined Anima Core Body of Zaros Refined Anima Core Body of Zaros Torva platebody Torva platebody / Anima Core Body of Zaros Anima Core Body of Zaros Bandos chestplate Bandos chestplate
Legs Malevolent greaves Malevolent greaves Superior Statius's platelegs Superior Statius's platelegs Refined Anima Core Legs of Zaros Refined Anima Core Legs of Zaros Torva platelegs Torva platelegs / Anima Core Legs of Zaros Anima Core Legs of Zaros Bandos tassets Bandos tassets
Main hand Khopesh of Tumeken Khopesh of Tumeken Drygore longsword Drygore weaponry Blade of Nymora Blade of Nymora Attuned crystal dagger Attuned crystal dagger Chaotic rapier Chaotic weaponry
Two-handed weapon Zaros godsword Zaros godsword Noxious scythe Noxious scythe Dragon Rider lance Dragon Rider lance Attuned crystal halberd Attuned crystal halberd Chaotic maul Chaotic maul/Chaotic spear Chaotic spear
Off-hand weapon Khopesh of Elidinis Khopesh of Elidinis Off-hand drygore longsword Drygore weaponry Blade of Avaryss Blade of Avaryss Attuned crystal dagger Attuned crystal dagger Off-hand chaotic rapier Chaotic weaponry
Ammo/Spell Tirannwn quiver 4 Tirannwn quiver 4 N/A N/A N/A N/A
Gloves Razorback gauntlets Razorback gauntlets Pneumatic gloves Pneumatic gloves Goliath gloves (black) Goliath gloves Torva gloves Torva gloves Bandos gloves Bandos gloves
Feet Emberkeen boots Emberkeen boots Torva boots Torva boots Bandos boots Bandos boots Rock-shell boots Rock-shell boots Steadfast boots Steadfast boots
Ring Ring of wealth Ring of wealth Ring of death Ring of death Warrior ring (i) Warrior ring (i) Asylum surgeon's ring Asylum surgeon's ring Onyx ring (i) Onyx ring (i)
Aura Penance aura Penance aura Reverence aura Reverence aura Vampyrism aura Vampyrism aura Berserker aura Berserker aura Brawler aura Brawler aura
Pocket Scrimshaw of vampyrism Scrimshaw of vampyrism Scrimshaw of attack Scrimshaw of attack Bonecrusher Bonecrusher (paired with Demonhorn necklace) N/A N/A

Since the Evolution of Combat, General Graardor no longer has any weakness. This opens up the ability to mage him. This has proven to be very effective if opting for a barrage spell. Because of the multi-hitting nature of the barrage spells, the sergeants can be killed more than once per boss kill. This typically results in 7 killcount per boss kill, instead of the usual 4. This means more chance at loot, which is very desirable. The same can be achieved by using the abilities Chain, Dragon Breath and Corruption Blast which can save money you would use for expensive blood runes.

Recommended equipment for Mages
Slot Item (most effective → least effective)
Head Tectonic mask Tectonic mask Superior Zuriel's hood Superior Zuriel's hood Refined Anima Core helm of Seren Refined Anima Core helm of Seren Anima Core helm of Seren Anima Core helm of Seren Virtus mask Virtus mask
Neck Reaper necklace Reaper necklace Amulet of souls Amulet of souls Dragon Rider amulet Dragon Rider amulet Arcane stream necklace Arcane stream necklace Saradomin's hiss Saradomin's hiss
Back Completionist cape Completionist cape TokHaar-Kal-Mej TokHaar-Kal-Mej Saradomin cape God cape Max cape Max cape Defence cape Cape of accomplishment (Defence cape is recommended for the perk)
Body Tectonic robe top Tectonic robe top Superior Zuriel's robe top Superior Zuriel's robe top Refined Anima Core body of Seren Refined Anima Core body of Seren Virtus robe top Virtus robe top Anima Core body of Seren Anima Core body of Seren
Legs Tectonic robe bottom Tectonic robe bottom Superior Zuriel's robe bottom Superior Zuriel's robe bottom Refined Anima Core legs of Seren Refined Anima Core legs of Seren Virtus robe legs Virtus robe legs Anima Core legs of Seren Anima Core legs of Seren
Main hand Wand of the praesul Wand of the praesul Seismic wand Seismic wand Wand of the Cywir elders Wand of the Cywir elders Seasinger kiba Seasinger kiba Attuned crystal wand Attuned crystal wand
Two-handed weapon Staff of Sliske Staff of Sliske Noxious staff Noxious staff Superior Zuriel's staff Superior Zuriel's staff Obliteration Obliteration Staff of darkness Staff of darkness / Camel staff Camel staff
Off-hand weapon Imperium core Imperium core Seismic singularity Seismic singularity Seasinger makigai Seasinger makigai Attuned crystal orb Attuned crystal orb Virtus book Virtus book
Off-hand weapon Merciless kiteshield Merciless kiteshield Attuned crystal ward Attuned crystal ward Farseer kiteshield Farseer kiteshield Arcane spirit shield Arcane spirit shield Ward of subjugation Ward of subjugation
Ammo/Spell Sealed large rune pouch Sealed large rune pouch Tirannwn quiver 4 Tirannwn quiver 4 N/A N/A N/A
Gloves Celestial handwraps Celestial handwraps Deathtouch bracelet Deathtouch bracelet Virtus gloves Virtus gloves Spellcaster gloves Spellcaster gloves Gloves of subjugation Gloves of subjugation
Feet Hailfire boots Hailfire boots Virtus boots Virtus boots Boots of subjugation Boots of subjugation Silverhawk boots Silverhawk boots Ragefire boots Ragefire boots
Ring Asylum surgeon's ring Asylum surgeon's ring Ring of death Ring of death Seers' ring (i) Seers' ring (i) Sixth-Age circuit Sixth-Age circuit / Onyx ring (i) Onyx ring (i) Seers' ring Seers' ring
Aura Maniacal aura Maniacal aura Runic accuracy aura Runic accuracy aura Dark magic aura Dark magic aura Inspiration aura Inspiration aura Invigorate aura Invigorate aura
Pocket Superior scrimshaw of the elements Superior scrimshaw of the elements Illuminated Book of Law Illuminated god book Superior scrimshaw of magic Superior scrimshaw of magic Scrimshaw of the elements Scrimshaw of the elements Sign of life Sign of life / Sign of death Sign of death