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**Runes for [[High Alch]]. Runes for combat spells when going with a magic setup.
**Runes for [[High Alch]]. Runes for combat spells when going with a magic setup.
**Rest of inventory (and if using BoB familiar), fill with sharks or better
**Rest of inventory (and if using BoB familiar), fill with sharks or better
**Auras ([[Vampyrism aura|vampyrism]], [[Penance aura|Penance]], [[Supreme reverence aura|Supreme reverence]], and [[Supreme runic accuracy aura|Supreme runic accuracy]] are highly recommended, as they will allow you to save some resources and you will be able to cycle through them indefinitely. You can also destroy them after they have been used, freeing up an inventory space. You will be able to reclaim these for free from Xuan.)
**Auras ([[Vampyrism aura|vampyrism]], [[Penance aura|Penance]], [[Supreme reverence aura|Supreme reverence]], and [[Supreme runic accuracy aura|Supreme runic accuracy]] are highly recommended, as they will allow you to save some resources and you will be able to cycle through them indefinitely.)

Revision as of 02:02, March 18, 2018

Invasion plans
This article is a strategy guide for General Graardor.
Information on mechanics, setups, and tactics is on this page. For the hard mode strategy guide, see here.

General Graardor is one of the most popular of the five God Wars Dungeon bosses to kill, as he is arguably one of the easiest, but players should not take him too lightly. To enter Bandos's Stronghold, players must have at least 70 Strength and a hammer (tool belt works). To get to the boss chamber, players must kill 40 minions of Bandos in Bandos's Stronghold or the main God Wars Dungeon area.

The altar in the boss chamber provides the options to pray and to exit the chamber.

Getting the Kill Count

The best monsters to build killcount on now are the spiritual rangers in Bandos's Stronghold, providing you have the required 63 Slayer. If you do not have the required slayer level to combat Spiritual rangers, it is recommended that you fight Bandosians in the northwest corner of the main room, as these are generally lower level than the minions within the stronghold. It is best to kill goblins when possible, compared to hobgoblins or jogres because of their higher life points. Orks can be killed if the player wishes, due to having the same amount of life points as goblins and are very close to each other. When using magic the ability Corruption Blast can greatly help to quickly increase your kill count as it does a lot of damage to the creatures around you without making them aggressive. Another advantage to this ability in the God Wars dungeon is that it is likely that the monsters will kill each other and if tagged by you will grant you the kill count for that faction.


Bandos altar

The altar dedicated to Bandos in General Graardor's chamber with options to pray or exit the chamber.

Because Graardor is one of the easiest of the five bosses, he is commonly killed. Once players get 40 killcount, they will then be able to kill General Graardor for a chance to get his famed helm, chestplate, tassets, gloves, boots and shield. He also drops excellent common drops, dropping more moderate levelled resources compared to K'ril or Kree'arra, who tend to drop high level materials less often.

Instances are highly recommended for faster kill rates, though inexperienced players should use the non-instanced room until they get comfortable with fighting Graardor.

The best way is to go north of the big door to the chamber room, and hop there so a misclick won't make you lose your 40 killcount. A Zamorak/Nex item is optional.


Here are General Graardor's basic attacks:

  • Melee attack: He thrusts his right arm for a bone-crushing blow. This can deal extremely high damage, up to 3000 but doesn't tend to hit over 1800 (900 with Melee prayers)
  • Ranged attack: Graardor only uses this when he is attacking a player outside of melee range. He smashes his hand into the ground creating shockwaves. It is not as accurate as his melee attack, but can hit everyone in the room.


During the fight, General Graardor and his minions, Sergeant Steelwill, Sergeant Strongstack, and Sergeant Grimspike, will attack the players simultaneously. The players should attack Graardor first. Once Graardor dies, the minions should be attacked.

It is advised to keep Protect from Melee on at all times during the killing of General Graardor. Higher level players may alternatively wish to use Soul Split, as most of the damage from Graardor and his minions can be easily negated while using Soul Split with a high leveled weapon.

If you have a 2 handed weapon it is advised to use Area of Effect attacks (Quake and Hurricane for melee and Dragon Breath and Chain for magic) when the minions stand together to deal damage to multiple at the same time. Users with Soul Split can switch to this prayer after General Graardor dies to heal some health back from the minions. The order of preference in killing the minions is up to the players, although it is generally a good idea to first kill the minion whose combat style the player is weak to, in line with the combat triangle.

It is advised to bring the Enhanced excalibur for extra healing during or after the kill. Players that use an instance at a fast or regular speed can use Regenerate after killing the minions to heal some health back for the next kill. More advanced player may decide to use abilities such as Freedom and Anticipate to Stall Adrenaline for the next kill which helps when trying to get the most kills per hour.

General Graardor drops ourg bones which are worth a significant amount when you bank them using a Pack Yak or with the help of magic notepaper. If you don't have either of those or are not interested in the bone drops you can decide to take a Bonecrusher and a Demonhorn necklace to gain back a lot of prayer points after every kill. This can be useful for making trips longer and giving more inventory space for food instead of prayer potions.

Well prepared players can get up to 70 kills per hour when using the optimal setup and having some experience at this boss. A player with 80+ combat stats and a reasonable prayer level (60+) can expect to prevail against Graardor at least once before having to bank.

Graardor has no specific weaknesses to any point of the combat triangle. However, as his ranged affinity is extremely low despite his moderate Defence level, it is better off to mage or melee him.

Recommended equipment

Overload flask (6)Overload flask (6)Super prayer renewal potion (6)Super prayer renewal potion (6)
Super restore (4)Pack yak pouchEnhanced Excalibur200Winter storage scroll
Super restore (4)RocktailRocktailRocktail
Super restore (4)RocktailRocktailRocktail
Super restore (4)RocktailRocktailRocktail
Super restore (4)RocktailRocktailRocktail
2Law rune1000Air rune1000Fire rune100Nature rune
Every item mentioned below can be switched out for a lower level version. This is the optimal inventory setup for high level players.


Recommended equipment for Melee
Slot Item (most effective → least effective)
Head slot Malevolent helm Malevolent helm Superior Statius's full helm Superior Statius's full helm Refined Anima Core helm of Zaros Refined Anima Core helm of Zaros Torva full helm Torva full helm / Anima Core helm of Zaros Anima Core helm of Zaros Bandos helmet Bandos helmet
Neck slot Amulet of souls Amulet of souls Brawler's knockout necklace Brawler's knockout necklace Saradomin's whisper Saradomin's whisper Blood amulet of fury Blood amulet of fury / Amulet of fury Amulet of fury Demon horn necklace Demon horn necklace (paired with Bonecrusher)
Back slot Completionist cape Completionist cape Max cape Max cape TokHaar-Kal-Ket TokHaar-Kal-Ket Strength cape Strength cape Fire cape Fire cape
Torso slot Malevolent cuirass Malevolent cuirass Superior Statius's platebody Superior Statius's platebody Refined Anima Core Body of Zaros Refined Anima Core Body of Zaros Torva platebody Torva platebody / Anima Core Body of Zaros Anima Core Body of Zaros Bandos chestplate Bandos chestplate
Legs slot Malevolent greaves Malevolent greaves Superior Statius's platelegs Superior Statius's platelegs Refined Anima Core Legs of Zaros Refined Anima Core Legs of Zaros Torva platelegs Torva platelegs / Anima Core Legs of Zaros Anima Core Legs of Zaros Bandos tassets Bandos tassets
Main hand slot Khopesh of Tumeken Khopesh of Tumeken Drygore longsword Drygore weaponry Blade of Nymora Blade of Nymora Attuned crystal dagger Attuned crystal dagger Chaotic rapier Chaotic weaponry
2h slot Zaros godsword Zaros godsword Noxious scythe Noxious scythe Dragon Rider lance Dragon Rider lance Attuned crystal halberd Attuned crystal halberd Chaotic maul Chaotic maul/Chaotic spear Chaotic spear
Off-hand weapon slot Khopesh of Elidinis Khopesh of Elidinis Off-hand drygore longsword Drygore weaponry Blade of Avaryss Blade of Avaryss Attuned crystal dagger Attuned crystal dagger Off-hand chaotic rapier Chaotic weaponry
Ammo slot Tirannwn quiver 4 Tirannwn quiver 4 N/A N/A N/A N/A
Gloves slot Razorback gauntlets Razorback gauntlets Pneumatic gloves Pneumatic gloves Goliath gloves (black) Goliath gloves Torva gloves Torva gloves Bandos gloves Bandos gloves
Feet slot Emberkeen boots Emberkeen boots Torva boots Torva boots Bandos boots Bandos boots Rock-shell boots Rock-shell boots Steadfast boots Steadfast boots
Ring slot Ring of wealth Ring of wealth Ring of death Ring of death Warrior ring (i) Warrior ring (i) Asylum surgeon's ring Asylum surgeon's ring Onyx ring (i) Onyx ring (i)
Aura slot Penance aura Penance aura Reverence aura Reverence aura Vampyrism aura Vampyrism aura Berserker aura Berserker aura Brawler aura Brawler aura
Pocket slot Scrimshaw of vampyrism Scrimshaw of vampyrism Scrimshaw of attack Scrimshaw of attack Bonecrusher Bonecrusher (paired with Demonhorn necklace) N/A N/A


Since the Evolution of Combat, General Graardor no longer has any weakness. This opens up the ability to mage him. This has proven to be very effective if opting for a barrage spell. Because of the multi-hitting nature of the barrage spells, the sergeants can be killed more than once per boss kill. This typically results in 7 killcount per boss kill, instead of the usual 4. This means more chance at loot, which is very desirable. The same can be achieved by using the abilities Chain, Dragon Breath and Corruption Blast which can save money you would use for expensive blood runes.

Recommended equipment for Mages
Slot Item (most effective → least effective)
Head slot Tectonic mask Tectonic mask Superior Zuriel's hood Superior Zuriel's hood Refined Anima Core helm of Seren Refined Anima Core helm of Seren Anima Core helm of Seren Anima Core helm of Seren Virtus mask Virtus mask
Neck slot Reaper necklace Reaper necklace Amulet of souls Amulet of souls Dragon Rider amulet Dragon Rider amulet Arcane stream necklace Arcane stream necklace Saradomin's hiss Saradomin's hiss
Back slot Completionist cape Completionist cape TokHaar-Kal-Mej TokHaar-Kal-Mej Saradomin cape God cape Max cape Max cape Defence cape Cape of accomplishment (Defence cape is recommended for the perk)
Torso slot Tectonic robe top Tectonic robe top Superior Zuriel's robe top Superior Zuriel's robe top Refined Anima Core body of Seren Refined Anima Core body of Seren Virtus robe top Virtus robe top Anima Core body of Seren Anima Core body of Seren
Legs slot Tectonic robe bottom Tectonic robe bottom Superior Zuriel's robe bottom Superior Zuriel's robe bottom Refined Anima Core legs of Seren Refined Anima Core legs of Seren Virtus robe legs Virtus robe legs Anima Core legs of Seren Anima Core legs of Seren
Main hand slot Wand of the praesul Wand of the praesul Seismic wand Seismic wand Wand of the Cywir elders Wand of the Cywir elders Seasinger kiba Seasinger kiba Attuned crystal wand Attuned crystal wand
2h slot Staff of Sliske Staff of Sliske Noxious staff Noxious staff Superior Zuriel's staff Superior Zuriel's staff Obliteration Obliteration Staff of darkness Staff of darkness / Camel staff Camel staff
Off-hand weapon slot Imperium core Imperium core Seismic singularity Seismic singularity Seasinger makigai Seasinger makigai Attuned crystal orb Attuned crystal orb Virtus book Virtus book
Off-hand slot Merciless kiteshield Merciless kiteshield Attuned crystal ward Attuned crystal ward Farseer kiteshield Farseer kiteshield Arcane spirit shield Arcane spirit shield Ward of subjugation Ward of subjugation
Ammo slot Sealed large rune pouch Sealed large rune pouch Tirannwn quiver 4 Tirannwn quiver 4 N/A N/A N/A
Gloves slot Celestial handwraps Celestial handwraps Deathtouch bracelet Deathtouch bracelet Virtus gloves Virtus gloves Spellcaster gloves Spellcaster gloves Gloves of subjugation Gloves of subjugation
Feet slot Hailfire boots Hailfire boots Virtus boots Virtus boots Boots of subjugation Boots of subjugation Silverhawk boots (60) Silverhawk boots Ragefire boots Ragefire boots
Ring slot Asylum surgeon's ring Asylum surgeon's ring Ring of death Ring of death Seers' ring (i) Seers' ring (i) Sixth-Age circuit Sixth-Age circuit / Onyx ring (i) Onyx ring (i) Seers' ring Seers' ring
Aura slot Maniacal aura Maniacal aura Runic accuracy aura Runic accuracy aura Dark magic aura Dark magic aura Inspiration aura Inspiration aura Invigorate aura Invigorate aura
Pocket slot Superior scrimshaw of the elements Superior scrimshaw of the elements Illuminated Book of Law Illuminated god book Superior scrimshaw of magic Superior scrimshaw of magic Scrimshaw of the elements Scrimshaw of the elements Sign of life Sign of life / Sign of death Sign of death
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